Just curious: why not release a new game instead of massively revamping the old one?
Is it to maintain the user-base?
Having to keep whatever IAP a former player might have bought hasn't caused you massive headaches?
Is this the sequel to Candy Crush Saga? It doesn't look like the same puzzly explody F2P series everyone knows and loves. I'm confused!Hey guys, you know that game about the saga? The one which involves banners?
Yeah, it's out
https://itunes.apple.com/nz/app/banner-saga/id911006986?mt=8
Is this the sequel to Candy Crush Saga? It doesn't look like the same puzzly explody F2P series everyone knows and loves. I'm confused!
It's out everywhere. Try this - http://appstore.com/adventurexpress
Just curious: why not release a new game instead of massively revamping the old one?
Is it to maintain the user-base?
Having to keep whatever IAP a former player might have bought hasn't caused you massive headaches?
When you die in Xpress, there's a timer to refill your heath potion but it doesn't affect you playing the game in any wayI haven't seen any timer yet. Adventure Xpress is awesome. It should be added to the OP.
And Sony has released another endless runner, this time a premium app (NO IAP)(Sackboy Run doesnt have a release date yet)
https://itunes.apple.com/us/app/id919658560?mt=8
We definitely believe in the long haul. Hell, I'm on the Jetpack Joyride team and that just hit 3 years old, and we're still making awesome, cool stuff for it. Hell, my first game - Age of Zombies, which is almost 5 years old at this point, just got a massive update with local multiplayer [/URL]
If there's still a lot of life in a game, we're not going to drop it
When you die in Xpress, there's a timer to refill your heath potion but it doesn't affect you playing the game in any way
And I'm surprised by all these Sony IOS games. Maybe we'll see an actual IOS Uncharted and could forget about Gameloft's attempt
The Banner Saga on iPad Air is just GLORIOUS.
I MEAN, GLORIOUS.
Almost instant loading, unbelivable graphic that just 'pop out' from the screen, awesome music and sound, killer interface (really, seems built just for the iPad).
Speechless, I really did well waiting this long to play it on iPad.
There seems to be even iCloud support (I found on iPad my savegame from my short 5 minutes on iPhone).
I bet it's glorious on latest iPhones too (can't wait to try it on my soon to arrive iPhone 6).
On a iPhone 4S it looks great and gameplay parts are perfect, but loading times are a bit too long for my likes (almost XCOM long) and cutscenes alternate from being fluid to being choppy constantly, so that's a bit annoying.
Ah!
There is a really neat effect applied everywhere: the parallax move as you move your device (accelerometer).
Sorry, back playing.
We definitely believe in the long haul. Hell, I'm on the Jetpack Joyride team and that just hit 3 years old, and we're still making awesome, cool stuff for it. Hell, my first game - Age of Zombies, which is almost 5 years old at this point, just got a massive update with local multiplayer
If there's still a lot of life in a game, we're not going to drop it
Does it have more particles?
I launched my first app a day or two ago!
^What it looks like in GIF form
https://www.youtube.com/watch?v=64yqwVYuXLQ
^What it looks like in video form
It's out now and available on the app store for $1.99: https://itunes.apple.com/WebObjects/...918891211&mt=8
You may not have heard of it as it's been near impossible to get any reviews or coverage in English speaking regions, though I was interviewed for Pocket Gamer.
Yes, from the pause menuCan you disable 'weather'?
Inferno 2 is an improvement over the original in every way, from the visuals and the music to the sheer depth of the upgrade system and the volume of your arsenal.
https://appsto.re/us/nKf80.i
So yesterday I was asking for something Fire Emblem-ish and today they release The Banner Saga on iOS I hope it's good!
Ok pita, how much money did the devs give you now?Two hours flew by by playing Banner Saga on iPad.
I'm totally in love with....everything in the game.
I promise I'll try the iPhone version if I manage to 'unstuck' from my iPad.
If you have an iPad and like TBS games, don't esitate.
Ok pita, how much money did the devs give you now?
jk I'll be downloading the game tonight
Today I released a new local multiplayer game for iOS called Astro Party. It's a two button battle royale for two players on iPhone and up to four players on iPad. You can only turn right. Also it's free!
https://itunes.apple.com/us/app/astro-party/id904693943?mt=8
Local multiplayer isn't exactly a big niche on iOS, but I super love it. I'd love to hear what y'all think of the game.
I really like the aesthetic of your game, though, and I like that it's 2-button. I'll definitely give it a go The more local multiplayer games the better!!
Wish there was a solo mode with bots, but either way, the game is really fun.Today I released a new local multiplayer game for iOS called Astro Party. It's a two button battle royale for two players on iPhone and up to four players on iPad. You can only turn right. Also it's free!
https://itunes.apple.com/us/app/astro-party/id904693943?mt=8
Local multiplayer isn't exactly a big niche on iOS, but I super love it. I'd love to hear what y'all think of the game.
Wish there was a solo mode with bots, but either way, the game is really fun.
Oh man, thanks okno!
At one point I tried limiting the controls to one-button, but shooting automatically never felt right. Ammo in Astro Party is also a resource. You start with three bullets that you can freely burst. (The bullets automatically recharge.)
I'm super interested in checking out Trigger. Was it for iOS or Windows?
Here's the Trigger link:This sounds a lot like a game that I can't seem to find anymore called Trigger. Similar concept, except you were a little toy on a desktop and the world was made up entirely of items you'd find on a desk: matchbook, notebook, rulers, pins, erasers, etc. Same concept, except one button: tap to turn right, and it was 2-4 players. The game would shoot for you, which I found annoying.
I really like the aesthetic of your game, though, and I like that it's 2-button. I'll definitely give it a go The more local multiplayer games the better!!
Wish there was a solo mode with bots, but either way, the game is really fun.
Here's the Trigger link:
https://appsto.re/us/AQJx0.i
Here's the Trigger link:
https://appsto.re/us/AQJx0.i
It's a fun game, posted some Impressions in one of other threads
Thanks for the imps. Definately will pick this up but think I'm going to wait for the Android version. Sounds like the interface is just too small for phones. Do you think that on your 4S?
If you were searching "Trigger", that's probably why. It's buried beneath a whole bunch of other games. Searching the dev's name Spelkraft is more efficient?! What the heck !? It's weird that I couldn't find it... I'm pretty sure I first heard about it because of you, hah.
The Banner Saga on iPad Air is just GLORIOUS.
I MEAN, GLORIOUS.
Almost instant loading, unbelivable graphic that just 'pop out' from the screen, awesome music and sound, killer interface (really, seems built just for the iPad).
Speechless, I really did well waiting this long to play it on iPad.
There seems to be even iCloud support (I found on iPad my savegame from my short 5 minutes on iPhone).
I bet it's glorious on latest iPhones too (can't wait to try it on my soon to arrive iPhone 6).
On a iPhone 4S it looks great and gameplay parts are perfect, but loading times are a bit too long for my likes (almost XCOM long) and cutscenes alternate from being fluid to being choppy constantly, so that's a bit annoying.
Ah!
There is a really neat effect applied everywhere: the parallax move as you move your device (accelerometer).
Sorry, back playing.
Don't know where else to put this but may as well put this here:
https://www.kickstarter.com/projects/1661433091/eminence-xanders-tales?ref=category_featured
It's a mobile first card brawler MMORPG type game. Just put down $35 as it looks kinda cool. Just found out about it today from someone on pocket tactics so it may be a little late for this but, only 4 days left. Hopefully they can make their goal in that time, more ambitious mobile titles never hurts.
Must Go Up keeps deleting my save on my iPad and iPhone.
Shame, as it was fun.
When I mentioned it on Twitter, the dev said he'd look into it, so I'm leaning more towards bug than intentionalThere's debate over whether this is intentional or not.
I hated it at first, but I think it's intentional. There are very few items to unlock, so you would become an unstoppable powerhouse very quickly if you could keep everything. It's annoying at first, but it forces you to play the game differently every time you play. That's what keeps bringing me back. If it let you keep all of your shit every time you played, I would have been bored after the third time.
When I mentioned it on Twitter, the dev said he'd look into it, so I'm leaning more towards bug than intentional
I launched my first app a day or two ago!
You may not have heard of it as it's been near impossible to get any reviews or coverage in English speaking regions, though I was interviewed for Pocket Gamer.
It's out now and available on the app store for $1.99: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=918891211&mt=8