Are you still in this thread for lil old me? Everything you just saw makes you still say it looks boring? Yes, it's your opinion, congrats on having one. I happen to think it's a shitty one. How you can look at an open world game providing you a go anywhere, do anything option along side the best stealth available in quite some time, going by Ground Zeroes mechanics, is beyond me. Add the hilarity/absurdity of the Fulton, the box, the mother base stuff and all the little things Kojima throws in his game to make sure it's loaded with content and I'm curious how you don't think the onus is on you to shed some light on such an absurd statement as "it looks boring". Go ahead.
I think the open-ness of the previous games were enough to be honest. I'm not sure a big map with dynamic time and weather is really needed nor a thing I'd want in MGS. If it's really good implemented, sure, it could work as a nice bonus, but I don't see it as an incentive for playing the game. Total freedom/more choices aren't
always better, of course, and "open-world" is more or less an illusion, for me at least. It's mostly just bigger areas with fewer restrictions, and with that comes a lot of potential issues.
I'm pretty indifferent to the ridiculous stuff like the Fulton, box etc. but the Fulton seems a bit too powerful because bodies are basically no longer an issue. Sure, you pay for each use, but I don't know how much and/or how much that is relative to everything else.
And on top of that - it didn't seem to be any challenge. It could be scripted and the guy playing surely knew what he was doing, but why show a segment where he's just flying through the game? What's the point of that?