UnluckyKate
Member
It's really CoD with titans. It's fun, but not that mindblowing.
I think I actually already went on record to say the game is none of the bold descriptors used in the thread title. I also said its not a system seller (due to artificial reasons), but I did say its THAT good and could have been had it been locked to a platform.
The point of contention is it being "THAT" good, isn't it? You bring up valid points about how unremarkable the game is considering how many predecessors have exposed us to various elements of this total formula.
Let me retort by simply saying, Halo did the same thing (meld various been-there-done-that mechanics into one cohesive formula), and for as unremarkable as that game mechanically was, it didn't stop it from being a system seller and ultimately a huge IP in our industry.
That's as far as I will go with Titanfall.
Looks like titanfall is going to make a HUGE impact on the casual CoD crowd. Here's my story that just happened:
I just had two of my co-workers here to show them titanfall. They're both 25 and have never heard of the game before. Both are pretty much the casual dudebro type of players who mainly buy madden every year and cod some month after it comes out. They both own a 360. So I told them it's a new game by the guys who made CoD4 and that its the next big thing. They were really skeptical at first but swept off their feet. So while they were trying it I told them that its a beta you have to sign up for and all that story and in that moment I get 2 mails from EA with my 2 codes I signed up for (got mine through a friend). Guess what happens next?
I print out the codes and they head straight to BestBuy to get a xbone.
Looks like this game will move more systems then I thought..
By the way I told them it was coming out on the 360 and one of them said his joystick is a bit lose so he'd just get a complete new console...
No, it's an even easier CoD that gets boring fast. I enjoyed my first 5 or so matches but after that it just felt boring. Once the novelty of the parkour and mechs runs out (which is quick), you realize it's just an easy shooting gallery of stupid grunts until you get your mech, and then it's a shooting gallery of grunts on a mech until it's destroyed with the occasional mech vs. mech fight (which often times just feels too hectic). Then rinse and repeat.
Is it fun? I suppose for people that want zero challenge. Is it revolutionary or a "game changer"? No, it's just CoD in a different skin with much less content and surprisingly, worse graphics (though at least it doesn't seem as optimized as ghosts). It's just a beta, but I'll say it anyways, I enjoyed Ghosts more, and that's saying something.
its a beta with only a fraction of content from the full game
of course it gets boring fast but maybe its not your cup of tea
saying its easy is a bit subjective though since it doesnt seem to be easy for the people i kill all the time
still its your opinion and i respect it
its a beta with only a fraction of content from the full game
of course it gets boring fast but maybe its not your cup of tea
saying its easy is a bit subjective though since it doesnt seem to be easy for the people i kill all the time
still its your opinion and i respect it
He's joystick was loose so instead of buying a new controller (for 40ish) he goes out and buys a brand new $500+ console for just one game?......ok.
It wouldn't take much to make it better, really. All they have to do, is make the grunt AI capable of killing human players. They're what's ruining the game for me. It feels incredibly easy and cheap and as a result gets old really fast.
If you stiffen up the grunts you will wreck the flow of the game. Instead of people killing them as they move around the map in search of enemy pilots/titans they'll avoid them, which ends up making parts of the map useless/unused. The last thing anybody should do is get bogged down killing grunts, leaving themselves exposed/vulnerable to an enemy Pilot/Titan.
They're sentry beacons and a minor buff on titan fall speed. Make them more than that and you slow down the pace of the game.
this makes it sound like human pilots dont exist
seems like you get in matches with newbies only since i had a lot of awesome moments with very skilled players
taking down a titan as a pilot is as easy (maybe even easier) as killing a pilot as a titan so i dont get what youre saying. theres more to this than just farming till you get your titan.
then again i fell in love with this game so im probably biased
It wouldn't take much to make it better, really. All they have to do, is make the grunt AI capable of killing human players. They're what's ruining the game for me. It feels incredibly easy and cheap and as a result gets old really fast. You can just farm for grunt kills till you get the Titan and then run around with it for a while. It's the epitome of easiness. Playing on more maps won't change that issue.
It wouldn't take much to make it better, really. All they have to do, is make the grunt AI capable of killing human players. They're what's ruining the game for me. It feels incredibly easy and cheap and as a result gets old really fast. You can just farm for grunt kills till you get the Titan and then run around with it for a while. It's the epitome of easiness. Playing on more maps won't change that issue. The most fun that can be had is in certain Titan vs Titan battles (preferably 1 vs 1 cause more than that gets to chaotic and looses the appeal). They need either much better grunt AI, or they need to get rid of them and increase player count. It feels like the game was made with the very most casual audience in mind.
Absolutely not. That's a fundamental misunderstanding of their purpose.It wouldn't take much to make it better, really. All they have to do, is make the grunt AI capable of killing human players. They're what's ruining the game for me. It feels incredibly easy and cheap and as a result gets old really fast. You can just farm for grunt kills till you get the Titan and then run around with it for a while. It's the epitome of easiness. Playing on more maps won't change that issue. The most fun that can be had is in certain Titan vs Titan battles (preferably 1 vs 1 cause more than that gets to chaotic and looses the appeal). They need either much better grunt AI, or they need to get rid of them and increase player count. It feels like the game was made with the very most casual audience in mind.
Absolutely not. That's a fundamental misunderstanding of their purpose.
Yeah, their purpose is simply to make it look like a battle is going on. Not just a 6v6 skirmish.
I find that sad to be honest. A next-gen game can't handle anything outside of 6v6 using a dated engine that looks like ass, and then you make those little bots pointless fodder. Just some brilliant game design there.
It's Call of Duty: Titanfall.
This is what CoD would look like if it had a 5 year development window like GTA gets and not a 1 year turnaround like CoD actually gets. It's pretty freaking awesome but it's still Call of Duty.
Yeah, their purpose is simply to make it look like a battle is going on. Not just a 6v6 skirmish.
I find that sad to be honest. A next-gen game can't handle anything outside of 6v6 using a dated engine that looks like ass, and then you make those little bots pointless fodder. Just some brilliant game design there.
respawn said:we tried a huge amount of playercounts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best.
i think if something was the funnest game ever it would be a game changerWhat aspects that are in the final game do you think would change anyone's perspective on this specific question? All the foundation is there to make a fair assessment on this score. It may be the most fun game ever made, but it ain't revolutionary and it ain't a game changer.
I agree that it's a very easy game for casuals to pick up but I don't really see why you hammer the grunts so much. They payoff is massively skewed to not reward it that much, a single pilot kill gets a big time chunk off the titan time and way more points. Like, talking 10+ bots to equal one.
Though I want to see if the full game has any loadouts related to them, primarily hacking Spectre's. This has actually been useful for me as they follow you around like a little squad, and they use rockets against titans. Wouldn't be surprised if they had something to boost hacking power and controlling them.
Absolutely not. That's a fundamental misunderstanding of their purpose.
i trust the makers of cod 4 with my monies
I played Titanfall and it's fair to say that it changed my life.
lol, thats fine I'm just giving my opinion.
I just find it hard to believe this engine cannot handle anything beyond what we see in the game. Then you have these mindless gun wielding fools running around that can barely hit you even when you are in a Titan. Thats some good aim there. When you see them, you can pretty much just ignore them and continue on.
If it is just candy for poor players .. I don't see how anyone could find gratification by killing the bots. They are so bad, it is not rewarding ... can't be rewarding.
I played Titanfall and it's fair to say that it changed my life.
Yeah, their purpose is simply to make it look like a battle is going on. Not just a 6v6 skirmish.
I find that sad to be honest. A next-gen game can't handle anything outside of 6v6 using a dated engine that looks like ass, and then you make those little bots pointless fodder. Just some brilliant game design there. Atleast give the bots the ability to hit you every once in awhile. You know how funny it is to be able to run into the middle of a group of 4 gun wielding enemies and just kick them to death one at a time? Being 1ft. away and them firing and not hitting?
Also the grunt AI is awful. You can practically run right up to a huge group and melee them one by one
agree. q3 cs tribes etc were much better than the fpses of today.
i dont get it the devs go out and say that they designed the maps and the whole mechanics around 6vs6 and you still want to believe its because of technical limitations ? lol whatever dude whatever
I played Titanfall and it's fair to say that it changed my life.
Buffing grunts would defintely take away from the game. They are there to grind to Titans faster. Anything else shifts the attention away from Pilot v Pilot
agree. q3 cs tribes etc were much better than the fpses of today. Aleast the cs community was able to browbeat valve into almost replicating 1.6 with cs go.
As for the Titan stuff. You only wait what, 3 minutes before you gain access even if you just wall run around for 3 minutes. Not exactly a bad wait for your Titan no matter the circumstances.