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Amy Hennig has left Naughty Dog [confirmed]

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Aren't you assuming things too? Unless you work at ND this is all speculation.
no, because what you're saying doesn't make sense.
she wanted to kill off sully, but she didn't. a fake death trap does not mean the writer wanted the character dead the first place. that's a stretch. not to mention, there were so many scenes that took place after nate saw sully again. dialogue, events, cut scenes, etc. if i saw a movie or a game where a character dies in the middle and comes back to life after an hour, does that mean the writer wanted that person dead? not to mention she chickened out after? see how flawed your assumption is? you suddenly started assuming based on practically nothing but your interpretation of what happened. i for one thought amy fake killed sully to shock the player and nate and add some drama, not because she wanted him dead. and frankly, that's correct. you.misinterpreted the intent.
 
Why all of you looking at this like a bad thing?

maybe she got a Hollywood job
Now, I won't complain if her talents go to Hollywood; I think she is of that caliber. However, if she does leave the video game industry, then who is going to fill her shoes? As a lot of GAFfers have stated, Amy is exceptionally talented and has made our favorite hobby a better medium. She set the bar high, but who else is there to set the bar even higher?
 

RedAssedApe

Banned
glorious uncharted fan-fiction getting stirred up here. sully <3 drake

these ign tweet threads are funny. mitchyd doubling down...what is this deja vu i'm feeling?

Now, I won't complain if her talents go to Hollywood; I think she is of that caliber. However, if she does leave the video game industry, then who is going to fill her shoes? As a lot of GAFfers have stated, Amy is exceptionally talented and has made our favorite hobby a better medium. She set the bar high, but who else is there to set the bar even higher?

Gonna get another amazing Tomb Raider story from Rhianna Pratchett ;)
 
Don't know if it's been posted here, but it's fun to speculate.

x1lNIYC.jpg


True or not, I'd agree completely that TLoU DLC was shameless pandering and did not have to be made, and even if it did, the direction they took it, especially at the end was so bloody unneeded.

Don't get me wrong, I love Naughty Dog, but this DLC left a bad feeling in my mouth, because even though it had amazing atmosphere and cool gunplay, the obvious pandering just killed it for me.

Also, if true, Neil Druckman can go
suck an eggg

Are you kidding me ? There's nothing "shamelessly pandering" about that.

And the part from Hennig about no games tackling the subjects of camaderie and friendship: that is such a load of horseshit. There are a fuckton of videogames that underline the importance of both friendship and camaderie. On the other hand, how many videogames have you seen in which homosexuality is explored ?

Yeah, I thought so.
 
As usual GAF is GAF...reaching to conclusions that ND and Sony are doomed now.

Sony/ND would not jeopardize one of their most acclaimed and best selling franchise. Maybe this was what was needed to be done after what happened to UC3. Maybe their vision just didn't match and would cause more problems in the days ahead. Maybe both ND and A.H. are better off, and ND did what it needed to do in the interest of not dooming their franchise. Just maybe.
 

atr0cious

Member
It is completely different. To be a lead, you need to dedicate time, and love to create someone that you will think will resonate with people.

Chris, Jill, and Leon are leads and characters that people love. Being a Black/Gay/Lesbian character is something that should happen more with this type of role, not less.

Which is why Sheva is in RE6. And why Sheva is a host of racial issues herself. And how many games has Jill starred in by herself? And how many have Leon and Chris been leads in? And what are Leon and Chris loved for? Being sociopaths on the side of good.

And the rumor is based on her not thinking they gave the characters the time and love. I'm not disagreeing with you about more roles, but I and allegedly her disagree with how people go about it.

There was a "gay" joke of them holding their hands in Yamen.
I seriously doubt she has any problems with characters being gay in TLOU.

That's because they're macho men, who save the gal and fuck danger. It's in character. It doesn't negate your second point.
 
no, because what you're saying doesn't make sense.
she wanted to kill off sully, but she didn't. a fake death trap does not mean the writer wanted the character dead the first place. that's a stretch. not to mention, there were so many scenes that took place after nate saw sully again. dialogue, events, cut scenes, etc. if i saw a movie or a game where a character dies in the middle and comes back to life after an hour, does that mean the writer wanted that person dead? not to mention she chickened out after? see how flawed your assumption is? you suddenly started assuming based on practically nothing but your interpretation of what happened. i for one thought amy fake killed sully to shock the player and nate and add some drama, not because she wanted him dead. and frankly, that's correct. you.misinterpreted the intent.

Again, why have Elena get seriously injured in UC2 in the first place? Elena had dialogues, events, and cutscenes, at the end too. Neil wanted to kill her but that's not how it turned out. How do you know for a fact that the same didn't happen in UC3?
 
Again, why have Elena get seriously injured in UC2 in the first place? Elena had dialogues, events, and cutscenes, at the end too. Neil wanted to kill her but that's not how it turned out. How do you know for a fact that the same didn't happen in UC3?
that happened in the last 5 mins of uc2. also,
no one us saying amy wanted sully dead besides you.
 
ND officially entering panic mode and there is only one thing left to do. You must make David Cage the Creative Director/Writer of U4.

ps4-ps-vita-david-cage.jpg

2295003-david_cage_66493_screen.jpg

David-Cage-Promo-01.jpg

david_cage.jpg
 
And that moment in UC3 happens in the last hour. WHOOP.
I'm not the one who's saying, but she sure did try ;)
again utter nonsense. we have proof neil wanted elena dead, you don't. that's the brakes.
that's probably neil's misguided theory of a deep story. someone dying or having a sad ending. good thing no one listened to that terrible elena idea.
 
again utter nonsense. we have proof neil wanted elena dead, you don't. that's the brakes.
that's probably neil's misguided theory of a deep story. someone dying or having a sad ending. good thing no one listened to that terrible elena idea.
Jesus man, I think we get your opinion that you've spammed throughout the thread.
 
Hennig's points about the death of camaraderie seem very backwards to me.

Based on her work on the Uncharted series, and specifically the end of Uncharted 3, she has very romanticised, almost comic-book ideas about how writing should be. As we've seen from TLoU and the new Uncharted reveal, this clearly isn't the direction Naughty Dog is going in.

I'm glad Druckman is pushing Naughty Dog to explore darker, more dangerous and ultimately more honest themes in videogames.
 

Musolf815

Member
no, because what you're saying doesn't make sense.
she wanted to kill off sully, but she didn't. a fake death trap does not mean the writer wanted the character dead the first place. that's a stretch. not to mention, there were so many scenes that took place after nate saw sully again. dialogue, events, cut scenes, etc. if i saw a movie or a game where a character dies in the middle and comes back to life after an hour, does that mean the writer wanted that person dead? not to mention she chickened out after? see how flawed your assumption is? you suddenly started assuming based on practically nothing but your interpretation of what happened. i for one thought amy fake killed sully to shock the player and nate and add some drama, not because she wanted him dead. and frankly, that's correct. you.misinterpreted the intent.

I thought that it happened because
I interpreted that one of Drake's biggest fears is losing Sully from adventuring. There's a line where Drake is worried about him, and Sully says "I'm not going anywhere kid" or something to that effect. When Drake is hallucinating, his fear becomes real to him. Maybe he has to find a way to come to terms with who he really is, while still keeping Sully as his father figure while growing up from his childhood self.
 

Corto

Member
Are you kidding me ? There's nothing "shamelessly pandering" about that.

And the part from Hennig about no games tackling the subjects of camaderie and friendship: that is such a load of horseshit. There are a fuckton of videogames that underline the importance of both friendship and camaderie. On the other hand, how many videogames have you seen in which homosexuality is explored ?

Yeah, I thought so.

I don't know if you're commenting on the image. But those comments on that image are a load of fabricated bullshit. Amy never said that.
 
again utter nonsense. we have proof neil wanted elena dead, you don't. that's the brakes.
that's probably neil's misguided theory of a deep story. someone dying or having a sad ending. good thing no one listened to that terrible elena idea.

The proof is in UC3, bro. The whole story was about Nate and Sully's relationship. They made constant references to his age and well-being, even having him getting kidnapped.
And all for what?
So they can fake his death for like, 10 minutes?
 

Moosichu

Member
Hennig's points about the death of camaraderie seem very backwards to me.

Based on her work on the Uncharted series, and specifically the end of Uncharted 3, she has very romanticised, almost comic-book ideas about how writing should be. As we've seen from TLoU and the new Uncharted reveal, this clearly isn't the direction Naughty Dog is going in.

I'm glad Druckman is pushing Naughty Dog to explore darker, more dangerous and ultimately more honest themes in videogames.

Hennig straight up said on twitter that that rumour is false.
 
Hennig's points about the death of camaraderie seem very backwards to me.

Based on her work on the Uncharted series, and specifically the end of Uncharted 3, she has very romanticised, almost comic-book ideas about how writing should be. As we've seen from TLoU and the new Uncharted reveal, this clearly isn't the direction Naughty Dog is going in.

I'm glad Druckman is pushing Naughty Dog to explore darker, more dangerous and ultimately more honest themes in videogames.
ew. that doesn't belong in uncharted. get ready for drake missing an eye by the end of uc4 because "that would push the narrative envelope, it only makes sense given the scars he got from his battles". just no.
the funny thing is that was probably the conversation that pushed amy off the edge. not everything has to be dark, gritty, realistic, or whatever a christopher nolan film is.
not to mention uncharted isn't all rainbows anyway.
 

Courage

Member
I can bet a lot of money Uncharted 4 won't be any darker than its predecessors. I'm sure Druckmann & co are smart enough to distinguish their franchises.
 

graywolf323

Member
I can bet a lot of money Uncharted 4 won't be any darker than its predecessors. I'm sure Druckmann & co are smart enough to distinguish their franchises.

if they rumor that they forced her out and that Druckmann wanted to kill off Elena in U2 I'm not so sure you're right
 
I really hope Druckmann isn't taking over, to be honest. Presumably the project is already past pre-production so he won't have anywhere near the creative freedom that he had for The Last of Us. There are better uses of his time. Best case scenario in my mind is that 4 will be as good as 3. :\
 

Dreez

Member
First Naughty Dog game on PS4, on new-gen. I could see there being a lot of pressure to step their shit up with the new Uncharted in terms of story, gameplay, and even how they relate to one another (ludonarrative dissonance)
 

EL CUCO

Member
Uncharted games have something that TLOU doesn't...charm.

I was all go for a day one prior to all this hoopla. Now I'm going to see how this plays out and probably wait for reviews before I take the day one plunge.
 
ew. that doesn't belong in uncharted. get ready for drake missing an eye by the end of uc4 because "that would push the narrative envelope, it only makes sense given the scars he got from his battles". just no.
the funny thing is that was probably the conversation that pushed amy off the edge. not everything has to be dark, gritty, realistic, or whatever a christopher nolan film is.
not to mention uncharted isn't all rainbows anyway.

The Uncharted franchise so far is much more like a Chris Nolan movie than The Last of Us.

I think Naughty Dog needs to move beyond Drake. The narrative world of Uncharted has enough narrative depth and intrigue for a newer, more honest story to be created.
 

Linkenski

Banned
I'm still just bummed that their second team is making another Uncharted and not something new since there are rumors that the TLoU department will just make TLoU 2.

I'm so craving for something completely new.

And like I said, I think ND's new thing is "Mature" storytelling so naturally it's not Amy Hennigs fit anymore. Maybe it's just for the better she leaves now.
 
Did she was behind Golden Abyss?

It was a good game storywise.


She's behind the following works:

She's one of the industry's best talents, and her leaving Naughty Dog is a HUGE loss.

Amy Hennig

Desert Strike: Return to the Gulf (1992)
(Additional Art)

Michael Jordan: Chaos in the Windy City (1994)
(Art)

Michael Jordan: Chaos in the Windy City (1994)
(Game Design)

Blood Omen: Legacy of Kain (1996)
(Design Manager)

Legacy of Kain: Soul Reaver (1999)
(Producer)

Legacy of Kain: Soul Reaver (1999)
(Lead Design)

Legacy of Kain: Soul Reaver (1999)
(Initial Story Concept)

Legacy of Kain: Soul Reaver 2 (2001)
(Director)

Legacy of Kain: Soul Reaver 2 (2001)
(Dialogue)

Legacy of Kain: Defiance (2003)
(Director)

Legacy of Kain: Defiance (2003)
(Story)

Jak 3 (2004)
(Developed by)

Uncharted: Drake's Fortune (2007)
(Game Director)

Uncharted 2: Among Thieves (2009)
(Creative Director)


Uncharted 3: Drake's Deception (2011)
(Creative Director)

Uncharted 3: Drake's Deception (2011)
(Written by)

Uncharted: Golden Abyss (2011)
(Story Consultant)

Uncharted 4
(Creative Director / Writer)
 
I'm still just bummed that their second team is making another Uncharted and not something new since there are rumors that the TLoU department will just make TLoU 2.

I'm so craving for something completely new.

And like I said, I think ND's new thing is "Mature" storytelling so naturally it's not Amy Hennigs fit anymore. Maybe it's just for the better she leaves now.

Sadly Sony is no longer interested in having their core teams focus on building new IPs. Which is why we have yet another Killzone and Infamous, more uncharted and last of us from ND, and while I can't say for certain I'm pretty damn sure that Sony Santa Monica killed their new IP team so they can put all their energy on God of War 4 (we will get confirmation soon enough on that).
 
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