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Naughty Dog: Chance of a TLOU 2 is "50/50"; Sony gives us freedom of choice

maybe this is just me, but why does Naughty Dog bring this topic back again and again? I think this is the 2nd or 3rd time I see news from ND that they're still unsure whether they'll make new IP or TLoU sequel. seems like nothing good will come out of this. they can't please both sides, if they make sequel, the other side will be upset about it, same with the other way around, make a new IP and there will be people upset for not getting sequel from TLoU.

unless they suddenly have 3 team now and do new IP and TLoU sequel, but that seems unlikely
 

Ding-Ding

Member
Ellie knew the truth, she even woke up in a hospital gown.

I didn't literally mean they'd never have another moment of tension throughout their lives, I meant that the end of TLoU is totally conclusive.

Its anything other than conclusive. Ellie doubts Joel, living In a town under threat by the Infected & Hunters.

On top of that Tommy was told Ellie held the key to a possible cure. With what happened in Salt Lake City and Tommy being a former Firefly, it goes without saying this story is far from finished.
 

jaaz

Member
Even Pixar, the most innovative animation studio of all time, does a sequel every once in a while and they turn out arguably better than the original (e.g., Toy Story 2/3). If ND does TLOU 2, I have no doubt with this talented group that it will be amazing.
 

StuBurns

Banned
I can't understand that but okay. It was pretty clear to me that this was a major point of the ending.
She doesn't give a shit about him killing people, she already knew he had to kill lots of people to save her earlier in the game, and she had to kill lots of people to save him, there's no reason he'd have to lie about it.
 

Bedlam

Member
She doesn't give a shit about him killing people, she already knew he had to kill lots of people to save her earlier in the game, and she had to kill lots of people to save him, there's no reason he'd have to lie about it.
Reasons for killing matter. He won't tell her about those reasons and he responded with a lie to her honest question to hide his selfish reasons.
 
i cringe every time time someone says that the game story ended "perfectly". It did not. I don't want a happy ending, but the game ending to me left a sensation of "there's absolutely going to be a sequel" instead of it "ended perfectly".

Mind you, I don't care if they don't ever revisit this universe again, but I sure as hell want that if they do they finish the story of the first game.

Also, there's a lot of room for improvement regarding gameplay.
 
I trust ND to make a great sequel, but I'm fine if they don't. The story is brilliant as is and I certainly don't feel like it needs expanding.
 
I can't understand that but okay. It was pretty clear to me that this was a major point of the ending.

The point is: their relationship is poisoned now.
I certainly agree with you that Joel lied because he is selfish and he doesn't want to protect Ellie, but himself from loosing her. But I can see both sides and while Neil certainly has his own opinion, he kinda said at one point they left it open to such a degree that multiple theories on what it means can co-exist.
 

StuBurns

Banned
That's only part of it. It would also justify his actions to a degree. He lies to her also because of his motivations.
His motivation was he loves her, and he's already been through the experience of losing a daughter, and would rather condemn the entire human race to extinction than go through it again, but all love is selfish realistically.

He could have obviously told her they were going to kill her and he wanted to save her because he loved her, without going into the root of the motivation, that's not why he lied, because he could have told the truth and still not revealed that, he lied because he didn't want her to know her continued life comes at such a profound cost.
 

Go_Ly_Dow

Member
I think Sony as a publisher doesn't function exactly like that. At least not always. They're traditionally funding vanity projects sometimes where they know they won't make them much money but they will increase the desire for their hardware (Shadow of the Colossus, Journey, Heavy Rain, Puppeteer etc.). They understand that providing awesome creators with creative freedom will result in long-term benefits for them instead of churning out sequels (which they do with other franchises, sure). Maybe the deal was "make us UC4 and you're free to do whatever you want with the second game." Both, one risk-averse and one risky project at the same time to benefit from both approaches if you will.

You're right and its why I stick with PlayStation.
 
maybe this is just me, but why does Naughty Dog bring this topic back again and again? I think this is the 2nd or 3rd time I see news from ND that they're still unsure whether they'll make new IP or TLoU sequel. seems like nothing good will come out of this. they can't please both sides, if they make sequel, the other side will be upset about it, same with the other way around, make a new IP and there will be people upset for not getting sequel from TLoU.

unless they suddenly have 3 team now and do new IP and TLoU sequel, but that seems unlikely
Probably trying to gauge interest or lack of. I personally don't need another bleak story in that universe so something new (even if bleak in another sense) is what I'm hoping for.
 

Vilam

Maxis Redwood
There damn well better be more TLOU. Bunch of close minded people in this thread. It doesn't need the same characters, there are endless stories of survival that could be told in that universe (especially during the initial outbreak - yes please!) plus I need more of that sweet sweet perfectly paced multiplayer.
 

Kinyou

Member
I think Sony as a publisher doesn't function exactly like that. At least not always. They're traditionally funding vanity projects sometimes where they know they won't make them much money but they will increase the desire for their hardware (Shadow of the Colossus, Journey, Heavy Rain, Puppeteer etc.). They understand that providing awesome creators with creative freedom will result in long-term benefits for them instead of churning out sequels (which they do with other franchises, sure). Maybe the deal was "make us UC4 and you're free to do whatever you want with the second game." Both, one risk-averse and one risky project at the same time to benefit from both approaches if you will.
That would be very interesting, basically how they did it with Christopher Nolan. One batman movie,one personal project. Would probably do some good for the industry if that was more common. The whole infinity ward Activision split was mostly because they didn't want to give them some freedom
 

EVIL

Member
Well ND said they are free to do whatever they want. They can do a new IP if they wish. No one is forcing them to do TLOU next. But it will come at some point. You'd be crazy to think that IP is going to be permanently shelved. And why can't we have both? A new IP from ND and another TLOU game? Why does it have to be either or? It's not like Naughty Dog is only making ONE game for the PS4.

Fair enough but this thread is about the choice about one or the other for the next project. I am not talking about shelving an IP. I have no problem revisiting that world on a later time, but when a great studio has a choice, i'd say let them build another new IP.
 
I'll never understand why people don't have any trust in ND to do a TLOU sequel some justice. Let them sequelize it while R&Ding a new IP at the same time.
 

RoboPlato

I'd be in the dick
I'll never understand why people don't have any trust in ND to do a TLOU sequel some justice. Let them sequelize it while R&Ding a new IP at the same time.

This. They took a long time on Left Behind just because they didn't want to ruin the story of the main game and wanted to build upon the themes in it. I trust them as writers to not do another one unless they have a fitting continuation of the story.
 

dr_rus

Member
The reason I don't want a sequel is because I didn't like the world much and with Joel's and Ellie's story over I'd prefer them to create a new one.

The only reasonable alternative I see is to make a sequel with completely different set of characters. Otherwise it'll be just worse than the first one.
 
If they were in that position then why did Sony let them make a new IP late into the PS3 instead of just making another Uncharted?

They had the staff to develop an entirely new game, and now they're in a similar position following the first Uncharted. I highly doubt Sony is just going to let them walk away from the IP entirely. It was too successful.
 

StuBurns

Banned
They had the staff to develop an entirely new game, and now they're in a similar position following the first Uncharted. I highly doubt Sony is just going to let them walk away from the IP entirely. It was too successful.
It was successful because it was a labor of love, forcing them to make a sequel they don't want to, over a new IP they'd care about would be an antithesis of what you're suggesting.

Let them do whatever they want until they fuck it up, that's the reasonable and ethical stances Sony should take.
 

HeelPower

Member
This. They took a long time on Left Behind just because they didn't want to ruin the story of the main game and wanted to build upon the themes in it. I trust them as writers to not do another one unless they have a fitting continuation of the story.

I didn't find left behind necessary at all. Other than revealing that Ellie's friend is
her first love

Its not that amazing of a dlc...especially since its a prequel and we can imagine what went on on our own.

Part of TLoU's strength is leaving much to the imagination.

Joel's horrible past since the outbreak can be easily extrapolated from TLoU's main campaign as well.That's why its so well written.
 

RoboPlato

I'd be in the dick
I didn't find left behind necessary at all. Other than revealing that Ellie's friend is
her first love

Its not that amazing of a dlc...especially since its a prequel and we can imagine what went on on our own.

Part of TLoU's strength is leaving much to the imagination.

I never said it was necessary, just that it was well thought out and integrated into the world and the characters' lives without ruining anything. Even though it illuminated a few things, there is still quite a bit left unsaid in that DLC.
 

Alebrije

Member
TLOU could become the next Shenmue , a cult game were lots of fans ask for a new game but ND never release it. But even Shenmue had two games.

From a bussiness side TLOU on the PS4 is a must, its a "new" IP and we have a new console that provides more tools and developing freedom for a new game, we are no talking about a COD/FIFA game that every year has a game, ND easily can release at least one more game and not "hurt" the series.
 

Endo Punk

Member
With the other team making Uncharted which I am really glad about to be honest I want this team to do a new IP, if they don't we wont get a new IP from ND until 2018 at the earliest. I love TLOU but the story arc for both characters are complete, to come back to them will feel forced and I really couldn't care less about another game set in the same zombie apocalypse scenario.
 

EGM1966

Member
i cringe every time time someone says that the game story ended "perfectly". It did not. I don't want a happy ending, but the game ending to me left a sensation of "there's absolutely going to be a sequel" instead of it "ended perfectly".

Mind you, I don't care if they don't ever revisit this universe again, but I sure as hell want that if they do they finish the story of the first game.

Also, there's a lot of room for improvement regarding gameplay.

It ended with perfect ambiguity is the way I see it - not sure if that's what others mean when they use that term. First time I've felt a videogame has delivered that kind of ending properly (at least the ones I've played).

I get ambiguous endings leave some feeling there has to be more (and obviously it's always possible to manufacture more) but in this case it really does feel right the journey should end there, with the future of their relationship and the future of humanity in the balance.
 

vpance

Member
Give TLoU2 to Ninja Theory, then the two teams at ND can both work on new IP. Such is the "problem" with genius and talented devs.
 

khaaan

Member
Whether it's a sequel, spiritual successor, or a brand new IP doesn't matter to me. I trust them enough to believe it'll be enjoyable.
 

Nexas

Member
I'd be fine with a sequel if Naughty Dog wasn't already working on a new Uncharted. If they started to work on TLOU2 now it would mean something like a 4 to 5 year wait for a new IP from them.
 

Endo Punk

Member
Give TLoU2 to Ninja Theory, then the two teams at ND can both work on new IP. Such is the "problem" with genius and talented devs.

0hmse.gif
 

Mikey Jr.

Member
Kinda crazy to think about, but do you think they could expand to a 3 team studio to accommodate Uncharted/TLOU/new IP?
 

HeelPower

Member
i cringe every time time someone says that the game story ended "perfectly". It did not. I don't want a happy ending, but the game ending to me left a sensation of "there's absolutely going to be a sequel" instead of it "ended perfectly".

Mind you, I don't care if they don't ever revisit this universe again, but I sure as hell want that if they do they finish the story of the first game.

Also, there's a lot of room for improvement regarding gameplay.

I do agree that there is alot of room for improvement in gameplay. TLoU can get boring a lot of the time.

The writing was really almost perfect.If this were a movie it would definitely get oscar nominations at least.
 

CHC

Member
Please no... Even just saying "The Last of Us TWO" out loud sounds ridiculous. One of its major strengths was just having a nice closed narrative that didn't leave anything unanswered.

DON'T
 
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