Another complaint: The health restore system is awkward as shit. Why can't you just get a random % of health/weapon energy pickup on absorption, rather than having to go to a menu and using an e-tank? I didn't even know you could do that until I'd beaten it a few times.
This is pretty much my one complaint about the game. It does just feel awkward to refill your health on the fly, the pause in the action just feels wrong (even though I use energy tanks in the original and X games). I'm also not completely feeling the soundtrack yet, I#m hoping to change my opinion on that though as I do like the people who are composing the soundtrack so I still have high hopes for that.
The rest of the game though is exactly what I wanted and then some. The game feels like Megaman, but at the same time it has enough to keep it fresh.
My one worry as I saw the early vids was the absorb system, I didn't think I'd really take to it, or it'd distill the enemies and make them too easy to beat but judging by the beta level that's certainly not the case. Enemies are dangerous enough (bar the default lumbering robot who are pretty much harmless) and I found myself getting into a great rhythm when I got the hang of 100% absorbing each enemy.
I love the pace of the game too, it feels really fast no doubt thanks to the excellent dash move which makes manuvering in mid air great, but the level seemed to force you to use that to your advantage (especially near the end). I was worried it would make things all to easy.
The boss is fun as well. I've got his pattern down and he's fairly simple when you know how but I really enjoy fighting him. My only complaint is that if he's standing in his explosion (that he can trigger in the second half of the boss battle) and then decides to start blasting you it gets really hard to see the attacks coming. That's my only complaint on that part though, otherwise its ace.
Graphically its ok, not amazing but I don't really care as its how it plays that is important to me and the beta level has left an excellent first impression. I can't wait to play more of it, and the score/combo mechanic is going to make the game insanely addictive for me.