So that will be F2P Minecraft in which you pay per blocktype or pay 20 bucks for all.
After all MS has to recoup 2.5 billion. Even with 50 million players that is 50 bucks a player!
So that will be F2P Minecraft in which you pay per blocktype or pay 20 bucks for all.
After all MS has to recoup 2.5 billion. Even with 50 million players that is 50 bucks a player!
I still don't get why MS bought them for that much cash. They made 1 game that kind of peaked already...
I think it's the exact opposite. Microsoft wants and needs Minecraft on every platform possible. The sprawl of Minecraft on all of these platforms is exactly the reason it got big in the first place. I think we see a WiiU version incoming.
And how did it "kind of peak" already?I still don't get why MS bought them for that much cash. They made 1 game that kind of peaked already...
I still don't get why MS bought them for that much cash. They made 1 game that kind of peaked already...
Phil gets to have a diabolical laugh as kids sign into their Xbox Live accounts on their PS4s...
They really need to get a MC themed Vita to help get some hardware sales going. I'd probably buy one for my daughter who has recently become obsessed with the game.
I still don't get why MS bought them for that much cash. They made 1 game that kind of peaked already...
This is where notch first posted about Minecraft ,its cool reading back now http://forums.tigsource.com/index.php?topic=6273.0
There are only a handful of potential buyers with the resources to grow Minecraft on a scale that it deserves.
TetraGenesis said:I'm really hoping for the classic line where the purchased fellates the purchaser for what they can accomplish now with "their resources".
Why are you listing DirectX as a negative? The current engine is shit.
So that will be F2P Minecraft in which you pay per blocktype or pay 20 bucks for all.
After all MS has to recoup 2.5 billion. Even with 50 million players that is 50 bucks a player!
Beyond the tax benefits of not having to repatriate the cash, they will likely benefit from a huge step up in the tax basis of the business. The significant amount of intangibles generated by this transaction will be amortized over the next 15 years enabling MS to reduce its Taxable Income. This shield, combined with the benefit of not having to repatriate the cash significantly lowers the breakeven threshold. Adding in the revenue on top is icing on the cake.
For those wondering how things like this can happen, you need to understand that GAAP is an odd beast and there are a lot of ways you can structure a transaction to make it neutral. GAAP is not CASH. They are not going to be breakeven on this within the year. However, on a GAAP basis they are likely in a good spot and this is a much better use of their International cash than anything they looked at.
What is that?
The strategy is to monetize the Minecraft IP. Later this year LEGO Minecraft sets are releasing. If standard LEGO IP pricing is the basis they'll be getting close to $10 per each set sold. And they're gonna sell like crazy. Then there's the 55 million community. Microsoft has always wanted to get a huge piece of that Nintendo pie, attractive to families and smaller kids. Minecraft is just that. Minecraft will do what Viva Pinata, Kinect and Project Spark could not do. Minecraft is on every platform, every OS, everywhere. And now Microsoft is everywhere. The publicity that came with this deal is probably already worth some 100 million.
And I'm sure a Minecraft 2 is coming. The logical next step for this thing is to turn it into a massively multiplayer connected world. Have a huge world in the cloud and literally millions playing in it and rebuilding it.
Why are you listing DirectX as a negative? The current engine is shit.
http://uk.reuters.com/article/2014/09/15/uk-microsoft-mojang-idUKKBN0HA1CY20140915Microsoft said in a statement it expects the acquisition to be break-even in fiscal year 2015 on a GAAP basis. The deal is expected to close in late 2014.
That's why Mojang said "we're being bought" instead of "we've been bought": https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/lol, what?
2,5 billion dollars? I hope that doesn't mean that Microsoft closes some of their studios to finance the deal. Or was the deal made by Nadella and not by the Xbox department?
I'd hate to be in the shoes of Rare now.
Engadget said:http://www.engadget.com/2014/09/15/microsoft-buying-minecraft/
And for the investors in the crowd, apparently Microsoft isn't too worried about shelling out all that cash. "Microsoft expects the acquisition to be break-even in FY15 on a GAAP basis," the release reads. That's to say Microsoft expects to make back the $2.5 billion it's spending on Minecraft by July 2015. No joke!
Mojan made 200 million profit last year. At 12x profit that's actually a pretty reasonable valuation. Especially considering only half of that came from game sales, the rest was merchandising.
Yeah, this caught me off guard. that is a surprisingly kind move from Microsoft.Still support Playstation/ios/android?
Bravo Microsoft
I think people are getting too hopeful in this deal. No, they won't pull support for the other console editions, but the odds of having Minecraft 2 not be an exclusive?
You don't buy an IP/company for 2.5 billion and sell it on the competing consoles.
I've got a really simply off-the-cuff answer for that: announce that Minecraft is now included free with all Gold memberships, all future Windows licenses, pre-loaded with all Xbox One systems and Windows Phones. I'm pretty sure that there's a foreign financial reasoning for them expecting break-even beyond those ideas, though.How can they break-even in one year's time? Mojang doesn't make 2.5 billion per year ... the maths doesn't make sense. Even if it did, why sell it for only a year's worth of revenue?
This isn't about the company or talent, this was strictly for the IP. The Minecraft IP is way bigger than any Rare IPs. Mojang was sitting on a goldmine that they didn't know how to take advantage of. Just wait for it, we are going to see toys, lunchboxes, t-shirts, movies, cartoons, etc.Crazy stupid. This'll become another Rare . The important folk have left to potentially continue doing cool things as Microsoft will find innovative new ways to screw this up.
I think people are getting too hopeful in this deal. No, they won't pull support for the other console editions, but the odds of having Minecraft 2 not be an exclusive?
You don't buy an IP/company for 2.5 billion and sell it on the competing consoles.
Platform owners either taking multiplatform games (TR fiasco) or buying multiplatform devs with the (presumed) intentions of making the version of their games on their platform better, so as to increase the perceived value of their platform.Is it platform owners buying devs you have an issue with or Microsoft buying devs?
I'm a bit confused as to MS's strategy here. Why spend two and a half BILLION DOLLARS to purchase a company if you're going to allow them to continue making games on their competitors' platforms? Why not spend some of that money on exclusive games? Or on creating a controller whose joysticks don't drift?
This reporter doesn't know what he/she's talking about. "Breakeven on a GAAP basis" does not mean Microsoft expects Minecraft to make $2.5 billion. Not in the next year, not ever.
It means it expects Minecraft to make just enough money to not "dilute" Microsoft's Earnings Per Share. So if Microsoft is making $2.50 or so in earnings per share of Microsoft stock - across the entire giant Microsoft Corporation - it will continue to do that next year, with possibly a small dip this year. That only says a few things:
1) Microsoft can issue debt for relatively cheap. So part of the purchase price is "cheap" because debtholders will pay for it.
2) Microsoft has cash on hand. So again, part of the purchase price is cheap because investors let Microsoft hold cash on their behalf, that Microsoft uses for things like acquisitions.
3) Microsoft isn't issuing an enormous number of new Microsoft shares to make up the difference. If it did, the deal would dilute earnings for existing shareholders, because profitable segments like Windows and Office would have their profits go to the new shareholders.
Yeah, this caught me off guard. that is a surprisingly kind move from Microsoft.
My little brother just said something that blew my mind.
"What if the next Windows had Minecraft pre-installed"
These potentially genius motherfuckers. That global reach, god damn.
I imagine they'll enter into some licensing agreement with Sony.
I wonder what will happen to 4J Studios? If MS decides to bring development in house, that's a huge chunk of their work out of the window...
My little brother just said something that blew my mind.
"What if the next Windows had Minecraft pre-installed"
These potentially genius motherfuckers. That global reach, god damn.
You don't buy an IP/company for 2.5 billion and sell it on the competing consoles.