Ahh these vids are great. It's day 4 and I need my unlock!!
Is it too much to ask for even five minutes of raw gameplay? I highly doubt that will spoil the game for us. I am already buying it, I 'get' what they're going for, at least based on what info they've let out, now let me see some shit!
Is it too much to ask for even five minutes of raw gameplay? I highly doubt that will spoil the game for us. I am already buying it, I 'get' what they're going for, at least based on what info they've let out, now let me see some shit!
They are advertising procedural ecology(although the tools-video suggests otherwise) - which is exactly what Spore tried to do.
Anyway, of what little we know, what is everyone most looking forward to doing?
Yeah, I really hope the vast expanses between stars are properly navigable with the right ship--of course, a "jump" mechanic between star systems would be crucial, but I hope it's optional--more than a few times, I'd like to be able to drop anchor in interstellar space and gaze upon this enormous galaxy.I just wanna be lost in space.
Why not just play it on your PS4 with Morpheus?This game on PC with a RIFT!
I love my PS4, but its slightly disappointing the PC release may be a long ways off.
Haven't really learned much from these videos that wasn't already available in any number of the articles/interviews about the game, but it is nice to see more examples of the animal/ship variation in those brief development clips.
Anyway, of what little we know, what is everyone most looking forward to doing?
I just want to be an interstellar wildlife photographer. Stealthy suit upgrades, yes? Stalking dangerous game, yes? Yes.
The first thing I'm going to do is hop into a ship (if I have one), point it upward toward the sky in one direction, hit the gas pedal and see how far it'll go before I either hit a planet, get shot out of space, run out of gas, or simply disintegrate due to not having the proper armor plating or whatever it needs to get farther away from where I began.
If the distances and scale are anything resembling the real universe, you probably wouldn't hit anything, ever.
Why not just play it on your PS4 with Morpheus?
Ah, right on.I will probably do that as well. My wallet is the only thing stopping me considering I've already purchased a DK2.
The first thing I'm going to do is hop into a ship (if I have one), point it upward toward the sky in one direction, hit the gas pedal and see how far it'll go before I either hit a planet, get shot out of space, run out of gas, or simply disintegrate due to not having the proper armor plating or whatever it needs to get farther away from where I began.
Yeah, I guess "pre-seeded" would've been a better way to describe it. I thought the seeding would take place at runtime, and then the seeds recorded on the central server, for reference by latecomers. I guess I mostly thought that because of the, "We don't even know what the players will see," comments from the devs.
Imagine if that was possible in the game.I hope to make it to the centre of the galaxy to find a huge interstellar multiplayer war in progress.
Or to start one.
I hope to make it to the centre of the galaxy to find a huge interstellar multiplayer war in progress.
Or to start one.
Well, they would if one of their bots had already done a flyby. I was under the impression that the shape of the universe would be determined as it was being explored.I think they're just saying that because there will literally be millions (perhaps billions) of planets in this game, and no two will be exactly the same (although I do expect that you will see a few quite similar ones if you visit enough of them). So while they obviously know the rules that create all this variation, they cannot possibly know what you will see when you visit location X on planet Y.
Good info.
So I'm a bit confused, though.. If the info isn't stored on the disc, and not in the cloud, then where is it? Are the algorithms on the disc instead of information about the planets?
Also, the idea that if you leave the planet, that it's thrown away until you or somebody else goes there again, I find that disappointing. Because if I'm thinking about it right, that means you can't have a home on any planet.. A place to build, and then store my loot if I wanted. Because it would all be gone once I get back..
Right?
Like Starbound. Starbound is an awesome game, (and will be better once it's finished, and once I'm playing it on Vita) and it allows you to just pick any planet to call home. Build a base there, store all your loot, etc. It'll be unfortunate if you can't do that in NMS. Not game-breaking by any stretch, but would be a bummer.
Also, the idea that if you leave the planet, that it's thrown away until you or somebody else goes there again, I find that disappointing. Because if I'm thinking about it right, that means you can't have a home on any planet.. A place to build, and then store my loot if I wanted. Because it would all be gone once I get back..
Right?
Like Starbound. Starbound is an awesome game, (and will be better once it's finished, and once I'm playing it on Vita) and it allows you to just pick any planet to call home. Build a base there, store all your loot, etc. It'll be unfortunate if you can't do that in NMS. Not game-breaking by any stretch, but would be a bummer.
Well, they would if one of their bots had already done a flyby. I was under the impression that the shape of the universe would be determined as it was being explored.
I suppose it doesn't make much difference either way though, and pre-seeding would make it a lot easier to mix online and offline play. I wonder if our home planets will be pre-seeded too.
Is this game a PS4 timed exlusive?
if so and they deliver on all these promises
system seller
Black skies confirmed
Yes. PS4 first, then PC.
probably yes, or maybe there are planets and moons without atmosphere (like our moon), in that case the sky should be black.so night time?
No - but they invited the comparison themselves with how they market the game.BigDug13 said:Is that a bad thing?
This looks so awesome. Billions of planets. The possibility that no one but you will discover them. How cool would it be to have your name engraved as the person who discovered these planets forever. Seems like a grand adventure.
yep. some people's expectations are through the roof that they'll blame the game if it didn't meet their unrealistic expectations.I hope these vids can help to bring peoples expectations into more of a realistic level. So far, they've helped me to understand a bit better what they are aiming for.
I enjoyed the video series. The last one was interesting learning more how they will be generating everything. The way they are doing it seems really smart. Nice to see something that should be truly innovative.
Thank goodness they changed it.Yes, it's the leaked controller that we saw before the actual reveal
Did these guys confirm one way or another if the game has to be connected to the internet?
Not that I've read. It's an interesting question though. The game really should operate just fine offline, but the whole discovery mechanic gets weird. If you discover something while offline, but someone else discovered it first while online it creates a messy situation.