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First gameplay details of Modern Warfare 2 from Dutch videogame magazine

R0nn

Member
So the Dutch videogame magazine Power Unlimited is seemingly the first mag in the world with a thorough hands on preview of Modern Warfare 2. Without wasting anymore of your time, here's the gist of it:

Singleplayer:
- To handle the pressure, Infinity Ward put up a selective filter on community feedback, and at some point simply decided: "this is how the game is going to be."
- Both bullets and grenades now have realistic physics. Bullets will ricochet off walls and grenades will realistically fall down stairs.
- It is now possible to hold a handgun in one hand and a knife in the other, comparable to how Solid Snake holds them together in MGS3 and 4.
- There will most probably be an underwater level, since a heavily armed Navy Seal diver was shown off (as in the trailer).
- One of the levels is called 'International Cyber Space Lab'. Will CoD go into space, or is this some derelict Russian missile base?
- Bullettime is featured in the game, but will only be triggered at key points. It's not some super power which you can activate with a press of a button.
- More innocent bystanders and civilians will be present in the warzones, and though it isn't your mission, you wont be punished if you shoot them down.
- Every time you finish a level, a Challenge will be unlocked. These challenges are comparable to Horde Mode from Gears 2, only with a time element added to it. The faster you kill everyone, the higher your rank will become.
- You can play the Challenges in split screen and they will most probably be playable online as well.
- New weapons will be introduced (while some others will be dropped), and since you're part of Task Force 121, you will have access to the most advanced weaponry available.
- One example of such an advanced weapon is a gun equipped with a heartbeat sensor, which you will use in the 'snow level' to detect enemies from dozens of feet away.
- Existing weapons are completely remodelded and as such are much more detailed this time around. For example, a scope can get smudged while a red dot sight will dissappear when you aren't targeting anything.
- You can destroy much more of your environment. For example, you can shoot at a firefighters pump which will cause a huge geiser to errupt, blocking part of your sight.
- Another example: you can shoot at a gas station, which not only causes an explosion, but the gasline will then flail around like crazy while flames erupt from it.

<!!level spoilers start here!!>
- The 'snow level' takes place somewhere in Kazakhstan and is called 'Cliffhanger'.
- The level starts off with climbing a ridge which, from their description, sounds mostly scripted, though you do the climbing yourself by pressing the triggers.
- General MacTavish makes a return and is featured in this first level.
- Once you've climbed up the ridge, you will make a trek through the snow, while your sight is slightly blocked due to falling snow, so you'll have to make use of your weapons' heartbeat sensor.
- This level is described as an infiltration mission, where you have to use stealth to advance, comparable to Ghillies in the Mist from the first game.
- After a couple of stealth kills and the placement of several explosives, you get caught and are forced to trigger the explosions early. Now shit hits the fan and all hell breaks loose in true Call of Duty fare.
- During the huge firefight, with soldiers, helicopters and jets all over the place, you make your escape on the well known snowmobile, racing downhill while fighting off pursuers.

- The 'Brazil level' takes place in Favela, a shanty town in Rio de Janeiro.
- Level starts out with you sitting in a car when suddenly you get fired upon.
- You are forced to leave the vehicle, as your driver got shot and bullets are still flying all over the place.
- Your mission here is to chase down some guy while not killing him, so it's a capture mission.
- Loads of stuff happening in this level too: civilians screaming and running away, exploding cars, dead bodies everywhere, it's utter chaos.
- After shooting the target in the leg, the demo ends, which is because they haven't finished the level yet.
- Infinity Ward now uses texture streaming, which enables them to construct much bigger levels. They show this off by zooming out of the Favela level.
- The lighting is greatly improved, with much more subtle details everywhere.
- The entire level is described as having loads of detail, with lots of shacks everywhere and alleys going in every direction, as well as newspapers blowing in the wind.
- The developer hints to Favela being a multiplayer map as well.

- A third level takes place in the desert.
- You drive off to a cliff, which you will rapel down from.
- After this, you will enter a cave and fight underground.
- The scene in the cave strongly resembles the scene from the Iron Man movie where Tony Stark constructed his first suit, which is something the developer was shooting for intentionally.
- The cave consists of a seemingly endless amount of corridors, and numerous large rooms.
<!!level spoilers end here!!>

Multiplayer:
- A couple new multiplayer modes will be introduced, but they wont be revealed until after E3. All modes are completely new and have never been featured in any other game.
- New perks will be introduced.
- The riot shield will be a perk. It will be possible to carry the shield with two people, while a third shoots from behind it's cover.

There's also numerous screens in the magazine, but it's basically all scenes from the recently released trailer.
 

DMczaf

Member
- More innocent bystanders and civilians will be present in the warzones, and though it isn't your mission, you wont be punished if you shoot them down.

Gee, I wonder what one of the achievements will be
 

LowParry

Member
- Both bullets and grenades now have realistic physics. Bullets will ricochet off walls and grenades will realistically fall down stairs.
- It is now possible to hold a handgun in one hand and a knife in the other, comparable to how Solid Snake holds them together in MGS3 and 4.




....oh my. CQC in a FPS? And ricochet bullets? Oh shit. :D I can see it now already. A guy's hiding behind a crate for cover. You see some sort of metal case near. Shoot, ricochet, profit.
 

Frenck

Banned
- More innocent bystanders and civilians will be present in the warzones, and though it isn't your mission, you wont be punished if you shoot them down.

America FUCK YEAH :lol
 

bdouble

Member
Ehh sounds ok. Some of those might be questionable. Heartbeat sensors and stuff. Obviously the Cyber Lab is just that. Just some Lab.
~Devil Trigger~ said:
Yeah I think you should fail the mission if you hit one.
 

Dibbz

Member
R0nn said:
Multiplayer:
- A couple new multiplayer modes will be introduced, but they wont be revealed until after E3. All modes are completely new and have never been featured in any other game.
- New perks will be introduced.
- The riot shield will be a perk. It will be possible to carry the shield with two people, while a third shoots from behind it's cover.
From what I recall one of the new modes is a VIP type mode where someone randomly gets chosen as the target on your team and the other team has to kill them. Sounds earily familiar to Assassination in Killzone 2. So much for "never been featured in any other games".

Riot shield in MP sounds lame.

Physics on grenades sounds great though.
 

pakkit

Banned
bdouble said:
Yeah I think you should fail the mission if you hit one.
Some penalty might be in order, but No One Lives Forever's automatic restart if you killed a civilian was pretty annoying.

It's more realistic this way anyway, since civilian casualties happen all the time in war.
 

methane47

Member
STAT TRACKING

STAT TRACKING

STAT TRACKING!!!

ADD STAT TRACKING!!!

ADD ROBUST STAT TRACKING!!!

I WANT MORE THAN K/D ratio!!

STAT TRACKING
 
Dibbz said:
From what I recall one of the new modes is a VIP type mode where someone randomly gets chosen as the target on your team and the other team has to kill them. Sounds earily familiar to Assassination in Killzone 2. So much for "never been featured in any other games".

Riot shield in MP sounds lame.

Physics on grenades sounds great though.


Yea it certainly is not a new mode... Halo 3 has a VIP mode which is just that also. I assume they will have some twist on it to make it "new".
 

Mr.Green

Member
Dibbz said:
Sounds earily familiar to Assassination in Killzone 2. So much for "never been featured in any other games".

Yes because clearly, Killzone 2 invented the assassination mode. It's not like it was already in CounterStrike 10 years ago and in several games after that.
 

Kaako

Felium Defensor
E3 demo @ MS press conference with exclusive DLC. Calling it right now.
Can't wait to see new footage though.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Bullettime is featured in the game, but will only be triggered at key points. It's not some super power which you can activate with a press of a button.
Of course not! Why would Infinity Ward want to give the players any meaningful options in the way they play the game? They already took away almost all the others.

</post by long time CoD hater>
 

Guled

Member
- More innocent bystanders and civilians will be present in the warzones, and though it isn't your mission, you wont be punished if you shoot them down.
nice to see the game is more realistic
 

VaLiancY

Member
MP5.jpg


I do have a feeling the AK-47 is gone by from what I have seen from the trailer, I saw Kalashnikov with a picatinny rail so this might be bye-bye to the old guy and hello to a AK-100 variant.
 

Dragnet

Member
Mr.Green said:
Yes because clearly, Killzone 2 invented the assassination mode. It's not like it was already in CounterStrike 10 years ago and in several games after that.

Chill man, he never said KZ2 invented it, that's just his point of reference. He may never of played CS. Chill bro.
 

Dibbz

Member
Mr.Green said:
Yes because clearly, Killzone 2 invented the assassination mode. It's not like it was already in CounterStrike 10 years ago and in several games after that.
My point was the mode already exists. :|
 

Nizz

Member
Physics based grenades? :D I'm pretty excited for MW2. I actually started playing COD4 again last night because of the new one coming this year. Started single player campaign and damn was I rusty...
 

dagZ

Member
BobsRevenge said:
Of course not! Why would Infinity Ward want to give the players any meaningful options in the way they play the game? They already took away almost all the others.

</post by long time CoD hater>

GTFO with this bullet-time button...I don't want any of this messing up my MW2.
 

Nemo

Will Eat Your Children
- You can destroy much more of your environment. For example, you can shoot at a firefighters pump which will cause a huge geiser to errupt, blocking part of your sight.
Will AI be blinded too? They better not be able to see through walls.
 

Ourobolus

Banned
R0nn said:
- One of the levels is called 'International Cyber Space Lab'. Will CoD go into space, or is this some derelict Russian missile base?

I'm pretty sure that's just a very elaborate way of saying "Office Building with Lots of Computers and People of Multiple Ethnicities You Get to Kill."
 

JCreasy

Member
So here's a description of Task Force 121, just in case anyone was wondering. I know I was . . .

Task Force 121 is a classic example of the United States' 'Joint Task Force' concept of conducting special operations. It is organized in a manner similar to Task Force Ranger, which was used during the Battle of Mogadishu in 1993 - Delta Force personnel or other Special Operations Forces supported by high quality light infantry, usually men from the 75th Ranger Regiment.

TF121 is a multiservice force commanded by an Air Force Brigadier General - Brig. Gen. Gregory L. Trebon. The spearhead of the force is a forty-man team made up of operators from Delta Force, DEVGRU (a.k.a. SEAL Team Six), Army Rangers, and the CIA's Special Activities Division. Other Special Operations contributions will include Air Force Combat Controllers, Air Force Pararescue and Special Operations aircraft. On occasions, operators from Coalition nations (particularly British and Australian SAS, Norwegian Marinejeger and Polish GROM operators) augment the TF121 and provide direct and indirect operational assistance.
 
bdouble said:
Ehh sounds ok. Some of those might be questionable. Heartbeat sensors and stuff. Obviously the Cyber Lab is just that. Just some Lab.

Yeah I think you should fail the mission if you hit one.
depends on how many enemies are in the level... i'd say 10% civilian casualties are acceptable.. so if there's 120 enemies, 12 sounds fair...
 
Guled said:
nice to see the game is more realistic

I hope you're refering to the first part about there be more civilians in the warzone and not the part about the shooting of civilian without penalty. If this is the case, let this go by the way side. If not, your post is in very poor taste. In fact it's pretty damn insulting for those of us who actually have served and been in combat. I hope the rest who read this refrain from posting such asinine statements.
 

dacuk

Member
Modern Warfare 2: Feeding the Americas Army desire to invade other countries

j/k, now put down the forks and torches, please
 

Cday

Banned
Singleplayer:
-For example, a scope can get smudged while a red dot sight will disappear when you aren't targeting anything.

What exactly does this mean? Your scope can get smudged by what? Mud? Fingerprints?

Your red dot sight will disappear? Do you take it off?

Multiplayer:
- The riot shield will be a perk. It will be possible to carry the shield with two people, while a third shoots from behind it's cover.

rolls eyes
 

kuYuri

Member
Dibbz said:
From what I recall one of the new modes is a VIP type mode where someone randomly gets chosen as the target on your team and the other team has to kill them. Sounds earily familiar to Assassination in Killzone 2. So much for "never been featured in any other games".

I'm guessing it was a mistranslation and it's supposed to be "never been featured in any other Call of Duty game"?
 
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