is this a joke thread? How can anyone get one wrong?
I really wish we could get rid of condescending attitudes like that.Yup, obviously. It's such a clear difference and I'm not blind, soo
Edit: 11/11
Yup that's annoying too.Drive-by "i don't care lol" gaffers please go away.
Imo the side by side comparison,the small screens, jerky movement in some of those vids (perhaps also browser issues) are making the difference a lot less pronounced than when playing the game.
Also perhaps some people are not exposed to a lot of 60fps games and it is harder to tell the difference? Maybe i am way off but I can't explain how else some people don't see a difference especially when playing for example a fast fps or racing game.
11/11? Where are you guys seeing multiple tests? I only see the Skyrim one in the OP.
Anyway, the difference is very obvious.
They are not the same game. They are not even the same type of game.
Baby steps, man.Sorry, but the test is maybe a fun way to pass time, but that's where it ends. 60FPS is much more about how a game feels then it looks. First and foremost. Next thing is that the perception on the small monitor is completly different then seeing the real thing.
It was a bit trickier since the camera angle didn't change much, 30fps kinda stutters during that. Needed to use a little "If my eyes lose track of an object for even split second, it's 30" rule that seems to apply to me11/11, Race the Sun was really hard though.
Baby steps, man.
But you missed *my* point about Destiny at 60fps vs 30fps and frames of reference. :/That's my point, obviously they're not the same game. If a game is made for 30 it's fine.
And yes they are the same type of game. They're both racers. They both have simulation style handling. Horizon has a tinge of arcade which allows you to drift a bit more easily. However they both feel extremely similar, yet one of them is 30 FPS, and the other is 60.
If Horizon has been 60 it wouldn't have looked anywhere near as good as it does. And I'm glad it's 30.
But you missed *my* point about Destiny at 60fps vs 30fps and frames of reference. :/
Horizon and Motorsport are not the same type of game, either. They are both racing games, but Dark Souls and Skyrim are both RPG's. Doesn't make them the same type of game, does it? Sim racers(Horizon is not a sim racer) are 60fps for a *reason*. Your logic implies that if they just designed Forza Motorsport to run at 30fps, they'd get a game that felt just as smooth as it does at 60fps. But this isn't the case. I'm sure they'd love to run the game at 30fps and make the gamer prettier(as pretty sells), but 30fps just isn't responsive enough for a sim racer.
Your idea that games that are 'designed' for 30fps are just as smooth as 60fps games is just plain wrong. You think they are smooth by a lack of frame of reference. Destiny at 60fps would feel and look miles better than it does currently, I have zero doubt.
Sorry, but the test is maybe a fun way to pass time, but that's where it ends. 60FPS is much more about how a game feels then it looks. First and foremost. Next thing is that the perception on the small monitor is completly different then seeing the real thing.
I don't agree with this. Most games are "technically" still "playable" at 30 fps, but I tend to avoid them simply because their low framerate makes them extremely unpleasant to look at it, while 60 fps is so much more beautiful and life-like. The extra input lag is still a factor, but a much smaller one overall At least imo.
But you missed *my* point about Destiny at 60fps vs 30fps and frames of reference. :/
Horizon and Motorsport are not the same type of game, either. They are both racing games, but Dark Souls and Skyrim are both RPG's. Doesn't make them the same type of game, does it? Sim racers(Horizon is not a sim racer) are 60fps for a *reason*. Your logic implies that if they just designed Forza Motorsport to run at 30fps, they'd get a game that felt just as smooth as it does at 60fps. But this isn't the case. I'm sure they'd love to run the game at 30fps and make the gamer prettier(as pretty sells), but 30fps just isn't responsive enough for a sim racer.
Your idea that games that are 'designed' for 30fps are just as smooth as 60fps games is just plain wrong. You think they are smooth by a lack of frame of reference. Destiny at 60fps would feel and look miles better than it does currently, I have zero doubt.
I never said that 30fps games designed as such are just as smooth. I'm saying they are adequately smooth for the game. Making Horizon 60fps and massively cutting back the graphical quality wouldn't be good for the game. It's fine at 30fps.
And yes, Horizon and Motorsport are very similar. They have the same physics engine and handling system. What Horizon does with this system isn't very simulation however if you were to stick entirely to the roads it is very similar to the Motorsport series.
Horizon's handling and physics are just as sim-like as Motorsport's. And they work perfectly fine at 30fps.
Same.No and I don't care, as long as it is above 30 and doesn't dip.