Quick question guys, do we know if this game is going to have a map? I suppose we're getting at least something to know where the center of the galaxy is, but I wanna know if we're getting some kind of map with the planets that have been already discovered...
Thanks
The game sounds like it is being made to be played alone.
sogood.gif
I like single player.
It has been said, yes there will be a map, and you will see all the planets from the start but there will be no info on them until you or someone else discovers them.I dont' think it's been said yet. But I hope so.
lolgenerated instantly in a minute.
It has been said, yes there will be a map, and you will see all the planets from the start but there will be no info on them until you or someone else discovers them.
It has been said, yes there will be a map, and you will see all the planets from the start but there will be no info on them until you or someone else discovers them.
What I don't understand are the people who keep saying they're waiting for them to show gameplay.
All the videos they have released so far have been gameplay so I'm not sure what it is you're looking or waiting for. Is it that you need an assault rifle in your hand shooting at the dinosaurs to think that is the core gameplay loop?
Uh, no. I'm pretty sure people people just want to see footage of some of the details they've been talking about in action. Like how crafting/mining/combat will work. Footage of using the navigation system (that I think they talked about) on the map to get to a planet. Y'know.
The awkward moment when you finally find another human player after months of playing and the first thing they do is kill you and steal your stuff.
"Gameplay reveal" video is now up on YT: http://youtu.be/_g15ANx5T7s
"Gameplay reveal" video is now up on YT: http://youtu.be/_g15ANx5T7s
They've showed plenty of the space combat and in this trailer at the 42 second mark it shows the multitool/weapon shooting at a drone. They have also shown some of the resources you will mine around the 29 second mark as well and just because they haven't shown the player going up to the pile of resources and using his tool doesn't mean it's not gameplay.
Just because they haven't shown the menu or map which is not even gameplay where they show the planets also doesn't mean they didn't show the player going in his ship then taking off and getting into combat with other AI ships and flying down to a different planet while still chasing the AI ships seamlessly. It seems you're wanting to see menu's and stats of resources gathered instead of actual gameplay.
Sounds like you just want to see a let's play. What they've provided is a collage of details and features. Each clip is filled with information, especially the E3 video. It compressed all of the core elements of the exploration experience into a tight drive by.They've barely shown off anything. Aside from more details/features being shown, we also want to see actual genuine gameplay footage rather than just a "scripted" trailer.
I'm not expecting anything at all really, but i'm just telling you what'd I'd, and i'm sure a lot of others would like to see.
"Gameplay reveal" video is now up on YT: http://youtu.be/_g15ANx5T7s
I want to see continuous footage of the game, how the game will actually play when I have it in front of me. A sizzle reel trailer does not provide that.What I don't understand are the people who keep saying they're waiting for them to show gameplay.
All the videos they have released so far have been gameplay so I'm not sure what it is you're looking or waiting for. Is it that you need an assault rifle in your hand shooting at the dinosaurs to think that is the core gameplay loop?
Because marketing equals sales. Whether it satisfies you or not is irrelevant, because the amount of people they reach will outweigh those that will decide to wait for player impressions before buying anyway.I want to see continuous footage of the game, how the game will actually play when I have it in front of me. A sizzle reel trailer does not provide that.
Reading the devs comments it would seem he doesn't want to reveal anything and let the game wow us when it's released... but then why the constant NMS media bombardment? Just go silent, have a quiet release for the game and then players will generate the hype through impressions, screenshots and videos.
And just for the record I think this game looks potentially amazing.
Because marketing equals sales. Whether it satisfies you or not is irrelevant, because the amount of people they reach will outweigh those that will decide to wait for player impressions before buying anyway.
Edit
Article three just posted.
So you don't see the danger on selling people on things that may or may not be feasible for them to do? I hear a lot of big talk, I'm not seeing a lot of actual content.
This whole process would be a hell of a lot more WOW if they had actual gameplay interspersed liberally to go along with the interviews and stories.
What they're doing here doesn't exactly engender all that much confidence from me.
It was. Someone with a controller was playing a game called No Man's SkyWasn't that footage they showed... well lots of it... actual gameplay? I honestly thought it was.... but i could be very wrong. Someone correct me if so.
At 3:40, Danny says, "The universe is constant; it's the same for everyone."FYI - the third article is up now:
http://www.gamespot.com/articles/no-mans-sky-the-biggest-game-world-ever-created/1100-6420892/
They've said before that it's a procedural universe, so someone who never connects online has the same base galaxy as everyone that connects online. All the planets, etc. are predetermined, in a sense. All spawned from the same beginning seed, basically.At 3:40, Danny says, "The universe is constant; it's the same for everyone."
So as I was saying, content is generated randomly, but once generated, it's then set in stone, so everyone who visits that location later will see that same stuff. I imagine that if we manage to meet up, we'll see precisely the same thing, so we'll both see the same deer standing in the same place, etc.
Actually, inthe preview for this very feature on No Man's Sky, Danny talks about why too much information can really RUIN a game experience.
My thoughts exactly.
At 3:40, Danny says, "The universe is constant; it's the same for everyone."
So as I was saying, content is generated randomly, but once generated, it's then set in stone, so everyone who visits that location later will see that same stuff. I imagine that if we manage to meet up, we'll see precisely the same thing, so we'll both see the same deer standing in the same place, etc.
Oh, so all of the content is generated randomly, but that's all done at the studio? Interesting. Do you happen to have a link for that?They've said before that it's a procedural universe, so someone who never connects online has the same base galaxy as everyone that connects online. All the planets, etc. are predetermined, in a sense. All spawned from the same beginning seed, basically.
These videos are so well produced, Gamespot is a pretty good website.
Well, they say the universe is the same for everyone, so I'd imagine all of the "changes" you make would propagate. You might not be able to put up signs per se, but if you come by and mine all of the unobtainium from a planet, I expect there won't be any left for meWhat I want to know is: when you see a planet, it says "Discovered by: fuzzyset", which is neat. BUT, do the actions I take on the planet get "sync'd" between everyone? Like, can I leave signs saying "fuzzyset was here" for the whole world to see? I really hope that's the case. Can you imagine coming across a planet that's just been decimated by someone? It would be so creepy I think.
I can't wait for this game. I also can't wait for the knock-offs. More games like this please.
What I want to know is: when you see a planet, it says "Discovered by: fuzzyset", which is neat. BUT, do the actions I take on the planet get "sync'd" between everyone? Like, can I leave signs saying "fuzzyset was here" for the whole world to see? I really hope that's the case. Can you imagine coming across a planet that's just been decimated by someone? It would be so creepy I think.
I can't wait for this game. I also can't wait for the knock-offs. More games like this please.
Yeah, glad to see a bunch of other people here saying the same thing.I was actually impressed by them as well. Much better stuff coming from them then some of the other VG news outlets.
The thing is, if the galaxy really is to scale, the chances of somebody randomly finding a planet you've discovered are extremely slim, and the chances of them landing on the exact spot where you left a sign are basically nonexistent.
What would be cool is if you could leave a beacon near interesting places, that other players could detect if they happen to be in range.
At 3:40, Danny says, "The universe is constant; it's the same for everyone."
So as I was saying, content is generated randomly, but once generated, it's then set in stone, so everyone who visits that location later will see that same stuff. I imagine that if we manage to meet up, we'll see precisely the same thing, so we'll both see the same deer standing in the same place, etc.