Why would they possibly do that?
Yeah, I mean. I woke up expected this thread to be lying face down dead with a knife in it's back, but instead it's still running around and jumping up and down.
Hopefully we don't have to wait too much longer for confirmation of what the heck is going on.
LMAO.Perhaps the suggestion that Watch Dogs won't be 1080p/60fps on Xbox One is false and it is this that has caused Sony to edit the text?
Giant Bomb mentioned that they were showing the PC version (with DS4 controller) along with the PS4 version and that the PC version was running noticeably smoother.
Or was it the PC version....
Saw this on my FB feed this morning.
"Confirmed."
http://a.pomf.se/oltbmz.webmA german IT news site had a chance to play Watch Dogs for one and a half hour on the PS4 last week in Berlin.
They are reporting that Ubisoft talked about 1080p and 60Fps.
The reviewer couldnt notice any frame drops. I think thats some good news.
Lol this is pure crazy cant Ubisoft just come out and tell us.
I've been looking at this thread for a minute and all I can say is that in so confused.
Is it 1080/60 or not!
:S
So is this 60fps or not? Funny Sony would have it plastered all over it's page for a week if it wasn't.
So fans can have something to mutter into their pillow to convince themselves it's not their console of choice's fault.
Dude. Seriously.
They're just computer games.
If that kind of thing bothered people that much, they would just buy the other console, or a PC.
Shite like this is getting ridiculous on this forum now.
If you don't have nothing nice to say and all that.
If the game is full of jaggies, I'm gonna be mad. I'm willing to sacrifice 60fps for a nice AA.
It sounds like you've never seen the IGN or N4G forums.
If the game is full of jaggies, I'm gonna be mad. I'm willing to sacrifice 60fps for a nice AA.
30FPS60FPS
Lol this is pure crazy cant Ubisoft just come out and tell us.
The marketing and messaging for this game has been so bad. The same with Titanfall; the lack of publisher or developer engagement with fans or efforts to quash rumours is really hurting them. I don't think Destiny has been that much better, but at least they've still got four months until release.
Golem.de claims that it runs very fluid but they would have preferred better graphics and 30 FPS. They say that the graphics looks only average on PS4.
http://www.golem.de/news/watch-dogs...laystation-4-sind-zu-wenig-1405-106406-3.html
Golem.de claims that it runs very fluid but they would have preferred better graphics and 30 FPS. They say that the graphics looks only average on PS4.
http://www.golem.de/news/watch-dogs...laystation-4-sind-zu-wenig-1405-106406-3.html
I don't get it. Why does no one say anything?
There is a fog between us and them, whoever them you may think of.
Golem.de claims that it runs very fluid but they would have preferred better graphics and 30 FPS. They say that the graphics looks only average on PS4.
http://www.golem.de/news/watch-dogs...laystation-4-sind-zu-wenig-1405-106406-3.html
What's German for "avarage"? They just wanted cut the framerate in half and improve the graphics. I'm reading nothing about "avarage", though you could choose to read that. It could even be true.
What's German for "avarage"? They just wanted cut the framerate in half and improve the graphics. I'm reading nothing about "avarage", though you could choose to read that. It could even be true.
That cat is adorable.
Also I'll wait this out since this will help me on deciding to get it for my PS4 or just wait till my PC is more capable.
thanx ;PDurchschnittlich.
30FPS60FPS
Golem.de claims that it runs very fluid but they would have preferred better graphics and 30 FPS. They say that the graphics looks only average on PS4.
http://www.golem.de/news/watch-dogs...laystation-4-sind-zu-wenig-1405-106406-3.html
Golem.de said:Den leicht verwaschenen Texturen (platte Blätter!) mangelt es an Tiefe und auf die Entfernung an anisotroper Filterung, die dynamischen weichen Schatten könnten höher aufgelöst sein. Die Spielfiguren wiederum sind detailliert ausgearbeitet, ohne aber an die Charaktere eines Crysis 3 heranzureichen - was auch an der eingeschränkten Mimik liegt, die nicht durchgehend Emotionen vermittelt. Das ist schade, da die Sprecher im Englischen überzeugen.
Bei Nacht durch den geringen Kontrast kaum, bei Tage umso deutlicher zu sehen ist, dass die Umgebungslichtverdeckung der PS4-Version fehlt oder nur sehr schwach ausgeprägt ist. Viele Objekte scheinen daher in der Luft zu schweben, zumal nicht alle einen Schatten werfen.
Watch Dogs ist trotz dieser Kritikpunkte beileibe kein hässliches Spiel, die angespielte Version hat uns aber hinsichtlich der Grafik ernüchtert - kein Wunder, müssen die Entwickler doch Rücksicht auf die Last-Gen-Konsolen nehmen. Ubisoft spricht vollmundig von 1080p bei 60 fps für die Playstation 4 und in der Tat zeigte das Spiel subjektiv kaum Bildrateneinbrüche. Anderseits wären 30 fps und eine höhere Rendering-Qualiät unserer Ansicht nach die bessere Option gewesen, möglicherweise hätte Ubisoft dann aber bei der Xbox One zu viele Abstriche machen müssen.
English:
The slightly blurred textures (2d leaves!) lack depth and in the distance anisotropic filtering, dynamic soft shadows could use a higher resolution. In turn the character models are highly detailed, though not reaching Crysis 3, which is also due to the limited facial expressions that do not consistently convey emotions. This is a shame, because their voice overs are convincing.
At night you see it due to the low contrast barely, during the day it's more obvious that the ambient light occlusion in the PS4 version is either missing or turned down to a minimum. That leads to many objects seemly floating in the air, especially since not every thing casts a shadow.
Despite these points of criticism Watch Dogs is by no means an ugly game, though the version we played was graphically underwhelming - not really surprising considering the developers have to make it work on last-gen consoles as well. Ubisoft talked holeheartedly about 1080p at 60 fps for the Playstation 4 and in fact the game had subjectively barely any frame rate dips. On the other hand, we would have preferred it to be 30 fps and prettier, but perhaps Ubisoft couldn't do it without having to make too many compromises in the Xbox One version of the game.
How you can say that after both Sony and Ubisoft have confirmed it, is beyond me.99% likely not.
Some marketing guy from Sony jumped the gun. Simple.
I haven't seen a console open world game running at 60fps due to focus on effects, probably won't see them for a while.
"At a German Ubisoft event, Golem.de said that Ubisoft talked openly about the fact that Watch Dogs would be 1080p/60fps on PS4."
Who to believe is the question. I think it's obviously not 60fps on PS4, as otherwise Ubisoft would just come out and confirm that it is.