• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GTA V PC Performance Thread

kraspkibble

Permabanned.
so i updated to the beta drivers. now my display is messed up. some windows look normal but others (like chrome) are so small/blurry. and my task bar is unusually big.

can't figure this out. gonna have to roll back the drivers. will just need to get a refund for GTA V :(
 

Derp

Member
MSAA is cratering my performance. Anyone know of any better ways to eliminate jaggies to add to the FXAA in-game option? Maybe SweetFX or something?
MSAA does have a huge impact on FPS in this game. I'd also like to know if there's an alternative of some sought.
 

PnCIa

Member
Rig: 970, 2600k@4.5, 16GB DDR3 1600 RAM.
It runs fantastic on my end. Everything on max except reflection MSAA, no Nvidia shadow stuff, using TXAA2x...runs above 40 frames while driving around in the first chase sequence. :D
TXAA looks great in this game, it actually works unlike in Far Cry 4!
 

Kvik

Member
So I was happily running my first mission in 120fps, when I was hit by the Failed zlib call error which was caused by corrupted rpf file. What kind of team built a downloader for a 60GB installation size and did not have some internal checksumming function is beyond me.
 

FLAguy954

Junior Member
Yes, by a very significant margin.

AMD screwed up here, no way around that.

There were some posters over on Guru3d stating that the DX11 CPU optimization was again the culprit with GPU usage being low and CPU load being high with AMD cards (which is disappointing). I'm sure it will get better in the next few weeks after a couple of patches or another driver.
 
Skimmed through the thread and didn't see this mentioned but the benchmark tool works fine IF YOU BEAT THE PROLOGUE and then be sure to have story mode loaded before loading the benchmark tool. The problem seems to be that story mode loads automatically from the start screen where you are probably going through the graphic options such that it ends up loading the benchmark with story mode running behind it (thus the interesting "failed mission" during the bench since the prologue is running).

Having now extensively used the benchmark tool to reach a constant, unwavering 1080p60 fps, here are my specs and settings.

Specs:
Intel Core i5-4690K @ 3.5 GHz (stock)
Radeon R9 280X 3 GB, 15.4 Beta drivers
8 GB DDR3-1600

Settings:
DirectX 11
Fullscreen
2048x1152
60 Hz

FXAA on
MSAA off
Vsync on
Pause Game On Focus Loss On

Population Density max
Population Variety max
Distance Scaling max

Texture Quality very high
Shader Quality very high
Shadow Quality high
Reflection Quality very high
Reflection MSAA off
Water Quality very high
Particles Quality very high
Grass Quality very high
Soft Shadows soft

Post FX very high
Motion Blur Strength min
In-Game Depth of Field Effects on
Anisotropic Filtering x16
Ambient Occlusion high
Tesselation very high

Long shadows off
High Resolution Shadows on
High Detail Streaming While Flying on
Extended Distance Scaling min
Extended Shadows Distance min

VRAM Predicted Usage 2389 MB
RAM Usage 5-5.5 GB


I have bolded what I found to absolutely crush framerate at times (as in 60 fps suddenly dropping to ~30), most of which are related to shadows. The extended distance scaling also has a huge impact on framerate. I think that these settings were CPU-limited since Afterburner would often, at those fluctuating times, have my GPU usage at only 60-70% but CPU at 90%+.

With the above settings, the game is running locked at 60 fps while looking amazing.

I have a similar setup
r9 280x
i5 4670k @ 4ghz
16gb ram
beta drivers installed

but my frames fall down to the mid 40s with those settings.
 

Guffers

Member
Brilliant performance on my 4670k and 780 so far but I'm having an issue where audio isn't working at all. It will play during the intro movies but then cut out and nothing during gameplay.
 
They clearly put some proper work into this.

I know they got bashed to hell for the delays, but it's pretty clear that it wasn't without reason. They *really* did want to do it right. God bless them for that, cuz it's been worth the wait.

Anyways, been messing around with TXAA and I think I'm gonna stick with it. The game just has so much aliasing that it really benefits. It does hurt screenshots a bit, which sucks for me, but it really cleans the game up while playing. So I'm at TXAAx4 with this at 1080p/60fps(mostly solid apart from rare drops to mid 50's). Pretty happy with that.

You can use Lumasharpen in SweetFX and negative LOD bias in Nvidia inspector to decrease the blurriness of TXAA.
 

Pachimari

Member
Brilliant performance on my 4670k and 780 so far but I'm having an issue where audio isn't working at all. It will play during the intro movies but then cut out and nothing during gameplay.

I have the same GPU and processor as you. Can you tell me what are your settings?
 

Corpekata

Banned
Memory usage seems to be creeping up. Early parts around 5gigs, just finished a mission with nearly all 8 being used (and it pinging my CPU 100 percent). Mission wasn't anything particularly notable so wondering if it might have leak of some sort. Had similar issues with Dying Light until they patched it.
 

eso76

Member
Intel i7 940 (no idea how it performs against more modern cpus in games)
8GB DDR3
Nvidia GTX 460

I guess i wouldn't really see benefits over the PS4 version, right ?
then again, i don't really want to triple dip.
 

LCGeek

formerly sane
So I looked in OP but couldn't find some recommended tweaks to get the most FPS.

What should I do?

I7 3770K
GTX670

Shadowing and AA options are doing quite a number so far in the game once tweaked performance gets better. Same for scaling options a few notches down from max seems to work from what I've heard here or reddit.
 

noomi

Member
So I looked in OP but couldn't find some recommended tweaks to get the most FPS.

What should I do?

I7 3770K
GTX670

Just got up a few min ago, I need to sort through all the posts and see whats worthy to be added to the op under tips and tricks. I'll try and get something in there for you guys today :)
 
Not gonna do a whole video comparison, but I'm pretty sure it's working correctly. It definitely has a softer look in motion and to my eyes, it seems there is an improvement in temporal aliasing.

Comparing settings has been difficult in general with this game, though. It seems like there's such a huge range of different situations where certain things can make a big difference one place, but not so much elsewhere, or maybe even look good one situation and look worse in another. Nvidia's PCSS for instance. It looks nice with certain shadows, but with others, the 'softer/softest' setting is preferable to hide a lot of the pixel crawl.

Speaking of aliasing, has anybody gotten SMAA injected yet?

https://drive.google.com/file/d/0B2t0BsiVu0jpSENYLTFnTmtjd2M/view?usp=sharing

are your results different than that? honestly enabling txaa here looks no different than a standard fxaa implementation. the image gets a bit softer but there is no reduction in temporal aliasing for me
 

Grumbul

Member
I've been considering upgrading my (admittedly very overclockable) GTX780 for a few weeks now and firmly expected this game to be the one that tipped me over the edge.

However with very minor concessions to settings (MSAA2x and shadow/grass quality on high) this is holding above 60fps everywhere I have been thus far (which is most of the map).

As a PS3 and PS4 version owner I have to say this game on PC is an absolute revelation. I can now truly appreciate the level of detail Rockstar put into this game and to say I am once again impressed is a gross understatement.

Absolutely phenomenal.
 

Corpekata

Banned
Would it be worth buying an ssd for this (and the witcher)?

I moved it to my SSD and it didn't seem to be a giant leap forward in load times. I mean, it was faster, but still generally long enough to annoy me so I might be moving it back. Have other games that seem to be really helped by it that could use the space.

Though you should get an SSD generally.
 

LiquidMetal14

hide your water-based mammals
the game has been on an SSD from the very first playthrough but if it seems to affect performance in the positive way I am glad just one of the first games that I decided to play on the SSD. the only thing that was compromise is the maltese I'm going and that was mainly due to VRAM. Otherwise really happy to be playing above 60 most of the time. I don't even feel like I need to turn anything down yet.
 

jaju123

Banned
Anyone know if there's an ingame way or another way to limit fps to 60?

I have AMD graphics.

Thanks!

EDIT: Without vsync (it causes input lag)
 
My 980 and I are happy with 1080p and 4x MSAA, everything else on at least Very High and that seems to get me a locked 60fps.

I've seen mentioned this issue where only 59Hz appears in the in-game refresh rate options, I get the same thing whether playing on my monitor or PC. In fact, 59Hz is listed twice for some reason. It does indeed lock to 59fps which was giving me judder/stutter. The only way I could get smooth 60fps was disabling in-game V-Sync, enabling it in the Nvidia Control Panel and locking to 60fps using RTSS. Runs much better now.

Exactly my experience in my brief playtime in the early hours of this morning. Keen to get back home and try this out, thanks for sharing.
 

nynt9

Member
970, 1440p, the performance is fine but when I'm driving around it stutters like crazy. Any idea what setting I should drop to fix that?
 

LCGeek

formerly sane
Non K CPUs can't be overclocked in case you did not know.

That's not really true. Here's an old bios shot on this system as proof.

In general yes you can't do it but with a decent motherboard and certain certain cpus all day. You have finite limits but those can be worked around and in general you're at the mercy f of the non k chip which may not be able to handle the oc at all.

my 3570 can use a multiplier of 40 and with 7mhz increase on FSB and using multi core turbo lock trick certain motherboard asus and other makes I get 4.3ghz. I could do more but the stability is off after that that point.
 
I moved it to my SSD and it didn't seem to be a giant leap forward in load times. I mean, it was faster, but still generally long enough to annoy me so I might be moving it back. Have other games that seem to be really helped by it that could use the space.

Though you should get an SSD generally.

Alright I'll just pick one up anyway
 

epmode

Member
Would it be worth buying an ssd for this (and the witcher)?

There aren't many loading screens after the first and the load screens that appear are short on a regular HDD. It might be worth the SSD to stream textures faster but it doesn't seem like a big deal either way.
 

BIGWORM

Member
This game loads blazing fast compared to the previous gen. I have this game on all high/ultra except for textures, due to VRAM limitation.

i5 4670k @ 4.3
GTX 680
8GB RAM
 

noomi

Member
Alright guys,

I've added Benchmark info to the OP. Let me know if you think it's getting a bit too crazy, I can always clean it up and try and shorten it.

Will work on the tips and tricks section today if there is enough info out there.
 

SoundLad

Member
Any way of disabling Chromatic Aberration in this? It's subtle but noticeable.

Running very well from the little I've played so far (past prologue, messing around in the city).

spec:
i7 3770 @ 3.5 Ghz
Gigabyte GTX 780 ti OC
8GB RAM

Playing @ 1080p 144hz with 2xMSAA with TXAA enabled. Everything else pretty much maxed out (apart from high resolution shadows and the other advanced graphics settings).
Will have a look at MSI Afterburner for actual numbers later but it feels like 90fps+ easily without stutter and I'm happy with that.
 

d00d3n

Member
MSAA is cratering my performance. Anyone know of any better ways to eliminate jaggies to add to the FXAA in-game option? Maybe SweetFX or something?

Lower MSAA one step and activate MFAA to get similar quality for a less pronounced performance hit if you are running a 900 type NVIDIA gpu.
 

Kezen

Banned
You're half correct. Non-K can also be overclocked, but you can only change the turbo-mode multiplier which can be used.

That's not really true. Here's an old bios shot on this system as proof.

In general yes you can't do it but with a decent motherboard and certain certain cpus all day. You have finite limits but those can be worked around and in general you're at the mercy f of the non k chip which may not be able to handle the oc at all.

my 3570 can use a multiplier of 40 and with 7mhz increase on FSB and using multi core turbo lock trick certain motherboard asus and other makes I get 4.3ghz. I could do more but the stability is off after that that point.

Interesting, thanks.
 

Redmoon

Member
Yeah it is doing some incredible scaling, I am very impressed.




Ok so I was getting those numbers with Precision X. I had FRAPS run in the background during my last playtime. Precision is definitely off:
gnzZXEO.png


I got these numbers with the following settings:

Resolution - 4k

FXAA Off
MSAA 4x
TXAA ON

Population Density - Max
Population Variety - Max
Distance Scaling - Max

Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - 8x

Water Quality - Very High
Particles Quality - Very High
Grass - Ultra
Soft Shadows - NVIDIA PCSS
Post FX - Ultra
AF - 16x
Ambient Occlusion - High
Tessellation - Very High

Long Shadows - On
High Resolution Shadows - On

Extended Distance Scaling - On
Extended Shadows Distance - On

I tried taking some screen shots, but for some reason I can't with either FRAPS or Precision. These numbers are with stock clocks on the Titan X's. If I applied one of my OC profiles, I'm confident I could hit 60fps.

Or if I simply dropped 4x MSAA to 2x or turned it off and put FXAA on I'd for sure get 60fps.



Will try and capture some tomorrow. I spent the majority of my evening troubleshooting and then waiting for 60GB to redownload, so I'm a bit tired.

Late to this post but what are your Titan X's running at? I was getting about the same FPS on average maybe a bit lower, but with main MSAA at 8X (TXAA off, all other settings the same). Unless TXAA is that much of a perf hit.

Edit: OK seems like some options werent at ultra. Ignore this till later :<
 

OmegaX06

Member
Game keeps crashing on startup for me. Just saying that Grand Theft Auto V has stopped working. I tried numerous fixes but nothing helped. Going to download the massive 60GB again today and hope that works. I can't believe there is no option to verify or repair the install in the RSC.
 

noomi

Member
So was there ever an actual patch the game, I don't recall downloading anything through steam nor the rockstar client after installing the game last night.

I just added Retail Version 1.0 to the OP since that's the only info I have at the moment. Can't find any mention of a patch for PC.
 

Kezen

Banned
Would it be worth buying an ssd for this (and the witcher)?

Worth is for many other games if you ask me. Better assets streaming and vastly reduced loading times, unlike consoles which are held back by SATAII, SSDs actually make a difference on PC with SATAIII.
In addition to that SSDs have never been cheaper, a 500gb Samsung 850 EVO is less than 200&#8364;.
 
Top Bottom