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Bravely Default sells one million worldwide (400K Japan, 600K West)

Enduin

No bald cap? Lies!
I would be flabbergasted, literally gobsmacked, if SE actually brings over DQVII. That shit just doesn't seem like it will ever happen.
 

Glass Rebel

Member
Final Fantasy Tactics A2: Grimoire of the Rift fell short of the million mark. Latest reported figured (March 31, 2009) had it a 670,000 units sold.

I always thought that a new Final Fantasy Tactics for 3DS was a lock, even more after the great reception Fire Emblem: Awakening had. But nowadays you can't expect anything from Square Enix.

I thought that a hunting action Final Fantasy for 3DS was a lock, especially after the sales of Monster Hunter 3G. Final Fantasy Explorers is coming out after 4G.
 

JCX

Member
So glad this did well. One of my personal GoTY candidates. It's rare that I continue to play an RPG after finishing the story, but I just like the battle system and music so much.
 

Jinko

Member
I don't really get the people that are so down with the later chapters. Sure, can be a chore, but they are not game-breaking in any stretch..

I dont' think anyone is saying they were game breaking, its the chore that you are made to do the same thing 4 times in a row, it just came across as extremely lazy to me and a fake way of extended the game.

It has an amazing battle system and a fairly decent story up to that point.

I wonder how SE perceives the 1 million sales, remember this is the same company who were disappointed by Tomb Raider sales.
 

DNAbro

Member
BD probably has my absolute favorite turn based battle system. It's so satisfying when you come up with the perfect strategy that will destroy/break a boss. Got the game at launch but still haven't finished it. For some reason I stopped playing in chapter 3 even though I was loving the game. Recently I just to chapter 5.

Square please bring over the sequel ASAP and DQVII so I can give you my money.

Also does anyone know how much lightning returns sold?
 
WAITING

6VVdeS4l.jpg

I always want to play those games, then I see the horrible character art and my desire melts away.
 

Grampasso

Member
The game's listed as 60 hours long on How Long To Beat, I can't even imagine trying to pick that up when the general consensus is "turns to shit halfway through". Good to know they're much shorter if you don't do optional stuff, I still don't think I can bear to play this though. JRPGs have a huge problem respecting players time and I can't ignore a red flag like that which I've heard from several people who played the game to completion.

What's the actual (rough) gametime breakdown? From the complaints
especially about the apparently optional boss rematches everyone hates because the strategy is the same
I assume basically everyone (or at least everyone who complained) went and did all the optional stuff. Is this optional as in "see an extra scene that's not especially plot relevant if you do it" or "actually unlock a significant set of items/jobs/plot explanation" optional?
"Respecting players time"? Seriously?
 

GameE

Member
I didnt see it coming that Bravely Default would sell more in the west than in Japan. Nintendo must be happy.
 

Meffer

Member
Pretty awesome it sold more outside Japan. Keep the JRPGs coming, there's no excuse to not bring them over now!
 

jimmypython

Member
great! hopefully we get to see the sequel soon.

Now think about it. this is a great engine to remake old titles like FF7 or FF9.
 

Toth

Member
I still wonder how much of the western sales was because Nintendo stepped in to publish and advertise it. They worked magic with DQ9 as well. I bet if SE if was the one to publish this overseas, the results would have been less successful and not for the lack of trying. Nintendo just knows how to market their games and gave BD some substantial ad pushes that few companies, SE included, can replicate.
 

BriGuy

Member
The thing about Bravely Default is that even if you took out the garbage parts, it would still be a fairly middle-of-the-road jrpg. Two of the four main characters are boring, and the supporting cast is even worse (thanks for tagging along tiny rat guy, muscle oaf guy and "proprietoress." Why are you here again?). There also aren't many locations to visit and the dungeons are repetitive and uninspired.

The music and battle systems are great, so it has that going for it, but compared to the SNES and Playstation jrpg heavy hitters, Bravely Default comes up short.
 

chaosblade

Unconfirmed Member
The thing about Bravely Default is that even if you took out the garbage parts, it would still be a fairly middle-of-the-road jrpg. Two of the four main characters are boring, and the supporting cast is even worse (thanks for tagging along tiny rat guy, muscle oaf guy and "proprietoress." Why are you here again?). There also aren't many locations to visit and the dungeons are repetitive and uninspired.

The music and battle systems are great, so it has that going for it, but compared to the SNES and Playstation jrpg heavy hitters, Bravely Default comes up short.

For some of us these are the only things that matter. :D
 

Alec

Member
Took my time with chapters 1-4, blasted through 5-7 in 90 minutes just doing the handful of compulsory temple battles, and then loved the final battle. Just epic.

Quoting so more people understand that the "second half" of the game isn't that big of a deal.
 

John Harker

Definitely doesn't make things up as he goes along.
I think the release of Bravely Second overseas is now secured. Well done !

Really loved the first 4 chapters + the two ends of the game. Hated the chapters 5 to 8 though.

Damn the game is that long/many chapters?? I'm on my way to the fire crystal with the shield bearers thinking I was like 2/3 through...

I'll never finish it then despite enjoying it so far haha
 

chaosblade

Unconfirmed Member
Damn the game is that long/many chapters?? I'm on my way to the fire crystal with the shield bearers thinking I was like 2/3 through...

I'll never finish it then despite enjoying it so far haha

If you don't do the optional battles in the later chapters 2/3 is probably pretty close to where you're at.
 
Really happy to see JRPG's still able to sell well in the west (FFX HD, BD, Ninokuni) and niche games like Dragon's Crown breaking 1 million, good stuff.
 

Katsuragi

Member
Fantastic news! The success is well deserved, too. I had a blast playing through the game, even though the last few chapters were incredibly repetitive.
 

JCX

Member
The thing about Bravely Default is that even if you took out the garbage parts, it would still be a fairly middle-of-the-road jrpg. Two of the four main characters are boring, and the supporting cast is even worse (thanks for tagging along tiny rat guy, muscle oaf guy and "proprietoress." Why are you here again?). There also aren't many locations to visit and the dungeons are repetitive and uninspired.

The music and battle systems are great, so it has that going for it, but compared to the SNES and Playstation jrpg heavy hitters, Bravely Default comes up short.

For some of us these are the only things that matter. :D

Exactly, in fact, music/battle system are the most important factors in a JRPG for me. Sometimes forget that some people play the games for the story, so I can understand why they wouldn't like a game that ignores some of the story conventions of the genre.

Loved the end because it gave you the freedom to cut out a lot of the wasted time in jrpgs for me (overly long custscenes, dungeon puzzles, annoying random encounters) and go straight to the fun stuff (boss fights)
 

chaosblade

Unconfirmed Member
If you set the encounter rate to 0 and rush through the game past that point only to discover you're underleveled for the final confrontations?

Depends on what level you are. Your jobs/job levels matter exponentially more than your level though, the final boss will happily 1HKO you even at level 99.
 

Duxxy3

Member
I almost bought it, based on the demo, but got away from that when I heard there was something that ruins the game later down the line.

Glad to see that it's doing well in the west. There is still a market for JRPG's in the west, just not the ones that they have been making in recent years.
 

Kaybe

Unconfirmed Member
Impressive that it sold more in the west than in Japan, but I don't think the game deserves the sales. I'll hold off buying Second until people make their verdict.
 

foxuzamaki

Doesn't read OPs, especially not his own
I still wonder how much of the western sales was because Nintendo stepped in to publish and advertise it. They worked magic with DQ9 as well. I bet if SE if was the one to publish this overseas, the results would have been less successful and not for the lack of trying. Nintendo just knows how to market their games and gave BD some substantial ad pushes that few companies, SE included, can replicate.
This game wouldnt have sold so much no doubt without nintendo's advertising. SQ owes them one.
 

Instro

Member
I still need to get this, reviews seem a bit mixed but its nice to see a success story. Hopefully the sequel is bigger and better.
 
Damn the game is that long/many chapters?? I'm on my way to the fire crystal with the shield bearers thinking I was like 2/3 through...

I'll never finish it then despite enjoying it so far haha

This is one thing people neglect to mention - by the end of Chapter 4 I pretty well felt like I was at the end of the game. Greatly satisfied by then, it seemed there'd just be a little bit left to go.

Once I realized what chapters 5+ were, I quickly made my peace with it as basically sidequest playing around time and had fun with it.
I can even go to the final chapter whenever I want!

As someone said earlier, as long as you know what you're getting with Chapters 5-8 you'll be fine. Know that 1-4 is the core of the game, and 5-8 is essentially post-game content.
 

Myriadis

Member
Now I'm really intrigued - can someone tell in a way that doesn't spoil the story or similar important elements why the second half is considered bad? (Still, spoiler tag of course)
 

Currygan

at last, for christ's sake
Now I'm really intrigued - can someone tell in a way that doesn't spoil the story or similar important elements why the second half is considered bad? (Still, spoiler tag of course)

let's just say you're playing two games in one. The bad news is that they're the same game
 

jblank83

Member
I always want to play those games, then I see the horrible character art and my desire melts away.

I saw someone say this the other day in the Tactics Advance thread.

The character sprites look nothing like the character art (although you see some representation of the art in the portraits in Tactics Advance). It doesn't matter.
 

chaosblade

Unconfirmed Member
Now I'm really intrigued - can someone tell in a way that doesn't spoil the story or similar important elements why the second half is considered bad? (Still, spoiler tag of course)

Repeated content basically.

But at the points it's repeated you have the airship allowing you to travel anywhere, the story dungeons have shortcuts open so you can go through them quickly, and the majority of the content in those chapters is optional so you can basically rush through the 4 dungeons and be done.


I almost bought it, based on the demo, but got away from that when I heard there was something that ruins the game later down the line.

Glad to see that it's doing well in the west. There is still a market for JRPG's in the west, just not the ones that they have been making in recent years.

It doesn't "ruin" the game. The story is shit from the get-go and the later chapters (7/8) are where the battle system shines the most if you choose to do the optional sidequests. And chapters 5-8 can be done in a tiny fraction of the time as 1-4 if you don't want to do the optional content.
 

Apenheul

Member
The thing about Bravely Default is that even if you took out the garbage parts, it would still be a fairly middle-of-the-road jrpg.
Well, I agree with you. But I'll take anything in an era almost devoid of JRPGs. IMO we haven't had a genuinely good JPRG since Xenoblade Chronicles and Trails in the Sky.

Still waiting for SMT4 in Europe, but at least it's coming..
 
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