Never bought a Wii u. the price is too high, game prices are too high, no HDD so that's extra cost to buy one. also it's underpowered and there are only handful of games i want on the system like xenoblade x, mario and zelda.
I'm at the point i think i'll pass on wii u this whole gen unless nintendo drops the price way down like 99 dollars like they did with gamecube.
I've pretty much regretted buying every console from Nintendo, Gamecube and up.
No but I regret buying a Vita.
Every console.
Gamecube and up. So, barely 3. You missed out on the good ones. NES, SNES, N64.
Never bought a Wii u. the price is too high, game prices are too high, no HDD so that's extra cost to buy one. also it's underpowered and there are only handful of games i want on the system like xenoblade x, mario and zelda.
I'm at the point i think i'll pass on wii u this whole gen unless nintendo drops the price way down like 99 dollars like they did with gamecube.
Are you planning on buying a monster branded one or something? That pricing you have sounds more like the Wi-Fi adapter on the Xbox 360.Yeah, don't get me started on the price. It's pretty high for the actual hardware in the box (+$80 for ext HD & Y cable, +$50 for wired ethernet adapter, +$50 for pro controller, etc.)
Yeah, but if you sell them you either don't lose that much or actually make a profit, especially with the limited edition bundles.To be fair, Nintendo games holding their prices for so long really sucks.
Are you planning on buying a monster branded one or something? That pricing you have sounds more like the Wi-Fi adapter on the Xbox 360.
I don't regret purchasing my Wii U last May, as it's arguable the current system with the best exclusives so far. Though atm, I only have NSMBU + NSLU, Mario Kart 8, Pikmin 3, and SSB; but considering I have recently decided to stop purchasing last-gen titles at P4AU, hopefully my Wii U library builds up from there.
The problem is that those exclusives (which seem saturated in platformers) don't necessarily make up for the missing third party publishers.
SCE has also managed to release a significant first-party portfolio already. The Order: 1886, Bloodborne, Knack, Killzone, Infamous: Second Son, Infamous: First Light, Drive Club, Little Big Planet 3, MLB 14: The Show, MLB 15: The Show, The Last of Us Remaster, God of War 3 Remaster, etc.
Anyone else bought the system just to find out that the games don't even go down in price?
Bayonetta 2 is till over 55$ dollars,same with pikmin 3 & mario kart.
Even wii games still sell for really high prices, freaking LOZ SS is still selling for 59.99 in ebay or Amazon.
Most games mentioned don't show any signs of price cut
And I cant even get into the w101, and returned smash due to poor controls/online play.
And I now zelda wont even come out till 2016.
The times I use the wii u is to watch movies and quick Internet
Just wondering if anyone is in the same boat,and what is keeping you from selling it or trading it for credit or something.
those with Wii U's - how does the experience stack up against what I'm used to with Xbox/PS?
For instance: Friends list, party chat w/headset, online play, any sort of achievement system?
Pretty sure there is zero in the way of achievements (dealbreaker for me mostly) but I do remember some things you could get on the Wii that were sort of medals or trophies in Metroid Prime 3.
those with Wii U's - how does the experience stack up against what I'm used to with Xbox/PS?
For instance: Friends list, party chat w/headset, online play, any sort of achievement system?
Pretty sure there is zero in the way of achievements (dealbreaker for me mostly) but I do remember some things you could get on the Wii that were sort of medals or trophies in Metroid Prime 3.
I do find the console hardware, online, and account management limiting but it's to be expected from Nintendo at this point.
The problem is that those exclusives (which seem saturated in platformers) don't necessarily make up for the missing third party publishers.
SCE has also managed to release a significant first-party portfolio already. The Order: 1886, Bloodborne, Knack, Killzone, Infamous: Second Son, Infamous: First Light, Drive Club, Little Big Planet 3, MLB 14: The Show, MLB 15: The Show, The Last of Us Remaster, God of War 3 Remaster, etc.
those with Wii U's - how does the experience stack up against what I'm used to with Xbox/PS?
For instance: Friends list, party chat w/headset, online play, any sort of achievement system?
Pretty sure there is zero in the way of achievements (dealbreaker for me mostly) but I do remember some things you could get on the Wii that were sort of medals or trophies in Metroid Prime 3.
While SCE has a list of releases, few were anything above mediocrity (some of them are genuinely bad games like Knack or 1886, or had poor growth to next gen like MLB) or remasters, piqued by two solid games in BB and Infamous. This is where people will nominally talk about the strength of the WiiU's exclusive library. Throw in a few more sets of releases coming this year, and I don't see SCE or MStudios passing the WiiU's exclusive library until after the WiiU has been retired... if they even last that long.
Remasters do not make a strong library, either, imo.
If multiplat games aren't on the Wii U, they should really be able to be included in the other system's exclusives when comparing to another console. Since you cannot play them on the Wii U so they may as well be exclusive (if you're comparing buying one console to another).
Remasters not counting cuts out Wind Waker HD, and Metroid Prime Trilogy on Wii U. Plus all VC games. I don't think you really want to cut those out of the discussion.
And I saw the meta score on 1886, however I have friends who have played through it and liked it a lot. I don't think it's a "bad" game, just not what people were expecting.
While SCE has a list of releases, few were anything above mediocrity (some of them are genuinely bad games like Knack or 1886, or had poor growth to next gen like MLB) or remasters, piqued by two solid games in BB and Infamous. This is where people will nominally talk about the strength of the WiiU's exclusive library. Throw in a few more sets of releases coming this year, and I don't see SCE or MStudios passing the WiiU's exclusive library until after the WiiU has been retired... if they even last that long.
Remasters do not make a strong library, either, imo.
The strength of the WiiU's library, ironically, comes from its unsurmountable weakness: it has no third party and Nintendo is under a heavy weight to basically provide everything for the system while under heavy scrutiny. They basically can't afford to release broken or "cinematic" games and expect their fanbases to eat it right up. SCE and MStudios don't have that weight on them, yet at least, as they have a slew of third party titles to distract from their own deficiencies, delays, or shoddy releases.