Is it really beyond repair? I mean, if the goal is to at least have parity with the 360, we have a lot of work that needs to be done. Just imagine if that Evil Ryu moment happened in a tournament. There is no telling how many screwy things they have going on in here.
Is it really beyond repair? I mean, if the goal is to at least have parity with the 360, we have a lot of work that needs to be done. Just imagine if that Evil Ryu moment happened in a tournament. There is no telling how many screwy things they have going on in here.
Crapcom. Wonder how much they scammed from Sony for SFV exclusivity.
Is it really that terrible though? The Aussie PSN has it down as having 600 reviews, and it has an average of 5 stars.
I didn't think it was, but I guess my question is...is it even worth it? Would any tourny players even trust to use this version when there are already others that don't need any work? I'd be antsy if I actually had shit on the line and knew this was the one I had to use.No. Saying it is beyond repair is some bullshit hyperbole.
Your video shows the slow menus clearly.
Here's your PS4 video vs. the game on PS3.
It's like it's going at half speed
This gif pretty much clears things for people who were still doubting the menu lag.
I hope Digital Foundry analyses this port in order to understand better what went wrong...
lmao this looks like shit.
What is it about every Gen 8 game being fucked up at launch?
Yes? Who doesn't want a complete definitive version at a good price? This will all be fixed I'm sure. It's just about how long it will take.I didn't think it was, but I guess my question is...is it even worth it? Would any tourny players even trust to use this version when there are already others that don't need any work? I'd be antsy if I actually had shit on the line and knew this was the one I had to use.
That's because the trophies for AE and Ultra are handled as add ons here.has it been mentioned that the trophy for this game has a Super Street Fighter 4 icon?
They can and probably will fix it.
But it wont be any time soon I think. Wouldnt be shocked if they do a Zone of the Enders 2 and bring in a proper studio to fix it.
They tweeted this just now
Is it really beyond repair? I mean, if the goal is to at least have parity with the 360, we have a lot of work that needs to be done. Just imagine if that Evil Ryu moment happened in a tournament. There is no telling how many screwy things they have going on in here.
Yes, I just went to eurogamer.com and it says DF will be reviewing Ultra during the weekend.
I didn't think it was, but I guess my question is...is it even worth it? Would any tourny players even trust to use this version when there are already others that don't need any work? I'd be antsy if I actually had shit on the line and knew this was the one I had to use.
I can see it already, PS4s with vanilla Ultra going for 1000 bucks on ebay o:if they fix it, someone should keep this version around for funny side-tournies or mystery tourney at combo breaker
I hope they are scrambling hard to fix this up before EVO. Otherwise there's going to be quite some feedback.
They said they're going back to Xbox 360 version if it's not fixed.
『Inaba Resident』;165344573 said:Compared to how it should be, the menus in this port are painfully slow.
This gif pretty much clears things for people who were still doubting the menu lag.
I hope Digital Foundry analyses this port in order to understand better what went wrong...
I didn't think it was, but I guess my question is...is it even worth it? Would any tourny players even trust to use this version when there are already others that don't need any work? I'd be antsy if I actually had shit on the line and knew this was the one I had to use.
why not the ps3 version?
Me too, but the 360 version is purportedly not arcade perfect. Which I don't understand since the 360 version is THE version to get. If they're going for truly arcade perfect who will be able to run that test?I'd be interested in a proper lag test with the 360 version, and also when using a native PS4 stick vs DS4 vs PS3 stick.
Me too, but the 360 version is purportedly not arcade perfect. Which I don't understand since the 360 version is THE version to get. If they're going for truly arcade perfect who will be able to run that test?
yeah, I'm a little incredulous that capcom would have that sort of transparency. But maybe running a test against ultra in Japan isn't necessary, maybe the same test could be run on an ssf4 cabinet in the West.Have the arcade version side by side with the console versions? It's not hard for Capcom to do it. And their community manager Pete Rosas is an actual fgc member who can vouch for it.
The 360 version is de facto because the west doesn't have arcades, and it's the only version that is least terrible.
The Japanese players who travel to play in world tourneys also play on console because it is the one used globally.
Also SF4 nowadays is a console game.
yeah, I'm a little incredulous that capcom would have that sort of transparency. But maybe running a test against ultra in Japan isn't necessary, maybe the same test could be run on an ssf4 cabinet in the West.
For real for real.
That's great, but there are numerous factors that can lead to the bug happening. This isn't about Sony/Other Ocean not knowing that the game has bugs, rather seeing the repro steps can lead to a better understanding of what's causing the issue and being able to isolate/fix it.
So basically...
Wait for Super Ultra Street Fighter IV on PS4
So basically...
Wait for Super Ultra Street Fighter IV on PS4
Crapcom. Wonder how much they scammed from Sony for SFV exclusivity.
So much for PS4 taking over tourney duties (for now). Sloppy ports always suck.
I remember the DC stayed on the tourney scene for a while due to sloppy ports.
So basically...
Wait for Super Ultra Street Fighter IV on PS4
Joke developer.Joke post?
Which they are not.Joke developer.