http://www.mmv.co.jp/special/game/psp/umihara/
http://www.dengekionline.com/data/ne...854a06122.html




http://en.wikipedia.org/wiki/Umihara_KawaseOriginally Posted by Nathan Barley
I think I like the looks of this. Whatever it is?
So that's a no to Europe then.Originally Posted by Wikipedia
Umihara Kawase (海腹川背, Umihara Kawase?) is a series of platform games, starring a nineteen year old Japanese school girl
Originally Posted by Grimmy
Hooray!!!
Hope they don't mess with anything...
Hmm, how do you please both sides?!Originally Posted by dark10x
They're doing the static background again?! What would it take to add a few layers of parallax scrolling? I hate having a static, non-moving background (regardless of their reasoning for it).
Hey, I never said improvements couldn't be made!Originally Posted by Matix
Hmm, how do you please both sides?!
Rocket Studio iirc.Originally Posted by Sho Nuff
WOW WOW WOW who is behind this? Surely not the original guy?
spring physics <3
*PSP-Lite/Slim/2000* try it.Originally Posted by nincompoop
This is going to be a pain in the ass to play with the PSP's broken d-pad.
yeah, that kind of threw me off a bit.Originally Posted by duckroll
One big difference, if the screens are accurate, is the perspective. It looks like they fucked around with it for the worse. In the PS1 version, although it was all 3D, the camera was auto-fixed to be LEVEL with the player character. In these shots the camera is always angled downwards. Really odd.
Same as the PS1 version, although you don't have the diagonal-down aiming buttons.Originally Posted by Linkzg
and for those who played the SNES version, how did the shoulder buttons work in that? im used to the PS1 version.

yeah, the screens.... yeah. gee, why am i posting this in two threads? =POriginally Posted by Ferrio
Neat, but disappointing that it's the PS1 version... I already have that on my PSP.
Maybe. The Famitsu article mentioned additional levels and new features. Here's hoping for a SFC+PSX+new levels compliation-plus. And replay sharing would be nice (as replay-saving is standard for the series).Originally Posted by Mr_Furious
Wait. So this is nothing more than a port of the PS1 game? Fuck :(
ughOriginally Posted by jarrod
XBLA/PSN plz!
Shun can come to PSN, that could work.Originally Posted by jarrod
XBLA/PSN plz!
thats not bad, I expected it to be aim diagonal up and down.Originally Posted by jiji
Same as the PS1 version, although you don't have the diagonal-down aiming buttons.
Actually what'd be cooler than parallax scrolling would be if they put moving videos in the background like they sometimes do in Lumines. It'd really contribute to the bizarre look of the game.Originally Posted by dark10x
They're doing the static background again?! What would it take to add a few layers of parallax scrolling? I hate having a static, non-moving background (regardless of their reasoning for it).
but it said release date. 3/2009 ;oOriginally Posted by jvm
This game popped up on the U.S. PSP release RSS.
Not much on the page. Check it out here.
Some sort of Sony flub or perhaps a PSN release? Seems unlikely to me, but thought I'd see what people thought.
Why not create a new thread for this instead of bumping one from 2007?Originally Posted by jvm
This game popped up on the U.S. PSP release RSS.
Not much on the page. Check it out here.
Some sort of Sony flub or perhaps a PSN release? Seems unlikely to me, but thought I'd see what people thought.
Yeah, but Sony's been pretty reliable about putting all releases -- even obscure ones -- up on their RSS feed. So the fact that this got pushed out via the RSS feed is suggestive that something's happening.Originally Posted by DMPrince
but it said release date. 3/2009 ;o