I've said it before and I'll say it again. Bungie was given too much freedom to do things. Destiny reeks of a game where no one ever stood up and complained at all in any meeting (and if I can popularize the phrase "Destiny is a Shooter designed by a committee that would be great).
Games are not made in a vacuum, they have to be able to see what others before them have done, and their pitfalls, but Bungie stubbornly proceeded to do the same mistakes. I always thought MS was being kinda heavy handed not letting Bungie work on anything except for the Halo IP, but after a month of Destiny, I gotta say maybe MS was onto something. Bungie as a studio seems to work better when given restrictions rather than letting them go all willy nilly with ideas.
In the short run, they really have tarnished their own name with the mark of horrible writing and continued belief that they don't know how to balance their own games. In the long run, I know they have to have soured a lot of people on the "Destiny" brand.
This game is probably the biggest cluster fuck I ever played, I am currently at level 24. How I got there? I don't know, all I heard is that I have to have some kind of legendary armor. Can anyone please explain to me the easiest way to get them?
I'd like to think they did lots of research into the loot genre games to see what didn't work and what did work. But I'm not so sure that's the case. It doesn't seem like they really understand how to do it correctly. Otherwise their game would have looked more like Diablo 3 after AH removal and not like Diablo 3 pre-AH removal.
The game is the best advertisement for WoW and the Master Chief Collection I've seen yet.
So creative leads on Destiny were surrounded by people who didn't challenge them on anything? Sounds a lot like some of the in-depth criticisms of Lucas's prequel trilogy. Lucas had become so big that nobody could challenge his questionable decisions.
This game is probably the biggest cluster fuck I ever played, I am currently at level 24. How I got there? I don't know, all I heard is that I have to have some kind of legendary armor. Can anyone please explain to me the easiest way to get them?
I think Bungie knows what they are doing, and I think they are making good changes, but they are doing things in the wrong order or fixing a cheese rather than fixing the reason people will cheese.
This is the exact conclusion I came to myself as well. Haven't played in a couple of weeks now. I don't like feeling like a game is giving me the run around. I have real life to take care of that for me already.Destiny is not an MMO, or a viable long term MP shooter. It's not good at PvE or PvP.
At some point you have to realize it's not worth playing anymore. For me the best part was the story missions/strikes and those all sucked.
If you keep playing it's either more grinding or raging in PvP.
Why would anyone subject themselves to this punishment?
Grind rep, and buy it all from vendors.
What is the fastest way to get rep? The crucible is snail slow, same as vangaurd. Is there a better way?
What is the fastest way to get rep? The crucible is snail slow, same as vangaurd. Is there a better way?
Depends on your definition of "know what they're doing." Did they build a mechanically sound game, advertise the hell out of it, get pre-orders galore, such that they can claim success my just about every metric that counts to a business regardless of what they do from here on out, and as such, will do very little (ie, they implement small balance and loot changes that have s marginal effect at most)? Then yes. They clearly nailed that. And I'd expect that to be about all they do until they release paid DLC.
If you would consider s demonstration of "knowing what they're doing" to involve restructuring elements of the existing game to make it less grindy, less repetitive, more full of character and life, more content rich, or to make an existent storyline, then I'd say no, they don't know what they're doing, and I wouldn't trust them to make good on any of that.
I expect they feel their product is a great success and as a result, little will change in the game, and folks can expect much the same for quite a while. It's for you to decide if that's a good thing.
nightfall/weekly/daily all on 28 (nightfall is 28 no matter what)
nightfall/weekly/daily all on 28 (nightfall is 28 no matter what)
you get 499-500 each for nightfall and weekly strike on 28
Bungie knows excatly what they do, three letters: D L C
Don't expect meaningful content until the first expansion. All the patches and events are just there to keep the fans somehow happy till december and then Acti/Bungie gonna ask you for another 15$ so the epic story can continuepff hahaha
What is the fastest way to get rep? The crucible is snail slow, same as vangaurd. Is there a better way?
They still haven't fixed the shotgun issue in PVP. Or the other 1-hit gun issues. The only thing that should really be 1-hitting is sniper rifle headshots, and near-direct hits with the rocket launcher. Oh, and sticking someone with a grenade in the damn face.
I just hit level 26 and I recognize the multitude of issues that make the game less fun and less complete. Nobody even mentioned the lack of voice chat, or lack of matchmaking for Vault of Glass.
Mix up Strike playlist, daily heroic, doing patrols, and vanguard bounties.
Playing with friends makes the process quicker, especially the patrols.
The game is the best advertisement for WoW and the Master Chief Collection I've seen yet.
That's a grindfest I never want to go through again. Basically you get reputation and buy your gear.
Bungie has no clue. They need to stay irrelevant
I have had no issues at all since launch on ps4.How are server issues?
About a week and a half ago was the last time I played and I couldn't stay in a match for more than a few minutes before getting kicked out (all the way to the title screen shit).
I don't have Any friends playing this game...sigh. I might have to just ask random people at the tower.
Yeah, this. I'm not even joking, I am actually considering buying an Xbox One and the Halo MCC because of Destiny.
They dont have a fricking clue. They are still in the panic mode they went into a few months before the game was released, and have yet to even admit they gutted the game despite all the loose ends in the game and the pre-release footage of elements that have mysteriously evaporated.
it was obvious they didn't know what they were doing when they didn't add custom games and/or forge mode.
"Evolution" of Halo multiplayer from 1 to Reach shows they have no clue when it comes to game design, they just get lucky sometimes and then go on to ruin it with patches. It's the same mess Respawn did with Titanfall post-launch. Stop fixing what doesn't need to be fixed.