Frozenprince
Banned
I think the most distressing thing is that we're so far away from this coming out that it's being basically re-written again.
I think if Nomura were given more time (quite some time) he could do it and only him.
So who are exceptional directors and visionaries in the gaming industry ? and what are exceptional game designs by your standards? I'm interested
People calling Nomura's work on Versus XIII "empty" is breaking my heart. You can call it concepts, unfinished product, amazing prospect, vaporware or whatever.
But empty? Holy shit. Lightning Returns XIII to Gamestop is empty. Geeeezz...
People calling Nomura's work on Versus XIII "empty" is breaking my heart. You can call it concepts, unfinished product, amazing prospect, vaporware or whatever.
But empty? Holy shit. Lightning Returns XIII to Gamestop is empty. Geeeezz...
This is a hugeeee diference... massive even. The screenshots are speaking volumes in every single scene.
Stella is confidence and action in every other scene. Luna is empty and dead inside, no matter how you look at it.
Look at the screenshot.
Anxious in every scene. It's fine. I like variety. But how can you not see the big departure from Stella?
then he got nothing done for a decade.
This is a hugeeee diference... massive even. The screenshots are speaking volumes in every single scene.
Stella is confidence and action in every other scene. Luna is empty and dead inside, no matter how you look at it.
Look at the screenshot.
Anxious in every scene. It's fine. I like variety. But how can you not see the big departure from Stella?
It doesn't mean FFXV is definitely going to be a worse game for dumping Stella and putting in Luna, but I don't blame people for being less interested because of it. It's the game's job to win them over, after all.
"He could do it and only him".
No way dude. He's the shy art kid who can draw well who was handed the reigns to game production, for skills that had nothing to do with game making. He made two "okay" games with that power. He didn't invent FF... He inherited it. Quite certainly many others could do it. I dare say you are guilty of the false and undeserved deification that I am decrying. I can only blame the long development time for raising a generation on an unproven legend.
But since you asked:
Hideo Kojima
Hideki Kamiya
Tomonobu Itagaki
Akira Yamaoka
Keiji Inafune
And the other FF creators:
Hironobu Sakaguchi
Yasunori Matsuno
In my opinion they are all far and away superior to Nomura as a game director. And that's all based on the fact that I think the KH games are unexceptional, and then he got nothing done for a decade. Most of their greatest praise has come from the generation that grew up with them as kids... And most of the jRPG "mystique" that fuels that passion (which I understand) was just cribbed from every jRPG in the 90s.
They mentioned something along the lines of the whole Duscae region being 1/10th of the game. Apparently what we got in the demo is only a part of the Duscae region.
This is a hugeeee diference... massive even. The screenshots are speaking volumes in every single scene.
Stella is confidence and action in every other scene. Luna is empty and dead inside, no matter how you look at it.
Look at the screenshot.
Anxious in every scene. It's fine. I like variety. But how can you not see the big departure from Stella?
People saying that didn't follow the game as long as those who did from the start and know there was actually quite a bit out there from trailers, interviews, screenshots, etc etc.
Dude... for all you know, Luna goes Super Saiyan and kills Noctis and Co.
You're studying cinematic bullshots trying to ascertain the moods or mindsets of people who aren't even real. You're truly overthinking this.
Stella seems more typically bubbly or girly in that scene and not all about being dominant or strong per se.
I think its too early to discount Luna's character based on the dearth of material we have regarding both characters.
Ha ha, really? Dead inside? Luna seems resolute, earnest. Stella in the party scene seems bland, ill-defined (and I'll-shod, yuck). She seemed cool in her Noctis face off scene, but who knows how she would've ended up.
From what they've said, it will be -huge-. Tough to know so far if it'll be as big as GTAV and Xeno X.Hmmm... While I don't really know how to count how large the world is, I hope it will be able to stand side to side with other open world rpg.^-^
I think it's less that they are confident that she's weak and more that they aren't confident that she will be strong. Which, again, that's entirely fair. We saw Stella doing stuff more proactively, while we've yet to see Luna do the same.So far,Stella is the more interesting character ,but I don't think enough material was presented about Luna to warrant some people's confidence that she'll be weak.
From what they've said, it will be -huge-. Tough to know so far if it'll be as big as GTAV and Xeno X.
I'm more worried about what they'll do with those big areas.
From what they've said, it will be -huge-. Tough to know so far if it'll be as big as GTAV and Xeno X.
I'm more worried about what they'll do with those big areas.
You w0t m8?Tabata's games are so bland and forgettable. Crisis Core was so souless, nothing like the original FF7 ;_;
I just hope they drop the over-polite way Stella talked to Noctis.
You know what,fuck this noise.
badass and GOAT female design ?
Agni..she has 8k textures too.
I'm not a fan of her face. Way too anime for me.
You w0t m8?
Agni's Philosophy isn't even a game, yet I thought that the setting and concepts shown there were immediately more compelling than anything I've seen so far from FFXV.You know what,fuck this noise.
badass and GOAT female design ?
Agni..she has 8k textures too.
. ...
Dead inside is not the right word for it, I agree.
Agni's Philosophy isn't even a game, yet I thought that the setting and concepts shown there were immediately more compelling than anything I've seen so far from FFXV.
That's why I was specific about which parts seemed more interesting! Plus, I never said Versus XIII.How can you say that when you don't even know how combat would work?
At least in 2006, we could tell how Noctis was gonna play.
Yasunori Matsuno
Yeah, that's what always bothered me about Stella and original Noctisor did you mean Luna?
In-game Noctis in vXIII looked really weird.
You know what,fuck this noise.
badass and GOAT female design ?
In-game Noctis in vXIII looked really weird.
In-game Noctis in vXIII looked really weird.
in both showings she was seen crying
worse than anxious imo
!!
Keep in mind that was from 2008.
I really like that about Stella. That over-polite and quite her from party scene, and the resolute looking Stella who draws the sword against Noctis. That contrast is what I really liked about her.
Yeah, that's what always bothered me about Stella and original Noctisor did you mean Luna?
This is a hugeeee diference... massive even. The screenshots are speaking volumes in every single scene.
Stella is confidence and action in every other scene. Luna is empty and dead inside, no matter how you look at it.
Look at the screenshot.
Anxious in every scene. It's fine. I like variety. But how can you not see the big departure from Stella?
In fairness, those are stills from videos of those characters.This is insane to me. The level of extroplating going on in here. Not to single you out, but this one had a lot of pictures.
I mean, they're just pictures of girls. Getting all these character traits is crazy. On both sides really. We really don't know how either character will or would've been so why does it matter so much?
I believe Kagari meant Luna's face is too anime-esque.
PS3 limitations.
This is insane to me. The level of extroplating going on in here. Not to single you out, but this one had a lot of pictures.
I mean, they're just pictures of girls. Getting all these character traits is crazy. On both sides really. We really don't know how either character will or would've been so why does it matter so much?
I'm not a fan of her face. Way too anime for me.