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bombshell
Member
(01-06-2015, 10:53 PM)
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Credit to junior recks

Originally Posted by recks

- Porting TLOU to PS4 helped Uncharted 4 development
- Small team working on it since U3 development ended, half the team moved to U4 after TLOU and the rest after Left Behind
- Takes places 3 years after U3
- At the start of U4 Drake is living an happy life with Elena, then Sam appears
- Drake thought Sam was dead
- Sam life depends on him finding an artifact from Henry Avery
- Drake feels indebted of his brother and he can't resist getting back on treasure hunting
- Story takes Drake and Sam to Libertalia "a mythic Madagascar colony purportedly founded by pirates"
- Says you're not going to spend the whole game on the island, teases snowy and urban enviroments
- Two rival hunters, Rafe and Nadine
- Rafe is a very different treasure hunter than Drake, with different morale and approach
- Nadine owns a private military company in South Africa
- Villains will play a bigger role this time
- "The lack of Sam being in Nathan life for so long is what's driven him in the last games"
- Sam is five years older than Drake
- Teases Elena and Sully
- Sam is even more reckless than Drake
- Sam is jealous of Drake, sees him as the 'better at everything little brother'
- Lots of rivalry between them
- ND didn't want to talk about Drake and Sam past
- Artifacts (collectibles) may contain notes poiting to more treasures/artifacts
- Enemies can grab your leg if you try to push them over ledges
- More tools besides Rope and Piton (metal spike)
- They're not ready to talk about them yet
- Wants to incorporate the tools into puzzles
- GI saw an extended demo with a new scene. Drake is beaten down while Sam is rested, they start arguing the existance of Avery secret, then something catches Drake's eye, he moves forward, pull some foliage, revealing a gray monument with a carving.
- Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"
- Rehauled A.I system
- Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie
- Trying to "explore what it's like to be with somebody as capable of Nathan Drake"
- Not giving a straight answer if this is Drake last adventure
- Still plenty of humour in the game
- Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"

Please don't hunt me down if I missed something :(

Originally Posted by Sn4ke_911

Shocking. Multiplayer confirmed.

http://www.ign.com/articles/2015/01/..._medium=social

Originally Posted by MiamiWesker

Just read the article, most of it is covered in the OP. A few more things:

  • There are 60 different animations just of Drake picking up objects.
  • Talk a lot about how weight distribution plays a big role in the animations
  • You can attack enemies from all sides with unique animations to them, you wont magically warp in front of them if you punch.
  • Lots of talk from Druckman on the cost of adventuring on Drake's life, it will be a major focus of the story. Compares his addiction to treasure hunting to a drug addict.
  • All the new items they added were chosen cause it can help keep the pacing and gives you a better sense of exploration and adventure.
  • Cutscenes are now all real time
  • Tools will be used to enhance traversal and puzzle solving
  • They said the large puzzle rooms from Uncharted 3 will still be there, they say U3 had the best puzzles of the series and they want to build on that.
  • TLOU moments where the characters react to what they see or read will happen in this game.
  • Lots of talk about brotherly banter and building a bond between the NPC and the player, "there are some nice cooperative moments between Nate and his brother."
  • On the gigantic setpieces, this is exactly what they say "So now our concept of a set piece is 'what's something impactful we can do to switch expectations and how can we have it emotionally charged?' We want to constantly surprise the player, so it can be really intimate, or really big and bombastic."

Last edited by bombshell; 01-07-2015 at 09:31 AM.
brau
Member
(01-06-2015, 10:56 PM)
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- At the start of U4 Drake is living an happy life with Elena, then Sam appears

So the ring on his finger is a wedding/commitment ring then? I asked about this and people said it was nothing haha.
FunkyPajamas
Member
(01-06-2015, 10:56 PM)
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Originally Posted by recks

Please don't hunt me down if I missed something :(

<3 Thanks bombshell and recks!

So! Sam's AI similar to Ellie's? I sure hope this doesn't mean the enemy AI doesn't react to Sam's presence.
DieH@rd
Member
(01-06-2015, 10:56 PM)
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All sounds great.
strafer
member
(01-06-2015, 10:56 PM)
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Originally Posted by bombshell

- At the start of U4 Drake is living an happy life with Elena, then Sam appears

aaaaaw
ajcacio
Banned
(01-06-2015, 10:56 PM)
TLoU plays so much better than uncharted. I'm excited they're applying lessons learned to this game
SolidSnakex
Member
(01-06-2015, 10:57 PM)
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- Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"

Very excited about this. Should add a lot of the replay value.
KnockOneOff
Banned
(01-06-2015, 10:58 PM)
And day 1 for me :D
FullMetaltech
Member
(01-06-2015, 10:58 PM)
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- Not giving a straight answer if this is Drake last adventure

I think if they have successful sales then we'll be seeing a 5.
Wabba
Member
(01-06-2015, 10:58 PM)
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Just have to say wow, this just hits all the right notes for me. The last time i was so hyped was The Last of Us.
Pai Pai Master
Member
(01-06-2015, 10:59 PM)
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Originally Posted by FunkyPajamas

<3 Thanks bombshell and recks!

So! Sam's AI similar to Ellie's? I sure hope this doesn't mean the enemy AI doesn't react to Sam's presence.

I could look past it on TLOU but I hope Sam's AI is a little better about that stuff. I really don't care for gameplay purposes that the AI partner can't alert enemies, but it does kinda hurt the immersion when I'm being all sneaky like and Ellie is literally running in circles around the guy I'm trying to sneak up on.
Morts
Member
(01-06-2015, 10:59 PM)

Originally Posted by FunkyPajamas

<3 Thanks bombshell and recks!

So! Sam's AI similar to Ellie's? I sure hope this doesn't mean the enemy AI doesn't react to Sam's presence.

I forgot about that. It was pretty distracting, but would've been infuriating if she was always giving you away.
EloquentM
aka Mannny
(01-06-2015, 10:59 PM)
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Originally Posted by ajcacio

TLoU plays so much better than uncharted. I'm excited they're applying lessons learned to this game

It really doesn't. Especially when compared to U2. Uncharted is generally more fluid. U4 could utilize some design choices from TLOU though. It's so weird when people tout TLOU in regards to its actually gameplay. ND aren't about that pristine gameplay life
ZeroX03
Member
(01-06-2015, 11:00 PM)
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- "The lack of Sam being in Nathan life for so long is what's driven him in the last games"
- Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"
- Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies

A little hesitant on these but everything else sounds great.
Last edited by ZeroX03; 01-06-2015 at 11:06 PM. Reason: fixed a quoted one
prwxv3
Member
(01-06-2015, 11:01 PM)
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Originally Posted by FunkyPajamas

<3 Thanks bombshell and recks!

So! Sam's AI similar to Ellie's? I sure hope this doesn't mean the enemy AI doesn't react to Sam's presence.

Honestly this would have broken the game in TLOU.
MayMay
Member
(01-06-2015, 11:01 PM)
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I know we can't post scans here, but were there any new screenshots in the article - and how'd they look?
LuuKyK
Member
(01-06-2015, 11:02 PM)
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Oh wow. Sounds so good. My most anticipated game of 2015, no doubt.
Some Nobody
Junior Member
(01-06-2015, 11:02 PM)

Originally Posted by ZeroX03

A little hesitant on these but everything else sounds great.

How is "multiple paths" a bad thing?
Lakitu
st5fu
(01-06-2015, 11:03 PM)
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Yum yum yum!

It all sounds great.
Coolade
Member
(01-06-2015, 11:03 PM)
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"Sam is even more reckless than Drake"

.....dear god.
Bloodrage
Banned
(01-06-2015, 11:03 PM)
Everything sounds too good. Sam being more reckless than Drake...does this mean his murder count is even higher than Drake's?
Alienous
Member
(01-06-2015, 11:03 PM)
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I hope they take their standard jeep sequence set piece and make it boat jumping.

I have no good ideas, I can't imagine what they'll do.
recks
Member
(01-06-2015, 11:03 PM)
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Originally Posted by EzioCroft

I know we can't post scans here, but were there any new screenshots in the article - and how'd they look?

No new screenshots.
funkystudent
Member
(01-06-2015, 11:03 PM)
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The complete lack of mentioned 60fps at PSX and now here has me thinking they have dropped that target.

Bummer.
GarciaHotspur
Member
(01-06-2015, 11:04 PM)
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We won't see Chloe :(
LastNac
Member
(01-06-2015, 11:04 PM)
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Originally Posted by recks

- Porting TLOU to PS4 helped Uncharted 4 development
- Small team working on it since U3 development ended, half the team moved to U4 after TLOU and the rest after Left Behind
- Takes places 3 years after U3
- At the start of U4 Drake is living an happy life with Elena, then Sam appears
- Drake thought Sam was dead
- Sam life depends on him finding an artifact from Henry Avery
- Drake feels indebted of his brother and he can't resist getting back on treasure hunting
- Story takes Drake and Sam to Libertalia "a mythic Madagascar colony purportedly founded by pirates"
- Says you're not going to spend the whole game on the island, teases snowy and urban enviroments
- Two rival hunters, Rafe and Nadine
- Rafe is a very different treasure hunter than Drake, with different morale and approach
- Nadine owns a private military company in South Africa
- Villains will play a bigger role this time
- "The lack of Sam being in Nathan life for so long is what's driven him in the last games"
- Sam is five years older than Drake
- Teases Elena and Sully
- Sam is even more reckless than Drake
- Sam is jealous of Drake, sees him as the 'better at everything little brother'
- Lots of rivalry between them
- ND didn't want to talk about Drake and Sam past
- Artifacts (collectibles) may contain notes poiting to more treasures/artifacts
- Enemies can grab your leg if you try to push them over ledges
- More tools besides Rope and Piton (metal spike)
- They're not ready to talk about them yet
- Wants to incorporate the tools into puzzles
- GI saw an extended demo with a new scene. Drake is beaten down while Sam is rested, they start arguing the existance of Avery secret, then something catches Drake's eye, he moves forward, pull some foliage, revealing a gray monument with a carving.
- Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"
- Rehauled A.I system
- Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie
- Trying to "explore what it's like to be with somebody as capable of Nathan Drake"
- Not giving a straight answer if this is Drake last adventure
- Still plenty of humour in the game
- Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"

Please don't hunt me down if I missed something :(



I don't know what to think.
Wabba
Member
(01-06-2015, 11:04 PM)
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Originally Posted by ZeroX03

A little hesitant on these but everything else sounds great.

How is any of that a bad thing?
Squire
Member
(01-06-2015, 11:04 PM)
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I really wanna see Rafe and Nadine. After TLOU, I expect the whole cast to be on-point.
Pinktaco
Member
(01-06-2015, 11:05 PM)
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All of the story bits sounds ultra generic, but okay I'll bite. What we've seen so far looked good and I trust ND To make a good game. Now, if his bother is supposed to be some sort of companion couldn't we have had coop as well? :)
AngryMoth
Member
(01-06-2015, 11:05 PM)
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Focus on navigational freedom and multiple paths sounds great, exactly what I was hoping for.

Sam is jealous of Drake, sees him as the 'better at everything little brother'

The betrayal is coming!
Always-honest
always-end-with-a-swirl
(01-06-2015, 11:05 PM)
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Nice nice.
Jito
Role playing is an unnecessary extra in role playing games
(01-06-2015, 11:05 PM)
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Originally Posted by Sage Shinigami

How is "multiple paths" a bad thing?

Or "Navigational freedom". The dude just highlighted some of the best things in that list.
Lakitu
st5fu
(01-06-2015, 11:05 PM)
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Originally Posted by AngryMoth

The betrayal is coming!

Too obvious.
ZeroX03
Member
(01-06-2015, 11:05 PM)
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Originally Posted by Sage Shinigami

How is "multiple paths" a bad thing?

It's not something I particularly dig in Uncharted games, I prefer they keep it pretty straight and bombastic. That's specific to the very cinematic nature of U2 and U3 for me, although I didn't really care for it in Unity either. Combined with the quote about set pieces I'm not sure what direction they're aiming for.
strafer
member
(01-06-2015, 11:05 PM)
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Is there a pic of Elena?
TheBioLover
Member
(01-06-2015, 11:06 PM)
Where's Chloe? Any mention of her in the article recks?
Game4life
Banned
(01-06-2015, 11:06 PM)

Originally Posted by bombshell

-Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"
- Rehauled A.I system

YES YES YES! Bruce Straley and Druckman are effing awesome and these bullet points reinforce that. So excited about UC4. Another GOTY potentially incoming!
Dragon Puncher
Member
(01-06-2015, 11:06 PM)
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I really hope the AI will actually react to Sam. While I loved TLOU, enemies not seeing Ellie was a great way to completely break immersion.

More open gameplay sounds great though!
FunkyPajamas
Member
(01-06-2015, 11:06 PM)
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Originally Posted by Pai Pai Master

I could look past it on TLOU but I hope Sam's AI is a little better about that stuff.

Originally Posted by Morts

I forgot about that. It was pretty distracting, but would've been infuriating if she was always giving you away.

Originally Posted by prwxv3

Honestly this would have broken the game in TLOU.

Right, and that should be addressed. I understand the compromise (it's better than to have a neverending escort mission with insta-fail states whenever Ellie was spotted), but hopefully since Sam can take care of himself this won't be an issue.

Also, if there are stealth sections in the game, then hopefully both the enemy AI and Sam's AI are improved to the point where Sam is smart enough to move from cover to cover (or to provide non-scripted distractions for you to sneak past guards).

Anyway, I'm not really concerned about this, I just hope this guys make it fun.
The Praiseworthy
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(01-06-2015, 11:07 PM)
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Great information... Thanks.
Grisby
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(01-06-2015, 11:07 PM)
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No Chloe mention.

Justice_Bolt
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(01-06-2015, 11:07 PM)
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Wow. Hype! I hope it release in 2015.
Love Deterrence
Member
(01-06-2015, 11:08 PM)
Thanks for the breakdown, recks, and thanks for posting, OP.

Says you're not going to spend the whole game on the island, teases snowy and urban enviroments

This is what I'm looking forward to most! The gameplay demo shown off a while back was stunning; can't wait to see what other environments look like.
Alienous
Member
(01-06-2015, 11:08 PM)
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I'm looking forward to seeing Drake competing with treasure hunters who are perhaps less sociopathic than himself. It might challenge his sense of entitlement.
Mifune
Mehmber
(01-06-2015, 11:08 PM)
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Originally Posted by Dragon Puncher

I really hope the AI will actually react to Sam. While I loved TLOU, enemies not seeing Ellie was a great way to completely break immersion.

More open gameplay sounds great though!

Can you imagine if they did see Ellie, though? That would have been awful. ND made the right choice there.
he who dwells
Junior Member
(01-06-2015, 11:08 PM)
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IMO they should go out with a bang and end the series at this entry. So far everything sounds promising, and Bruce and Neil at charge makes it better for me. Uncharted 2 was my fav so far,I just hope we see more Chloe, Oh and Cutter.
x-Lundz-x
Member
(01-06-2015, 11:08 PM)
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"At the start of U4 Drake is living an happy life with Elena, then Sam appears"

All I needed to know. E is back thankfully. I hope she is still a big part of the story.
Unknown One
F'n LOVES Jonas Brothers
(01-06-2015, 11:08 PM)
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I bet Sam betrays Drake.
Shadow_FFVI
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(01-06-2015, 11:08 PM)
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Originally Posted by GarciaHotspur

We won't see Chloe :(

You're going to miss that ass.
Gurish
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(01-06-2015, 11:08 PM)
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Fuck that sounds so good, it sounds like they opened the game considerably, not only in combat like we have already seen but in navigation and puzzles as well, that's great! can't wait for this.

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