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NPD Sales Results for February 2015 [Nintendo Numbers, Majora's, MH4, ~XB1]

bloodbornechartsu1u3y.png
 

Bgamer90

Banned
I thought the X1 priced at $499 would offer good competition in NA, seeing how big the Xbox brand is in that territory.

But MS only managed to survive by slashing the price by $150 and bundling a lot of games with the hardware.

Yikes, never expected that myself.

They technically dropped the price by $50 -- removing kinect isn't the same as slashing the price since that was obviously a reason for the system being its original price.

But anyway, I knew the Xbox One was going to get a price drop as soon as the $500 price was announced. I would say that history has shown (before this current gen) that $400 is the max acceptable price to mainstream audiences for a console. Knew the Xbox One would do fine during its launch months but drop greatly after that (especially with the PS4 being cheaper) and I assumed that Microsoft would give the system a price drop before the 2014 Holiday Season due to it (which they did).
 

newjeruse

Member
The XBOX add which used to advertise the XBONE for $349 plus the Master Chief Collection now advertises for $349 plus "4 free Halo Games." That collection is toxic.
 

Bgamer90

Banned
The XBOX add which used to advertise the XBONE for $349 plus the Master Chief Collection now advertises for $349 plus "4 free Halo Games." That collection is toxic.

"4 free games" sounds better than a single collection though.

Either way, MCC is old. Doubt it's helping much. Sales are more than likely being split between the two SKUs (i.e.: people who would have gotten the AC Unity bundle if the MCC bundle didn't exist) instead of Xbox One sales increasing because of the MCC bundle (a reason why I don't understand people who don't put this into factor when it comes to Amazon rankings).
 

RBK

Banned
Is there any promotions like like month with GameStop for the PS4?

They were pretty much neck and neck in Amazon sales for the month of February but XB1 still got outsold by 80k.
 

EGM1966

Member
They technically dropped the price by $50 -- removing kinect isn't the same as slashing the price since that was obviously a reason for the system being its original price.

But anyway, I knew the Xbox One was going to get a price drop as soon as the $500 price was announced. I would say that history has shown (before this current gen) that $400 is the max acceptable price to mainstream audiences for a console. Knew the Xbox One would do fine during its launch months but drop greatly after that (especially with the PS4 being cheaper) and I assumed that Microsoft would give the system a price drop before the 2014 Holiday Season due to it (which they did).

That's true but I'd argue the market - i.e. the end consumer - sees it as a big price drop. It's clear the majority didn't want Kinect and tended to look past the device to see a price point of $499 for the console. Now they see a price of $349 for the console.

So I get your point and it is technically correct but if the market really saw it as just $50 dollars it wouldn't be enough: it's obvious the market is responding to it as a price drop from $499 to $349 and doesn't care it was mostly achieved by dropping Kinect as they didn't want that anyway nor count it as worth anything.
 

RBK

Banned
It's 276 if you're interested:
Also 9 reviews vs 58 for the PS4 version.

I could live with Square keeping Final Fantasy/Kingdom Hearts PS exclusives in the future(prefer if they were still honestly), but just hope they don't use this as an excuse to drop Xbox support.
 

Bgamer90

Banned
Yep lookin like a double up kinda month for sure.

I don't know about a double month. Would be surprised to see Xbox One under 200K (or PS4 above 400K).

100K gap is definitely possible though for this month.

___________

I could live with Square keeping Final Fantasy/Kingdom Hearts PS exclusives in the future(prefer if they were still honestly), but just hope they don't use this as an excuse to drop Xbox support.

Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).
 
Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).

You don't see why having to focus on only one platform would be better? Look at how bad Konami's Fox Engine runs on Xbox. Eurogamer (was it Eurogamer?) said the FFXV demo on Xbox has the worst performance they've seen on the console to date. Why should they waste their time struggling with what would be a far less selling version. At least PS3 last gen was more popular outside the US.
 

Dazza

Member
I could live with Square keeping Final Fantasy/Kingdom Hearts PS exclusives in the future(prefer if they were still honestly), but just hope they don't use this as an excuse to drop Xbox support.

I can see that happening, with many Japanese developers doing the same. Japanese games just sell that much better on Playstation.
 

Bgamer90

Banned
You don't see why having to focus on only one platform would be better? Look at how bad Konami's Fox Engine runs on Xbox. Eurogamer (was it Eurogamer?) said the FFXV demo on Xbox has the worst performance they've seen on the console to date. Why should they waste their time struggling with what would be a far less selling version. At least PS3 last gen was more popular outside the US.

I'm simply looking at it from the perspective that people who may not have the ability to buy multiple consoles can still have the chance to play games they're interested in. That's all (haha).
 

Kyoufu

Member
Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).

As with any game, resources being spent on taking advantage of a single platform to ensure the best finished product.
 

RBK

Banned
Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).

You don't see why having to focus on only one platform would be better? Look at how bad Konami's Fox Engine runs on Xbox. Eurogamer (was it Eurogamer?) said the FFXV demo on Xbox has the worst performance they've seen on the console to date. Why should they waste their time struggling with what would be a far less selling version. At least PS3 last gen was more popular outside the US.

This. Would be easily offsetted if the XB1 was equal in power.

Already gives me more of an incentive to get a PS4 ASAP. Wouldn't make sense to buy these games on XB1 over PS4 if you own both consoles.
 

Dazza

Member
Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).

It will result in better games and less cost for the developers, I would hazard to guess there would be very few Japanphiles that don't have a Playstation in addition to being an Xbox One owner, rather than being just owning a Xbox One. Especially now since the Playstation is the more powerful and better performing machine, unlike last gen
 

RBK

Banned
I can see that happening, with many Japanese developers doing the same. Japanese games just sell that much better on Playstation.

I wouldn't be surprised either, just like what they contributed as far as The Last Remnant/Infinite Undiscovery last gen, even if those didn't sell well either.

Anyone have sales breakdown of Final Fantasy 13? Type-0 is a spinoff.
 

Javin98

Banned
It will result in better games and less cost for the developers, I would hazard to guess there would be very few Japanphiles that don't have a Playstation in addition to being an Xbox One owner, rather than being just owning a Xbox One. Especially now since the Playstation is the more powerful and better performing machine, unlike last gen
Uh.... the PS3 was indeed slightly more powerful than the 360. The only reason multiplatform games looked worse on PS3 was because of its complicated architecture which was a pain in the ass to work with. But when devs mastered the Cell, look at what they produced.
 
This is interesting! I've always been under impression that Bloodborne is a very niche game and thus it might not be popular among gamers and its sales won't be notable either. But looks like I am wrong.

Souls games are not niche anymore, maybe when Demon's Souls was released it was niche. They're only going to get bigger with Bloodborne looking like its going to be a hit.
 

Bgamer90

Banned
As with any game, resources being spent on taking advantage of a single platform to ensure the best finished product.

This. Would be easily offsetted if the XB1 was equal in power.

Already gives me more of an incentive to get a PS4 ASAP. Wouldn't make sense to buy these games on XB1 over PS4 if you own both consoles.

It will result in better games and less cost for the developers...

I definitely see the benefits from a developer's (or game company's) view if a multiplat sells worse on the weaker console to the point in which supporting that console doesn't make business sense but not from the standpoint of a gamer preferring it to happen.

I could understand a gamer preferring cross gen to stop since last gen systems are very old but I don't see why a gamer would greatly prefer to see a game go from a XB1/PS4 multiplat to a PS4 exclusive -- The games are still mostly better on the more powerful console (PS4) either way. I never said last gen, "Man... this game on 360 would have been better if they didn't make it for PS3."

I guess some Xbox gamers said something similar when it came to games on PS2 but I don't know; The PS2 was my main console during that time/gen.
 

Toxi

Banned
This is interesting! I've always been under impression that Bloodborne is a very niche game and thus it might not be popular among gamers and its sales won't be notable either. But looks like I am wrong.
Dark Souls sold over 2.5 million, Dark Souls 2 likely will sell more total.

Even Demon's Souls did amazingly well for a game with virtually no advertising.

I expect Bloodborne to do fine.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Uh.... the PS3 was indeed slightly more powerful than the 360. The only reason multiplatform games looked worse on PS3 was because of its complicated architecture which was a pain in the ass to work with. But when devs mastered the Cell, look at what they produced.

The GPU was much weaker than the XB360's. The CPU was stronger. it was thanks to CELL being strong enough and unique enough to pick up the slack that PS3 was able to really shine.

But you don't say PS3 is out and out more powerful just because of CELL. If devs arent able to utilize that power at their leisure, its useless.
 

Javin98

Banned
The GPU was much weaker than the XB360's. The CPU was stronger. it was thanks to CELL being strong enough and unique enough to pick up the slack that PS3 was able to really shine.

But you don't say PS3 is out and out more powerful just because of CELL. If devs arent able to utilize that power at their leisure, its useless.
I agree. That's the main reason why multiplatforms at the beginning of last gen were vastly superior on the 360. But overall the PS3 is undeniably the more powerful console.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I agree. That's the main reason why multiplatforms at the beginning of last gen were vastly superior on the 360. But overall the PS3 is undeniably the more powerful console.

Not true. The PS3 had certain things superior to 360(the Cell) that helped it with games that focused on those strengths, but the same time, the 360 as well had games like that. It was just that the PS3's strengths allowed it to better show off those advantages visually as opposed to 360.

Bayonetta and NInja Gaiden 2 for example are two games that would be impossible to emulate on PS3 to the same degree as 360, because the EDRAM was used extensively for the amount of transparency effects, the amount of enemies on screen at a time and the alpha effects going off at the same time.

NG2 in particular was not able to be ported to PS3, it was instead 'remade' in order to actually run on PS3 with much lesser amounts of enemies, all cutscenes with framerate at half speed, no blood or limb alpha effects and lower water transparency shaders. On the other hand, it (the ps3 version) gained close to full HD res(as opposed to 360's 1000x500 to fit in the framebuffer) and a more stable framerate in gameplay.

The split RAM between system and VRAM also hurt the PS3 in multiplats along with the weak ass GPU which was only a rasterizer at that point.

The 360 had a 'decent' CPU, a stronger GPU and unified memory(all but 32MB of which was dedicated to games unlike PS3), along with a super fast EDRAM pool at 256 MB/sec. Infact the major reason 360 had sub HD games was because the EDRAM was only 10MB, not enough to fit the framebuffer for fullHD. If it had a higher amount of EDRAM, it would have been ever further ahead in multiplats
 

John Harker

Definitely doesn't make things up as he goes along.
This is interesting! I've always been under impression that Bloodborne is a very niche game and thus it might not be popular among gamers and its sales won't be notable either. But looks like I am wrong.

There's not much to read here. Daily Amazon list reads mean so little, it's not indicative of anything really. Unless it's a gold box sale, those could move some serious units in a quick amount of time.

Depends on the title of course but you're looking at small fluctuations in like 10% market share of a game
 
There's not much to read here. Daily Amazon list reads mean so little, it's not indicative of anything really. Unless it's a gold box sale, those could move some serious units in a quick amount of time.

Depends on the title of course but you're looking at small fluctuations in like 10% market share of a game

It will probably be the best selling game of the month on Amazon. It's right behind Type-O with more than a week left.

I'm gonna guess it finishes no worst than 3rd behind BF Hardline and Type-O for the month, but 2nd would not surprise me. If it beats out Hardline for 1st that would be something.
 
Why?

I mean, it's definitely obvious that the Xbox userbase doesn't really care about JRPGs... don't see why it would be better if they were Playstation only though (since there's still obviously Xbox gamers who like these games).

SE have no reason at all to drop the XB1 version, it is obviously running so yeah they will get at least a million or so sales from the console at worst, well worth the investment (yeah pulled that number out my arse). The only way SE would ever go back on the game being multiplat would be Sony saying "hey the games gonna sell like shit on XB1 SE, drop it and we will cover your advertising costs" or something like that. That won't happen, Sony could use that money elsewhere and secondly, more importantly, the sales of FF are so skewed towards the PS platform it would be a waste of money trying to make the game exclusive.

I've always liked exclusives because they are the only games which push the systems, GOW III was when PS3 peaked for me and no third party came close to it for example in terms of tech. FFXV is being made with the PS4 and XB1 in mind already, it going fully exclusive for either console ain't gonna benefit the game at all so at this point, just hope the game sells well.

It's going to be interesting to see how XV fares anyway, 13 dropped like a rock after the first month and the lightning shitstain saga didn't leave the best impression.
 

RBK

Banned
I definitely see the benefits from a developer's (or game company's) view if a multiplat sells worse on the weaker console to the point in which supporting that console doesn't make business sense but not from the standpoint of a gamer preferring it to happen.

For me, personally, it just adds more value proposition for getting a PS4. As of now, not many of the AAA Sony exclusive hold my interest.

Think it's fair to say games like FFXV, MGSV, or KH3 would play better on Sony platforms or would have some type of advantage since they did start off as PlayStation exclusives.
 

hawk2025

Member
I definitely see the benefits from a developer's (or game company's) view if a multiplat sells worse on the weaker console to the point in which supporting that console doesn't make business sense but not from the standpoint of a gamer preferring it to happen.

I could understand a gamer preferring cross gen to stop since last gen systems are very old but I don't see why a gamer would greatly prefer to see a game go from a XB1/PS4 multiplat to a PS4 exclusive -- The games are still mostly better on the more powerful console (PS4) either way. I never said last gen, "Man... this game on 360 would have been better if they didn't make it for PS3."

I guess some Xbox gamers said something similar when it came to games on PS2 but I don't know; The PS2 was my main console during that time/gen.

They literally just told you why: More time and more resources dedicated to just one version instead of two may result in better, more polished games.
 

hawk2025

Member
There's not much to read here. Daily Amazon list reads mean so little, it's not indicative of anything really. Unless it's a gold box sale, those could move some serious units in a quick amount of time.

Depends on the title of course but you're looking at small fluctuations in like 10% market share of a game

It doesn't matter how large Amazon's market share is, it matters how representative the sample is.
I would argue quite the opposite: Given the limited availability of data, looking at the full picture of how the dailies evolve over time and the monthly say quite a lot.

Edit: Sorry, double post -- thought it was a different thread!
 
SE have no reason at all to drop the XB1 version, it is obviously running so yeah they will get at least a million or so sales from the console at worst, well worth the investment (yeah pulled that number out my arse). The only way SE would ever go back on the game being multiplat would be Sony saying "hey the games gonna sell like shit on XB1 SE, drop it and we will cover your advertising costs" or something like that. That won't happen, Sony could use that money elsewhere and secondly, more importantly, the sales of FF are so skewed towards the PS platform it would be a waste of money trying to make the game exclusive.
I really don't see it selling a million on Xbone. XIII had trouble crossing 2 million with about 10x as many 360s.
 

Bgamer90

Banned
For me, personally, it just adds more value proposition for getting a PS4. As of now, not many of the AAA Sony exclusive hold my interest.

I mean, the value is already there regardless of the Xbox One getting the games or not; Those games you mentioned are already better on the PS4.

Think it's fair to say games like FFXV, MGSV, or KH3 would play better on Sony platforms or would have some type of advantage since they did start off as PlayStation exclusives.

Ehh, I don't think it would be anything major really and in terms of games like MGSV, I would imagine that it being cross gen is playing a much bigger role on it as a whole than it being a game coming to XB1.
____________

They literally just told you why: More time and more resources dedicated to just one version instead of two may result in better, more polished games.

But (again) the games are already better on the more powerful console, so I don't get it.

Again, I, as someone who owned a 360 last gen didn't feel that way in terms of PS3 getting games and neither would I have felt that way if the original Xbox was my primary console for its respective gen. I would never want to see people with a current gen console that isn't the same as mines lose out on games they're interested in. I wouldn't see a great benefit in it as a gamer (not a developer) since I'm already getting the better version; I'm happy and the people with the other current gen console are happy (due to them being able to play the game).
 
I mean, the value is already there regardless of the Xbox One getting the games or not; The games are already better on the PS4.

Ehh, I don't think it would be anything major really and in terms of games like MGSV, I would imagine that it being cross gen is playing a much bigger role than it being a game coming to XB1.

But (again) the games are already better on the more powerful console, so I don't get it.

Again, I as someone who owned a 360 last gen wouldn't have said that in terms of PS3 games and neither would I have said that if the original Xbox was my primary console for its respective gen. I would never want to see people with a current gen console that isn't the same as mines lose out on games they're interested in.
Apparently you've never visited the Tomb Raider threads...
 

Welfare

Member
Shit if I can't play FFXV or Kingdom Hearts 3 on my Xbox I'll never buy another Square Enix game again because I'm not buying a PS4 just to play those games or future installments.

They already promised an Xbox One version for those games. They gotta deliver.
 
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