Ehhh. Don't like the yellow color scheme. Better than NTSC DkS1 though. Dark Souls II JP cover is the best in the series imo.
Fuck yeah.
Ehhh. Don't like the yellow color scheme. Better than NTSC DkS1 though. Dark Souls II JP cover is the best in the series imo.
I'm not surprised. He doesn't really make things up as he goes along.
hmm, not as good as japanese Dark 1 and 2 covers. Wonder if the JP version will be different like always.
Was it? The gem turns into a sand-like texture when you crush it in Dark Souls II.
I'm convinced Miyazaki was not that involved in this game. I think they just plastered his name there to get people excited.
Why do I think this? The CG trailer tells the tale. In the trailer, we see a Giant King with a hole for a face. This is a DIRECT connection to Dark Souls 2, a game Miyazaki had nothing to do with, which shows.
Miyazaki is a genius, a visionary. Demon's, Dark and Bloodborne all have a distinct Miyazaki touch, something Dark Souls 2 lacks.
The point is, if Miyazaki was directing this game, he would never borrow from a lesser entry like DS2. He would never borrow from the "lesser vision" of his subordinates. Because,as I said, he is a visionary, one of the greats. It makes no sense for him to stoop to such low levels. It's beneath him, if you will.
The giant in the trailer gives it away. Miyazaki is not directing. And the reason is simple: Miyazaki doesn't need help from the lesser minds.
...The mere notion of Miyazaki actually using anything from the clusterfuck of the lore that is DS2...
Preposterous.
All of them with lock on in my case. I don't think I could have ever done Ebrietas without dashing.
Rösti;168047230 said:I did not see the packshot posted earlier:
did someone point out that the character seems burining from the inside like the giant from the trailer?
I'm convinced Miyazaki was not that involved in this game. I think they just plastered his name there to get people excited.
Why do I think this? The CG trailer tells the tale. In the trailer, we see a Giant King with a hole for a face. This is a DIRECT connection to Dark Souls 2, a game Miyazaki had nothing to do with, which shows.
Miyazaki is a genius, a visionary. Demon's, Dark and Bloodborne all have a distinct Miyazaki touch, something Dark Souls 2 lacks.
The point is, if Miyazaki was directing this game, he would never borrow from a lesser entry like DS2. He would never borrow from the "lesser vision" of his subordinates. Because,as I said, he is a visionary, one of the greats. It makes no sense for him to stoop to such low levels. It's beneath him, if you will.
The giant in the trailer gives it away. Miyazaki is not directing. And the reason is simple: Miyazaki doesn't need help from the lesser minds.
...The mere notion of Miyazaki actually using anything from the clusterfuck of the lore that is DS2...
Preposterous.
Then don't. No one is forcing you!Dark Souls would really be better off with faster combat I'd say. Of course it can have much more variety in play styles, but I can't go back to this slow combat style.
I'm convinced Miyazaki was not that involved in this game. I think they just plastered his name there to get people excited.
Why do I think this? The CG trailer tells the tale. In the trailer, we see a Giant King with a hole for a face. This is a DIRECT connection to Dark Souls 2, a game Miyazaki had nothing to do with, which shows.
Miyazaki is a genius, a visionary. Demon's, Dark and Bloodborne all have a distinct Miyazaki touch, something Dark Souls 2 lacks.
The point is, if Miyazaki was directing this game, he would never borrow from a lesser entry like DS2. He would never borrow from the "lesser vision" of his subordinates. Because,as I said, he is a visionary, one of the greats. It makes no sense for him to stoop to such low levels. It's beneath him, if you will.
The giant in the trailer gives it away. Miyazaki is not directing. And the reason is simple: Miyazaki doesn't need help from the lesser minds.
...The mere notion of Miyazaki actually using anything from the clusterfuck of the lore that is DS2...
Preposterous.
Microsoft are killing it.
Ds1 rolling was fine. It was that you could only roll in forward back left or right. There wasnt an 8 way roll/Dodge like in BB and Ds2. BB does the 8way dodge much better than Ds2 though because the control is tighter and there's more weight to your character, which doesnt make it feel like your moving all willy nilly all over the place.
Again BB has 8 way dodging rolling, but its much tighter than Ds2s version. Go back and play bloodborne you can dodge northeast, southeast as well. The animation is just tighter and keeps the player facing the enemy so they can get right back in quickly.
I'm convinced Miyazaki was not that involved in this game. I think they just plastered his name there to get people excited.
Why do I think this? The CG trailer tells the tale. In the trailer, we see a Giant King with a hole for a face. This is a DIRECT connection to Dark Souls 2, a game Miyazaki had nothing to do with, which shows.
Miyazaki is a genius, a visionary. Demon's, Dark and Bloodborne all have a distinct Miyazaki touch, something Dark Souls 2 lacks.
The point is, if Miyazaki was directing this game, he would never borrow from a lesser entry like DS2. He would never borrow from the "lesser vision" of his subordinates. Because,as I said, he is a visionary, one of the greats. It makes no sense for him to stoop to such low levels. It's beneath him, if you will.
The giant in the trailer gives it away. Miyazaki is not directing. And the reason is simple: Miyazaki doesn't need help from the lesser minds.
...The mere notion of Miyazaki actually using anything from the clusterfuck of the lore that is DS2...
Preposterous.
this is some crazy culty hero worship gone too far delusional shit
Miyazaki doesn't need help from the lesser minds.
Thank goodness it is coming to PC. Bloodborne is a great game, but it is a huge graphical downgrade from the DS PC versions.
HeheheheMiyazaki, publicly apologize and cancel Dark Souls 3 for PC/PS4/XB1 or you can kiss your business goodbye.
Even if it is there are plenty of people that think similarly. The DS2 hate and Miyazaki worship brought out a lot of weirdness in people over the past year.
The 30 fps curse has been lifted. Thank god. I enjoyed BB but it felt so sluggish in 30 fps.
Higher resolutions and other graphical settings are nice, but sub-60 FPS Souls is a huge downgrade.
That Giant looked like the Giant Lord and I think that's Nashandra in the screenshots....
Even if it is there are plenty of people that think similarly. The DS2 hate and Miyazaki worship brought out a lot of weirdness in people over the past year.
Even if it is there are plenty of people that think similarly. The DS2 hate and Miyazaki worship brought out a lot of weirdness in people over the past year.
I thought it was Gwyndolin myself...
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
There are also plenty of people who think differently. There're a lot of differences between DS2 and DS1, and it's hardly unreasonable to think the second game falls far short of the first.
Then you start to wonder why, and one of the possible reasons is a change in director / staff.
I agree that blind Miyazaki worship isn't the best viewpoint from which to assess games, but I absolutely loathe when people think that the reason people dislike DS2 is that it was made by a different team. That's merely a potential cause of the numerous symptoms that originate from the game itself.
TL;DR:
Purported crazy logic:
Miyazaki is super great -> Dark Souls 2 isn't made by Miyazaki -> Dark Souls 2 is a weak sequel to Dark Souls 1
Actual (at least, my) logic:
Dark Souls 2 is a weak sequel to Dark Souls 1 -> Dark Souls 2 isn't made by Miyazaki -> Perhaps Miyazaki is the "secret sauce" that has made the Souls series so beloved?
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
Looks like we'll have gameplay footage tomorrow.
https://twitter.com/JKartje/status/610516251656388608
I'm fairly sure that post is sarcasm
Description
As fires fade and the world falls into ruin, developer FROMSOFTWARE and director Hidetaka
Miyazaki continue their critically-acclaimed and genre-defining series with Dark Souls III. Fans and
newcomers alike will get lost in the games hallmark rewarding gameplay and immersive graphics.
Now only embers remain…
Features
Atmospheric visuals: Dynamic lighting and particle effects immerse players into a dark fantasy world of ruin.
Interconnected world: Expertly crafted world encourages players to explore vast and breathtaking landscapes.
Sword action: Diversifies combat action allowing players to craft their own unique play style.
Unique online system: Evolution of trademark online multiplayer functionality that seamlessly integrates online interactions into single player story.
Copyright
Dark Souls™ Ⅲ & ©BANDAI NAMCO Entertainment Inc. / ©2011-2015 FromSoftware, Inc.
All other trademarks are properties of their respective owners.
Bandainamco site uploaded keynote.
https://www.bandainamcoent.eu/product/dark-souls-iii/playstation-4
The giant in the trailer gives it away. Miyazaki is not directing. And the reason is simple: Miyazaki doesn't need help from the lesser minds.
...The mere notion of Miyazaki actually using anything from the clusterfuck of the lore that is DS2...
Preposterous.