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Sony is Building a Hostage Crisis!!!!! (List of Games to Kickstarter)

prwxv3

Member
Jesus Christ can anyone read it says this is about third party relations not fucking first party. And once again Sony is not getting the kickstarter money from the shenmue kickstarter Yu is it is all there. Stop with the bullshit.
 

TwiztidElf

Member
ShenMue is a bit of a special case.
It is the first time I've ever backed a kickstarter, and I'm fairly sure it'll be the last.
I'm sure I'm not alone.
 
If they don't own the IP I can kinda understand, but if they own it that shady ass fuck

Except for Syphon Filter

I don't see how it's shady. The creators of a lot of the major kickstarter games were not able to get their original companies to fund the games, due to what they felt was a lack of audience/sale potential.

This coudl be a way to allow the 'passion projects' that the devs want to make to exist, where as otherwise the moneymen would have said no.

Are we going to get a AAA blockbuster out of this? Probabaly not. But the smaller, more niche games? Sure. Sony has a lot of IP out there that may just not be a big enough seller to greenlight otherwise.

Square-enix has done something similar to it's unused IP. Fear Effect, Gex, etc were basically pout up for grabs by smaller devs, and SE will crowdfund them once they make some selections on who gets the rights to make the game based off the bids.

Imagine if sony did that to say, Midievil, or Colony wars, or Omega boost or such. Pull a bloodstained and require the dev to raise X% of the budget themselves via crowdfunding before greenlighting some additional money.
 
Wipeout, Rising 2, Vanquish 2, XIII-2(That Ubisoft Cell Shading Shooter), New Legacy of Kain, Yakuza Translation

Edit: Dark Cloud

And the most important: Folklore!

Do it Sony!
 

Loudninja

Member
Jesus crust can anyone read it says this is about third party relations not fucking first party. And once again Sony is not getting the kickstarter ones from the shenmue kickstarter Yu irt is all there. Stop with the bullshit.
Right I am very confused here.
 

Hex

Banned
Look at my history I objected vehemently to their announcing a kickstarter for Shenmue as well. They are a publisher. IMO, If they like a game and want to support it they should find it themselves not exploit their position and consumer loyalty/fan base to jumpstart a kickstarter.

I disagree.
Gamers can put up or shut up.
All over this board and the web in general gamers are always "I want this game, I will do anything for this game" and then when the game releases they do not buy it, or buy it used or wait months and months to get it cheap.
In this way the ones that want the game can pay for it, get a discount and others can choose not to or to wait until it releases.
 

B.O.O.M

Member
Crazy idea...what if Sony just funded the games?

Because this is mainly about risky projects. Sony like others are a for profit company after all. This method helps mitigate some of the risk while checking the interest level among gamers.

It's a win-win because projects that may not have been feasible to us fans before might have a chance to exist now.
 

Insomnium

Member
Why are those games dead in the first place? Oh, because no one buys them that's why. If anything, this crowdfunding is for all of the fans to walk the walk instead of talk the talk, just look at Bayo 2 and how horribly it bombed.
 
Some of you need to stop telling others what to do with their money.

If people are OK putting up funds for a Kickstarter that's backed by Sony - who are you to tell them they can't? The money is VOLUNTARILY handed over in EXCHANGE for the GAME and BONUS REWARDS In fact, usually backing a game nets you it for cheaper than retail, and you're entitled to all sorts of tier bonuses you wouldn't normally get.

If you don't like the practice for some weird reason then you don't need to participate in it. There's nothing 'shady' or 'immoral' about this.
 
It's extortion, a hostage situation. "Give us X dollars or you'll never see your favourite game again!" All that would be missing is for the Kickstarter to have a picture of the franchise hero with a beaten face holding up a picture of a recent newspaper to really bring the reality into the situation there.

And the fact that it's being discussed to happen again alone tells me everything I need to know about how this is going to turn out. What defines a "risky" idea for a game will be stretched thinner and thinner and thinner.
What a load of bollocks. I guess the demise of an entirety segment of this industry (B tier devs and publishers) has just been a big ruse. Their downfall and the risk of publishing these games was manufactured so that years later a company called Kickstarter could rise up and people would send them money because what a great way to con people out of their stacks of cash. Shenmue 3? Nah, no risk there. Those games sold like hotcakes back in 1999-2001.

I mean yes - that's a silly scenario. But you either believe nonsense like that or you're simply unable to see how much this industry has been changing over the last dozen or so years. Risky ideas are all too real, my friend. How else do you explain the shift towards indie development?
 
It's extortion, a hostage situation. "Give us X dollars or you'll never see your favourite game again!" All that would be missing is for the Kickstarter to have a picture of the franchise hero with a beaten face holding up a picture of a recent newspaper to really bring the reality into the situation there.

And the fact that it's being discussed to happen again alone tells me everything I need to know about how this is going to turn out. What defines a "risky" idea for a game will be stretched thinner and thinner and thinner.

Yeah I'm honestly concerned. I could handle this every year or two for something a vocal minority wants as a way to test if there's real interest. Shenmue is ok with me. But if every old IP revival requires a Kickstarter and they become a way to hold people hostage and offload costs onto consumers? I'm not ok with that. So I'm skeptical about this.
 
Why are those games dead in the first place? Oh, because no one buys them that's why. If anything, this crowdfunding is for all of the fans to walk the walk instead of talk the talk, just look at Bayo 2 and how horribly it bombed.

OR they aren't pulling AAA blockbuster numbers, or devs prioritized other series, or the original studios closed and so on. There is a lot of IP out there being held by publishers who inherited it from the collapse of other publishers and who have no real plans to do anything with it.
 
Yeah I'm honestly concerned. I could handle this every year or two for something a vocal minority wants as a way to test if there's real interest. Shenmue is ok with me. But if every old IP revival requires a Kickstarter and they become a way to hold people hostage and offload costs onto consumers? I'm not ok with that. So I'm skeptical about this.

You're still getting a copy of the game. Why it's being suggested that "costs are being offloaded" to consumers I have no idea.

You are literally just preordering it. What's the difference if Sony funds it 100% up front, and collects your payment after, or instead collects your payment before and then uses it to make the game? It's simply risk control for them.
 

prwxv3

Member
Some of you need to stop telling others what to do with their money.

If people are OK putting up funds for a Kickstarter that's backed by Sony - who are you to tell them they can't?

The money is VOLUNTARILY handed over in EXCHANGE for the GAME and BONUS REWARDS

In fact, usually backing a game nets you it for cheaper than retail, and you're entitled to all sorts of tier bonuses you wouldn't normally get.

Didn't you know that all the people using kickstarter to fund their dream games don't know that they are getting abused by the evil game makers who have no other avenue to get their project started and the 30 days allowed to pull pledges does not matter at all.
 

Allonym

There should be more tampons in gaming
Starcaft; Ghost, Onimusha, Dino Crisis and Lost Planet. If these were kickstarted I swear I'd never beg for another game again.
 

Terrell

Member
You're still getting a copy of the game. Why it's being suggested that "costs are being offloaded" to consumers I have no idea.

You are literally just preordering it.

No, you're preordering a promise. There's no actual game, just a promise of one. How that game turns out? Who the fuck knows? And if it's bad, you can't ever get your money back.
 
It's like people don't read this thing. Yeah it looks like kickstarter creators are responsible for their projects but there's no real way to enforce this and Kickstarter is not liable at all. For instance look at what happened with the Yogscast kickstarter.

And even those projects that do come to fruition do not have to be what they are promised to be. They don't even have to come out in a reasonable future. Sony has the ability to refund backers of a failed project that they supported, but they are not at all legally obligated to do so and that is a problem with using this platform for games that are not absolutely desperate for funding.

I care because I think developers should be held accountable for the games that they make. They can make crap and you will be forced to accept this if you back them. There is no refunding when the kickstarter is done with. A large company should not be doing this at all.
 

thefit

Member
Can one of the naysayers explain why this is bad?

Because Sony thought of it before the others.

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You're still getting a copy of the game. Why it's being suggested that "costs are being offloaded" to consumers I have no idea.

You are literally just preordering it. What's the difference if Sony funds it 100% up front, and collects your payment after, or instead collects your payment before and then uses it to make the game? It's simply risk control for them.

Because it's a way for Sony to hold a game hostage.

It reminds me of F2P whale hunting.

It's not like it's absolutely bad in all scenarios but it going sour and becoming a constant thing and destroying itself at the expense of consumers seems like a very real risk to me.
 
No, you're preordering a promise. There's no actual game, just a promise of one. How that game turns out? Who the fuck knows? And if it's bad, you can't take ever get your money back.

That's a risk that you take when back a project on Kickstarter. It's no different than any other project there.

So if that's your argument then your problem is with the Kickstarter model itself, not Sony.
 
Give me Onimusha 5

Then get Kojima and make and Del Toro and make the horror game they wanted to make but with the Silent Hill stuff taken out obviously because Konami sucks and won't play ball
 

KoopaTheCasual

Junior Member
Honestly this is a very slippery slope to go down. Shenmue 3 is one thing, but I hope we don't see the random IPs that probably could be financially viable on their own accord kickstarted because- "Why not?"

Anyway, Kojima "will" be a free agent sooner or later, looks like his project is about to get Kickstarted into the sun.
SE is doing exactly this with The Collective, and as long as it's completely upfront, I see no problems with it. If people want to continue to enjoy their shiny big budget games, something has to give. Development budgets are growing increasingly more ludicrous to the point that a single failure can shutter a studio.

I'm down with putting my money where my mouth is, as long as it gets me the games that I want, made.
 
Because it's a way for Sony to hold a game hostage.

It reminds me of F2P whale hunting.

It's not like it's absolutely bad in all scenarios but it going sour and becoming a constant thing and destroying itself at the expense of consumers seems like a very real risk to me.

When they Kickstart an Uncharted game then you can tell me they're holding a game hostage.

So far we have Amplitude and Shenmue, two franchises that were completely dead. Let's wait and see what happens before we assume the worst.
 
Well, there it is.

It will/has basically become a platform for developers to audition for publishers.

Which is funny because it started out as a platform for developers to be free from publishers.

The publishers will always win.

It never started out that way .
That is what some people wanted it to be .
 

prwxv3

Member
Are they holding games "hostage" (which is a fucking stupid description) if they just don't use the IP and let it rot for the rest of time.
 

RexNovis

Banned
To clarify, Im not telling anyone how they should spend their money I'm telling publishers they have no business sponsoring games on kickstarter. They are publishers. It is literally their job to fund game development. If they like a concept/game that needs funding put it up themselves. They have no business turning to consumers to further mitigate risk. Either find it or don't. This toe the line and test the waters crap has got to end. Publishers need to either go hard on the titles they want to support or go home. They shouldn't be exploitative crowd funding for titles that already have publishers attention. It is absurd and I cannot believe people are actually ok with it.
 

panty

Member
I'm totally okay with this if it means the games wouldn't be made otherwise.

Case Shenmue 3. Pay $29 and you get the game. $29 and some of you fucking complain.
 
Honestly this is a very slippery slope to go down. Shenmue 3 is one thing, but I hope we don't see the random IPs that probably could be financially viable on their own accord kickstarted because- "Why not?"
Not to be trite, but why not? If something like this helps someone with a huge pile of money to be more comfortable about financing a potentially risky project, isn't that a good thing?

1. DLC
2. "Exclusive preorder bonuses"
3. On disc content
Those seem to be largely unrelated to this, and I'm not even sure what the third thing is. I don't see any problem with DLC. If you do, there's certainly nothing forcing you to buy it. Pre-order bonuses seem like a way to thank players for buying a game sight unseen. Again, if you're wary, don't participate.

And a plethora of other examples of publishers locking things behind premium paywalls nickel and diming consumers. Gamers are a very passionate bunch, I just don't want to see us as a community exploited. There are those of us well to do who can afford to submit one thousand dollars to Shenmue 3 and the ilk, but this Kickstarter philosophy can be either really amazing or really awful, and so far I'm not liking the odds where I trust a mega corporation with enough integrity to not ape me of all my income.
I only pledged $29, and since the campaign was successful, that's gonna give me a copy of the game. Sounds like a reasonably good deal to me. Saying something like, "Sure, I'll give you $50M if you can raise $2M on your own in a month," doesn't strike me as inherently evil. I see how this could be amazing, but can you expand on the "potentially awful" bit? What exactly is the nightmare scenario here? =/
 
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