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VideoGamer.com Video Preview of Sunset Overdrive

JNA

Banned
His impressions of this game is pretty much what I felt all along about it for the past few months.

The game looks both dull and slow despite all the stuff that is happening around you, the weapons and enemy designs are boring and lazy, the game looks like it's MAYBE fun for 5 min but then becomes extremely tedious after, and a huge lack of any good reply value.

The colors of the game look nice, and yay for character creator, but other than that, this is a total pass.
 

Syder

Member
I'm not surprised by this at all. Not sure why anyone would've considered this a system seller. Obviously, Infamous being boring is opinion but it's one that I, and I think a lot of other people, share. When I see this gameplay it just screams all the worst parts of games like Infamous, Saints Row and Dead Rising which, while not necessarily 'bad' games, had some really boring and unimaginative components to them that held them back from being really great games.

This world just doesn't look fun to be in at all. Where's the challenge if I can just grind on the rail AFK? At least in Dead Rising 3 you had to hop from car to car to stay safe. It doesn't look like there's any penalty to falling to street level and even if you do it's not that difficult to escape.

Maybe Sunset Overdrive 2 will be good. Just like Titanfall 2, Watch Dogs 2, Destiny 2...
 
Something can be hipster if they want to, same as somenthing can be nerd, gay, otaku, rocker whatever without the need to say something about it..

Sure. Of course.
However it isn't so interesting to just ape a style. That's what I think they were coming from with the comment because they were questioning where the hook is.

In Rachet and Clank the hook was weapons, tactics with those weapons, likeable characters, and reluctant hero story, all done in a sunday afternoon cartoon style. That pretty much explains why R&C was successful and fun to play.

How do you describe the hook in Sunset Overdrive? I'm genuinely curious. You get to grind around a brightly coloured open world shooting freaky monsters. Is that the elevator pitch for the game?
 
I believe the game will turn out good. I think the majority of people will enjoy the visuals and general gameplay mechanics.

Maybe the only thing dragging it down will be the campaign story and humor being hit or miss but overall I believe Insomniac have something great in their hands.

Hope to play something of theirs on PS4 soon as well
 

br3wnor

Member
These impressions don't surprise me. I watched about 20 minutes of gameplay the other night and thought it'd get old fast. It'll get 5-7's across the board and be quickly forgotten as the avalanche of November games rains upon us.
 

jet1911

Member
Sure. Of course.
However it isn't so interesting to just ape a style. That's what I think they were coming from with the comment because they were questioning where the hook is.

In Rachet and Clank the hook was weapons, tactics with those weapons, likeable characters, and reluctant hero story, all done in a sunday afternoon cartoon style. That pretty much explains why R&C was successful and fun to play.

How do you describe the hook in Sunset Overdrive? I'm genuinely curious. You get to grind around a brightly coloured open world shooting freaky monsters. Is that the elevator pitch for the game?

Fun "end of the world" type game with crazy weapons.
 

Sunny K.

Banned
I love how critics can't be honest these days without someone calling them jaded. How dare they not validate our previous opinions that were only based on short previews we watched on youtube!?

How many people in this thread have even played the game? Is it really that far-fetched that some people just won't like it?

AMEN.
 

JaggedSac

Member
Just like I told the folks getting worked up about the bad reviews for Driveclub. Who cares about review scores. Watch it on Twitch, get the basic gameplay elements and amount of content from reviews and decide for yourself whether you want it or not.
 

Andiie

Unconfirmed Member
It did look fairly average in my opinion. Cool, colorful visual style but the gameplay has always looked fairly uninteresting. I'll be buying it though because I think younger players would get a kick out of playing even if there isn't anything substantial there. Who knows though, there might be some element of the game that makes it fun to play, you never know until you play it for yourself.
 
I was going to get that white XBONE for Sunset Overdrive, but yeah, this video makes me want to hold out until Scalebound or something. I think I'll pass.
 

Sunny K.

Banned
I refuse to believe this preview

no way could this game be more dull than InFamous. I don't even think that's scientifically possible.

He never say it's duller than InFamous, he just said it's as dull as InFamous from the time that he's played. Also, later he goes on and says the game has no right to be as dull as it is given how colorful it is. And that the game is not as zany as it should be.
 

Tubie

Member
The game looks fun, like a solid 8.5 for me.

Maybe he should not review this game if he hates the genre so much to call inFamous the dullest game ever.
 
This is the first time I really pay attention to the gameplay of SO. Even though I don't give a shit to what commentators in the video said, the gameplay really looks uninspiring. All you do is hovering around the city, jumping on things and shootshootshooot. I'm wondering how many areas there are and how different. The game looks colorful but if it looks like this from start to finish it would be really dull.
 

jstevenson

Sailor Stevenson
all I know is we've literally reviewed thousands of videos/streams since last week.

this is the only negative one.


I think a lot of ya'll will love it. I know it's been keeping me up at home past midnight every night playing (till like 2am last night!!)
 

Ape

Banned
all I know is we've literally reviewed thousands of videos/streams since last week.

this is the only negative one.


I think a lot of ya'll will love it. I know it's been keeping me up at home past midnight every night playing (till like 2am last night!!)

GameTrailers is streaming and he talks about liking it. Same guy reviewing it.
 

VinFTW

Member
all I know is we've literally reviewed thousands of videos/streams since last week.

this is the only negative one.


I think a lot of ya'll will love it. I know it's been keeping me up at home past midnight every night playing (till like 2am last night!!)

Figured as much.

That's why I'm so surprised that people are coming to the conclusion that this game sucks because of this ONE preview, well... wait no, I'm not surprised.

I watched a lot of the 2hr streams, nothing but positives. People talking about it quite a bit.
 

Lucent

Member
Figured as much.

That's why I'm so surprised that people are coming to the conclusion that this game sucks because of this ONE preview, well... wait no, I'm not surprised.

I watched a lot of the 2hr streams, nothing but positives. People talking about it quite a bit.

Yep. Sounds like ppl already saying this game is slow and boring only watched this video and maybe another that showed it off in a bad light.

They ever think maybe the ppl playing don't know what they're doing? They're nkt using boost or anything. They aren't using the fun skills. Would be like starting Secon Son and being like "man this game seems boring. All I can do is walk and jump". Lol

I've seen some awesome videos and impressions from ppl who aren't so quick to write games off.
 

Silky

Banned
You know, maybe, just maybe, people have different preferences and that can make the look of games either negative or positive

and that's okay
 
The game looks fun, like a solid 8.5 for me.

Maybe he should not review this game if he hates the genre so much to call inFamous the dullest game ever.

Exactly, these guys seem to really not get open world games. I remember when Second Son came out they were slagging off all the inFamous games, saying it was the worst Playstation franchise ever.

I couldn't find a group of people less aligned to my views if I'd tried. But on top of that, a lot of the things they were critical of, seem to be fundamental issues in open world games. So maybe they should get someone on board who can find some joy in them.
 

Heigic

Member
Was watching the GameTrailers stream and he seemed to really like the movement mechanics. The game seems like a lot of fun to me.
 

Etnos

Banned
How do you describe the hook in Sunset Overdrive? I'm genuinely curious. You get to grind around a brightly coloured open world shooting freaky monsters. Is that the elevator pitch for the game?

They described it as the funpocalypse or some silly world like that... Personally I would say its a 3rd person shooter sandbox with focus on traversal, and quirky self aware humor.
 

Stiler

Member
Exactly, these guys seem to really not get open world games. I remember when Second Son came out they were slagging off all the inFamous games, saying it was the worst Playstation franchise ever.

I couldn't find a group of people less aligned to my views if I'd tried. But on top of that, a lot of the things they were critical of, seem to be fundamental issues in open world games. So maybe they should get someone on board who can find some joy in them.

Infamous (imo) was terrible, some of the most mind numblingly boring combat (Look at Prototype, THAT is far more "super hero" like with its powers/combat), Infamous just seemed to hold back, it felt more like a generic tps game then making your character feel like he actually had powers, most of them felt like reskins of any number of things you'd find in other games.

Then you have the side-quests, there was like a handful of them and none of them really have depth, doing them over and over got old really quickly.

I feel the same way about most of Ubisoft's open world games when it comes to repetitive designs (towers unlocks in both AC and Far Cry and all the focus on "collectibles") imo make open world games far too shallow and doesn't allow them to have nearly as much depth or variety as they could have.

If they dropped all the repetitive "padding" out and doing the same basic things over and over and focused all of the development spent on this on actually having more interesting story missions and variety in gameplay it'd be far more enjoyable.

That's why I like games like TES where they don't really focus on the repetitive things in open worlds and more on story/characters and exploration, that's why I am looking forward to Dragon age and The Witcher 3 to show what better open worlds are like.

Back on the topic of Sunset, I really hope it kicks in later on, I have hopes for the game but am going to wait for the reviews first.
 

BiGBoSSMk23

A company being excited for their new game is a huge slap in the face to all the fans that liked their old games.
Well, here's another example of a critic whose mood/emotional state seems to reflect more on his review than the game itself.

"I wasn't massively excited for Sunset Overdrive... Oh, OK, I get it ... "

This is a game for creative/emergent gameplay-style players. This guy sounds more like a sit back and methodically play a slower game. But I can sort of understand where he's coming from, because at one point I felt Second Son bored me, until I realized I wasn't "giving" the game enough to get anything out of it... And that's a common find with open world games with lots of player freedom. Especially sandbox games that require actual skill and mastery of the mechanics to get cool shit to happen instead of press "X to awesome".

Also, he just sounds like he wants to "out-hipster" the game by shitting on it... even though the game is not exactly a pretentious "look how self aware we are" type. It just looks fun.
 

Skyzard

Banned
He sounds tired but I can see his point. Even though the art style appeals to me much more, he raised some good issues even though they are only 2 hours in. Platforming being too easy is not fun. It doesn't have to be JSR hard but give it some challenge.

does the game actually have auto lock-on? is it something that can be turned off?

like, i understand the need for auto lock-on because of other mechanics like the movement and keeping things flowing at a fast pace...but having that being automatic takes away some of the engagement from the game so I hope you can make it free aim and just have the reticule

I hope they'll give an option for that.
 

sangreal

Member
there is no option for it that they could find during the gametrailers stream, but it is autoaim assist and not a lock-on system
 

Sydle

Member
The guys seemed like they were trying way too hard to make sure you knew they were bored.

As soon as he said he thought Infamous was boring and the others played along I decided there was nothing we would ever agree on when it came to video games and quit the video. I'm actually a bit more excited for SO tbh.
 
My concerns about the game were mission variety and variety in combat. They confirmed my concern with mission variety (at least up to some point) and I doubt it to get better. Encounter variety could be addressed with the introduction of different enemies but it still to see. I doubt the game to offer any kind of pressure or difficulty but I'm looking for hanging around with a couple of friends the most.
Also, I love AC3 because of the story which this game lacks. Still buying it next week.
 

Monster Zero

Junior Member
Let's ignore all the positive impressions, looks like all we needed was one somewhat negative video to validate everyone's "concern"
 

watership

Member
I love it when people try to nitpick things about the reviewer to somehow invalidate their opinion. To me it sounded like they very much gave the game a chance and genuinely thought it was dull. Looking at the footage, it's not exactly surprising either.

Yes, people review games and gave it a chance and gave their opinion. However, this isn't a review. They played 2 hours. And the footage looks okay to me. I wouldn't play like they were, but that's just me.
 

SRTtoZ

Member
I love the visuals, art style and overall color of the game but from watching videos I do get a shallow repetitive feeling. Of course this could all be bullshit because I haven't played it but just going off what we have, that is my first impression. Then again, I thought Infamous SS was great and these guys thought it was boring, so whatever.
 

Syrus

Banned
Why do I get the feeling most people here saying pass or cancelled on this review probably had no plans to get it or the bundle in the first place
 
just watched the gametrailers stream ( http://www.twitch.tv/gametrailers/b/580538458 )

hype restored

Those guys play it much better, in my opinion.

I love the future of games where we all watch twitch streams/YouTube videos of games and decide if we will like it.. You know without actually picking up a controller and playing it. To get the feel of the game.


I don't expect sunset to set the world on fire but it looks decent to me. I hope it wins people over once they play it... Ahh who am I kidding.

Only issue is they can't give their opinion of the game at all, which honestly feels pretty shady. If Insomniac were confident, they would allow it.
 

JAYSIMPLE

Banned
I love the future of games where we all watch twitch streams/YouTube videos of games and decide if we will like it.. You know without actually picking up a controller and playing it. To get the feel of the game.


I don't expect sunset to set the world on fire but it looks decent to me. I hope it wins people over once they play it... Ahh who am I kidding.
 

RedAssedApe

Banned
infamous was pretty dull in terms of its open-worldness. the side missions were garbage. reminded me of assassins creed 1 in that regard.
 
Only issue is they can't give their opinion of the game at all, which honestly feels pretty shady. If Insomniac were confident, they would allow it.

Pretty sure that's the publisher's decision. It is a bit strange, but the fact that Microsoft is allowing these streams in the first place shows some level of confidence.
 
Wait, they? Allow what? I am completely missing the context with this post.

As in, if they were truly confident they would allow reviewers to share their feelings on the game. As is, reviewers can only play the game, they're not allowed to, in any way, share their feelings or thoughts on the game.
 

Game4life

Banned
So if I thought Infamous:SS was pretty good I would love this. COOL

From what I played this game controls nowhere near as well as Infamous. Infamous is a breeze traversing unlike this game. I feared this game may be mediocre after playing for some time and this video confirms my fears. Still keeping my fingers crossed. I hope IG have not fallen after the great Resistance 3 and still have it in them to deliver a great game.
 

jstevenson

Sailor Stevenson
As in, if they were truly confident they would allow reviewers to share their feelings on the game. As is, reviewers can only play the game, they're not allowed to, in any way, share their feelings or thoughts on the game.

I think it's just a little bit of lost in the translation, though I don't remember the exact NDA language.

Basically you can editorialize and comment on the first two hours, but you can't pass your final judgement or score on the game until the review embargo
 
Their biggest criticism seems to be that while getting around is fun and the weapons are fun to use, there's nothing interesting to use the mechanics for.

Fetch quests, boring enemies, etc.

That's what I have suspected from the first outing, really. Biggest thing this one has going for itself is the art style, which is undoubtedly very attractive.
 
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