• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Dragon Age: Inquisition |OT| As the Blight fades, BioWare returns

Status
Not open for further replies.

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Oh I'm saving those for last. Once I cam across level 20 demons, I knew that I'm not going to return to that area till I'm properly equipped and leveled.

I havent been there yet. sounds good tho, I havent had a challenge in many a moon since im always overlvled (from doing everything lol)

What do you mean the fade to black?

Are you supposed to explore every conversation option with everyone?

he means fade to black to a cutscene, which means they have new stuff / quest advancement
 
I think its like ThoseDeafMutes said, the game suffers a bit from a clash of styles. It's part classic Bioware RPG, part action RPG, part mmo, part open world Skyrim-style RPG. It wants to be all things to all people.

I've found it to be aa good design choice. The way they've made it allows me to spend time enjoying the often funny dialogue or go into the world to enjoy some dungeon crawling and blowing things up. Sometimes I'll load it up and spend 2 hours catching up with my team ( and get rewarded with additional quests ) other times I'll plan my attack on a Dragon, upgrade some gear and finish off a quest or two.

If they mixed the two it might make for amore cohesive story experience but we'd lose the ability to decide what we do when we load up the game. All just my opinion though.
 
I used up all 40 of my saves, and I recommend everyone do the same on consoles. The game breaking bugs once you hit level 12 and beyond can be very minor or very serious in what class you specialize in.

I'm getting crashes to desktop, freezing, major audio glitches, dialogue pausing, and invisible walls! There was a really fucking strange bit at the crossroads, where I would run up some stairs and my character freezes on the spot and won't move. I can rotate the camera, go to menu etc but the character is frozen mid-step.

I have to switch to another character and run out of range so my main char teleports to catch up to get unstuck. I only sometimes get this bug, usually it's not there. But holy shit it's so stupid.

DA:I is the most broken game I've played this year on PC.
 

Ploid 3.0

Member
These demon long legs punks need a longer cooldown on their friggin teleport crap. Managed to avoid it to have it chase me with it again while the teleport pool was still fresh from the last one. There was only one and I watched as he missed me, think "where'd they go" for a split second, and port back under me.

You know what would help all this AI stuff, if they allowed you to hide the rest of your party and let you change them up when you need them. Too many of my characters seem to play better while I'm using them third person than tactical. The whirlwind thing for example, there is no way to set that type of execution up outside of player control.
 

Fantomex

Member
I'm getting crashes to desktop, freezing, major audio glitches, dialogue pausing, and invisible walls! There was a really fucking strange bit at the crossroads, where I would run up some stairs and my character freezes on the spot and won't move. I can rotate the camera, go to menu etc but the character is frozen mid-step.

I have to switch to another character and run out of range so my main char teleports to catch up to get unstuck. I only sometimes get this bug, usually it's not there. But holy shit it's so stupid.

DA:I is the most broken game I've played this year on PC.

I hear you. And this is taking Unity released this month. The bugs are horrendous but I can't stop playing it, I WISH I COULD QUIT YOU!!!
 
All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
I've just checked my save again. I was actually Level 16.

It took me 28 hours to finish my first playthrough, but a significant part of that time must have been grinding Power points.

Also lol at the framerate at the War Table menu. You'd think it wouldn't take too much resources moving a cursor around.

Wait seriously? I'm at 32 hours and haven't unlocked most of the areas yet.
 
Yeah I remember somebody saying how Val Royeux was going to be this vibrant city. It's not. I swear that Origins had cities that felt more alive.

Denerim? I didn't think it felt alive at all. I'd love to see a city like Athkatla again someday...


All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?

Other than the banter bug I haven't had anything of any significance. It's been rock solid at 70+ hours.
 

Error

Jealous of the Glory that is Johnny Depp
Wait seriously? I'm at 32 hours and haven't unlocked most of the areas yet.

Seriously I'm taking my sweet ass time with the game, 50 hours and I still haven't done
Hawke's Grey Warden mission on Crestwood
, which I think is the next main quest after getting Skyhold.
 

Dizzy-4U

Member
All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?
Outside the weirdness of the 30fps cutscenes, it's been running perfectly for me. Not a single crash / save corruption in 60 hours.
 

Chiggs

Member
All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?

I have only encountered minor bugs.
 

Namikaze1

Member
Seriously I'm taking my sweet ass time with the game, 50 hours and I still haven't done
Hawke's Grey Warden mission on Crestwood
, which I think is the next main quest after getting Skyhold.
I'm nearly 75 hours and I still haven't started none of Act 2's main quests.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?

ive run into VERY few bugs, nothing major :)

I take it dragons don't respawn?

nope, thankfully since it would completely ruin the special...ness
 

Bossun

Member
40 hours in and I still have to choose a side. These kind of important choice makes me buggy and I never know which side to choose!!!

I also got very few bug, and thankfully not the banter. The banter is so funny!
 

maxglute

Neo Member
50 hours in, pretty sure I've unlocked all the major zones. As much as I'm enjoying the main campaign I'm kind of bummed that this game does not seem to have any cities on the scale of Denerim, Amaranthine, Kirkwall or Orzammar. A first for Bioware?

Val Royeaux is pretty underwhelming, Winter Palace is essentially an interior space. Rest of the zones are combination of dirt and shards with the occasional hamlet but nothing substantially urban. Feels like none stop sewer level.

Also, can't recall a meeting a single Qunari other than iron bull.
 

Fbh

Member
Damn... I'm at the beginning but so far this has been awesome.

It plays great, I like the characters (can't really say much about the story yet) and it does look amazing.

Is there any recomended skill tree for Mages. I'm going with lightning right now but I'm sure there are some other useful skills. Keep in mind that I plan to go with the Knight Enchanter subclass.
 

OneTwoTee

Banned
I've had the dialogue wheel not appear on numerous occasions, it's really annoying. I can skip through it most of the time by pressing square, but I had it happen during one of the quests at the start of Act 2 where it froze and wouldn't let me proceed, so I had to close the game. Hope it gets fixed soon.
 

Carbonox

Member
This game is insane. 25 hours and I've only ever left Hinterlands to return to Haven or go and recruit
Vivienne
. Speaking of her, what a total babe. Can't wait to see more of her.

All I have left to do in Hinterlands now is just close up Rifts and find the remaining Shards. All other side missions that I could find are done but I did end up in the area with the first Dragon which I left alone. Definitely not touching him yet as my party is only level 8.
 

Namikaze1

Member
I take Dorian to Hissing Wastes Dragon, game suffers massive frame drops.

I take Vivienne to Hissing Wastes Dragon, game is smooth as butter.

Something ain't right here. Is it because he's Tervinter? Is it?
 
ive run into VERY few bugs, nothing major :)

Inquisition has been one of the most stable games I've played in a long time, and now that I think about it I've only had three bugs.

  • Fell into the ground in Skyhold
  • My horse freaked out when riding underneath a bridge (someone else had the same problem and posted a picture somewhere)
  • Not sure if it was a bug, but the music went in and out during the final boss fight
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
I take Dorian to Hissing Wastes Dragon, game suffers massive frame drops.

I take Vivienne to Hissing Wastes Dragon, game is smooth as butter.

Something ain't right here. Is it because he's Tervinter? Is it?

Dorian himself is so smooth, the game cant handle it

(thats weird tho, also so there IS a dragon in hissing wastes, I heard there wasnt)
 
The way I feel after 8 hours is that DAI is a bastardisation, from a gameplay perspective it reminds me of Mass Effect 1 and that is not a good thing. It's more polished than that, it's not glitchy, but in the sense that it's having an identity crisis. It's not sure if it wants to be an Action-RPG or a more traditional cRPG. It's leaning more towards ARPG than ever before, but at the same time has so many of the trappings of cRPGs and MMOs. I want the game to go more in one direction or another. I would be totally fine with the game being designed to be played in real-time and heavily based around your skill as a player using combat mechanics. I would also be fine with the game reverting back to DA:O style gameplay with a proper tactical view, scriptable party AI etc. But I'm not happy where it is now.

It feels like Bioware wanted to get back to making KOTOR like combat, but threw in some stuff to give lip service to what DAO was. It feels entirely designed around playing in real time with a controller.
 
All these people posting about problems they've had with the game makes me wonder if I'm like the only person who's had this game run 100% flawlessly.

Can't just be me right? Anyone else out there who never ran into any bugs at all?

Indeed. There are bugs, but nothing major or annoying at all.
The only bug I seldomly encountered so far is mouse cursor missing in conversations, which is easily fixed by alt-tabbing the game. Perhaps some people just got lucky.

Anyway, how do I unlock class specialization for my Inquisitor?
After getting into Skyhold, all of my companions automatically learned their specialization class, but not my Inquisitor (only got Inquisitor specialization).
 

Smiley90

Stop shitting on my team. Start shitting on my finger.
I can play the game mostly bugless...

... IF I go offline in Origin and turn off one of my four cores.

Go figure.
 

Asbear

Banned
When I've had to force-close the game up to 10 times with the broken dialogue and occasionally stuck loading screens, not to mention a hard crash once, I think the bugs are quite major!

I wouldn't underplay this and say it's nothing out of the ordinary. Even with all the awful glitches Mass Effect 3 had, I still think this one tops it sometimes.
 
Can someone list utterly worthless skills for AI warriors and mages to have? I've stuck to playing as my rogue archer, but I want to streamline my AI characters so they're more effective. I mainly use Iron Bull, Blackwell, and Solas(though mages get switched up more). I really have no idea of their abilities, I let them auto-level up.
 

aborath

Neo Member
Has anyone done the mischief-making quest that's a part of Sara's romance? I'm in Josephine's room ("Right, little-lady-prissy-pants..."), but there's nothing interactable that I can see. Am being oblivious, or am I just bugged?
 
I've had stuck loading screens, stuck initial load, the screen turning white and freezing, hitching in both Haven and Skyhold and my sound cuts out every once in a while.

I've been able to power through it but I've had those issues pop up at really bad times and had to repeat some stuff.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
What the hell is with this bug where the game stalls everytime
Hawke
speaks?

The same thing happened to me when I was talking to Dorian last night. He would say his piece, and then awkwardly stare at me until I mashed the skip button.
 

Laughing Banana

Weeping Pickle
You know what that feeling of "Oh that marker/objective/place/whatever is over there but there's a HUGE mountain/ravine/cliffs so we HAVE TO MAKE A 10 KM DETOUR to get there" reminds me of?

url.jpg
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
So I guess I just spent 10,000 gold in the "Mystery Box" in the Val Royeaux market.

Best. Decision. Ever.

I keep forgeting to do that everytime I go over 10k again. which i am now (14k I think), need to remember. isnt it just a
mount
?

Can someone list utterly worthless skills for AI warriors and mages to have? I've stuck to playing as my rogue archer, but I want to streamline my AI characters so they're more effective. I mainly use Iron Bull, Blackwell, and Solas(though mages get switched up more). I really have no idea of their abilities, I let them auto-level up.

I have no idea about dps warriors, never used one, but mages:

Ice tree is almost completely worthless, except the must have teleport/dash spell which leads to the mana regen passive

Fire tree I think the fear fireball (first talent on the left side) is worthless, the other ones are all great

Lightning tree is good all around, especially early on, Im not using any of it now. But the missile barrage/ lightning bolt arent worth it. Chain lightning and especially Lightning Cage are very much worth it

Spirit tree, the knockback aoe is completely worthless, but you need to take it (but not use) to get the passive to make barriers 50% stronger

Necromancy, both the panic aoe and the spell on the left side that makes enemies turn to spirits when they die are fun but mostly useless since they dont work on bosses (or dragons)
 
Has anyone done the mischief-making quest that's a part of Sara's romance? I'm in Josephine's room ("Right, little-lady-prissy-pants..."), but there's nothing interactable that I can see. Am being oblivious, or am I just bugged?
It's not entirely part of her romance. It's just her friendship thing as well.
 
It's weird how Bioware have kind of segmented the game into two parts - a cutscene and dialogue heavy metagame at your base, and then almost a Diablo 3-style action RPG (plus collectibles) when you're out exploring. Only in the main missions and a rare side mission do they really combine these two aspects. I'm not sure it works as well as previous Bioware games, where story and gameplay elements were more elegantly integrated across the board. It's like the game is lacking a vital bridge between story and exploration.

Also, Inquisition seems extremely aware of Skyrim and its success at times. It feels weird to see Bioware aping Elder Scrolls when they have their own thing that works so well.

I'm hoping Witcher 3 doesn't fall into some of the same narrative open world traps as Inquisition, favoring sheer size and land mass over depth and complexity in its quests.

Been feeling exactly this the past few days. Its a real disappointment. I love the world building they have done with this game, its fleshed out Thedas so much, that part of the game I love, but its been done at the cost that the story feels so lacking in the way its told in just a few short segments distanced from eachother by a great deal of sandboxing. Its just not what I expect from Bioware.

The major side quests should have had more effort put into them to make them feel more important to the central plot. They are interesting and meaty parts of the game, but just not fleshed out enough to feel particularly engaging. They should have been tied into the main plot and they should have included some cenimatics to help elevate them above all the fetch and kill dribble, that way they would feel like much more then just longer versions of all the other unengaging sidequests. If they had done that, the core of the game would be twice as big and feel more consistent.

I would have preferred to have only the major side quests, but to have them much more fleshed out, then to have all the countless forgettable MMO-style quests we do have. This game seems to be stuffed so full of filler that they neglected the main course.
 
Really? Because I got the dialogue bug during the CASSANDRA ROMANCE SCENE. FFFFUUUUUUUUUUUU

Watched it on youtube to make sure I didn't miss anything
boobs
.

That reminds me, I read some comments here mentioning that. I think that's one of the most common bug in the game.
I'm not into Cassandra though, how about other companions romance scenes?
 
You know what that feeling of "Oh that marker/objective/place/whatever is over there but there's a HUGE mountain/ravine/cliffs so we HAVE TO MAKE A 10 KM DETOUR to get there" reminds me of?

url.jpg

Just wait till they Mass Effect 4 into Far Cry with a Mako.

It's weird how Bioware have kind of segmented the game into two parts - a cutscene and dialogue heavy metagame at your base, and then almost a Diablo 3-style action RPG (plus collectibles) when you're out exploring. Only in the main missions and a rare side mission do they really combine these two aspects. I'm not sure it works as well as previous Bioware games, where story and gameplay elements were more elegantly integrated across the board. It's like the game is lacking a vital bridge between story and exploration.

Also, Inquisition seems extremely aware of Skyrim and its success at times. It feels weird to see Bioware aping Elder Scrolls when they have their own thing that works so well.

I'm hoping Witcher 3 doesn't fall into some of the same narrative open world traps as Inquisition, favoring sheer size and land mass over depth and complexity in its quests.
It feels more like an Ubisoft game than Skyrim. Elder Scroll quests have more writing/dialogue and aren't as devoid of meaningful context as most of DAI's content. But I've been worried about the Witcher as soon as I heard they were going open-world. That type of design decision always results in a lot of shallow content.
 
Status
Not open for further replies.
Top Bottom