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Member
(09-10-2011, 11:44 PM)
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Starbreeze's Syndicate - New Info And Screenshots Leaked
#1
A member at a swedish forum has dug up some new info about the new Starbreeze Syndicate game, which will probably be revealed next week. The game description was put up early on the EA Origin store together with some screenshots.
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![]() ![]() ![]() *edit* added these also ![]() ![]() ![]() ![]() It is rumored that the game will be revealed in the next issue of the Swedish Gamereactor magazine which will arrive next week.
Last edited by faulty_fork; 09-11-2011 at 12:30 AM.
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Member
(09-10-2011, 11:49 PM)
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#4
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#17
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I'd really hate if this becomes a one-man dudebro shooter. |
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Member
(09-10-2011, 11:55 PM)
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#20
Originally Posted by Mama Robotnik:
Syndicate is about being an asshole and changing nothing... |
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Member
(09-10-2011, 11:55 PM)
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#21
well, atleast they now have Deus Ex 3 as a benchmark. I hope they still keep the open ended level design even if it is an FPS.
Originally Posted by Mama Robotnik:
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Member
(09-10-2011, 11:58 PM)
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#27
Originally Posted by Derrick01:
and having a co-op mode makes sense if they are still using the Syndicate 4 man team mechanic. |
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Banned
(09-11-2011, 12:01 AM)
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#36
Originally Posted by Rated-Rsuperstar:
Originally Posted by Y2Kev:
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#37
Originally Posted by Nihilistic Monk:
Memories... Heck, I'm gonna link to the Syndicate Wars intro too: http://www.youtube.com/watch?v=kGvIrf86g4Y When I was a kid the "utopia vision" scared the shit out of me. The screenshots above look like generic dudebro shooter #712 and the idea of playing one man with a personality is not Syndicate. |
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Member
(09-11-2011, 12:02 AM)
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#39
Probably gonna suck, but at least those tiny screens seem visually appealing. I really don't understand the point to making a fps sequel to this series. The only people who remember it are old school fans who don't want it to be an fps anyway, so why not just make a new IP?
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Member
(09-11-2011, 12:02 AM)
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#40
Originally Posted by Y2Kev:
Focuses on how they went from a more technologically focused team(they had a very Carmack-esque figurehead at the company) to what they are today. Also shows off how fucking crazy the development of Riddick was, despite the quality of that game. And yeah, this is basically a brand new studio. But there's also some key personnel who have been around for a while and simply moved up the ladder.
Last edited by Mechazawa; 09-11-2011 at 12:08 AM.
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Member
(09-11-2011, 12:03 AM)
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#42
Quote:
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studying under Phisheep
(09-11-2011, 12:03 AM)
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#43
I don't care what license they slap on it or what kind of nerd-rage it generates, Starbreeze makes good games. I'll be there
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Member
(09-11-2011, 12:05 AM)
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#46
The main problem with this game is that publishers, developers and some people on forums should realize that not everyone likes to play every game as an FPS. The idea that FPS games is some sort of standard of action oriented games is one the reasons that I buy so few AAA titles.
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Member
(09-11-2011, 12:05 AM)
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#47
I guess that it must be nice to find that you own a nice memorable game name like Syndicate and don't need to go through the trouble of finding and registering a new name. Who is the real evil global syndicate eh? Ponder on that mind blowingly profound thought.
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