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Destiny - Review Thread

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QaaQer

Member
All well and good; however, what if you're in the large group of us who believes the Crucible is really horrible? Maybe that's the key... all of us who are grinding forever needed to be playing PvP? *shudders*

you don't really need to play it. just hang out & move your sticks once in a while. the drops are random.

edit: if you hate yourself and want to waste part of your life.
 

JohngPR

Member
You still don't need to grind. Theres a separate pve vendor that gives you guaranteed legendary of your choice if you play the game (strikes, daily story, events, bounties, etc), all of which drops engrams and rewards gear regardless.

I'm a big fan of this game but what you described IS grinding. You can't purchase the vendor's weapons until you reach a certain level of reputation with that vendor. It's all of matter of whether you enjoy the grinding to earn that loot or not.
 

Jebusman

Banned
you don't really need to play it. just hang out & move your sticks once in a while. the drops are random.

edit: if you hate yourself and want to waste part of your life.

You could always have it on a 2nd screen beside you while you're doing something else.

It's just like playing EVE Online at that point.
 

JohngPR

Member
Honestly, to get the most out of Destiny I think you need to enjoy both the pvp and pvp.

Well, that's an obvious statement really but the point is jumping between both feels like a well rounded and varied game to me. If you didn't like one or the other I could see how you'd find it lacking.

This game is built around the idea of synergy between the two modes, I think it's absolutely intended you take part in both rather than offering one or the other.

I agree. I got some sweet loot from playing the crucible portions and unlike most game's multiplayer I don't even have to be amazing at the game to get Loot since it's seemingly randomized.
 

mclem

Member
I've not read a single post defending the engram situation.

The "worst" I've seen is "it's that way because Legendary's are aupposed to be rare" but every time I've seen this written it's been followed with "they should make legendary engrams guaranteed, but just have less of them".

There is definitely not an army of people defending the current state of loot. There's 0 chance Bungie are not aware of this feedback. Whether it not they're listening to it is another matter entirely.

Hey, what they *could* do is add a microtransaction to guarantee that an engram decrypts into right quality!
 
The trend of people slamming it in various corners of the internet isn't an isolated case. It happens all the time with pretty much any game from a huge studio.

What you are highlighting isn't something that is specific to Bungie//Destiny it is a general 'bandwagon' approach that a huge portion of people engage in. I'm all for a constructive review and something that weighs up the pros and cons of a game. But videogame journalism is broken, check out the numerous documentaries and reports on how borked it has become since it has evolved into a free enterprise - negativity will always breed internet traffic.

Maybe I don't care enough. I am very much the sort of person that if I enjoy a game, I enjoy it. I don't give a crap about whether someone else liked it or not. I don't care if people feel otherwise about a game I enjoy, but I get angry when people try to be aggressive about their negative perception and try to force their viewpoint on others to convert them. That viewpoint extends to movies, religion and pretty much anything else that divides people on some level.
 

pantsmith

Member
I'm a big fan of this game but what you described IS grinding. You can't purchase the vendor's weapons until you reach a certain level of reputation with that vendor. It's all of matter of whether you enjoy the grinding to earn that loot or not.

Fun fact, people have fun in different ways, and telling someone their sense of fun is wrong doesn't make your argument look any better.

If someone is complaining about what theyre doing, to the point that it seems to bother them, am I wrong in suggesting they aren't having fun and there might be a better way about things? I'm certainly not trying to be rude.

The game offers you the option of playing assigned tasks, which themselves offer their own drops and rewards, with the guarantee of a legendary of your own choice at the end. As opposed to hours and hours of mind-numbing farming of the same couple spots (which are clearly already working) only to get an item you didn't want or can't use.

I've been around the block and done my share of pointless grinds, just trying to point out the option where you get to keep your sanity.
 

JohngPR

Member
If someone is complaining about what theyre doing, to the point that it seems to bother them, am I wrong in suggesting they aren't having fun and there might be a better way about things? I'm certainly not trying to be rude.

The game offers you the option of playing assigned tasks, which themselves offer their own drops and rewards, with the guarantee of a legendary of your own choice at the end. As opposed to hours and hours of mind-numbing farming of the same couple spots (which are clearly already working) only to get an item you didn't want or can't use.

I've been around the block and done my share of pointless grinds, just trying to point out the option where you get to keep your sanity.

Agreed! I find the game a lot of fun so doing a little of everything has worked out well for me. I have a 1-2 legendary pieces and am saving up to get legendary armor. It's definitely not for everyone. The game is doing a very specific thing that not everyone will be into once all of the planets are played at least once.
 

Vodh

Junior Member
I've not read a single post defending the engram situation.

The "worst" I've seen is "it's that way because Legendary's are aupposed to be rare" but every time I've seen this written it's been followed with "they should make legendary engrams guaranteed, but just have less of them".

There is definitely not an army of people defending the current state of loot. There's 0 chance Bungie are not aware of this feedback. Whether it not they're listening to it is another matter entirely.

It's easy to be blinded by the purple engrams giving blue loot thing, but the 'loot situation' in general is absolutely fine. It's just a shitty perception issue, a design mistake. Loot itself is fine, the frequency of acquisition of legendaries is also fine.

The way legendary engrams work is absolutely a fuck-up. What they should have done is make the color of the engram indicate the lowest possible rarity of the item with a very small chance of getting something better. I agree. But that's all it is, an issue with the color of the engrams, there's no issue with loot in general which is what some people make it sound like.
 

KingV

Member
Aren't bounties just a different type of farming?

None of them seem interesting so far. Its all 'headshot one thousand dude bros' and 'farm spinmetalz'.

That seems the same as farming to me.
 

Papercuts

fired zero bullets in the orphanage.
It really feels like the game is designed to have you grind out rep and just buy the loot itself, with it very rarely being nice and giving you a freebie. That's my main holdout on wondering if they're going to change the drops up, because it would start to dilute the purpose of pretty much all the NPCs as they have no other purpose but to sell that stuff.

Though, I find the concept of buying the legendaries in a loot game to be crazy.
 
Also regarding the loot system. It's not like Bungie was walking into unknown territory and this is some mysterious new game mechanic.

Loot games have existed for a very long time, and Bungie has no excuse in walking 20 steps backwards in this respect.

It's kinda funny how there's been some notions of having talks with some Blizz staff now and then since Bungie's working under Activision now (or is it just for this game? can't recall atm). And if anyone knows how important it is to get loot right and managed to make a good overhaul in a major game recently it's Blizzard.

I mean, even if they didn't ask for any help, or never really talked in any capacity, you just have to know that what they've come up with is incredible frustrating and a terrible loot system. To read about getting initial 'legendary' drops that are however highly likely to be 'downgraded' upon identification is ming bogging.

What's their motto? "We like to give our players a glimmer of hope so that it hurts just the worse mwahahaha!"
 

nib95

Banned
So the same areas on the map but now with gear/weapons that deliver/sustain more damage against the same enemies.
I thought by open up you meant new areas, guess not....

Wow, are you constantly going to let your hatred for the game warrant such inept responses? Instead of picking and choosing which of my points to register, why not actually read the whole thing?

It's not all about just sustaining or delivering more damage, it's about customising your character, his/her abilities, your weapon abilities, perks, options etc to fit around your play style, which can be switched up depending on the situation, players you're playing with, the classes, the type of enemy and so on.

And new areas do get opened up as per the progression of the story. Whether they get opened up before or after you reach level 20 is completely up to the player. And that's yet another quality of Destiny's. You can play the game at your own pace, and in your own way. Unlike most competitive multiplayer modes in games, that are completely separate to the PvE, Destiny's PvP rewards, bounties, upgrades and so on all carry straight through to PvE, so everything is more connected and rewarding as a result.
 

Patroclos

Banned
Destiny is an awesome game. People just are not willing to have a rational conversation about what Bungie was trying to do. I think Destiny is the way the future's gonna go. It's just too soon. People just aren't ready to make the leap to an always online MMO/shooter right away.

I fucking love it.
 

Goldmund

Member
I don't know how to feel about IGN grinding to get into the raid.
zfAe7G9.png

Now that's what I call journalistic integrity.

(I imagine them trying to broker a better deal to boost the Metacritic score lol)
There has to be a famous movie scene with one guy reluctantly piling bills on an already tall stack of money while another stares at him with a deadpan look on his face until the amount is right and he breaks a smile.
 
Destiny is an awesome game. People just are not willing to have a rational conversation about what Bungie was trying to do. I think Destiny is the way the future's gonna go. It's just too soon. People just aren't ready to make the leap to an always online MMO/shooter right away.

I fucking love it.

/s?
 
Then stop "pure" farming. I played pvp, just pvp, and hit 24 having fun and upgrading my gear on whatever I was rewarded. In a couple more games' worth of reputation I'll have two pieces of legendary gear of my choice from the vendor. Zero "grinding", just me doing what I want to be doing.

I have vanguard marks from dicking around with my friends that will get me another two legendaries of my choosing once my reputation hits high enough. And it will, I just wont force it.

Legendary engrams decoding into rares is a major fault, but its not like they dont give you a much more lucrative path that you even get some semblance of control over.

I think the "item of my choice" part is what bugs me the most. All of the exploring and hidden chest stuff is what I really want from an open world type game. You should be able to stumble upon good gear that might not be exactly what you want just by poking around in the dark corners of the word. Going to a vendor should only be to obtain the perfect great that has all of the exact stats you are looking for, and even comes in the right color.

Grinding a vendor should be for perfection, not leveling up. The system works that way until purple drops, then the vendors become the only game in town. I want a sense of wonder.
 

Violater

Member
Wow, are you constantly going to let your hatred for the game warrant such inept responses? Instead of picking and choosing which of my points to register, why not actually read the whole thing?

It's not all about just sustaining or delivering more damage, it's about customising your character, his abilities, your weapon abilities, perks, options etc to fit around your play style, which can be switched up depending on the situation, players you're playing with, the classes, the type of enemy and so on.

And new areas do get opened up. Whether they get opened up before or after you reach level 20 is completely up to the player. And that's yet another quality of Destiny's. You can play the game at your own pace, and in your own way. Unlike most competitive multiplayer modes in games, that are completely separate to the PvE, Destiny's rewards, bounties, upgrades and so on all carry straight through to PvE, so everything is more connected and rewarding as a result.

Nibz I was neither attacking you or the game, I was asking a honest question.
As for the article I'm at work and I couldn't read the whole thing, what little I did was filled with too much gushing to take seriously. I was actually putting more stock into your explanation to my specific question which you did answer albeit somewhat abruptly.
There is no hatred on my part for the game, I was blown away by the Alpha and was somewhat worried by the beta yet I gave the devs the benefit of the doubt the end result is well... an ongoing discussion.
Thanks though for the response.
 

flkraven

Member
Why is Destiny getting so much patience from some review outlets? I didn't see any of them waiting for the release of GTA Online before submitting their 10/10s.
 
Honestly, to get the most out of Destiny I think you need to enjoy both the pvp and pvp.

Well, that's an obvious statement really but the point is jumping between both feels like a well rounded and varied game to me. If you didn't like one or the other I could see how you'd find it lacking.

This game is built around the idea of synergy between the two modes, I think it's absolutely intended you take part in both rather than offering one or the other.

its1MQe.png


Nope.

Oh man, forgot to change my shader yesterday lol. Was switching em all around
 

Zakalwe

Banned
Destiny is an awesome game. People just are not willing to have a rational conversation about what Bungie was trying to do. I think Destiny is the way the future's gonna go. It's just too soon. People just aren't ready to make the leap to an always online MMO/shooter right away.

I fucking love it.

I love Destiny, but the game is flawed. "People not ready" is one of the siost things I've heard.

This game is not a revolution, or even an evolution it's a marriage of existing game types. It forges its own identity I agree, but people are more than ready for everything Destiny has to offer I including its potential.
 

Jebusman

Banned
Wow, are you constantly going to let your hatred for the game warrant such inept responses? Instead of picking and choosing which of my points to register, why not actually read the whole thing?

It's not all about just sustaining or delivering more damage, it's about customising your character, his/her abilities, your weapon abilities, perks, options etc to fit around your play style, which can be switched up depending on the situation, players you're playing with, the classes, the type of enemy and so on.

And new areas do get opened up as per the progression of the story. Whether they get opened up before or after you reach level 20 is completely up to the player. And that's yet another quality of Destiny's. You can play the game at your own pace, and in your own way. Unlike most competitive multiplayer modes in games, that are completely separate to the PvE, Destiny's PvP rewards, bounties, upgrades and so on all carry straight through to PvE, so everything is more connected and rewarding as a result.

Are you and the GamesRadar reviewer one at the same?

Because you are using a boatload of words to describe something that is neither unique nor all that surprising for what the game set out to be, like it was gifted to us from the gods so that us mere mortals may experience but a taste of the eternal glory that is the divine.

Like seriously. Take a step back. Read what you wrote. You are are one here getting offended at even the slightest criticism towards the game.

Criticism =/= Hatred
 
"People are not ready for Destiny" is worse than "People were not ready for the future that was the original Xbox One"

The game has serious flaws, you can enjoy the game, but stop acting like the people that point out the flaws are just trolls. Maybe they're pissed because Bungie over promised and under delivered in every aspect of the game.
 

Patroclos

Banned
I love Destiny, but the game is flawed. "People not ready" is one of the siost things I've heard.

This game is not a revolution, or even an evolution it's a marriage of existing game types. It forges its own identity I agree, but people are more than ready for everything Destiny has to offer I including its potential.

The post was just a joke using the Penello "all digital future" quote. I guess it went over everybody's head, my bad. I agree to some extent. I love the game and am very confident in it's future. Totally happy with my purchase. Happy enough to forego the other holiday shooters (is it really just COD or am I forgetting something?) for sure.
 

nib95

Banned
Are they shilling, being sarcastic, or a bit of both?
https://www.youtube.com/watch?v=11q6kOoH-pQ

Fantastic video imo. And on point. The haters of Destiny are by far the loud vocal minority here. Most people seem to be very much enjoying it. To clarify, by haters I don't mean those who are enjoying it or not enjoying it, but also point out it's flaws or shortcomings, I'm referring to those who have dozens and dozens of posts shitting on the game, and shoot down any positive impression, video or review (like the very post I'm quoting).

It's pretty pathetic, and even a mod earlier in the thread picked up on it. I don't know how much of it is warrior filled bullshit (there was already a lot of angst with all the Playstation exclusive stuff, it being by Bungie, an ex Microsoft exclusive studio, plus it not being on Wii U or PC), and how much of it is genuine. But most sane people who dislike a game, do not spend countless hours shutting down the opinion of others who do, nor do they spend an inordinate amount of time shitting on it, over, and over, and over again, especially when they themselves have no interest in it. That's just not normal.

It's also true that this whole debacle is only going to put more of a distance between your average gamer and journalists. We buy our games with money, and take our time going through this stuff, all for fun. So many journalists got this game for free, and then churned through it quickly as possible to get a review done in time, mostly because it was their job. And no don't give me that bullshit about it's Activision's fault. You got the game late, who cares. Take your time reviewing it either way. Obviously given the scenario in review time frame constraints, the game had a much higher chance of resonating negatively. But as the above video states, ultimately what matters is, is the game fun? It's also about judging a game for what it is, not what it isn't.
 

Zakalwe

Banned
The post was just a joke using the Penello "all digital future" quote. I guess it went over everybody's head, my bad. I agree to some extent. I love the game and am very confident in it's future. Totally happy with my purchase. Happy enough to forego the other holiday shooters (is it really just COD or am I forgetting something?) for sure.

There are too many people on either side of the argument making serious comments just like for your joke for jokes like that to work. :(
 
Alright. I hit level 20 (and then happened to get enough gear for 21) the last two days. I've already said a lot of this in various threads but I need to get it all off my chest in one place lol. First of all, I want to make it clear: I overall am very much enjoying the game. I do not regret my purchase. I am having fun with Destiny. Keep that in mind while I go off on this thing. Second, I think IAmRandom31's post summed up a lot of criticisms I have of the game better than I could so I'll go over other points he didn't address.

- PvP
I've actually kind of come around on the PvP. During the beta and a number of games in to the full release, I think I actively hated it. So what changed? I wasn't really sure until I realized that it was my character that changed. Though the stats are leveled out in most of the modes, you're still bringing in stuff like better a glide, or customized supers, or different grenades, and I'm pretty sure the perks from your gear like faster reload etc. In other words, it's unbalanced as fuck a lot of the time. Now that I have access to all of those options, the balance isn't as big a deal, but that doesn't change the fact that I was mostly frustrated until I did. Add in the fact that supers are instant win buttons, Blade Dancers are OP, vehicle combat doesn't feel right because your options against them are very limited, and you get an annoying experience. Don't get me wrong. It can still be fun, but it can be so very damn annoying.

- Orbit
Why does Orbit exist at all? To look at your ship? There's nothing you can do in orbit that you couldn't do anywhere else, except go to another location. So why not just let you go to another location from wherever you are? If you don't want to allow that on the planets, why not just let you do it from the hub you already have in the game, the Tower? All it does is add another loading screen to a game that already has a huge loading problem.

- Grimoire
Why is this entirely outside the game? Why can't it be in it like Mass Effect's codex? There is no reason for this.

- Player Density
I think the amount of players on a planet is way to low at 12. I don't know what the perfect number would be. I understand you don't want to populate it too much or else there will be nothing to fight. But I can say right now, it's too low.

- Social Tools
My biggest problem with the game and my biggest disappointment. Bungie wants you to have a social experience with this game. They want you to meet new people and form relationships that will carry you in to the end game. So what do they do? Not include the most basic of social tools in the game and limit the ones that are there. I have so many problems with this that I need sub groups here:


  • There is no reason to force a matchmade Strike Team to then have to join each other on a fireteam before they can chat. Are you worried about people screaming at each other all the time? You solved that a long time ago with a mute option.
  • Furthermore, completely disabling chat in PvP unless you're in a fireteam also discourages community and socialization. Again, you fixed this problem a long time ago with mute.
  • There is no reason the Clan roster shouldn't be in the game. The fact that right now in game, being in a clan amounts to a tag next your game and absolutely nothing else is absurd. There should be a list on the roster screen of your clan mates, and there should be options to flag yourself as LFR/LFS/LFF. Actually, there should be an entire Clan screen that does that which also has a bulletin board and messaging and TOOLS TO COMMUNICATE WITH YOUR CLAN IN GAME.
  • Matchmaking should be available for Heroic Strikes and missions. These aren't Raids. They are content you have very likely already completed. There is no reason matchmaking shouldn't be there for these. It should also be available for the regular mission and patrol stuff as well.
  • You should be able to flag yourself in game with the aforementioned LFR/LFG/LFF for all the random people to see. An quest icon should appear above your head so people walking by can notice it at a glance, and it should show up next to your name in the roster.
  • Why oh why oh why does joining the fireteam of someone you're standing right next to, force you to go back to orbit and reload the map again? That's fucking ridiculous. I assume it has something to do with the way the game loads missions, but that's the kind of shit that should have been figured out prior to release.
  • I'm back and forth on whether Raids should have matchmaking. I do think they should probably try the WoW model of having the option of a more casual, easier version of the Raid that people can matchmake in to. The thing is, if the game had half the tools I've listed, this wouldn't really be an issue at all.

So what we end up with is a game that I believe is fundamentally fun to play at it's core, yet actively works against it's main goal which is a social experience that is supposed to create and foster lasting relationships with people you randomly encounter during your adventures. I REALLY hope Bungie is listening to the feedback and decides to alter some of their philosophy to allow some pretty huge changes through patches. If we don't see some of this until Destiny 2, I will be pretty pissed. This game could be my new PSO and it is so close to achieving it with a number of tweaks and being able to recognize that makes it all the more frustrating how it fundamentally drops the ball in so many aspects. Especially when a lot of those aspects are within the scope of being patched in.
 

Patroclos

Banned
"People are not ready for Destiny" is worse than "People were not ready for the future that was the original Xbox One"

The game has serious flaws, you can enjoy the game, but stop acting like the people that point out the flaws are just trolls. Maybe they're pissed because Bungie over promised and under delivered in every aspect of the game.

Thats where I got the quote so I wouldn't say it's worse, haha. Btw, that bolded statement seems pretty troll like. There is just a bit of hyperbole going on there.
 

Jebusman

Banned
Fantastic video imo. And on point. The haters of Destiny are by far the loud vocal minority here. Most people seem to be very much enjoying it. To clarify, I don't mean those who are enjoying it or not enjoying it, but also point out it's flaws or shortcomings, I'm referring to those who have dozens and dozens of posts shitting on the game, and shoot down any positive impression, video or review (like the very post I'm quoting).

It's pretty pathetic, and even a mod earlier in the thread picked up on it. I don't know how much of it is warrior filled bullshit (there was already a lot of angst with all the Playstation exclusive stuff, plus it not being on Wii U or PC), and how much of it is just genuine. But most sane people who dislike a game, do not spend countless hours shutting down the opinion of others who do, nor do they spend an inordinate amount of time shitting on it, over, and over, and over again, especially when they themselves have no interest in it. That's just not normal.

It's also true that this whole debacle is only going to put more of a distance between your average gamer and journalists. We buy our games with money, and take our time going through this stuff, all for fun. So many journalists got this game for free, and then churned through it quickly as possible to get a review done in time, mostly because it was their job. And no don't give me that bullshit about it's Activision's fault. You got the game late, who cares. Take your time reviewing it either way. Obviously given the scenario in review time frame constraints, the game had a much higher chance of resonating negatively. But as the above video states, ultimately what matters is, is the game fun? It's also about judging a game for what it is, not what it isn't.

Can you not even see how you are doing the polar opposite though?

You've been dismissing people who had actual criticism of the game, on the grounds that they are "haters" and "trolls". Hell someone asked a serious question and you immediately assumed "He's a hater" and went on a tirade waxing poetic about how you can A. customize your character, and B. carry stuff between PVE and PVP. Two paragraphs. To describe things we have had in games for decades.

You think you're being impartial, but all you have to do is label the person as a hater and all of a sudden, you feel you are above them and win the argument. That's not a discussion, and that's not allowing real criticism.

And please, stop with the "it's not activision's fault". The marketing for this game sold it as something it wasn't to a lot of people. Some people bought into the hype a little too much, but it's as much Activision/Bungie's fault as it is there.
 

nib95

Banned
There really is no excuse for how badly they squandered away the game, by having no story. So much incredible art and scenery left with no meaning or investment.

For me the incredible art and scenery of the levels is the meaning and investment. That and the gunplay and reward/progression system. Granted the narrative delivery is indeed pretty bad, but since when is narrative clout the be all end all in shooters? Hell I don't even know what's going in in the Halo games most of the time, but they're still really fun. And since when did narrative play such an all encompassing game breaking role? Why were games like COD, BF, Titanfall, Killzone, Gears of War etc considered games that weren't "squandered away" because of it?
 
Some media people gets the game, some don't: http://www.gamesradar.com/if-youre-...ity-or-level-cap-you-dont-understand-destiny/

I still rate the game at 8/10, haven't seen the raid yet.

I don't have any problem with the longetivity or level cap, since I know content will be added and I'm sure the level cap isn't really a hard cap.

I think a part of the problem of "wait and see" "you have to review the endgame" etc. is that, really, why does this not apply to other games? How many MP games DON'T change after everyone has been playing for a few months and has unlocked endgame content?
 

HaleStorm

Member
I really don't get all the hate. The game is fun as shit.

You grind the same areas repeatedly? It is a loot game. That is to be expected. But I will say that if you are grinding to get items and you have not bought yourself a full set of purple gear, you are doing it wrong, and trying to skip a step.

Even so, I am sure there are plenty of people here on this forum that willingly go back and play campaigns of games multiple times, even after stories are memorized. Those in Highschool and middleschool when Halo:CE came out, how many times did you beat the campaign there? how many times did you compete with your friends to see who could finish the library the fastest on legendary without dying? I love having a game with tight mechanics that lets me do that sort of stuff again in awesomely beautiful environment with a progression system out side of bragging rights.

The story sucks, but so does the one in Diablo. We also have what is apparently a story related event coming up soon. I will hold off final judgement of this until then. If significant additions to the story are made to what we already have (which really feels like it is just a prologue) this could be an awesome episodic experience.

The chat issues and lack of community stuff is bullshit. I have a feeling that locking it down had more to do with the whole T rating thing than anything else though. This way when someone ends up letting their kid play with a bunch of racists that are screaming about fornicating with parental units, they can point the finger back at them and say that they did everything they could to avoid it, but little Timmy CHOSE to play with those people. Not a very good excuse, but I think that is the reason for such a poor decision.

MMO's are given leeway in their first few weeks all the time as Raid content may not be available and to deal with server issues. I have no Idea why they are so hard on this game compared to others.
 
Destiny is an awesome game. People just are not willing to have a rational conversation about what Bungie was trying to do. I think Destiny is the way the future's gonna go. It's just too soon. People just aren't ready to make the leap to an always online MMO/shooter right away.

I fucking love it.

That's kinda like saying that Fable shouldn't have had hate because people weren't having rational discussions about what Molyneux was "trying to do". That's not really an excuse. I don't think most of the issues are the fact the game is online at all. It has nothing to do with people not wanting to "make the leap". The complaints aren't "why do I have to play online". You are almost suggesting that grinds and other criticisms of the game are required elements in order to have an online game, so we should just accept the things we don't like about it.

There is so much that could have been fixed from the design side that would have made the game so much better.

I enjoy the game, but I can point out quite a few things that if done differently would take me from "yeah this is fun" to "seriously guys, you have to play this game with me". I'm just saying, just because the game is fun that doesn't mean there aren't a lot of valid (and fixable) criticisms.
 

JeffG

Member
- Player Density
I think the amount of players on a planet is way to low at 12. I don't know what the perfect number would be. I understand you don't want to populate it too much or else there will be nothing to fight. But I can say right now, it's too low.
Yep. I have done 3 public events where I was the only Guardian fighting for our galaxy
- Social Tools
My biggest problem with the game and my biggest disappointment. Bungie wants you to have a social experience with this game. They want you to meet new people and form relationships that will carry you in to the end game. So what do they do? Not include the most basic of social tools in the game and limit the ones that are there. I have so many problems with this that I need sub groups here:

The most unsocial social game. lol I have been invited twice to join up. One guy kicked me out after 1 min.
 

Jebusman

Banned
The chat issues and lack of community stuff is bullshit. I have a feeling that locking it down had more to do with the whole T rating thing than anything else though. This way when someone ends up letting their kid play with a bunch of racists that are screaming about fornicating with parental units, they can point the finger back at them and say that they did everything they could to avoid it, but little Timmy CHOSE to play with those people. Not a very good excuse, but I think that is the reason for such a poor decision.

ESRB ratings (and most game ratings in general) have absolutely nothing to do with online interaction. In fact they specifically have a disclaimer that your interactions online will be different than what they rated the game for. Games with lower age restrictions have had fully accessible online chat options before, and to think they did this to appease to the T rating is trying to spin a shitty decision into a shitty decision with a somewhat shitty reason.


Edit: What part of Criticism =/= Hate to people not seem to understand?
 
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