People keep saying the NES VC titles as reason for the Wii U being excluded to this collection, but are they not aware that the same titles are available on the 3DS VC? I think anyway you cut it, it's a pretty odd omission.
It's not on the Wii U because lol it's the Wii U.
No Vita version is dumb.
There goes some of my hype.Just a heads up, OTHER OCEAN is doing the port
You know, the guys that botched the USFIV port the 1st time around......
The article was actually updated to retract that statement and correctly lists Digital Eclipse as the developer.There goes some of my hype.
Its a legacy platform.
Whats with the port beg from the vita fans
The amount of effort it would take to put the game on Wii U can be harnessed towards putting it on literally anything that isn't a Wii U, because lol it's the Wii U. Then to add on top of it the redundancy of having both the collection and the VC releases.lol Wii U doesn't make a lot of sense here, since this is a digital only title where Mega Man has been there digitally and done well, as far as I know.
Mega Man in Smash.
No Wii U version.
This is fucking hilarious.
This is what I was thinking as well. I guess I will grab the 3DS version. Kind of weird of Capcom not to use Mega Man in smash as a selling tactic for Wii U. Mega Man even has an Amiibo which would help out as well.
I figure it's probably got something to do with the fact that all 6 games are on the eshop for $5 a piece. They don't want to give people a cheaper alternative, assuming this costs $20 or something.
No Wii U version? Odd given how much Mega Man has been on the platform.
I figure it's probably got something to do with the fact that all 6 games are on the eshop for $5 a piece. They don't want to give people a cheaper alternative, assuming this costs $20 or something.
Its a legacy platform.
Whats with the port beg from the vita fans
The amount of effort it would take to put the game on Wii U can be harnessed towards putting it on literally anything that isn't a Wii U, because lol it's the Wii U. Then to add on top of it the redundancy of having both the collection and the VC releases.
Like I said, the same games are available on the 3DS VC, so the "redundancy" is there as well. And unless there is a significant amount of work being done, like extraordinarily so, I highly doubt there would be that much effort in porting it to the Wii U (or the PS3 or 360, honestly, for that matter), and it wouldn't be all that strange for that effort to be made anyway, since so much Mega Man content is available digitally and has sold well on the Wii U's virtual space.
I would just imagine that they don't consider the platform worth the effort.
I would just imagine that they don't consider the platform worth the effort.
I'd imagine the omission of Wii U and Vita may come down to Digital Eclipse.
They might have the manpower to port their engine to those platforms yet.
I'd imagine the omission of Wii U and Vita may come down to Digital Eclipse.
They might have the manpower to port their engine to those platforms yet.
Oh God, Digital Eclipse is Backbone/Other Ocean, too!?
Oh boy, another port collection of MM1-6 with some shitty smoothing filters!
Yeah no, it should be Megaman 1-10, what is wrong with Capcom?
I'd imagine the omission of Wii U and Vita may come down to Digital Eclipse.
They might have the manpower to port their engine to those platforms yet.
But this is the Mega Man Legacy Collection. Makes too much sense for the Vita.
I want this for Vita together with 7-10.
10 years ago we got Mega Man Anniversary Collection with contained Mega Man 1 to 8.
Now in 2015 we get Mega Man Legacy Collection which only features Mega Man 1 to 6.
We should be getting Mega Man Classic Collection featuring Mega Man 1 to 10. Urgh Capcom.
I think it's incredibly lazy of Capcom to release a bunch of emulated versions of the NES games. I wish they'd take a page from SEGA and give it the full taxman treatment.
Top: Original Aspect Ratio
Bottom: 16:9 Aspect Ratio
Don't claim your re-release is "HD" because it's got sharp pixel art. At widen up the screen space.
I think it's incredibly lazy of Capcom to release a bunch of emulated versions of the NES games. I wish they'd take a page from SEGA and give it the full taxman treatment.
Top: Original Aspect Ratio
Bottom: 16:9 Aspect Ratio
Don't claim your re-release is "HD" because it's got sharp pixel art. At widen up the screen space.
I think it's incredibly lazy of Capcom to release a bunch of emulated versions of the NES games. I wish they'd take a page from SEGA and give it the full taxman treatment.
I think it's incredibly lazy of Capcom to release a bunch of emulated versions of the NES games. I wish they'd take a page from SEGA and give it the full taxman treatment.
Top: Original Aspect Ratio
Bottom: 16:9 Aspect Ratio
Don't claim your re-release is "HD" because it's got sharp pixel art. At widen up the screen space.
Then that seems extra lazy.It's not emulation. The games are running on a new engine.
So what would they do about all the rooms specifically hand crafted for the 4:3 aspect ratio? Like the boss rooms?
Create a respawn script that checks where the player is compared to where he would be on the original and add a 1 frame animation of the enemy spawning.how you gonna adapt the new respawn enemies points with a wider resolution?
Create a timer that simulates the amount of time it would take the "lemons" to travel out of the screen and use that instead checking to see if the bullet has left the screen. And phase the shots out when they've traveled a certain distance.There is a problem with mega man "lemons" taking more time leaving the screen, more time waiting to attack again.
It's also not that hard. Taking a little time and effort to show these games the love they deserve is a great way for capcom to earn the $15 they're asking for.Its not that easy...
I think it's incredibly lazy of Capcom to release a bunch of emulated versions of the NES games. I wish they'd take a page from SEGA and give it the full taxman treatment.
Top: Original Aspect Ratio
Bottom: 16:9 Aspect Ratio
Don't claim your re-release is "HD" because it's got sharp pixel art. At widen up the screen space.
In what way will a Wii U version benefits anything? It has 1-7 and 9-10 counting the BC and it has the X and Zero series and even has the Battle Network games.