because GTA V's current situation is totally applicable to situations where that argument usually crops up right
It is.
Even if a game drops to 25-26 fps during very brief and infrequent times, people start up with the:
"Pathetic" "Lazy" "unplayable" "unoptimized garbage" rhetoric.
Naturally, to alleviate some of the framerate issues, it makes sense to downgrade some of the cosmetic features of the game.
But when the happens, we get meltdowns, too.
Consumers have come to expect mind blowing, expensive visuals from their games. And that often comes at the expense of a frame rate.
Games coming out with shitty frame rates is no coincidence. It's because developers think we don't mind frame drops in the name of graphical fidelity.
And we can sort of see why.
I noticed increased stability in GTA 5. I'm completely fine with a visual downgrade to achieve that.