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I love Metal Gear to death, yet I have zero interest in MGSV

Papacheeks

Banned
Does it make me a bad person that I never had the heart to finish MGS4?

I still have MG3:Snake Eater, Twin Snakes. MGS2, HD collection, and orignal case for vanilla MGS for PS1.

But I can't bring myself to buy MGS4 again and finish it.

Not sure if this new series is going to spark it again for me, but hey I'v been turned around on games before.

Maybe some of GAF's impressions will make me fall in love with Big Boss all over again.
 

Servbot24

Banned
It really sucks they went open world, but what can ya do. Hopefully it doesn't contain the usual pitfall of that structure. I don't think I've ever played an open world game that was anything more than a nice thought and a mangled game.
 

Neff

Member
MGSV is the MGS I've most looked forward to since MGS1/MGS2. My experience replaying Ground Zeroes, coupled with the promise of a huge world and a dramatic story has me very intrigued.

That said, I'd sacrifice MGSV, or any MGS game for that matter for Kojima to have the opportunity to work on Snatcher 2, Policenauts 2, or any of the other projects the guy must have dreamed about making in his time. He's far, far too talented to be permanently locked down to making MGS titles imo.

It really sucks they went open world, but what can ya do. Hopefully it doesn't contain the usual pitfall of that structure. I don't think I've ever played an open world game that was anything more than a nice thought and a mangled game.

This is Kojima we're talking about, though. I have faith.
 
Post MGS3 and pre Metal Gear games are unnecessary. It's narratively uninteresting. You can already see Big Boss' start of darkness in MGS3.

They've removed a lot of mystique about Big Boss and it doesn't help that the three games they've put out between those titles have really bad stories.

I was never really a fan of this idea. If a character being interesting hinges on "mystique" and the fact that the audience has to make up/guess/imagine tons of details that aren't explicitly explained about them, and having those things explained worsens the character, then I would argue they were never really that compelling to begin with
 

DSix

Banned
Me too, I wasn't giving a single fuck about MGS5 at all... until the day I tried ground zeroes at a friends place. It instantly felt SO good to be back playing a full fledged stealth metal gear game. It is only then that I realised how much I missed it.
I still won't be looking up any trailer. But now I know I will be getting the game day one.


(To give you an idea, I hate PW and I think mgs4 is the weakest numbered, and yet now 5 is guaranteed day one now)
 

nynt9

Member
If we know everything that happens in the series then why are there so many questions and so much speculation as to what will happen in TPP? There is still more to explore.
 

liquidtmd

Banned
Solid Snake > Boss . Agreed there.

Come at me yo
.

BROTHHHHHHHHHHHHHEEER! I concur.

MGS1 & 2 = always fond in my heart. MGS3 - didn't gel as well. Appreciated it. MGS4 - enjoyed it, faults and all. PW - OK. GZ - Good, but story wise the magic just isn't there for me anymore to act as an enthusiastic lead in for my TPP hype train.

It's neither bonkers enough nor straight enough. A middle ground. Going into the TPP it feels like theres a large number of characters we should already know and care about, equally in their relations to the Boss. It just hasn't earned it for me. Gameplay wise it does look up my street and graphically it looks great via the FoxEngine, but story wise...Hmm. I'm hoping I pick it up and things just click or it's placed narratively in a context quickly but at the moment, the premise as outlined is just a big blobby mess. And I loved MGS2 - I love big blobby messes.

MGS Revevevevevevengeance was one of my favourites of last gen also.

Edit: I realise my post may imply I'm calling TPP narratively a big mess when I haven't played it. I'm not. I only say it from the perspective I played GZ and lots of emotional soapy stuff was thrown at me in relation to Chico / Paz and various other things and I just felt they were entirely unearned. I again, emotional melodrama is one of the series' cornerstones which I've enjoyed previously.
 

Erban1

Member
I'm not sure if I'd necessarily say that GZ was open world. Honestly, it was just a standard base/stronghold in the vein of past MGS games that was fully explorable. It was a more of a mini-sandbox game than an open world title.

TPP seems to be far more developed than anything in GZ, and the videos at GC & TGS have proven that. To me anyway.

Yep, it was a taster, I'm excited to see the scale blown wide open. I enjoy the metal hear story, but I play for gameplay, and no mgs game has played better than GZ. Im not big on needless open world designs, but here it makes plenty of sense and the sheer number of options available will make this a joy to play.

I really wouldn't count the series out unless you've played GZ first, it's a definite evolution of the gameplay.
 
Yeah,you're not alone.I've played all main MGS games in sequence this year,and it became my favorite franchise of all time.Yet,i don't think we need another MGS,and after the big disappointment that was PW,i'm not excited at all.

Peacewalker was a piece of shit. Read a synopsis or watch the cutscenes online and move on. Ground Zeroes is fucking amazing though.
 

Hasney

Member
Probably one of the only games announced that I am stupidly, stupidly pumped for. Might pop in GZ again since I'm closing in on 7- hours... HNNNG ANNOUNCE A DATE SOON OR I MAy EXPLODE.
 

KHlover

Banned
Pretty much complete opposite here, didn't care for any MGS besides Snake Eater (spent a few hours playing MGS2 and 4, both didn't come close to the excellent MGS3 in the time I've played) but Phantom Pain has me really intrigued.
 
Play Ground Zeros, that will make you excited
This. I was in OP's position until GZ was on sale for cheap and I blight it on a whim. MGS4 was my most hyped game ever at the time of it's release and I wasn't disappointed with it at all. For no reason, I just didn't get hyped for MGSV until I actually played GZ and all my love for my favorite series came rushing back.
 

Angry Fork

Member
I have little interest because of no Hayter. If I play it I'm going to with Japanese vocals/english subs, if it's an option. Gameplay looks great but I'm really attached to the characters and it sucks that Kojima sold that bit out.
 

Deadstar

Member
You might want to play Ground Zeroes. I had my doubts until I played it and I had a good time. Although the voice acting is really terrible. They should have tried to fake David Hayter's voice with Keifer rather than Keifer just talking normally. It sounds so out of place. In the beginning there is voiceover and I thought Keifer was just some generic dude, then I realize it was the main character talking. Really took me out of the game.
 

jimi_dini

Member
MGS4 made me feel stupid for ever caring and completely disappointed me from a gameplay and pacing standpoint. It broke me as a fan. I used to spend hours discussing plot theories with folks and bought all the spin offs and dissected the trailers. But I was forcibly shown the error of my ways.

Kojima cutting off Hayter at the knees without so much as a heads up or thank you was just kind of the icing on the cake. I don't care if you don't like Hayter's performances, the man loved and worked hard for the brand and was great with fans. At that very least, that merits a little bit of appreciation and respect in how you handle your relationship with him.

If I buy MGSV, it will be after its critical sales period for a reduced price if not outright used.

Yep, that's me. MGS4 destroyed the series for me.

It was a big fuck you. Nanomachines for everyone!!! I mean the game was already pretty bad, but then that boring and stupid extra 30 minute scene in the end? Zero means one and one means Zero? Fuck you Kojima.

Now even removing Hayter, that's literally saying fuck you once more to the fans.

And I agree - if I ever touch it at all and I mean at all, then it's going to be a used copy.

MGS2+MGS3+MGS4 were all day 1 purchases. I even bought MGS2+3 2 times (Substance and Subsistence). All of those day 1. For MGS4 I even bought a PS3 and the Limited Edition (sold the PS3 right afterwards and would have sold the game as well, but noone wanted it for an at least acceptable price. I can't blame them).

yMFJXVY.gif
 

Nemo

Will Eat Your Children
As long as the open world won't compromise the tight design I'll be okay, it would have to be step up from MGS4 tho IMO
 

Drinkel

Member
I'm in a similar boat, much more excited at the prospects of a new Rising than I am of MGSV, mostly because it focuses on Big Boss. Didn't care much for three so anything set pre-MGS1 feels less interesting as a result. However the open world aspects seem quite intriguing, MGS4 had some glimpses of brilliance in the more open segments so to see an evolution of that seems like it could be amazing.
 

AngryMoth

Member
I am so scared to go back and play 4 after the amount of shit people talk about it now. I loved it at the time when it came out and have fond memories, best to keep it that way I think
 
Me neither although will get it day 1, I'm just not excited or hyped about it. It's probably because it's not a true sequel set after MGS4, no David Hayter, Snake and Ocelot looking like their voice actors and of course the gameplay changes which makes it look like a generic 3rd person shooter.

I am so scared to go back and play 4 after the amount of shit people talk about it now. I loved it at the time when it came out and have fond memories, best to keep it that way I think

You'll be surprised how well it has aged, I played it again last year, still looks amazing especially the character models. Also won gaf goty twice.
 
Don't think i've ever been this hyped for an MGS game. MGSV looks like it could be the strongest in the series in every facet.


I'll play GZ when the PP is near release.

ahhh. You should def check it out. I was LTTP w/ it because of the entry price but now that I finally got it, it was really what started my hype.
 
I am so scared to go back and play 4 after the amount of shit people talk about it now. I loved it at the time when it came out and have fond memories, best to keep it that way I think

I played it last June and I still love it, the ending for me was at least batter than ME3's ending (beating a dead horse I know lol)

I need to replay it again and make a detailed thread of what makes it so great one day.
 
Odd how you can read a thread and think for a sec like "wait a sec, when did I write all that and make this thread?"

Only to realize you didn't
 
I'm not interested in MGS5 either. My biggest problem is that I just don't give a shit about Big Boss. I enjoyed MG 1, 2, MGS 1,2,4 and that's it. I didn't care for MGS3 or PW at all, and I know a lot of people loved them, but the time period, setting, and characters completely turned me off.

Solid Snake or bust.
 

oldboss

Member
I am so scared to go back and play 4 after the amount of shit people talk about it now. I loved it at the time when it came out and have fond memories, best to keep it that way I think

Gamplay-wise, it's the best. No doubt.

Story wise... - well, to each his own . What disappointed me the most was the level-design. (Except act 4 and maybe 5). (If the whole game had been like the intro, it would've been magical)
 
Gamplay-wise, it's the best. No doubt.

Story wise... - well, to each his own . What disappointed me the most was the level-design. (Except act 4 and maybe 5). (If the whole game had been like the intro, it would've been magical)

Gameplay wise MGS4 is horrible. After act 2 the game is nothing but flashy setpieces and robots that you cant use most of your moves on. Act 3's a tailing mission and turret sequences, act 4 is vs robots, and act 5 is a single room.

It has easily my favorite mechanics of any metal gear, but you just can't use them for more than half the game.
 
I disagree - the scope of the game, and features in it, seems to me that this is the MGS game Kojima has always wished he could make, but couldn't because either he didn't know how, or was held back by hardware limitations.

I'm sorry you're not excited about it but from one fan to another I don't understand why.
Uh... He wanted to stop making MGS after 2 if I'm not mistaken.
 

Ishida

Banned
I am so scared to go back and play 4 after the amount of shit people talk about it now. I loved it at the time when it came out and have fond memories, best to keep it that way I think

Do not worry, the haters are just a vocal minority (Gonna piss off a few people with that.).

The game has aged extraordinarily well, and it is a true masterpiece. Easily one of the best games of the last generation.
 
It is obvious that the only reason that this game exists is that Konami wants to make money off the MGS name. Yeah I know every commercial game exists to make money, I am not delusional. But if you looks back at the main series you'd realize that every game has it's place in the series and the series would be incomplete without all the games together, the upcoming game feels like it doesn't have anything interesting to say about the universe or character.

Kojima had final say on what MGS V ended up being. Konami probably asked him to do another game in the series, but what that game ended up being is on him. If MGS V stars Big Boss and is set before the events of the original Metal Gear, it's because Kojima wanted it this way and not because some higher exec ordered it.

Have faith in Kojima. He is making a real Metal Gear game, unlike Peace Walker which was a Monster Hunter clone. I'd put money down that you will end up liking the game once you beat it.
 
Let the storyline go OP. I'm a massive MGS fan as well, but it was hanging on to the storyline too much that made MGS4 turn into a shit show.

I'm excited for MGS5 because I'm looking at it as a standalone game and ignoring any links to the greater mythos.
 

Vally

Member
I can't wait for MGSV. For the first time I'm more excited about the gameplay than the story in a Metal Gear game.
 

Demoskinos

Member
Metal Gear Solid V & Final Fantasy XV are the reasons I bought my PS4. Nothing else matters. Extremely excited to get my hands on MGS V proper. I enjoyed the taste we got in ground zeroes.
 

RK9039

Member
Yeah but... you get to play as Gray Fox in MGSV who has disguised himself as Big Boss, so it's automatically an interesting game.
 

liquidtmd

Banned
Let the storyline go OP. I'm a massive MGS fan as well, but it was hanging on to the storyline too much that made MGS4 turn into a shit show.

I'm excited for MGS5 because I'm looking at it as a standalone game and ignoring any links to the greater mythos.

This is interesting to me. I'm not sure whether I can. I'm going to put it bluntly and probably will get shouted down, but in my view MGS1 introduced Solid Snake perfectly almost as 'a man with no name' figure. One man. One mission. Confined Base. Ticking clock plotline. From there, you felt submerged and his mythos / attachments grew from there. Hence my fondness grew during MGS2 and (to a lesser extent) MGS4. MGS1 started as a blank slate.

With Big Boss, I've played 3. It was good and enjoyable, but I just didn't feel that it placed you (pun intended) starting at 'Ground Zero' with the character. Assumptions were made and it grew from there. It's got to the point we've had several games now with him as the lead but because the foundation wasn't there for me narratively, I'm having trouble getting past that. And to be honest, Kojima just seems to have a love for the Boss that is beyond me. He wanted closure for Solid Snake and put him to rest? Fine. But I don't believe the transition from Snake - BB has had the same 'blank slate' MGS1 was
 

Typomancer

Neo Member
I don’t know what to tell you, OP.

All I know is that, for me, having grown up with the Metal Gear games, every game that I get now until MGSV comes out feels like a something to occupy the time until MGSV does come out. Nothing has fulfilled that itch I have for a truly wonderful non-FPS/non-RPG singleplayer experience the last couple of years, though I suspect MGSV will based on my past experiences and on all the media out about the game, and that’s why I am excited.

Ground Zeroes only made me want Phantom Pain more.
 

Pyrrhus

Member
Have faith in Kojima. He is making a real Metal Gear game, unlike Peace Walker which was a Monster Hunter clone.

I remember just a couple of years ago when the Kojima boosters insisted, insisted that Peace Walker was the real deal and was actually a full and proper MGSV. At least we're past that.
 
I always had a love-hate relationship with the MGS series. One one hand, it's one of my favorite game series of all time, on the other, there are so many decisions and things they did with it that did not go so well in most games in the series, that it makes it hard to have blind faith in Kojima games. The guy is both a genious and a moron at times, often in the same game.

I still regards MGS1 and MGS3 as two of the best games ever created, mostly because they were self-contained, mostly coherent narratives with great, memorable characters and settings and that did so many things almost perfectly and because they nailed the gameplay for their respective time. They had a great mix of story vs gameplay, they had self contained plots that were well established and conclusions that befit and gave the game an emotional and narrative payoff.

Then there's games like MGS2 and MGS4, cutscene infested mess of a game filled with corny plot twists and that imho miss the mark overall. I mean, both MGS2 and MGS4 had great gameplay systems, but barely any decent gameplay segments to use them. I mean, thank god for MGO, cause otherwise MGS4's great combat system would have been barely used since the campaign only had two real acts followed by three linear acts that barely qualify as a game. MGS2 was pretty much a MGS1 reharsh on a bland location, constantly making you backtrack to disarm bombs with a non-charsmatic main character... And don't get me started on the loss of any believability this series had, something MGS4 made even worse by solving any plot hole with "it was nanomachines".

Games like Portable Ops and Peace Walker seemed like side diversions to milk Big Boss's timeline for as many games as possible before catching up to the past, just like Ground Zeroes does feel like a demo that was sold at retail. Overall, there's something I don't like about how Kojima keeps moving Big Boss's character transformation act at a snail's pace just so he can make as many games as possible before the rise of Outer Heaven. I mean, what we all wanted to see was the rise of Foxhound and Outer Heaven, instead we saw the San Hyeronimo uprising, the rise of a couple of oilrigs that get destroyed and now, maybe, if Kojima is feeling kind, maybe, just maybe MGSV will end with the setup for MG1 finally established, although I doubt it... Otherwise we would be building Outer Heaven proper and not another lame oilrig. I never really got why people love Peace Walker that much, it has short missions, the worse stealth in the series, it's a grindfest of repetitive missions and gmp and soldier farming and overall, the plot brings nothing new and kinda breaks the timeline and believability of the Big Boss games in regards to tech development (AI flying robots in the 70s, riiight).

It's somewhat annoying to see that Kojima absolutely nailed the mood and seriousness of war in the trailers and Ground Zeroes, yet pretty much all he showcases of MGSV gameplay depict an overused of corny peace walker-esque gadgets that break immersion and go for giggles over realism. Horse Poop that knocks out guards and sends jeep crashing, check, cardboard box with pinup, check, inflatable statues that keep saying "kept you waiting huh"... Check.

I also have a hard time believing Kojima will deliver on his promises. I mean, MGS3 was supposed to be an open jungle where you could take numerous paths to reach the main base, MGS4 was supposed to be a complex game about choosing sides and helping militia or PMC and influencing conflict, so I'm half expecting MGSV to be a series of not too memorable side ops set on a huge mostly empty map that's tedious to navigate due to it's scope, basically driving five kilometers to reach a small base and rescue a guy / get intel , with a couple real story missions every now and then to advance the narrative.


Go back and play Snatcher and Policenauts and you'll see just like in MGS4, that Kojima has this huge idea for a big mystery in numerous chapters , he stats making very large and interesting "acts", then it seems like he's pressured to complete the game and the latter half of the game extremely short acts/chapters with very little interactivity, wrapping things up hastility. You can spend hours in the first acts, then minutes completing the final acts, as if Kojima wanted to be able to claim "this game has 5 acts" when in fact it has two proper acts and a couple filler acts that act more like epilogues than anything else.

Overall, I say I have some faith in MGSV. If it can avoid being too ridiculous with fultons and poop jokes, if it can maintain the tense and dark vibe of Ground Zeroes, if it does not introduce a billion more high tech stuff that did not exist in the 80s and if truly advances Big Boss's story and not just have him build another nation that is discarded by the end... But like all other MGS games ,it has the potential to be the greatest game ever, or a plothole mess filled with going in circles in a big empty map... Guess only time will tell.
 

Corpsepyre

Banned
OP, why haven't you played Portable Ops ? The story there is just amazing, you should atleast watch the cutscenes on youtube or something. It is my favourite Metal Gear right next to Rising and I am really looking forward to V.



Halo Reach was like that too, it was even their catch phrase and yet, it has one of the best (if not THE best) stories in the series.

I have not played Halo Reach, so I can't say much for that game or its story. However, if one was to talk about prequels and MGS, then your reasoning could be suited for MGS3. I believe that one game is all the prequel material we needed. The reason they've been three-four prequels now is because the story's wrapped up, and there's little to do with the arc.
 

SMZC

Member
My situation is almost the complete opposite. I loved Metal Gear, until MGS4 made the series dead and buried for me after the colossal failure that it was. Now, Ground Zeroes has shown to me that MGSV is not only well on its way to being my favorite game of the series, but quite possibly my favorite game overall. Which is saying a lot, because never in all my years as a gamer have I been able to decide my own personal game of the forever.
 
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