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LTTP: Witcher 3... Does it get good?

ProudClod

Non-existent Member
I purchased this game a while back when it was on sale, and finally decided to start playing it. I'm about 5 hours in, and I have to force myself to play it. GAF, where is this game you've been praising since its release? Is it hidden behind 20 more hours of gameplay?

1. The gameplay is pretty dull

Small enemy? Mash light attack until dead. Big enemy? Heavy attack, dodge, heavy attack dodge, heavy attack, dodge.

Parrying is pretty cool, but as someone who loves Soulsborne, it feels way too janky.

Magic is a joke. Maybe it gets good if you use all of your skill points levelling it up, or maybe it doesn't. But right now it feels like a totally underpowered, completely unnecessary afterthought.

2. The RPG systems are unnecessarily obtuse

Unlike the vast majority of open world RPGs, Witcher 3 does nothing to ease you into its gameplay systems. It gives you a short tutorial on combat, and then everything else is haphazardly explained through popups the first time you enter a menu.

By the time I actually want to use a feature, like crafting, it's been hours since I clicked through those popups and I have no idea where to even start. So, I can break down items for components? Which items? How do I break them down? What the fuck are specialties?

Worse yet, even games that are particularly infamous for messy design and confusing systems are much easier to navigate than this mess (e.g. Skyrim). Why did this game get a free pass?

3. The side quests are disappointing (so far)

After reading a thousand comments praising Witcher 3 for its excellent side quests, I'm pretty damn disappointed so far.

From an actual gameplay standpoint, they're all pretty much fetch quests. Sure, they have an added element of "investigation," which generally involves following footsteps or blood trails with your witcher senses and pressing X on anything that glows red... But 7 side-quests in, and I'm already annoyed at this silly mechanic.

The only saving grace, so far, is that these side-quests are a little bit deeper, story wise, than your average WRPG. But from what I've seen so far, they still don't hold a candle to the likes of New Vegas.

4. The main story isn't intriguing

Now, this could be because I haven't played the previous Witcher games, so I may not have the requisite emotional connection to the characters... But I really don't care about Geralt, or the sexy feminist sorceress, or the grown-up witcher child prodigy. The game has given me zero emotional context, and I'm just sort of expected to follow all of these characters around pretending I give a shit?

Even Fallout 4 had a more compelling plotline.

5. The world building is boring and lazy

Yes, it is dense and complicated. Yes, the morality of this world is awash with gray tones. And this would be really cool, IF the world was inherently interesting, or at the very least, if the exposition was done in a more interesting manner.

Instead, I have to run past hundreds of NPCs who I can't interact with and attempt to catch the subtitles that twitch sporadically above their head and read dozens of books I steal off of people's shelves--JUST to understand what the hell is happening around me.

---------------------------------

now, for a 40+ hour game, 5 hours is probably not representative. I really want to like this game, but I find it such a chore to boot it up nowadays.

So tell me GAF, did this game take a while to "click" with you? Or am I destined to dislike it, based on my initial thoughts?
 

Parapraxis

Member
Best RPG I've ever played. Period. Took a little while to get into the style/gameplay, but once it clicked it was amazing.
 

Ceadeus

Gold Member
That is pretty much it.

It's as good as you want it to be. The fun you get from it comes from your own interpretation.
 
1.) What difficulty are you playing at?

2.) Forget that, why are you forcing yourself to play a game you're not enjoying? Sometimes you won't like a thing a lot of other people do. Would you eat a meal you thought was disgusting because most people you know like it?
 

Exentryk

Member
Game isn't for you. Just skip it.

For me, it's the best RPG ever made, and I was hooked right from that first minute.
 

SgtCobra

Member
The story didn't really interest me so the whole thing didn't click with me, I'll give the game another chance in the future though.
 

jb1234

Member
I had similar issues, made it about eight hours and bailed. I like a lot of what the game does and don't deny its quality. It just didn't click with me.
 
Side quests vary but the great thing about them are the stories and your participation/decisions on them. Gameplaywise you've seen pretty much everything already, except new monsters.
Some stories are longer than others, some are superlong and fantastically written, some ask you to escort a goat...

You won't like it though, it's not going to get better for you. I mean it does get better but you need to be enganged from the start, otherwise it won't change much and it has its downs in the middle.
 
4. The main story isn't intriguing

Now, this could be because I haven't played the previous Witcher games, so I may not have the requisite emotional connection to the characters... But I really don't care about Geralt, or the sexy feminist sorceress, or the grown-up witcher child prodigy. The game has given me zero emotional context, and I'm just sort of expected to follow all of these characters around pretending I give a shit?

Even Fallout 4 had a more compelling plotline.

5. The world building is boring and lazy

Yes, it is dense and complicated. Yes, the morality of this world is awash with gray tones. And this would be really cool, IF the world was inherently interesting, or at the very least, if the exposition was done in a more interesting manner.

Instead, I have to run past hundreds of NPCs who I can't interact with and attempt to catch the subtitles that twitch sporadically above their head and read dozens of books I steal off of people's shelves--JUST to understand what the hell is happening around me.

---------------------------------

now, for a 40+ hour game, 5 hours is probably not representative. I really want to like this game, but I find it such a chore to boot it up nowadays.

So tell me GAF, did this game take a while to "click" with you? Or am I destined to dislike it, based on my initial thoughts?
It's almost like you came to the game with your mind already made up. How is that different from any fucking RPG world building?
 

Lothar

Banned
I'm in the minority but no, it didn't for me. I felt the same as you in the beginning. Novigrad, the place where I quit, is much worse than where you are. 25-30 hours in.
 
Are you out of White Orchard yet? I'd give it a couple more hours after leaving White Orchard to see if the story grabs you. Specifically the Bloody Baron questline. But it's not going to be a night-and-day difference from what you've seen so far. Most people enjoy it right from the beginning. So don't feel like you MUST hold on if you're not having fun.

although I think saying Fallout 4 is more compelling is some wack shit, but you do you
 

hydruxo

Member
Well like you said, 5 hours is not really representative of a 40 hour game. And Witcher 3 is more than a 40 hour game if you don't rush through it. That said, judging by your post it doesn't really seem like anything is going to magically change your opinion on the game. Might just not be for you. I do feel the game opens up more around the time you do the Blood Baron quest. White Orchard is pretty boring considering it's essentially the starter/tutorial area. There's some truly incredible side quests in the game as you progress.
 

antonz

Member
If you think Fallout 4 has a better and compelling story you may as well just stop playing Witcher 3. You will never enjoy it.
 

ThisOne

Member
Feel pretty much the same as OP. I tried to get into this game three different times and never really made it more than about 5 or 6 hours in. Something felt off to me about the game. Definitely one of those games that I don't understand the heaps of praise for.
 

scoobs

Member
Stick with it, the dialogue, quests, and characters alone will win you over eventually. Took me like 5-8 hours of playtime to fall in love with it. I've beaten it 3 times now + both expansions. Unquestionably my favorite game of all time.
 
The controls and gameplay never got good for me but the world and quests were pretty great and were enough For me to continue playing and eventually finish the game. To answer your question, the gameplay never gets good but the rest of the game does.
 

hydruxo

Member
Feel pretty much the same as OP. I tried to get into this game three different times and never really made it more than about 5 or 6 hours in. Something felt off to me about the game. Definitely one of those games that I don't understand the heaps of praise for.

More like it wasn't for you, rather than you can't understand why it got the praise it did. Dark Souls isn't for me but I can understand why it's highly praised.
 

renzolama

Member
No, it never gets good OP. Why do you think it bombed so hard critically and commercially? Seriously, is it a requirement somewhere that LTTPs have an inflammatory, asinine topic name now?
 

Aenima

Member
If u played 5 hours and dont like it, then u will not like it much more if u keep playing. Or maybe you will?...

The game is great but the main story only gets good near the end. Some side quests are indeed great but thers many not so great ones in between them so i dont think u saw any in 5 hours.

The combat is decent, but not that great. When u unlock some moves it gets more enjoyable but not much diferent than it already is. It can also take some time to master the combat system to do cool stuff.

I loved the game, but i was already a witcher fan from previous game, and The Witcher 3 is a big improvement compared to the previous titles so i started enjoying the game since the 1st minute.

Magic is a joke. Maybe it gets good if you use all of your skill points levelling it up, or maybe it doesn't. But right now it feels like a totally underpowered, completely unnecessary afterthought.
No, magic in the witcher is way too overpowerd to the point you can use mind control spells to make npcs fight against themselfs and then u just give the final blow in the guy that is being mind controlled. Most of the enemies can be mind controlled. (Thats how i beated most of the game in the hardest dificulty setting)
 

Pachinko

Member
Given your list of complaints you probably won't ever click with it. For me, it gelled within 30 minutes, just ate up that open world like delicious candy.

I mean, if you've made it out of White Orchard and aren't interested in exploring Valen then yeah... I'll break down your individual complaints though -

1) The combat is notoriously divisive for most people. People coming from souls games especially will find it lacking and sluggish at best, give it a chance though and many possibilities open up through magic, sub weapon and potion use. If you find the game too easy , turn the difficulty up. I played on default and was fine with it but many others will crank it up as they level up to keep the challenge and excitement up a little more.

2) Witcher 3 isn't obtuse at all, if anything it goes overboard telling you everything exactly when you first learn of it BUT you are correct that most players (myself included) won't be interested in reading that stuff until they feel they're missing something. This is why there is a glossary to show you everything and anything - characters, monsters , FAQs , etc. Using it is sometimes required.

3) I can't really get behind this one at all , all RPG quests boil down to item or monster hunts so it becomes entirely the job of world buildilng and writing to keep me interested and that alone sets the side quests in Witcher 3 above the competition for me. Every single quest has it's own little story , most of the time even acted out by the NPC's involved. Some are better than others but it's a pretty big step above Bethesda or MMO style slogs.

4 and 5 - Witcher 3 IS what great world building looks like , you WILL have to read constantly and take in the visual story telling provided by how the artists have built the world you're running about in. I get the feeling your bigger complaint is that you aren't very attached to Geralt as a character and since he's the gateway into the entire affair , well, it kind of stops the rest of grabbing you. I find Geralt to be a super cool protagonist , like a gothic medieval Batman. I want to follow his exploits. As this is a character based RPG , you do kind of have to like being that character , this isn't the wash of nameless grey blobs that you'd find in a typical western RPG where you just roll up Johnny or Janey no-name and play as yourself or whatever. That you kept bringing up fallout tells me your second hurdle is kind of deal breaker - you don't seem to like the high fantasy setting much. So the 2 greatest assets this game has to offer do nothing for your particular sensibilities and thus I think Witcher 3 isn't for you. That's perfectly fine, go play something more up your alley instead of forcing this game down your throat.

IF you wanted to give it a chance for as long as possible, I'd recommend playing through to the end of the Bloody Baron quest chain , if that fails to grab you then nothing else will.
 
They should've left out that "Detective mode" shit, only thing I don't like about the game, it makes quest so boring, when they could actually design it to find that stuff for yourself and it would've been so much cooler.

Other than that, I love the game tho.
 
Played the game for over 100 hours, the longest I've ever played a single-player RPG, so yes it does get good.

Tips for you:
-Turn up the difficulty to at least Blood and Broken Bones. And don't expect a Soulsborne-esque battle system because it simply isn't.
-Stick to the main quest until you feel like taking on sidequests. You can tell pretty easily the further you get in which sidequests are gonna consist of primarily fetch quests and which will be more involved affairs
-Dive headfirst into the RPG elements and pick apart the ones that are most interesting to you, while ignoring the rest. Aside from a few abilities that I felt were vital, I honestly never played around with abilities too much and didn't feel like I was at a massive disadvantage for it. But I did get a shitton into Gwent, which was also completely optional.

And if you didn't play the previous games, of course you're not gonna feel invested in the story or characters. Dunno why you think that's a valid complaint?
 

Gaz_RB

Member
Yo if that's how you feel you should just stop playing now. It doesn't grow on you. It either grabs you right from the start, or it doesn't.
 

inky

Member
I mean, at this point I would recommend you just stop playing it and move on.

But some of the points you make are kind of laughable:

By the time I actually want to use a feature, like crafting, it's been hours since I clicked through those popups and I have no idea where to even start. So, I can break down items for components? Which items? How do I break them down? What the fuck are specialties?

There's a help menu that references every tutorial and system in detail and in plain English which you can revisit any time you wish. It's there together with a glossary that reminds you who every character you meet is among many other things and is updated constantly as you progress. I mean, I got pretty much all of it from just the first time I read through it, and it's not really that obtuse if you ever played any other game, but it's not something that disappears from existence after you read it once. It's all there all the time. Look at it maybe?

Instead, I have to run past hundreds of NPCs who I can't interact with and attempt to catch the subtitles that twitch sporadically above their head and read dozens of books I steal off of people's shelves--JUST to understand what the hell is happening around me.

Do you really? You have an introduction video, a prologue, pretty much a trainer town that does its best to show you through quests at least 2 factions at play (Niffgaardians and Witchers) and how they interact with the world around them. You get a small catch up scene every time you load the game to know at which point in the story you are.

Sure, there are books and other flavor text sources that detail some other aspects of the world (is this the only RPG to do this ever?) but are you that clueless around your motivations and goals ALL the time that you can't move two feet without understanding anything? Doesn't sound like a problem with the game to me, but hey, some people get things at different paces I guess. It just doesn't seem like any experience I've read before.

But again, you probably should move on if simple things like your ability tree are causing you these many headaches. Probably not for you. Not every game can be.
 

120v

Member
i could never get into it, fwiw

don't let the hype pressure you into playing more than you want to. it caused me to sink way more hours into it than i cared for, though i appreciate everything the game gets right
 

Taruranto

Member
It's pretty much the same, story gets better with the Baron's questline, and then it gets worse until HoS (Which it's genuinely good). Sub-quests get a bit better out of the White Orchad, but then worse since the batman-play-by-itselfs gameplay starts to wear thin.

Itemization/Combat/Encouter design will never get good.
 
5. The world building is boring and lazy

Yes, it is dense and complicated. Yes, the morality of this world is awash with gray tones. And this would be really cool, IF the world was inherently interesting, or at the very least, if the exposition was done in a more interesting manner.

Instead, I have to run past hundreds of NPCs who I can't interact with and attempt to catch the subtitles that twitch sporadically above their head and read dozens of books I steal off of people's shelves--JUST to understand what the hell is happening around me.

I played The Witcher 3 right after Trails of Cold Steel and when I witnessed that Geralt couldn't even talk to sidequest-givers after he finished it, I recoiled in disgust, haha.

In any case, I enjoyed my time with it but I find myself actually agreeing with a lot of your impression (except #1 because I just don't care about combat in any game and thus am ill-equipped to judge that). Thinking about it, most of my enjoyment comes from my familiarity with previous games/books and the graphic (I love just aimlessly navigating characters through pretty-looking places).
 
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