Before you come in here, /please/ don't shit up this thread with nonsense. I'd like to have some sort of debate/discussion regarding the topic (displayed below), and not some nonsensical drive by bullshit.
Following up from the recent string of survival-horror related threads, I'm still seeing the usual string of 'Resident Evil should return to it's roots and not be what it is now.' comments popping up. I can see where some cry foul at the recent RE releases. Some people believe it or not don't like Resident Evil when it's extremely over the top, and feel that the focus on the action/gameplay is only whittling away the atmosphere/eerie sensations the previous titles have established. Some people would rather have that focus of action downplayed/focused on one side mode not important to the games and their campaigns (Mercenaries) and instead return the games to it's traditional claustrophobic, intense and eerie environment. I /sort of/ agree.
I get the feeling that a lot of people would rather have the RE series be a restricting adventure game much like the first two titles (yes, I think RE1 and 2 are very restricting in terms of exploration and combat). While I did enjoy the original trilogy of RE games, I think it was necessary for Resident Evil to evolve itself to what we've seen in RE4 and soon later into RE5. But at the same time that evolution isn't enough. While I enjoy the direction they took into RE6 (sliding potshots are amazing ffs), I'll agree that this isn't the evolution that 'fits' RE.
I don't think Resident Evil really needs to return ALL OF itself to it's roots at the expense of less action because, as we've seen with Resident Evil: Revelations and to a lesser extent Leon's campaign in Resident Evil 6, I think Capcom is perfectly capable of maintaining that atmosphere and action simultaneously, much like Resident Evil 5 did.
Perhaps moderation would be better for Resident Evil? Give it the best of both worlds for fans of the action and the survival. Hit a middle ground. I think that's what Resi Evil 6 attempted but kind of failed considering the content of the campaigns.
TL;DR. I love Resident Evil, both old and new. I understand the complaints of RE6 but as of now I don't think that the RE series needs to devolve back to what it originally established in the first three titles. Instead, Capcom should take what they learned from Revelations and parts of RE6 and continue the next series with that template. Resident Evil should, and can exist, as a brilliant Survival Action title.
What do you think?
Following up from the recent string of survival-horror related threads, I'm still seeing the usual string of 'Resident Evil should return to it's roots and not be what it is now.' comments popping up. I can see where some cry foul at the recent RE releases. Some people believe it or not don't like Resident Evil when it's extremely over the top, and feel that the focus on the action/gameplay is only whittling away the atmosphere/eerie sensations the previous titles have established. Some people would rather have that focus of action downplayed/focused on one side mode not important to the games and their campaigns (Mercenaries) and instead return the games to it's traditional claustrophobic, intense and eerie environment. I /sort of/ agree.
I get the feeling that a lot of people would rather have the RE series be a restricting adventure game much like the first two titles (yes, I think RE1 and 2 are very restricting in terms of exploration and combat). While I did enjoy the original trilogy of RE games, I think it was necessary for Resident Evil to evolve itself to what we've seen in RE4 and soon later into RE5. But at the same time that evolution isn't enough. While I enjoy the direction they took into RE6 (sliding potshots are amazing ffs), I'll agree that this isn't the evolution that 'fits' RE.
I don't think Resident Evil really needs to return ALL OF itself to it's roots at the expense of less action because, as we've seen with Resident Evil: Revelations and to a lesser extent Leon's campaign in Resident Evil 6, I think Capcom is perfectly capable of maintaining that atmosphere and action simultaneously, much like Resident Evil 5 did.
Perhaps moderation would be better for Resident Evil? Give it the best of both worlds for fans of the action and the survival. Hit a middle ground. I think that's what Resi Evil 6 attempted but kind of failed considering the content of the campaigns.
TL;DR. I love Resident Evil, both old and new. I understand the complaints of RE6 but as of now I don't think that the RE series needs to devolve back to what it originally established in the first three titles. Instead, Capcom should take what they learned from Revelations and parts of RE6 and continue the next series with that template. Resident Evil should, and can exist, as a brilliant Survival Action title.
What do you think?