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Matix
Member
(12-14-2007, 02:20 PM)
Umihara Kawase (PSP): New Official Site + Screens
http://www.mmv.co.jp/special/game/psp/umihara/
http://www.dengekionline.com/data/ne...854a06122.html






D2M15
DAFFY DEUS EGGS
(12-14-2007, 02:23 PM)
OMGOMGOMGOMG, etc

OMG

...

OMG
Nathan Barley
Member
(12-14-2007, 02:24 PM)
How very bizarre...

And also intriguing. I think I like the looks of this. Whatever it is?
drohne
hyperbolically metafictive
(12-14-2007, 02:25 PM)
looks like a port of the ps1 game? though i don't remember the platforms having that much perspective
D2M15
DAFFY DEUS EGGS
(12-14-2007, 02:26 PM)

Originally Posted by Nathan Barley

I think I like the looks of this. Whatever it is?

http://en.wikipedia.org/wiki/Umihara_Kawase

The best game ever.
duckroll
mashadar's Nekomimi slave
(12-14-2007, 02:28 PM)
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Looks nice and clean. A lot of people have been mentioning that it looks like a port of Shun, but yet the articles keep saying it's a new game. I wonder what's up.
Steroyd
Member
(12-14-2007, 02:29 PM)
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Viva la 2D. \o/

Originally Posted by Wikipedia

Umihara Kawase (海腹川背, Umihara Kawase?) is a series of platform games, starring a nineteen year old Japanese school girl

So that's a no to Europe then.
zurra
Member
(12-14-2007, 02:30 PM)
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i am sooo importing this. it looks awesome!!!
emilio
Member
(12-14-2007, 02:33 PM)
Excellent! It also has some of the most relaxing music ever.
Grimmy
Banned
(12-14-2007, 02:34 PM)
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Hooray!!!
Hope they don't mess with anything...
FoxhoundNL
Member
(12-14-2007, 02:34 PM)
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Why did I brick my PSP? Stupid Official PlayStation store.

I want to play this.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(12-14-2007, 02:36 PM)
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They're doing the static background again?! What would it take to add a few layers of parallax scrolling? I hate having a static, non-moving background (regardless of their reasoning for it).
Matix
Member
(12-14-2007, 02:39 PM)

Originally Posted by Grimmy

Hooray!!!
Hope they don't mess with anything...

Originally Posted by dark10x

They're doing the static background again?! What would it take to add a few layers of parallax scrolling? I hate having a static, non-moving background (regardless of their reasoning for it).

Hmm, how do you please both sides?!
Dachande
Member
(12-14-2007, 02:40 PM)
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It looks exactly the same as the PS1 game with widescreen. Boring. Make a new game please.
Kuran
Banned
(12-14-2007, 02:40 PM)
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First day. I'm there!
Sho Nuff
PIN-BOT CIRCUITS ACTIVATED
(12-14-2007, 02:41 PM)
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WOW WOW WOW who is behind this? Surely not the original guy?

spring physics <3
klee123
Member
(12-14-2007, 02:45 PM)
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Looks like the PSone version. Day one still.
duckroll
mashadar's Nekomimi slave
(12-14-2007, 02:51 PM)
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One big difference, if the screens are accurate, is the perspective. It looks like they fucked around with it for the worse. In the PS1 version, although it was all 3D, the camera was auto-fixed to be LEVEL with the player character. In these shots the camera is always angled downwards. Really odd.
Grimmy
Banned
(12-14-2007, 02:55 PM)
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Originally Posted by Matix

Hmm, how do you please both sides?!

Hey, I never said improvements couldn't be made!
RuGalz
Member
(12-14-2007, 03:06 PM)
Rad, although it looks like a port of PS1 version based on the levels in these pics. :-/ Still rad but a new installment would have been nicer.
nincompoop
Banned
(12-14-2007, 03:10 PM)
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This is going to be a pain in the ass to play with the PSP's broken d-pad.
jarrod
Banned
(12-14-2007, 03:13 PM)

Originally Posted by Sho Nuff

WOW WOW WOW who is behind this? Surely not the original guy?

spring physics <3

Rocket Studio iirc.
Stumpokapow
Currently AFK. Please ask another moderator for help or support.
(12-14-2007, 03:16 PM)
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I gotta be honest... it doesn't look so hot to me. I don't like the new perspective and most of the other graphics haven't been improved. dark10x is right too, it wouldn't kill them to spice up the backgrounds a bit.

BUT Day one, anyway. UK is too much fucking fun to miss. It's the ultimate ninja-rope video game series (yes, I know it's a fishing pole)
Matix
Member
(12-14-2007, 04:13 PM)

Originally Posted by nincompoop

This is going to be a pain in the ass to play with the PSP's broken d-pad.

*PSP-Lite/Slim/2000* try it.
nincompoop
Banned
(12-14-2007, 04:18 PM)
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Nah, I'm not buying a second PSP just so I can play Umihara Kawase Shun without destroying my thumb. I already sent my PSP to that guy who does the d-pad mod and while it made it easier to do diagonals at first, a few months ago I noticed that it had become impossible to do diagonals again, what a waste of money that was.
rollingstart
Member
(12-14-2007, 04:26 PM)

Originally Posted by duckroll

One big difference, if the screens are accurate, is the perspective. It looks like they fucked around with it for the worse. In the PS1 version, although it was all 3D, the camera was auto-fixed to be LEVEL with the player character. In these shots the camera is always angled downwards. Really odd.

yeah, that kind of threw me off a bit.

I guess they are doing it so you can tell what is suitable to walk on or something like that.

and for those who played the SNES version, how did the shoulder buttons work in that? im used to the PS1 version.
djtiesto
is beloved, despite what anyone might say
(12-14-2007, 04:39 PM)
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I hate trying to dodge the giant tadpole!!! :P
jiji
purveyor and connoisseur
of fine gaming specimens
(12-14-2007, 04:45 PM)
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Originally Posted by Linkzg

and for those who played the SNES version, how did the shoulder buttons work in that? im used to the PS1 version.

Same as the PS1 version, although you don't have the diagonal-down aiming buttons.
meppi
Member
(12-14-2007, 05:11 PM)
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After WipEout Pulse came out, I didn't think I would be looking forward to any PSP games in the near future, but holy fucking crap, I never thought we would get a new Umihara game...

The only part I'm worried about is that it's a semi-looking port.
Hopefully we'll get at least a couple dozen new levels...
the year 20XX
Member
(12-14-2007, 05:13 PM)
That fucking giant tadpole thing.

Anyway, with this and Castlevania, I am officially saving my pennies for a damn PSP.
Tom_Cody
Member
(12-14-2007, 05:28 PM)
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I have wanted to play this game ever since I read about it in game fan. Region-free PSP FTW.
Ferrio
real-time lotion physics
(12-14-2007, 05:35 PM)
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Neat, but disappointing that it's the PS1 version... I already have that on my PSP.
ferricide
Member
(12-14-2007, 08:10 PM)
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Originally Posted by Ferrio

Neat, but disappointing that it's the PS1 version... I already have that on my PSP.

yeah, the screens.... yeah. gee, why am i posting this in two threads? =P
Mr_Furious
Member
(12-14-2007, 09:38 PM)
Wait. So this is nothing more than a port of the PS1 game? Fuck :(
jiji
purveyor and connoisseur
of fine gaming specimens
(12-14-2007, 09:41 PM)
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Originally Posted by Mr_Furious

Wait. So this is nothing more than a port of the PS1 game? Fuck :(

Maybe. The Famitsu article mentioned additional levels and new features. Here's hoping for a SFC+PSX+new levels compliation-plus. And replay sharing would be nice (as replay-saving is standard for the series).
jarrod
Banned
(12-14-2007, 09:53 PM)
XBLA/PSN plz!
jiji
purveyor and connoisseur
of fine gaming specimens
(12-14-2007, 09:56 PM)
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Originally Posted by jarrod

XBLA/PSN plz!

ugh
rollingstart
Member
(12-14-2007, 10:00 PM)

Originally Posted by jarrod

XBLA/PSN plz!

Shun can come to PSN, that could work.

Originally Posted by jiji

Same as the PS1 version, although you don't have the diagonal-down aiming buttons.

thats not bad, I expected it to be aim diagonal up and down.
DeBurgo
Member
(12-14-2007, 10:13 PM)
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Originally Posted by dark10x

They're doing the static background again?! What would it take to add a few layers of parallax scrolling? I hate having a static, non-moving background (regardless of their reasoning for it).

Actually what'd be cooler than parallax scrolling would be if they put moving videos in the background like they sometimes do in Lumines. It'd really contribute to the bizarre look of the game.

The only problem is that you'd have to make the sprites a lot higher contrast to the background than they are right now.
Rahk
Member
(12-15-2007, 02:47 AM)
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Oh my. I played the SNES game a while back, but didn't know there was a PS1 game. How does it compare to the SNES game? More of the same?
LordAndrew
Member
(12-15-2007, 03:01 AM)
Is this the game I think it is? If so, that's cool.
sprsk
force push the doodoo rock
(12-15-2007, 03:03 AM)
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So hot.
ethelred
Member
(12-15-2007, 05:36 AM)
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I was never familiar with the SNES or PSX games from which this descends, so I can't really negatively compare it like some people are... and to my mind, it looks super. Yay 2D platformers.
jvm
Gamasutra.
(03-26-2009, 04:31 AM)
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This game popped up on the U.S. PSP release RSS.

Not much on the page. Check it out here.

Some sort of Sony flub or perhaps a PSN release? Seems unlikely to me, but thought I'd see what people thought.
Dead Prince
Member
(03-26-2009, 04:33 AM)
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Originally Posted by jvm

This game popped up on the U.S. PSP release RSS.

Not much on the page. Check it out here.

Some sort of Sony flub or perhaps a PSN release? Seems unlikely to me, but thought I'd see what people thought.

but it said release date. 3/2009 ;o
Firestorm
Member
(03-26-2009, 04:33 AM)
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Originally Posted by jvm

This game popped up on the U.S. PSP release RSS.

Not much on the page. Check it out here.

Some sort of Sony flub or perhaps a PSN release? Seems unlikely to me, but thought I'd see what people thought.

Why not create a new thread for this instead of bumping one from 2007?
jvm
Gamasutra.
(03-26-2009, 04:42 AM)
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Originally Posted by DMPrince

but it said release date. 3/2009 ;o

Yeah, but Sony's been pretty reliable about putting all releases -- even obscure ones -- up on their RSS feed. So the fact that this got pushed out via the RSS feed is suggestive that something's happening.
Moor-Angol
Banned
(03-26-2009, 03:05 PM)
Hope the many bugs which afflicted japanese version will be fixed before being released in US...
jiji
purveyor and connoisseur
of fine gaming specimens
(03-26-2009, 03:56 PM)
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I wonder why it's not listed as Natsume's retitle, Yumi's Odd Odyssey.
CiSTM
Banned
(03-26-2009, 04:04 PM)
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Well that's one funky looking game. I'm tempted.