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Kickstarter: Heart Forth Alicia, 2D Metroidvania (W/M/L/PS4/PSV) WiiU@$200k 3DS@$245k

Famassu

Member
Looks great! Ive never backed anything on Kickstarter, Is it painless?

It's pretty easy if you have an Amazon account. You enter the sum of money you want to pledge, pick the reward tier that you can afford with that pledge and then you just log-in to Amazon and accept the "order"
 

Bboy AJ

My dog was murdered by a 3.5mm audio port and I will not rest until the standard is dead
I hate this "Metroidvania" buzzword. Yeesh. Especially if it turns out as bland and uninspired as Guacamelee. There's more to Metroid than gradual level and ability progression.

Game looks good! Nice style. Looking forward to it. I don't Kickstart because I don't support anticonsumer movements but I will likely check this game out when it releases. Best of luck. I hope the years of hard work pay off.
 
Looks fabulous. Backed.

I hate this "Metroidvania" buzzword. Yeesh. Especially if it turns out as bland and uninspired as Guacamelee.

I adored Guacamelee. Really loved the flow, the combat, the platforming. Monster Tale on DS was what I'd call a bland, uninspired example.
 
Looks like a top tier metroidvania from the videos.

Shame I've basically sworn off gaming on the pc, this would be so good to have on vita or 3ds (I know that's asking a lot).
 

jimboton

Member
I hate this "Metroidvania" buzzword. Yeesh. Especially if it turns out as bland and uninspired as Guacamelee. There's more to Metroid than gradual level and ability progression.

Game looks good! Nice style. Looking forward to it. I don't Kickstart because I don't support anticonsumer movements but I will likely check this game out when it releases. Best of luck. I hope the years of hard work pay off.

That's the difference between a modern 2d shooting/fighting game with some metroidvania elements, like Strider, Shadow Complex or Guacamelee in which exploration and puzzles have been neutered for moar accessibility and an actual full on metroidvania game like Super Metroid, Symphony of the Night, La Mulana, or Aquaria which are really focused on exploration and pathfinding. This looks to be one of the latter and therefore insta-backed.

Shame about the low resolution though, it's going to be a little blurry and/or tiny on most monitors. I hope there's a stretch goal for bringing it up to at least 720p or so, something like Valdis Story had which looked really great full screen.
 

Bboy AJ

My dog was murdered by a 3.5mm audio port and I will not rest until the standard is dead
That's the difference between a modern 2d shooting/fighting game with some metroidvania elements, like Strider, Shadow Complex or Guacamelee in which exploration and puzzles have been neutered for moar accessibility and an actual full on metroidvania game like Super Metroid, Symphony of the Night, La Mulana, or Aquaria which are really focused on exploration and pathfinding. This looks to be one of the latter and therefore insta-backed
Exactly! A Metroid game involves tons of atmosphere, exploration, great level design, secrets. It's not just bland corridors like Guac that obviously open up in a linear way due to new abilities. You hit the nail on the head.
 

Miletius

Member
Looks great. I do have a question, if you had a moment.

What is the state of the game now? It looks like you have a lot of the work done, including playable segements, which is great. But I'd also like to know with a little more detail how much work is already in the game as to get a better idea of what you are looking to accomplish with KS funds from the game's standpoint. Secondly, will there be a possibility of a video walk-through of a segment?

I guess those are 2 questions, but they are somewhat related. Thanks for taking the time to connect with the community.
 

ZeroX03

Banned
Gameplay looks tight as fuck, but man that's an ugly main character sprite. I really don't think I could play through the game looking at it. Environments look good but just not a huge fan of fantasy. Conflicted.
 

Ludist210

Member
Looks good, and I would back it, but my PC really isn't built for gaming whatsoever...any chance this hits consoles (PS4/Wii U/One)?
 

Lain

Member
Backed for 25$ since the 10$ ran out and I like OSTs, plus the Steam Early Access seems interesting as watching the .gif in the thread makes me want to play it right now.
 

TxdoHawk

Member
I don't Kickstart because I don't support anticonsumer movements...

This is a weird opinion. While Kickstarter pushes the inherent financial risks of a project directly onto consumers, it has also enabled a ton of projects that have consumer interest but no support from larger publishers/manufacturers/etc. I would call that a wash at worst.
 

hachi

Banned
The visual design seems fine, but there's something about the platform and level design that I find very off-putting. It's hard to define, but these kinds of open spaces with somewhat random platforms and pathways--which I see in a lot of games that are behind the curve on level design--just don't generally play well or feel meaningfully arranged to me.
 

Burt

Member
Whoa. That was a big two hours I missed while I was sleeping. I'm not articulate enough at the moment to properly express my surprise and gratitude and whatever other emotion that is that I'm feeling right now, but just wow. Thanks everyone.

silly thing, but i'd totally back this if there is confirmation of widescreen option.

just a peeve of mine.
No widescreen option, unfortunately. The game is designed with 4:3 in mind, and as you might imagine, increasing the screen real estate like that wouldn't have the best results either visually or in a design sense, especially for a Metroidvania.

Should I start using a word other than that? The question for the ages.

Shame about the low resolution though, it's going to be a little blurry and/or tiny on most monitors. I hope there's a stretch goal for bringing it up to at least 720p or so, something like Valdis Story had which looked really great full screen.
There is, however, a scaling option in the game. Off the top of my head, I think it goes from 1x-4x size. So, the image will be crisp and large, but you're going to have to decide how big you want your pixels to be. I generally play in 3x, although all the footage and gifs that you've seen for the game have been 2x, aka 640x480.

About the whole Metroidvania issue, I don't think I've ever seen anyone who's put as critical an eye to the whole process and nature of one as Alonso. We actually had a really long conversation about the whole thing the other night about the role that the design of the world plays in a Metroidvania. I'm a bit busy to dig the quote up out of Skype right now, but I'll see if I can pull it up later. You'll like it.

Looks good, and I would back it, but my PC really isn't built for gaming whatsoever...any chance this hits consoles (PS4/Wii U/One)?

Should be some solid news on ports including consoles within the next 24 hours. Gotta talk to Alonso and Chucklefish about specifics first. I'd say that things are trending well in regards to some of the consoles/handhelds, but please don't take that as a promise.

Looks great. I do have a question, if you had a moment.

What is the state of the game now? It looks like you have a lot of the work done, including playable segements, which is great. But I'd also like to know with a little more detail how much work is already in the game as to get a better idea of what you are looking to accomplish with KS funds from the game's standpoint. Secondly, will there be a possibility of a video walk-through of a segment?

I guess those are 2 questions, but they are somewhat related. Thanks for taking the time to connect with the community.

The game as it stands now is up and running, completely playable and decently polished for what we have. Much of what remains is pushing out content in the framework that we have. The main issue is that on his own, Alonso, by his own admission, is an incredibly slow developer. Most people would be if they had to handle every bit of this game themselves, I guess.

Something that I'm realizing that we didn't make clear on the Kickstarter under the "Team" section is that Alonso, Jonathan, and myself are the only people actually working on the project right now. The rest are the people that we'll be able to bring on in the event of a successful Kickstarter. So, with their help, we'll be able to speed up all aspects of the development process tremendously, rather than having Alonso slog through development by himself over another 2-4 years.

As for a video walkthrough? Maaaaybe :) . I dunno, I'm actually really excited to show off the game, but we've got a busy couple days to make it through first. Possibly during the inevitable trough during the mid-period.

Burt, please avoid reading Kotaku comments for the sake of your mental health >_>

Yeah :/ Fortunately I'm not the kind of guy that gets upset over that sort of stuff, but I just don't get some people. It's all good though, thanks for the concern.
 

djtiesto

is beloved, despite what anyone might say
Too many indies use sprite art as a crutch, but here's one game where you can tell a ton of effort was put forth to make a lush 2-D game. Very nice, and the palette is highly reminiscent of an SNES game.
 

Chaos17

Member
Should I start using a word other than that? The question for the ages.
Don't bother, Flying Hamster 2 tried monster world like game instead of using METROIDVANIA and it isn't helping him at all.
 

JDSN

Banned
Of course ill back an amazing-looking game by a fellow latino.

Edit: Keep using the term "Metroidvania", people wanting you to describe the same thing with different words just want to entertain an exercise of pedantry that might even harm the pitch, I guarantee you they also wont back it if you fix it.
 

KungFucius

King Snowflake
Fuck this project. I would have backed at $10 but apparently I am too late for them to want my money. I will not fund any KS projects that use early bird options to make me feel like I missed out.
 
Fuck this project. I would have backed at $10 but apparently I am too late for them to want my money. I will not fund any KS projects that use early bird options to make me feel like I missed out.

Man, you must hate airlines and hotels. ;)


Hell, PM me and I will give up my $10 tier slot for you at a predetermined time. I'll kick in the extra $5.
 

Miletius

Member
Thanks for the replies. It's comforting to know that much of what remains is content creation, it makes the project much narrower in scope, but much more likely to succeed. You guys have already done much of the heavy lifting by setting the systems in place to realize the rest of your vision.
 

JDSN

Banned
Fuck this project. I would have backed at $10 but apparently I am too late for them to want my money. I will not fund any KS projects that use early bird options to make me feel like I missed out.

Do what I usually do, wait for the last ten minutes when some backers start pulling their pledges.
 

Chaos17

Member
h4a_s251.png

Vote for the project on Greenlight : http://steamcommunity.com/sharedfiles/filedetails/?id=190609144
 
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