No. Vita memory cards were a move to prevent the piracy that killed support for the psp.
Is Chronos Materia still a thing though? Pretty sure it was supposed to be released last year and has been on silence for an eternity now.
However, if they are not willing to develop games, they should at least allocate a portion of their budget on localizing Japanese content so the third party content doesn't go stale over time.
I have no clue why they made such a good handheld and gave it such lackluster support.
I am excited to finally get the system to play some of the games already released, but it is depressing that Sony is for the most part giving up on the system. Plus l like I said in my earlier post, it is difficult to find the Vita in stores now.(in my area at least). Can't sell systems Sony if they aren't in stores.
Kind of hard to encourage others to make games for the system if Sony doesn't seem that interested in supporting it.(Outside of Japan anyway). Such a bummer.
It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)
OT - I am actually entirely happy with this, I play my Vita more than any other system and love indies on it, seem to be better than their PC counterparts for some indefinable reason, played Hotline Miami even more than I did on PC and I had already finished it multiple times.
Any word on N++ for Vita?
Thanks Sony. Glad my faith in your system was paid off when I bought it at launch.
Don't blame SONY, they launched the device with a great first-party line-up, brought the best versions of LBP and Killzone to it, and then published the incredible Tearaway.
Blame the people who chose to ignore the device to play games on their phones and tablets instead.
Oh, well, there is one thing you can blame SONY for: scaring people off with absurd memory card prices and no on-board storage.
Do you own a PSP?
Sony has never had that great of a first-party support when it comes to their handheld. PSP had some great first-party games,but the breadth of content was primarily 3rd-party games.
Vita has bad First and Third party support
Yeah that's exactly the words i would use to describe Oreshika, Freedom Wars, Tales of Hearts R, Sword Art Online, Digimon and all the upcoming games without even counting what Vita already has.
Yeah that's exactly the words i would use to describe Oreshika, Freedom Wars, Tales of Hearts R, Sword Art Online, Digimon and all the upcoming games without even counting what Vita already has.
id argue at this point 3DS is also entirely supported by first party games.It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)
OT - I am actually entirely happy with this, I play my Vita more than any other system and love indies on it, seem to be better than their PC counterparts for some indefinable reason, played Hotline Miami even more than I did on PC and I had already finished it multiple times.
Any word on N++ for Vita?
Not even Rogue Legacy? My God, between Freedom Wars and Rogue Legacy, I've got more anticipation for Vita games than PS4 games (outside of Destiny and Shadow of Mordor).I love my Vita, but really without remote play it's going to be useless to me as I have no interest in indie games whatsoever.
Now look at what PSP/PS3 received and PS4 will receive.
If you don't like them ok, but the truth is that on any other console games like Oreshika, Freedom Wars and many others would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.I talk about the general appeal those look good only for a niche audience i one of them those games doesn't appeal to me.
id argue at this point 3DS is also entirely supported by first party games.
The problem with the Vita is that you can play half of its games on a bigger screen in a better resolution if you bought almost any kind of PC in the last few years.Not even Rogue Legacy? My God, between Freedom Wars and Rogue Legacy, I've got more anticipation for Vita games than PS4 games (outside of Destiny and Shadow of Mordor).
Do you own a PSP?
Sony has never had that great of a first-party support when it comes to their handheld. PSP had some great first-party games,but the breadth of content was primarily 3rd-party games.
No doubt that Vita is not getting the same treatment of other consoles, but what Vita really lacks are some big names, it doesn't lack genres or games, in 2 years Vita become an indie heaven, a fighting game heaven and japanese games heaven, it lacks big western developers support, but isn't the same for the 3ds?
If you don't like them ok, but the truth is that on any other console a game like Oreshika or Freedom Wars would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.
On forums yes those games would be consider like amazing AAA games because their is a lot of radical fanboy there but in reality they are not on any consoles.
I bet you didn't see how many Sony home console port beggars some Vita games had, and that's a big part of the reason of the Vita hate, some of the worst Vita haters are PS3/4 fans that would like to see Vita dead to see its games developed on their(our, i have a PS3 too) consoles.
No doubt that Vita is not getting the same treatment of other consoles, but what Vita really lacks are some big names, it doesn't lack genres or games, in 2 years Vita become an indie heaven, a fighting game heaven and japanese games heaven, it lacks big western developers support, but isn't the same for the 3ds?
If you don't like them ok, but the truth is that on any other console games like Oreshika, Freedom Wars and many others would have been considered amazing AAA exclusives, but they are on Vita and then they suddenly become little niche games.
Yoshida: "For you, the day that Sony stopped supporting the Vita was the most important day of your life, but for me, it was Wednesday."As much as I love vita, if it's put to bed without a new Patapon, Sony have fucking failed.
Maybe you should inform yourself a bit better about Vita's library (and 3DS's too) because this is probably the most "divorced from reality" post of the entire thread.Can't disagree hard enough.
Vita is a port and fanservice heaven.
Every current platform is getting indies. If there is an indie heaven, it is so clearly PC that any other suggestion is beyond absurd. The portable high quality third party Japanese games are going almost exclusively to 3DS. That's where Atlus, Level 5, Capcom, Square Enix, etc. are putting their serious efforts. Vita is getting fighting games and I have to admit I'm not close to that community, but my understanding is that Vita is not considered a serious platform for them.
Oreshika and Freedom Wars would be received differently on other platforms, I agree. They would get even less attention because other platforms have higher profile games released on a regular basis.
Vita love is totally cool but some of this stuff is just so divorced from reality.
.Can see why some might be pissed about this, but I am fine with it. There's alot of indie titles I'd play more likely if they are portable than if I am on a home console or computer.
Compare the commitment and marketing between PS4 and Vita. Night and day difference.
I'd say Vita and Wii U have oddly comparable 3rd party support. Indies are doing the heavy lifting on both for the most part, other than that you generally get Japanese fanservice on Vita and Western kiddies on Wii U. I wouldn't really class either as too good overall though.It really is a funny industry isn't it. We have one system now which is almost entirely supported by first party games (Wii U) and one almost entirely supported by third parties (Vita). And yet both are viable. (my definition of viable is they have sold millions round the world and will, I expect end up generating some profit)
sörine;117246878 said:I'd say Vita and Wii U have oddly comparable 3rd party support. Indies are doing the heavy lifting on both for the most part, other than that you generally get Japanese fanservice on Vita and Western kiddies on Wii U. I wouldn't really class either as too good overall though.
Wii U has a good amount of indie software, both already released and a ton still coming. I mean you can't really say with a straight face that Wii U has virtually no 3rd party support and in the next breath claim Vita is being kept sustainably viable by 3rd party support. Especially when it's a lot of the same games (Guacamelee, Hyper Light Drifter, 1001 Spikes, etc).Are indies really doing heavy lifting on WiiU?
I know there are indie games but this statement seems ridiculous to me compared to Vita.
The only thing lifting WiiU is Mario Kart and Nintendo first party games.
Vita still has a retail presence with Ubisoft, NISA, ATLUS, XSEED, TecmoKoei and other European publishers. I know I buy a lot of their games.sörine;117250565 said:Wii U has a good amount of indie software, both already released and a ton still coming. I mean you can't really say with a straight face that Wii U has virtually no 3rd party support and in the next breath claim Vita is being kept sustainably viable by 3rd party support. Especially when it's a lot of the same games (Guacamelee, Hyper Light Drifter, 1001 Spikes, etc).
pls tell usMaybe you should inform yourself a bit better about Vita's library (and 3DS's too) because this is probably the most "divorced from reality" post of the entire thread.