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Hearthstone |OT| Why tap cards when you can roll need [Naxx final wing out now]

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Tarazet

Member
Hearthstone |OT2| Ignoring the meta

By the way, I don't think I'll be playing control Shaman much more. Warrior is stronger in every department. Amazing armoring, crazy AoE, better card draw, IMO better single target removal, stronger burst and more room for legendaries.

And funny enough, because of how the meta is right now, I'm actually doing extremely well with a deck version that has no brawl, shield slam and gorehowl.

I've been struggling hard to make an aggressive Warrior deck work in this meta. Colma's tempo deck is faster than the typical Control, but I'm sure there's got to be a way to make an even faster version work. I've just got to get the alchemy right.
 

Acinixys

Member
You're absolutely right.

I actually went down from 18h/day to just doing dailies and playing with friends while doing Naxx content for the past 14 days and it feels great. But even doing dailies can be frustrating at times...

You played HS for 18 hours a day?

Thats... some unhealthy commitment
 

ShinNL

Member
I've been struggling hard to make an aggressive Warrior deck work in this meta. Colma's tempo deck is faster than the typical Control, but I'm sure there's got to be a way to make an even faster version work. I've just got to get the alchemy right.
I actually don't feel the need to make a tempo deck. I'm literally removing all threats while ending up with a surplus of health, more cards and eventually the only one with a board. My deck runs most of the usual legendaries, but a crazy amount of removal. Pyro, cleave, slam, bloodmage, whirlwind, death bite.

What puts everything together is probably Spectral Knight. I love that card.
 

rac

Banned
Whats the difference between playing buzzard unleash or force combo.

If you want to bitch about anything bitch about how fucked the monetization is and how it forces people to play certain classes.

If you didn't need 5 legendaries to play warrior more people would play it.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
Buzzard + Unleash comes 3 turns earlier, obviously!
 

rac

Banned
I guess priest is the dumbest class than. Soulpriest + circle for a board clear at turn 4, now with added damage to face if you have zombies on the board.

wow pyro coin pws so smart

edit:
I love priest btw.
 

MisterArrogant

Neo Member
Wow, so apparently if you transform into Jaraxxus you can be auto-killed by sacrificial pact. That's definitely a new one to me.

I don't know if I feel that's quite fair.
 

caesar

Banned
You're absolutely right.

I actually went down from 18h/day to just doing dailies and playing with friends while doing Naxx content for the past 14 days and it feels great. But even doing dailies can be frustrating at times...

18hrs a day? Are you a pro/student or just rich and give no fucks? :p
 

Atuin

Member
Accept my friend invite you top decking, net-decking, lucky piece of shit

I just wish you could PM someone in-game without needing the accept

Hey Yoshichan, have you played LoL or DOTA? I thought it was impossible to get really mad at Hearthstone (no trash talk in chat, no team mates to blame you for loss, no stupid team mates to ruin your game, you can ignore the losses with "meh this is RNG anyway") but I had to stop playing LoL because it made incredibly angry.

In case you haven't played them, I'd advise to stay away from all MOBA games for your mental health.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
MOBA Lords Management would probably drive Yoshichan to become a serial killer.
 

ViviOggi

Member
Hey Yoshichan, have you played LoL or DOTA? I thought it was impossible to get really mad at Hearthstone (no trash talk in chat, no team mates to blame you for loss, no stupid team mates to ruin your game, you can ignore the losses with "meh this is RNG anyway") but I had to stop playing LoL because it made incredibly angry.

In case you haven't played them, I'd advise to stay away from all MOBA games for your mental health.
Hearthstone regularly puts me on tilt which never happens in Dotes, RNG makes me saltier than anything else. But yeah Yoshi would probably die
 

Zemm

Member
It's amazing how annoying people can be with just a few emotes at their disposal. It's why I squelch everyone, no exceptions, at the start of a match.
 

ViviOggi

Member

smile.gif


Outta here with that rito propaganda
 

Natiko

Banned
I really wish I could put together a good control warrior deck, but without Alexstraza, Harrison Jones, Cairne, Ysera, a single shield slam, or a single armorsmith.. Sigh. So many good cards I still don't have. The struggle is real.
 
So I tried it out. It's not fast or consistent enough to close things out before big taunters become a problem, it doesn't have ways to gain card advantage, it can't recover from board clears with good topdecks, and removing stuff with your face puts you in lethal range quickly.. so it still suffers from all the same problems as the old Reynad rush deck, unfortunately. That, plus you can't get max value out of Grommash without some way to activate him.

I've gotten value out of grommash every time I've played him. Deathbiter is how you activate him. Other times I've used him just for the 4 damage and he is quite difficult to remove seeing as he has 10 hp.

For a first version of the deck I was happy with the results. If you're playing for card advantage, you're playing it wrong. It isn't a deck that plays for card value. And getting into lethal range is actually a good thing. In fact, one of the times I lost was because I armored up 3 times when I should not have. If I didn't armor up I would have mortal striked for lethal.

It probably needs some revisions still, and I already made a few, but I'm actually surprised at the results so far... even though I am not a big fan of aggro warrior tbh.

edit:
One time I was against a priest who dropped a deathlord. I had deathbiter equipped and a few minions on board but I was 2 short of lethal. But when I used black knight, it summoned a leper gnome, and it just so happened that deathbiter's deathrattle aoe was enough to trigger leper gnome and win the match... lol.
 

Minsc

Gold Member
I have never really seen anyone say otherwise. Not sure why this really needs to be on repeat in this thread though. Everyone knows that.

It's not on repeat, I follow every post in this thread, and MtG vs Hearthstone is discussed no where near as close to Zoolock or most other repeating discussions, I can't even remember the last time Hearthstone's potential drawbacks were discussed in comparison to other TCGs before just recently.

It was brought up because the discussion of why one could see Hearthstone as "shallow" was asked, and it is a valid reason (or at least I haven't seen any one successfully argue the opposite). Of course the trouble is shallow is a bit subjective, and dependent on what you're comparing it to (Hearthstone vs War doesn't look so bad for Hearthstone), but assuming you're comparing it to some highly complex card or board game, that's where those arguments come from.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
I played LoL. And streamed it.

And that was the end of that, along with a few other things.
 
Midrange hunter just feels unstoppable and incredibly effective, til you get those games where by turn 5 all you have in your hand are both your kill commands, both your hunter's marks, a houndmaster, and an owl.

I didn't realize how much hunter needs card draw til I started playing the class, and webspinner is certainly very helpful in that regard. If both my buzzards are buried near the bottom of my deck I'm going to have a very hard time.
 

Tash

Member
Midrange hunter just feels unstoppable and incredibly effective, til you get those games where by turn 5 all you have in your hand are both your kill commands, both your hunter's marks, a houndmaster, and an owl.

I didn't realize how much hunter needs card draw til I started playing the class, and webspinner is certainly very helpful in that regard. If both my buzzards are buried near the bottom of my deck I'm going to have a very hard time.

I went from 14 to 19 in a matter of a few plays - all but one game against Hunters with the freaking same deck. Every single one of them had no problems playing their combos. It's starting to really piss me off..
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Regarding meeting Mad Scientist, I think it is fine as-is,but if he had to be needed, make it a 1/2 or a 2/1, not a full-on 1/1.

I think a 1/2 makes more sense than a 2/1. Part of the problem is that he trades too well with other 2 drops at 2/2.

Alternatively, make him a 3 drop.
 

CoolOff

Member
I still think the overall problem is Flare, not Mad Scientist. MS is crazy good, yes, but if all classes had access to Flare this really wouldn't be an issue. The meta would then self-correct as it does when everybody runs either BGH, Black Knight, or Harrison. Giving the class with arguably the most powerful secrets (in combo with Bow) the only ability to remove them is complete bullshit.
 

Tash

Member
I still think the overall problem is Flare, not Mad Scientist. MS is crazy good, yes, but if all classes had access to Flare this really wouldn't be an issue. The meta would then self-correct as it does when everybody runs either BGH, Black Knight, or Harrison. Giving the class with arguably the most powerful secrets (in combo with Bow) the only ability to remove them is complete bullshit.

That's exactly what I told a friend today.
 

Tacitus_

Member
I'd love to hear this story.

Got a new record for arena and finally earned four wins and not my usual one win using a Paladin.

He stabbed his couch at one point. Though I think it was due to SC2... either way, I'm not going to let him live it down :lol
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
I still think the overall problem is Flare, not Mad Scientist. MS is crazy good, yes, but if all classes had access to Flare this really wouldn't be an issue. The meta would then self-correct as it does when everybody runs either BGH, Black Knight, or Harrison. Giving the class with arguably the most powerful secrets (in combo with Bow) the only ability to remove them is complete bullshit.

In my *super secret* hunter deck I don't use bow and I went from Rank 7->Rank 4 in an hour and a half.
 

Tacitus_

Member
That list is old as shit! I could easily add up at least $2000 worth of stuff since I originally posted that!

Anyway, can't get home to play the final wing of Naxx :D what an awesome ride it's been.

Refresh my memory please, what did the couch in? Starcraft, Dark Souls or Diablo?
 

Zemm

Member
More cards like flare are desperately needed. I struggle to comprehend them adding so many naxx cards that compliment secret play but then have just the one class card to counter secrets. I'm not switching from hunter whilst secret mage is a thing, these games would be unbearable otherwise.
 

slayn

needs to show more effort.
I had good success against the new hunter with warrior after I added a bunch of taunts. Now running 2 ghouls, 2 belchers, and 2 sunwalkers (repacing sylvanas/cairne which are terrible against hunter anyway)

Now that hunters are often cutting all their mid game (snapjaws, rhinos, kodos) it is much easier to hold removal for the highmanes. The other problem was the freezing traps which fuck warrior over hard and the mad scientist gets them into play more reliably. But belchers/sunwalkers give you good creates to play that you can afford to never attack with.

I also play barongeddon which serves well as unleash/highmane cleanup

edit: I hadn't considered tinkmaster... that could be fun to try again in warrior. I think I dusted him though D:
 

frequency

Member
Secrets are the only thing in the game I truly dislike. Even if you can guess what it is, you still have to trigger it. There is nothing fun about secrets.
 

Minsc

Gold Member
I had good success against the new hunter with warrior after I added a bunch of taunts. Now running 2 ghouls, 2 belchers, and 2 sunwalkers (repacing sylvanas/cairne which are terrible against hunter anyway)

Now that hunters are often cutting all their mid game (snapjaws, rhinos, kodos) it is much easier to hold removal for the highmanes. The other problem was the freezing traps which fuck warrior over hard and the mad scientist gets them into play more reliably. But belchers/sunwalkers give you good creates to play that you can afford to never attack with.

I also play barongeddon which serves well as unleash/highmane cleanup

edit: I hadn't considered tinkmaster... that could be fun to try again in warrior. I think I dusted him though D:

Never really thought about it, but those ghouls are pretty much hard counters to using UTH for anything other than card draw... interesting.
 

ViviOggi

Member
Secrets are such an afterthought in general. How were they smart enough to put in three neutral tech options against weapons but only one against secrets, and on top of that make it exclusive to the class who's got the best secret kit in the first place? Boggles the mind. Any new secret synergy card they print will make things even worse, might as well go ahead and make Echoing Ooze a beast.
 

Tacitus_

Member
DkS1, pre-launch

Pre-launch? Yowch.

While we're on this subject... I suggest you look to Trump for guidance. I'm watching a video where he just got druid combo'd in Arena and all he says is "oh... WHAT ... whatever, these things happen sometimes, it's pretty unlikely" *next game*

I really like his attitude.
 
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