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Homeworld Remastered |OT| All of this has happened before and will happen again

Bought this on a whim today - seems pretty cool so far (only played HW1). Resource collecting is kind of a bitch, but I like what I experienced so far (did the tutorial and threw myself into the fire vs CPU).

Any tips on getting better at resource gathering?
 

Tenrius

Member
Some HW1 pro tips for those who might be having trouble with the game. Spoiler tags for people who want to learn everything the hard way (and because there's a minor mission 2 spoiler). Pretty much everything applies to the second game as well.

1. Never build interceptors because heavy corvettes are the way to go. You can research them as soon as you get to mission 2. Always have a force of corvettes at the ready. Do build bombers though, but always keep them separately from your main battle force (i.e. bombers should never go anywhere near enemy fighter craft).
2. Build lots of salvage corvettes and salvage every frigate you see, corvettes are fine too. Don't bother with fighters. The the carrier in mission 2 is unsalvageable because It's actually a Mothership-class vessel, unfortunately.
4. Always harvest all available resources before jumping out of the system. Build a second resource collector in mission 1.
5. Use groups, they are super handy and greatly add to the atmosphere. I usually do it like this: group 1 is my light/heavy corvette fleet, group 2 is for salvage corvettes, group 3 for frigates, group 4 for resource collectors, group 5 for capital ships, group 6 for bombers, groups 7 through 9 are situational (one of the is usually the resource refinery) and group 0 is for carriers.
6. Monitor your fleet numbers. Those 6 groups are all you need and there's a certain minimal number of ships you should have in each of them before going into the next mission or you'll have a very hard time.
7. Always make a separate save file before jumping to the next system.
 

A-V-B

Member
Think I'll hold off on this one until some modifications fix the soundtrack being different in the actual missions than in the original.
 

Lautaro

Member
For HW1 they made resources auto-harvestable at the end of every level like in HW2. No need to spend time harvesting them manually.
 

BigTnaples

Todd Howard's Secret GAF Account
Love playing this on the 4K but I also can't wait to try this out on a Surface Pro 4 when I pick one up.
 

Lime

Member
Think I'll hold off on this one until some modifications fix the soundtrack being different in the actual missions than in the original.

I've only played the tutorial and heard the menu music (which I wish was actually true to the original), but is the soundtrack selection/application during the actual campaign missions different?
 

Savitar

Member
Gearbox already responded to me and gave me a Steam key.

So beyond thrilled and happy, won't be able to play now until tomorrow but hey this is so awesome.

Plus one for Gearbox.
 

mantidor

Member
I've only played the tutorial and heard the menu music (which I wish was actually true to the original), but is the soundtrack selection/application during the actual campaign missions different?

isn't the menu music just the same as the outskirts of Kharak music? I remember it being like that.
 
Some HW1 pro tips for those who might be having trouble with the game. Spoiler tags for people who want to learn everything the hard way (and because there's a minor mission 2 spoiler). Pretty much everything applies to the second game as well.

1. Never build interceptors because heavy corvettes are the way to go. You can research them as soon as you get to mission 2. Always have a force of corvettes at the ready. Do build bombers though, but always keep them separately from your main battle force (i.e. bombers should never go anywhere near enemy fighter craft).
2. Build lots of salvage corvettes and salvage every frigate you see, corvettes are fine too. Don't bother with fighters. The the carrier in mission 2 is unsalvageable because It's actually a Mothership-class vessel, unfortunately.
4. Always harvest all available resources before jumping out of the system. Build a second resource collector in mission 1.
5. Use groups, they are super handy and greatly add to the atmosphere. I usually do it like this: group 1 is my light/heavy corvette fleet, group 2 is for salvage corvettes, group 3 for frigates, group 4 for resource collectors, group 5 for capital ships, group 6 for bombers, groups 7 through 9 are situational (one of the is usually the resource refinery) and group 0 is for carriers.
6. Monitor your fleet numbers. Those 6 groups are all you need and there's a certain minimal number of ships you should have in each of them before going into the next mission or you'll have a very hard time.
7. Always make a separate save file before jumping to the next system.

Thanks for this. How to do add/select groups?
 

Maulik

Member
Anyone else feel that the audio during some scenes is rushed? On the return to Kharak they kinda just said everything real quick. Kind of took away the emotional impact of that scene.
 

Lautaro

Member
Oh man, seeing the Kadeshi at 60 FPS is glorious and panic inducing.

They seemed easier than before though.

I wen't straight for their carriers with my frigates, I don't even bother trying to destroy their swarmers I just endure their attacks.

EDIT: I just realized they don't make their cool spiral moves anymore though :/
 

Lime

Member
isn't the menu music just the same as the outskirts of Kharak music? I remember it being like that.

The original menu music is The First Steps

Outskirts of Kharak is The Beginning & The End , alternatively called "Kharak System" on the official soundtrack (it is also an amazing ambient piece).

What we have now as the Homeworld 1 Remastered menu as well as the tutorial music is the piece from Homeworld 2 called "Sarum".

Realizing they have made this weird and unnecessary change in the Remastered is kind of mildly irritating.
 

Tenrius

Member
Thanks for this. How to do add/select groups?

Ctrl+1...0 to assign groups, just 1 through 0 to select them (that's actually pretty standard for RTS games). You can also add any craft to your current selection by clicking it while pressing Shift, very handy.


EDIT: One of the best things about Homeworld is the group radio chatter. It's really nice that every group responds in its own way when you select it (it's just "group one", "group two" etc, but still) and there are also reports of various things happening with each group ("group one reports enemy contact", "group six is low on fuel"). I think it really adds to the overall atmosphere.
 

Portman

Member
The packaging for the Collectors Edition is incredible. I love that I could get to my game code and everything without having to "open" or tear anything apart. I left the ship in the foam for the time being.

I have a 1 hour download to wait through. Go Go Go Go
I did the same thing and agree with you on the box. I will check to be sure everything is okay tomorrow but a quick glance looked good and I was more interested in playing the game.

My CE was delivered to the wrong address by Amazon's own carrier(AMZN_US), gave me quite the scare when I hadn't received the package despite it showing delivered on Amazon's site. When I went to check my neighbor's porch sure enough it was there. I'm still angry though and I complained to Amazon and I'm getting a refund, so yay on me getting the CE for free.

Amazon truly does have some awesome customer service. Part of me feels like they overdid it but at the same time part of me feels like it was justified since the CE is unavailable now.

Anyone else got issues with shadow play not working?

I noticed that it isn't working for me (I don't see the indicator). I guess the game isn't running in true full screen? I can't find any screen or window mode settings to check (or I'm overlooking them).

I've only played the tutorial and heard the menu music (which I wish was actually true to the original), but is the soundtrack selection/application during the actual campaign missions different?

The original menu music is The First Steps

Outskirts of Kharak is The Beginning & The End , alternatively called "Kharak System" on the official soundtrack (it is also an amazing ambient piece).

What we have now as the Homeworld 1 Remastered menu as well as the tutorial music is the piece from Homeworld 2 called "Sarum".

Realizing they have made this weird and unnecessary change in the Remastered is kind of mildly irritating.
Lime you had me scared when I read your post about the music. I noticed that the main menu theme from the original game plays in the launcher so at least we have that. Otherwise what I have heard of the music from playing the campaign seems correct but I only played up to mission 2 then got distracted by other game modes.

What bit of it I have played has been great so far. A few oddities due to the remake being in the new engine such as the way research works with Homeworld 1 units but otherwise it has been an excellent experience. I noticed that building multiple research ships doesn't seem to have an effect (nor do they slowly roll in place once they're linked) but I can overlook small things like that to be able to play the games again so easily.
 

Nete

Member
Not really digging the camera. For the most part it works fine, specially if you abuse of the unit groups to move around, but when you want to move it for yourself or take a more general look without switching to the strategic view, it feels very, very clunky.

Also, fuck asteroids. I've lost more frigates against them than against actual enemies.
 

mantidor

Member
The original menu music is The First Steps

Outskirts of Kharak is The Beginning & The End , alternatively called "Kharak System" on the official soundtrack (it is also an amazing ambient piece).

What we have now as the Homeworld 1 Remastered menu as well as the tutorial music is the piece from Homeworld 2 called "Sarum".

Realizing they have made this weird and unnecessary change in the Remastered is kind of mildly irritating.

Sorry I was wrong, I meant The Great Wastelands, the song in the second mission. It's the same as The first steps. That was the menu music for me.
 
Ctrl+1...0 to assign groups, just 1 through 0 to select them (that's actually pretty standard for RTS games). You can also add any craft to your current selection by clicking it while pressing Shift, very handy.


EDIT: One of the best things about Homeworld is the group radio chatter. It's really nice that every group responds in its own way when you select it (it's just "group one", "group two" etc, but still) and there are also reports of various things happening with each group ("group one reports enemy contact", "group six is low on fuel"). I think it really adds to the overall atmosphere.

Awesome. This helps a lot. Yeah, RTS is a genre I typically play so some of the more standard UI features across games is lost on me.
 

ultron87

Member
I forgot how much I enjoy watching ships dock with ships in Homeworld games. I could watch fighters swarm around and latch onto support frigates all day.
 

Lime

Member
I just got reminded: I remember back when the original came out in 1999, mouse scroll wasn't as common/pervasive as it has been for so long now, so the game allowed for both mouse scroll and holding both mouse buttons in order to zoom in and out.

You know a game is old when it's from a time when most computer mice didn't have mouse scroll.
 

BashNasty

Member
So, I'm confused. In mission 3, how on earth do you use the two salvage corvettes to capture the enemy ship? I've got one connected to each side of the ship, but now it's just sitting there doing nothing and nothing is happening. I'm sure I'm just being dumb, but this is fairly frustrating. What am I supposed to do here?
 

Tenrius

Member
So, I'm confused. In mission 3, how on earth do you use the two salvage corvettes to capture the enemy ship? I've got one connected to each side of the ship, but now it's just sitting there doing nothing and nothing is happening. I'm sure I'm just being dumb, but this is fairly frustrating. What am I supposed to do here?

That's probably a bug. Two salvage corvettes attach to the frigate and drag it away to the Mothership, that's how it works.
 

ACE 1991

Member
Coming to grips with the controls a bit. Do I have to manually tell a control group to attack a specific enemy, or can I tell them to attack the whole group of enemies? Also, I assume I should be keeping an eye on my resource collector to make sure it is getting resources, right? Seems like a pain in the ass to have to manually collect all resources at the end of a mission.
 
Coming to grips with the controls a bit. Do I have to manually tell a control group to attack a specific enemy, or can I tell them to attack the whole group of enemies? Also, I assume I should be keeping an eye on my resource collector to make sure it is getting resources, right? Seems like a pain in the ass to have to manually collect all resources at the end of a mission.

You probably didn't play the tutorial right? Holding Ctrl then dragging over a group of enemies will command you units to attack all of them.
 

Tenrius

Member
Coming to grips with the controls a bit. Do I have to manually tell a control group to attack a specific enemy, or can I tell them to attack the whole group of enemies? Also, I assume I should be keeping an eye on my resource collector to make sure it is getting resources, right? Seems like a pain in the ass to have to manually collect all resources at the end of a mission.

You can just select all of your resource collectors and press H, they'll do the rest. And it seems all the resources are automatically mopped up at the end of each mission like in Homeworld 2, so there's nothing to worry about.

And yeah, attacking a group of enemies is done by dragging the mouse while pressing Ctrl.
 

ACE 1991

Member
You probably didn't play the tutorial right? Holding Ctrl then dragging over a group of enemies will command you units to attack all of them.

So if the blue rectangles are over the group of units I want to attack?

To the poster above me: so I don't need to manage them to make sure they are going to an area that has resources if I use the H key?
 

Tenrius

Member
So if the blue rectangles are over the group of units I want to attack?

To the poster above me: so I don't need to manage them to make sure they are going to an area that has resources if I use the H key?

Yep, they'll automatically go to the nearest asteroid or gas cloud and start harvesting.
 

vanguardian1

poor, homeless and tasteless
*sigh*

Downloaded and installed updates, even another 200mb patch.... and none of the games load (remastered or classic). Or rather, they load, but immediately alt-tab-effect me back to the desktop, and do so repeatedly whenever I try to go back into the game, even though they're running in the background (I think they're waiting for a profile name or such, the screen blinks damn fast!). I think it may be my video drivers, considering I've had a few issues with select other games in full-screen, but I'm curious if anyone else has heard of this yet. :(
 

mantidor

Member
Oh I misunderstood you, sorry. I was using the Community soundtrack as outset anyway, so you're completely right, it's the same as Great Wasteland (I'm not sure I even realized this).

I also just noticed that Homeworld 2 Remastered doesn't have its nice original menu music either.

Well that is a travesty.

In other news Windows decided to install updates behind my back and restarted the freaking machine in the middle of the game D: I hope I didn't lose much progress. It's 3 AM and I have to wake up at 5:00 AM. Totally worth it, this game is amazing no matter how many times I've played it, which is a ton.


edit: btw can I be added to the steam group?, I'm mantidor as well on Steam.
 

DocSeuss

Member
*sigh*

Downloaded and installed updates, even another 200mb patch.... and none of the games load (remastered or classic). Or rather, they load, but immediately alt-tab-effect me back to the desktop, and do so repeatedly whenever I try to go back into the game, even though they're running in the background (I think they're waiting for a profile name or such, the screen blinks damn fast!). I think it may be my video drivers, considering I've had a few issues with select other games in full-screen, but I'm curious if anyone else has heard of this yet. :(

Sounds like an AMD issue I had a while ago. Basically, your desktop is one resolution, but the game's another, and AMD can't handle this because they're the worst graphics vendor there is. Just change your game's resolution outside of the game to your desktop resolution, OR change your desktop to match whatever it's defaulting to (almost positive it's 720p), alt tab into game, change in-game resolution, alt-tab out, change desktop res, alt-tab in before the resolution change countdown ends... and click okay.

If it sounds messy, blame AMD.
 

Lautaro

Member
Ok, there's several problems with HW1 and it seems most of them are because they built the game over HW2 engine.

I'm still enjoying the game but I can understand why some people are bothered by it.
 

Demigod Mac

Member
Anyone else had issues with captured ships bugging out?
A few of the Ion Array Frigates I captured in mission 4 were frozen still and wouldn't attack. A few save reloads later and they started acting normally and took down the raider carrier before it escaped.
 

red731

Member
*sigh*

Downloaded and installed updates, even another 200mb patch.... and none of the games load (remastered or classic). Or rather, they load, but immediately alt-tab-effect me back to the desktop, and do so repeatedly whenever I try to go back into the game, even though they're running in the background (I think they're waiting for a profile name or such, the screen blinks damn fast!). I think it may be my video drivers, considering I've had a few issues with select other games in full-screen, but I'm curious if anyone else has heard of this yet. :(

Hey. Check this out - Know PROBLEMS and SOLUTIONS@Steam forums

and for your problem, try this below -

http://steamcommunity.com/app/244160/discussions/1/617328967243691982/

I can't wait to jump into this today!
 

vanguardian1

poor, homeless and tasteless
Sounds like an AMD issue I had a while ago. Basically, your desktop is one resolution, but the game's another, and AMD can't handle this because they're the worst graphics vendor there is. Just change your game's resolution outside of the game to your desktop resolution, OR change your desktop to match whatever it's defaulting to (almost positive it's 720p), alt tab into game, change in-game resolution, alt-tab out, change desktop res, alt-tab in before the resolution change countdown ends... and click okay.

If it sounds messy, blame AMD.

I'm more likely to blame Sapphire at this point, I barely had any problems with my Powercolor 5750 1gb, and this R260x OC 2gb Saphhire has been rarely anything but a pain.

Thanks for the tip, I ran homeworld enough to configure the setup (and then the res switch didn't work) so I changed to windowed mode and it worked fine. Got half way through the first mission, and the whole game disappears except for the GUI..........
Running sapphire's 14.12 drivers, because AMD's reference drivers don't work right with sap's card here.... >.<
 

GeoGonzo

Member
And it seems all the resources are automatically mopped up at the end of each mission like in Homeworld 2, so there's nothing to worry about.
About this: I'm not completely certain but it may not work in every mission?

After completing mission 2 I decided to check if it worked like that so I manually saved and then clicked hyperspace: Suddenly the RU counter climbed like crazy so I assumed it worked fine.

After finishing mission 3 I didn't save (mistake!) and clicked hyperspace again... but my RU counter didn't move at all. Maybe there aren't any resources in mission 3? I thought I had seen some, though.
 

Falk

that puzzling face
Do you have previous RTS experience?

Couple of hours, really. Mechanics are explained via missions before you get thrown into the deep end.
 
How long does it take to understand the basics in this game?

It's a fairly simple RTS, with the exception of the 3D camera.
It'll take a while to master the camera, though the basics aren't too difficult. Everything else is quite simple and plays similarly to starcraft or command and conquer.
The combat is a kind of expanded rock-paper-scissors system, and works well.
Fighters beat bombers, corvettes beat fighters, firgates beat covettes, bombers beat frigates.
As the game goes on, you get more specialised units with more complicated roles, just like in any other RTS.
The best part of the game is that it looks like a space dogfight, unlike Starcraft or other RTS games, which look like a bunch of 2D units standing still and shooting from maximum range. Watching a squad of bombers do an attack run on some frigates is exhilarating, 'cinematic' even.

And if the balance is the same as the original, you can break the game by using LOTS of salvage corvettes. By the end my fleet was almost nothing but captured enemy frigates. I think I had an impenetrable wall of missile frigates and the death-ray frigates (can't remember the actual names!).

Obligatory comment: It's ridiculous that no other game has come close to this qualityof 3D combat in the last decade.
 

mantidor

Member
About this: I'm not completely certain but it may not work in every mission?

After completing mission 2 I decided to check if it worked like that so I manually saved and then clicked hyperspace: Suddenly the RU counter climbed like crazy so I assumed it worked fine.

After finishing mission 3 I didn't save (mistake!) and clicked hyperspace again... but my RU counter didn't move at all. Maybe there aren't any resources in mission 3? I thought I had seen some, though.

Return to Kharak certainly has resources, I don't think is doing any automatic recollection from what I played.

I have to say I'm a little bothered by the lack of formation consistency, in the originals claw formation and aggressive tactics meant the claw stayed at all times, in this remaster the ships are all over the place regardless of tactics or formation.
 

Donos

Member
When i get this i hope i can use ein specific mod one day. The mod expanded the weapons of all the vessels (lots of rockets/torpedos) and fights looked like epic fleet battles. Don't remember the name but it was one of the better mods. It even worked with SP although some mission glitched out with the mod.
 

red731

Member
Hold on, need a confirmation here:

Does this remaster have surround sound option, or is it really only stereo, as I've read on Steam forum?
 

Falk

that puzzling face
Obligatory comment: It's ridiculous that no other game has come close to this qualityof 3D combat in the last decade.

How many have really tried, though?

Intrigued to see if between this and Grey Goo there's a resurgence of mid-tier RTS. The period where stuff like Dark Colony, Dark Reign, KKND, etc thrived was a good one.

No really, this is a genre I'm sorely hoping that Kickstarter revives, like it has for isometric WRPGs
 

Nikodemos

Member
Intrigued to see if between this and Grey Goo there's a resurgence of mid-tier RTS.
Except Homeworld (at least the first one) wasn't really mid-tier. Sure, as a "hardcore gamer's game", somewhat niche, but it was pretty big, since it represented a stark departure from the flat 2D controls of previous space RTSs.

That fact that all it really needed was a fresh coat of paint is testament to the solidity of its mechanics and story.
 

Dinskugga

Member
I do not like that they gave the HW2 UI to HW1. Do not like that UI.

And i really hate that you cant right click on your ships anymore :( thats was one of the best function from HW1 UI. That they trashed to HW2
And the HW2 Ui is taking up so much space. HW1 UI was small and clean.
 
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