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Sony: Indies, third-party games are Vita's focus moving forward

Puru

Member
Is Chronos Materia still a thing though? Pretty sure it was supposed to be released last year and has been on silence for an eternity now.
 

Nikodemos

Member
No. Vita memory cards were a move to prevent the piracy that killed support for the psp.

True. Their price, however, was a move to prevent deathmarking of what was envisioned to ultimately become a majority-digital purchase device by the same retailers which redlighted the PSP Go (a full-digital purchase device). Suffice to say, the consumer was not particularly amused.
 

2+2=5

The Amiga Brotherhood
Is Chronos Materia still a thing though? Pretty sure it was supposed to be released last year and has been on silence for an eternity now.

You are right, Gust is probably too busy with Atelier games, maybe it has a low priority, but the silence is suspicious, someone should ask to Gust/Tecmo Koei.
 
However, if they are not willing to develop games, they should at least allocate a portion of their budget on localizing Japanese content so the third party content doesn't go stale over time.

I'll go the extra length to say that if we get increased localisation support in exchange for lowered Vita first-party support, it's a better tradeoff for me.

Sen no Kiseki localisation please!!!
 

Zen

Banned
Note he did not say that first party development was stopping but expect it to come in the form of cross platform stuff (after Gravity Rush 2 comes out) and very small stuff (like they announced before E3).
 

OuterLimits

Member
I have no clue why they made such a good handheld and gave it such lackluster support.

I am excited to finally get the system to play some of the games already released, but it is depressing that Sony is for the most part giving up on the system. Plus l like I said in my earlier post, it is difficult to find the Vita in stores now.(in my area at least). Can't sell systems Sony if they aren't in stores.

Kind of hard to encourage others to make games for the system if Sony doesn't seem that interested in supporting it.(Outside of Japan anyway). Such a bummer.
 
It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)

OT - I am actually entirely happy with this, I play my Vita more than any other system and love indies on it, seem to be better than their PC counterparts for some indefinable reason, played Hotline Miami even more than I did on PC and I had already finished it multiple times.

Any word on N++ for Vita?
 

Certinty

Member
I love my Vita, but really without remote play it's going to be useless to me as I have no interest in indie games whatsoever.
 
I have no clue why they made such a good handheld and gave it such lackluster support.

I am excited to finally get the system to play some of the games already released, but it is depressing that Sony is for the most part giving up on the system. Plus l like I said in my earlier post, it is difficult to find the Vita in stores now.(in my area at least). Can't sell systems Sony if they aren't in stores.

Kind of hard to encourage others to make games for the system if Sony doesn't seem that interested in supporting it.(Outside of Japan anyway). Such a bummer.

Do you own a PSP?

Sony has never had that great of a first-party support when it comes to their handheld. PSP had some great first-party games,but the breadth of content was primarily 3rd-party games.
 

small44

Member
It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)

OT - I am actually entirely happy with this, I play my Vita more than any other system and love indies on it, seem to be better than their PC counterparts for some indefinable reason, played Hotline Miami even more than I did on PC and I had already finished it multiple times.

Any word on N++ for Vita?

Vita has bad First and Third party support
 

Raytow

Member
Looking at the release list up to the end of the year we Vita owners have a lot on our plates, from fighters, to jrpg, srpgs, rhythm games, adventure games and even pervy musou clones, then next year is Panopticon, Oreshika 2, Gravity Rush 2, dunno why people are acting like the machine is suffering a software drought or something, not to mention indies, tons of them.
 

AwRy108

Member
Thanks Sony. Glad my faith in your system was paid off when I bought it at launch.

Don't blame SONY, they launched the device with a great first-party line-up, brought the best versions of LBP and Killzone to it, and then published the incredible Tearaway.

Blame the people who chose to ignore the device to play games on their phones and tablets instead.

Oh, well, there is one thing you can blame SONY for: scaring people off with absurd memory card prices and no on-board storage.
 

Oersted

Member
Don't blame SONY, they launched the device with a great first-party line-up, brought the best versions of LBP and Killzone to it, and then published the incredible Tearaway.

Blame the people who chose to ignore the device to play games on their phones and tablets instead.

Oh, well, there is one thing you can blame SONY for: scaring people off with absurd memory card prices and no on-board storage.

Compare the commitment and marketing between PS4 and Vita. Night and day difference.
 

OuterLimits

Member
Do you own a PSP?

Sony has never had that great of a first-party support when it comes to their handheld. PSP had some great first-party games,but the breadth of content was primarily 3rd-party games.

Yes, the PSP was actually the first handheld I ever bought and I am 37 years old. I always thought I would despise portable gaming , but since I am a big fan of SRPGs and to a lesser extent traditional RPGs, the PSP was a must buy. I still play my PSP quite a bit.

I ended up buying a 3DS instead of the Vita initially because it has many games in the genres that I enjoyed on the PSP. Granted, had I primarily bought digital PSP games instead of UMDs, I most likely would have upgraded to the Vita already.

I am excited to finally get the Vita though.
 

2+2=5

The Amiga Brotherhood
Vita has bad First and Third party support

Yeah that's exactly the words i would use to describe Oreshika, Freedom Wars, Tales of Hearts R, Sword Art Online, Digimon and all the upcoming games without even counting what Vita already has.
 

Oersted

Member
Yeah that's exactly the words i would use to describe Oreshika, Freedom Wars, Tales of Hearts R, Sword Art Online, Digimon and all the upcoming games without even counting what Vita already has.

Now look at what PSP/PS3 received and PS4 will receive.
 

small44

Member
Yeah that's exactly the words i would use to describe Oreshika, Freedom Wars, Tales of Hearts R, Sword Art Online, Digimon and all the upcoming games without even counting what Vita already has.

I talk about the general appeal those look good only for a niche audience i one of them those games doesn't appeal to me.
 
It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)

OT - I am actually entirely happy with this, I play my Vita more than any other system and love indies on it, seem to be better than their PC counterparts for some indefinable reason, played Hotline Miami even more than I did on PC and I had already finished it multiple times.

Any word on N++ for Vita?
id argue at this point 3DS is also entirely supported by first party games.
 

ClearData

Member
I just hope Gravity Rush 2 is still coming. Otherwise... it sucks but I suppose it's good that WWS focus will be on creating more PS4 titles.
 
I love my Vita, but really without remote play it's going to be useless to me as I have no interest in indie games whatsoever.
Not even Rogue Legacy? My God, between Freedom Wars and Rogue Legacy, I've got more anticipation for Vita games than PS4 games (outside of Destiny and Shadow of Mordor).
 

2+2=5

The Amiga Brotherhood
Now look at what PSP/PS3 received and PS4 will receive.

No doubt that Vita is not getting the same treatment of other consoles, but what Vita really lacks are some big names, it doesn't lack genres or games, in 2 years Vita become an indie heaven, a fighting game heaven and japanese games heaven, it lacks big western developers support, but isn't the same for the 3ds?

I talk about the general appeal those look good only for a niche audience i one of them those games doesn't appeal to me.
If you don't like them ok, but the truth is that on any other console games like Oreshika, Freedom Wars and many others would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.
 

KHlover

Banned
Not even Rogue Legacy? My God, between Freedom Wars and Rogue Legacy, I've got more anticipation for Vita games than PS4 games (outside of Destiny and Shadow of Mordor).
The problem with the Vita is that you can play half of its games on a bigger screen in a better resolution if you bought almost any kind of PC in the last few years.

That's a shame, but it's what happens when a big chunk of your library are ports of old indie games...

In fact thanks to HumbleBundle I already own most of the games that will/are/have been ported to the Vita for a fraction of the price and I'm not even really into indie games. Someone who is probably already owns even more and has beat them too. That's the gaming enthusiast side.

On the more casual side only extremely big indie games get the gaming public excited, but those people don't buy a Vita anyways. -> Indie games don't help the Vita all that much (but of course the ports are still great for those interested in them ).
 
Typically I regret selling my consoles. Sold my Vita few months after launch and almost broke even so I figured I'd be fine jumping back in if/when support came, along with a price drop or two. The remote play feature with PS4 (which I don't have yet anyway) is the only thing that's made me reconsider since selling.
This announcement of dropping first party support makes it pretty tough to want to jump back in.
 
Do you own a PSP?

Sony has never had that great of a first-party support when it comes to their handheld. PSP had some great first-party games,but the breadth of content was primarily 3rd-party games.

God of War: Chains of Olympus and Ghost of Sparta (GoS is the best entry in the franchise IMO.)
Daxter
Rachet and Clank: Size Matters
Killzone: Liberation
Resistance: Retribution
ATV Offroad Fury Pro
Gran Turismo (2nd highest selling game on the console)
LittleBigPlanetPSP
Gangs of London
Kingdom of Paradise
LocoRoco
MediEvil Resurrection
MotorStorm: Arctic Edge
Patapon
Syphon Filter: Dark Mirror and Logan's Shadow
Wipeout
Untold Legends: The Warrior's Code + Brotherhood of the Blade

Those are just off the top of my head and I know I am missing more. I know you said that their games were great (and they are) but it seems like people on NeoGAF are purposefully dismissing a lot of great western games on the PSP, a good portion of which came from Sony themselves.
 

small44

Member
No doubt that Vita is not getting the same treatment of other consoles, but what Vita really lacks are some big names, it doesn't lack genres or games, in 2 years Vita become an indie heaven, a fighting game heaven and japanese games heaven, it lacks big western developers support, but isn't the same for the 3ds?


If you don't like them ok, but the truth is that on any other console a game like Oreshika or Freedom Wars would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.

On forums yes those games would be consider like amazing AAA games because their is a lot of radical fanboy there but in reality they are not on any consoles.
 

2+2=5

The Amiga Brotherhood
On forums yes those games would be consider like amazing AAA games because their is a lot of radical fanboy there but in reality they are not on any consoles.

I bet you didn't see how many Sony home console port beggars some Vita games had, and that's a big part of the reason of the Vita hate, some of the worst Vita haters are PS3/4 fans that would like to see Vita dead to see its games developed on their(our, i have a PS3 too) consoles.
 

U-R

Member
I still feel that my initial impression with the Vita was right: it was a project that somebody simply failed to kill before it was revealed. The signs of a complete flop were all red: the dedicated handheld market was dead, the PSP had no defining franchise or identity despite having the best software library for a handheld ever, and developers would simply laugh at the concept of super-expensive graphics for a portable device meanwhile two animated gifs and a button are a licence to print money on iOS.

Honestly, the moment Sony let Monster Hunter slip to Nintendo's hardware was the moment the decision to let this thing just die alone was set in stone for all to see.

I think Vita survived rationality only in virtue of being a hardware masterpiece made by a proud hardware company. It's hard to cancel a product that is so obviously the best in its class, and well... a "joystick with a screen" accessory for PS4 must have sounded like a good safety net after the obvious crash.

That said, Vita has successfully accomplished one thing: prevent me from buying a 3DS.
As many times as i almost pulled the trigger on a XL, a voice in the back of my head promptly reminded me that Isaac Rebirth and Spelunky did indeed run on a different, objectively superior, machine.
 

small44

Member
I bet you didn't see how many Sony home console port beggars some Vita games had, and that's a big part of the reason of the Vita hate, some of the worst Vita haters are PS3/4 fans that would like to see Vita dead to see its games developed on their(our, i have a PS3 too) consoles.

Like i said this is on forums ,forums don't represent the real world
 
No doubt that Vita is not getting the same treatment of other consoles, but what Vita really lacks are some big names, it doesn't lack genres or games, in 2 years Vita become an indie heaven, a fighting game heaven and japanese games heaven, it lacks big western developers support, but isn't the same for the 3ds?


If you don't like them ok, but the truth is that on any other console games like Oreshika, Freedom Wars and many others would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.

Can't disagree hard enough.

Vita is a port and fanservice heaven.

Every current platform is getting indies. If there is an indie heaven, it is so clearly PC that any other suggestion is beyond absurd. The portable high quality third party Japanese games are going almost exclusively to 3DS. That's where Atlus, Level 5, Capcom, Square Enix, etc. are putting their serious efforts. Vita is getting fighting games and I have to admit I'm not close to that community, but my understanding is that Vita is not considered a serious platform for them.

Oreshika and Freedom Wars would be received differently on other platforms, I agree. They would get even less attention because other platforms have higher profile games released on a regular basis.

Vita love is totally cool but some of this stuff is just so divorced from reality.
 

sub_o

Member
Well, if right now it's deemed not to be profitable, it's likely the first party support will slow down considerably. It's a rationale business decision for Sony right now, considering that they might not have enough cash flowing around.

Hypothetically if Vita manages to gain traction due to its popularity as remote play device, then more likely large number of smaller / B-tier (as in budget) developers who can't afford to develop games with great graphical prowess on PS4, will consider Vita as a viable platform. Maybe that time Sony might view first party game on Vita as viable again.

But of course that's hypothetical. Who knows what will happen in the future.

I definitely want to see more OreShika or VLR on Vita, more than say Uncharted. But that's just personal preference.
 

Prelude.

Member
Can't disagree hard enough.

Vita is a port and fanservice heaven.

Every current platform is getting indies. If there is an indie heaven, it is so clearly PC that any other suggestion is beyond absurd. The portable high quality third party Japanese games are going almost exclusively to 3DS. That's where Atlus, Level 5, Capcom, Square Enix, etc. are putting their serious efforts. Vita is getting fighting games and I have to admit I'm not close to that community, but my understanding is that Vita is not considered a serious platform for them.

Oreshika and Freedom Wars would be received differently on other platforms, I agree. They would get even less attention because other platforms have higher profile games released on a regular basis.

Vita love is totally cool but some of this stuff is just so divorced from reality.
Maybe you should inform yourself a bit better about Vita's library (and 3DS's too) because this is probably the most "divorced from reality" post of the entire thread.
 

Parallax

best seen in the classic "Shadow of the Beast"
Compare the commitment and marketing between PS4 and Vita. Night and day difference.

The only vita commercial i can think of is the launch commercial in the us. I havent seen any sort or advertisments since. Sony dropped the ball in more ways than one on this.
 

TRI Mike

Member
WTF they showed great support for the PSP with games listed in a previous post. The Vita has only been used for ports of PS3 games and indies. That's why it's not successful. I can only think of Tearaway, Toukiden, Soul Sacrifice and Gravity Rush as pure exclusive titles. The rest, while very good, are games I don't honestly need a Vita to play.

Atelier Rorona/Totori/Meruru
HyperNeps
Little Big Planet
Persona 4
Marvel
Mortal Kombat 9
SFxTekken
Rayman
Ninja Gaiden
 

Abounder

Banned
Sony is a baffling company. The memory prices, dwindling content, lack of PR, and laggy remote play puts the Vita in an awkward spot in a market flocking to phablets. Nintendo figured it out that you need major exclusives to sell handhelds along with a consumer friendly price

But supporting indies is the way to go for any platform and major kudos
 

sörine

Banned
It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)
I'd say Vita and Wii U have oddly comparable 3rd party support. Indies are doing the heavy lifting on both for the most part, other than that you generally get Japanese fanservice on Vita and Western kiddies on Wii U. I wouldn't really class either as too good overall though.
 
sörine;117246878 said:
I'd say Vita and Wii U have oddly comparable 3rd party support. Indies are doing the heavy lifting on both for the most part, other than that you generally get Japanese fanservice on Vita and Western kiddies on Wii U. I wouldn't really class either as too good overall though.

Are indies really doing heavy lifting on WiiU?
I know there are indie games but this statement seems ridiculous to me compared to Vita.
The only thing lifting WiiU is Mario Kart and Nintendo first party games.
 

sörine

Banned
Are indies really doing heavy lifting on WiiU?
I know there are indie games but this statement seems ridiculous to me compared to Vita.
The only thing lifting WiiU is Mario Kart and Nintendo first party games.
Wii U has a good amount of indie software, both already released and a ton still coming. I mean you can't really say with a straight face that Wii U has virtually no 3rd party support and in the next breath claim Vita is being kept sustainably viable by 3rd party support. Especially when it's a lot of the same games (Guacamelee, Hyper Light Drifter, 1001 Spikes, etc).

If Mario Kart is the standard for heavy lifting, then sadly nothing on Vita has any degree of upper body strength.
 

Ponn

Banned
It's a similar situation to the PSP and I said it with PSP and already said it with Vita. Any success either handheld shows is in despite of Sony's lackluster effort. In both cases it almost feels like some internal company vendetta where the actual console developers put their hearts into the systems but the rest of the company including marketing resent their handhelds from the start. You cannot release a device like they have done 2 gens now with no marketing, hype or push. On top of being an expensive investment they have done zero to even begin to communicate to the public why they should buy a Vita. Then when the sales obviously don't come any support they had dries up.

I love my Vita, even if nothing else comes I will still love it for what it does, the PSP games backlog and portable Final Fantasy and Persona player that it is. I really could not bring myself to suggest the system to anyone outside of jrpg lovers and hardcore indie fanatics. It has that niche market and actually fits well with them. I actually expect NIS and Atlus to continue to support it as they drag their feet getting to PS4. Aside from that the full blame lies at Sony's feet. And people can try to excuse Sony for not wanting to dump money into a 'dead system" but it getting that status is squarely on their shoulders. It was pretty clear from the first E3 how Sony was going to treat Vita and the writing was on the wall.
 
sörine;117250565 said:
Wii U has a good amount of indie software, both already released and a ton still coming. I mean you can't really say with a straight face that Wii U has virtually no 3rd party support and in the next breath claim Vita is being kept sustainably viable by 3rd party support. Especially when it's a lot of the same games (Guacamelee, Hyper Light Drifter, 1001 Spikes, etc).
Vita still has a retail presence with Ubisoft, NISA, ATLUS, XSEED, TecmoKoei and other European publishers. I know I buy a lot of their games.
Besides Ubisoft, what other studios have been releasing retail games on Wii U this year? Honest question, since I don't know much about the state of its third party support.
 

mejin

Member
Keep DAT localized japanese games coming and I'm fine.

I'm actually happy with sony "ecosystem": PS4, PS3, Vita and Plus are a great combo.
 
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