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GTA V PS4/XONE Downgrade - Version 1.00 Vs 1.08 Comparison [edit: BUG]

BigDug13

Member
People had noticed a much more stable FPS in GTAO, after the heists update. Wonder if it's related.

Of course it's related. The biggest issue people are having is that something designed to improve performance in the online was transferred to single player where most players enjoyed the visuals and found the framerates to be just fine. So it's a downgrade to an area that needed no downgrade.
People had noticed a much more stable FPS in GTAO, after the heists update. Wonder if it's related.



Car deformation in GTAV (360/PS3 and X1/Ps4) was noticeably worse than GTAIV.

What does that have to do with car deformation in GTAV on PS360 vs PS4/XBO?
 
worb.jpg

xorb.jpg


What's going on here? Seems incredibly blurry now, can't just be AF?
I honestly don't think this comparison is any accurate here. The latest patch version looks just compressed.

Edit: On closer inspection, it doesn't appear to be the case. The blur is really weird indeed =/
 

AwRy108

Member
Only change that bothers me is the reduction in car deformation--seems like a pretty big downgrade for a series that prides itself on realism.
 

Nzyme32

Member
  • Barely anyone noticed any graphical discrepancies
  • Some people did notice a performance increase

I'd say this is a net positive. When looking at the reasoning for such a change, outside of the possibility of it being unintentional:

  • The game is still developing rather than being a finished product, similar to lots of games
  • There could be upcoming DLC that may be more demanding and thus demands such compromise
  • Many people grab consoles for a straight forward solution to gaming (although over the years this is less and less the case). It should be expected that very little choice will be given to users in such instances.
 

Skenzin

Banned
But the framerate is still "bad" enough to affect your enjoyment if it did before. Driving through the city still causes those drops.

well then i rescind my opinion. if the framerate isnt noticeable improved. id rather have a pretty slideshow than an ugly one.
 

IvorB

Member
Somebody should tip off Kotaku. They seem to be big on this whole journalism thing these days. Maybe they'll look into it.
 

IvorB

Member
  • Barely anyone noticed any graphical discrepancies
  • Some people did notice a performance increase

I'd say this is a net positive. When looking at the reasoning for such a change, outside of the possibility of it being unintentional:

  • The game is still developing rather than being a finished product, similar to lots of games
  • There could be upcoming DLC that may be more demanding and thus demands such compromise
  • Many people grab consoles for a straight forward solution to gaming (although over the years this is less and less the case). It should be expected that very little choice will be given to users in such instances.

Has your account been compromised?
 
I am fortunately done with the PS4 version despite doing (insanely fun) heists with friends. The improved fps are welcome, so I am less bothered by the changes than others.

What I found more outrageous than others concerning crashes is the HUGE downgrade that happened in crash physics from GTA4 to GTA5. This tiny change here almost does not matter compared to that.

PC day one though. Hope my 970 can finally do some work.
 

Skynet87

Neo Member
Them downgrading the graphics a bit to help with the frame rate is fine by me. The game still looks absolutely amazing on PS4
 

Lord Error

Insane For Sony
This thread proves more people would rather have pretty looking graphics than solid frame rate.
The framerate was good originally (on PS4 at least) in single player, where these downgrades have been applied. The only place where the framerate was wrong on PS4 (driving through crossroads stutter) has not been improved after this patch.
 

Tobor

Member
Jesus Christ, the jumping to conclusions in here.

None of you know what the fuck is going on. It could be a real issue, or a bug like the trees.

Deep fucking breath, take one.
 

shark sandwich

tenuously links anime, pedophile and incels
This makes me happy I held out for the PC version.

Just a really weird situation though. You'd think they would have these compromises decided on before they shipped the final product.
 

DaciaJC

Gold Member
What I found more outrageous than others concerning crashes is the HUGE downgrade that happened in crash physics from GTA4 to GTA5. This tiny change here almost does not matter compared to that.

You're not alone there. I'm hoping that the PC version will see the deformation physics returned to GTA IV's standard, either officially or through mods.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
ON the contrary, driving through the city has been patched, although i dont know if it was the patch that took away the POM or not.

I wonder if its a bug like the god rays in far cry 4
 

Orayn

Member
I don't buy this simply because it worked without issue before. Disabling it doesn't seem to have gained them anything (at least based on what we'be seen).

I'd bet it's an issue similar to the tree bug it launched with.

I dunno man, sounds like you're trying to be reasonable and give developers the benefit of the doubt instead of screaming about downgrades and assuming that Rockstar are a bunch of evil boogeymen who are trying to hurt and deceive innocent gamers. That kind of talk doesn't fly around here.
 

scitek

Member
WOW this is truly UNACCEPTABLE!!!
I cant tell whether these are railroad tracks or if it is a highway

I like these sarcastic drive-by posts that aren't funny, and actually pretend like what happened shouldn't be something anyone cares about.
 

Javin98

Banned
This thread proves more people would rather have pretty looking graphics than solid frame rate.
People who keep saying this miss the point entirely. The PS4 version was already 30FPS most of the time. The only major frame drops are when the player is speeding in the city. I highly doubt POM had anything to do with that and yet Rockstar removed it. AF is unlikely to be hogging performance as well but it was reduced. To me and many others, these downgrades in visuals are not worth the slight frame rate boost.
 

Blackthorn

"hello?" "this is vagina"
That's more significant that I expected. I've bern thinking of getting the game soon as well.

If I was to simply not patch, what would I be missing out on?
 

rezuth

Member
I was convinced the collision stuff was changed and tried to convince my mate to no avail. Glad to see I'm not crazy at the very least. The cars are really hard to fuck up now and before it was rather easy.
 

Skynet87

Neo Member
Just watched the video and I saw no difference whatsoever. (Watching on an IPhone 6) also the collision doesn't look to be affected. It looks more realistic to me, running into a car isn't suppose to crush and warp the front end. Also it looked different because he wasn't crashing into the other vehicles at the same angle as he was in the 1.00 attempt. Go home, GAF, you're drunk.
 

PrinceKee

Member
Would be better if there were more transparency with these updates and the ability to toggle stuff on and off on these new console...
 

BigDug13

Member
Jesus Christ, the jumping to conclusions in here.

None of you know what the fuck is going on. It could be a real issue, or a bug like the trees.

Deep fucking breath, take one.

It's amazing how we have been conditioned to simply accept "bugs" without any pushback. "Oh you released a $60 product and released bugs months afterwards, that's fine. It's just a bug and making games is hard. We will let you take your time fixing the product I bought. It's fine."

Bugs ARE real issues and if people don't raise a stink, they go unfixed.

The acceptance attitude is destroying AAA gaming more than flipping out over bugs.
 

Trogdor1123

Member
I have not read the whole thread but has there been any study of the framerate increasing? I would take these small downgrades if the frame rate was better as that matters to me more. Obviously I don't speak for everyone but I think its pretty small stuff.
 

Derpyduck

Banned
Is this a troll? The prepatch version ran fine to begin with.

The prepatch version of GTA5 did not run fine at all. Driving through the city during daylight hours resulted in framerate drops on par with the PS3 and 360 versions. Now it doesn't do that. They improved the game.
 

Tobor

Member
It's amazing how we have been conditioned to simply accept "bugs" without any pushback. "Oh you released a $60 product and released bugs months afterwards, that's fine. It's just a bug and making games is hard. We will let you take your time fixing the product I bought. It's fine."

Bugs ARE real issues and if people don't raise a stink, they go unfixed.

Yes, if this is a bug then it needs to be visible so they fix it. Not my point. I'm taking about the rush to judgement. Nobody has a clue if this was an intentional downgrade, yet I see comment after comment from people who've already made their mind up.
 

Metfanant

Member
its funny how people are always "Framerate > graphics" before a game comes out...now a developer may have downgraded some things to get a better frame rate and its a travesty...


lol...
 
I'm not sure what's going on, the only things that makes sense to me that it's either some sort of bug, which is kinda hard to imagine considering it's Rockstar. The other thing would be they are preparing support for something, in the past I have wondered if GTA would work with VR, then again couldn't they then just patch in a VR mode and keep the standard experience untouched?
 
I'm not sure what's going on, the only things that makes sense to me that it's either some sort of bug, which is kinda hard to imagine considering it's Rockstar. The other thing would be they are preparing support for something, in the past I have wondered if GTA would work with VR, then again couldn't they then just patch in a VR mode?

30hz VR would be vomit inducing. I really do not think I would count on that. It seems like it could be possible oversight on top of the cutting of some graphical options for FPS stabilization.

BTW, when optimizing you do not always jsut optimize the effect / object which is causing the primary drop. Rather, you can cut in other areas / free up MS in other areas of the graphics pipeline too make it run better. They mention this in the KZSF transition to nextgen slide when talking about multiplayer performance and MSAA.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
worb.jpg

xorb.jpg


What's going on here? Seems incredibly blurry now, can't just be AF?

Of course it's not AF, looks like the second one is cropped and interpolated to make it look like it is the same scene. Half of this video has the look of falsified data.
 

ScOULaris

Member
Has anyone else noticed these changes? I was playing the other day, and I definitely didn't pick up on any graphical differences in singleplayer from before the patch.

Hopefully this is some kind of error in Rockstar's part. It would be really shitty of them to downgrade the game without giving anyone the option of preserving how it was originally.
 

Clockwork

Member
Has anyone else noticed these changes? I was playing the other day, and I definitely didn't pick up on any graphical differences in singleplayer from before the patch.

Hopefully this is some kind of error in Rockstar's part. It would be really shitty of them to downgrade the game without giving anyone the option of preserving how it was originally.

I checked the railroad tracks for missing POM after reading this thread. It's definitely missing.
 

Raven77

Member
Can you just choose to not update the game or remove the update? I don't play GTA online though so I would only be playing single player.
 
its funny how people are always "Framerate > graphics" before a game comes out...now a developer may have downgraded some things to get a better frame rate and its a travesty...


lol...

I think the problem is more like when you give someone something, you don't take away another thing at the same time.
 

ScOULaris

Member
its funny how people are always "Framerate > graphics" before a game comes out...now a developer may have downgraded some things to get a better frame rate and its a travesty...


lol...

But the framerate was perfectly fine before without having to sacrifice these things.

The car damage nerf is the most egregious, IMO.
 

BigDug13

Member
Yes, if this is a bug then it needs to be visible so they fix it. Not my point. I'm taking about the rush to judgement. Nobody has a clue if this was an intentional downgrade, yet I see comment after comment from people who've already made their mind up.

Who cares about the why. Intentional or not it's unacceptable. You can't force everyone to see the unacceptable actions from the exact same perspective.
 
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