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Fortune: Nintendo started talking to 3rd parties at E3 about NX; reception positive

coastel

Member
Wouldn't mind seeing them go for quite high spec hardware. In the end I think it will sell the same as it would do to nintendo fans and also create some new ones because of the better hardware, even if it isn't a massive amount. Would love to see mario and zelda on better hardware where they could be really creative (not saying wii U games are bad just imagaine what they could do with really good hardware). Though this is nintendo so fuck know's what they will come up with next.
 

ReyVGM

Member
You're assuming NX will in any way try to cater to core audiences currently on PS4/Xbox One. Wii U tried to cater to this audience, while at the same time tried to keep hold of the casual Wii audience, but they half-assed on both fronts and failed miserably.

What I believe you'll see this time is them focusing quite strictly on mobile audiences while turning away from the non-Nintendo core audience (in fairness this has already happened). They'll try to find some untapped potential in that market and provide cheap entry-level devices for families and casual gamers who are looking for safe and properly curated ways to play games using a combination of mobile-type software and exclusive games and features.

I'm not saying that's what I want, or that it'd necessarily work out well, but I think it's what they'll do.

Please d-don't say that...

My heart can't take it anymore.
 

KingJ2002

Member
Do we really think they will keep the Wii brand though?

I figure they would dig further back and Bring back the NINTENDO name back into the forfront

doubtful... I expect a completely new brand for Nintendo's next console while preserving the branding that worked.

Such as the "Mii's"... I wouldn't be surprised if Nintendo's next WiiSports iteration is called "MiiSports" moving forward.
 

Maztorre

Member
Not sure I entirely agree with you on this one but I respect the logic behind your argument

Thanks! Who knew that reasoned discussion was possible on the internet?

I cant be a Nintendo only box again because Nintendo games just arent good enough. Nintendos games can stand toe to toe with other consoles exclusive games, but the most popular games are
third party.

Even if a console had to run fallout 4 at 720p it would still be a huge huge help to have it, and all the heavily marketed games of the month.

If nintendo games were just so good that you couldnt live without them, the wii u would sell better. Those Nintendo games would lok that much more attactive if they played on a system that you buy for third party games.

I'm going to use Fallout 4 as an example here but almost any AAA Western 3rd party title could be substituted. Why would Bethesda release that title on NX when:

a) Bethesda have spent 10+ years telling their customers to buy Xbox/PlayStation if they want Fallout, and PC if they care enough to get the best version of Fallout. Even if NX got a port of Fallout, anybody interested enough to buy the title has had 10 years to buy one of 3 other platforms that play Bethesda games.

b) WRPGs are an almost completely unknown quantity on any Nintendo platform. Nobody has any idea what the potential customer base is.

c) Bethesda and everyone else in the West has no idea what the possible install base is for the NX because Nintendo's last two generations went from boom to bust. How can you make sales estimates?

d) Nintendo's recent history with both hardware and digital services means that the version released on NX could possibly be the worst technically, and give them the most headaches in terms of post-release support, which is a massively important part of any modern AAA release.

e) Bethesda or any 3rd party could be incredibly easily swayed by either Sony or Microsoft to simply not take the risk of supporting NX. All it would take is a relatively minor offer of any additional marketing support for NX to be back off the table. If that happens to even 1 or 2 3rd party titles you'll have the enthusiast demographic again saying "it doesn't have x, not buying".

If I was an investor I would tell Bethesda to stay the hell away from supporting even more platforms when they have 3 that cater directly to the Fallout demographic. It's just not happening until Nintendo proves that there is a market that will buy Fallout on their system, that don't already own a PC, Xbox or PlayStation.
 
I'm assuming you mean hardware development.
This post reads as though Nintendo aren't entering mobile gaming. They've already shown that if things get drastic enough they are willing to consider software development where they don't control the hardware side.

This makes a lot of sense.

And Apple released Safari and iTunes for Windows, and now the Beats software for Android. I don't think it takes away from their main focuses - developing software for Apple hardware, anymore than some limited mobile titles makes Nintendo a mobile developer.
 

Oregano

Member
Its all about Time and where a consumer spends it. In the era of F2P and MTX it is even more important. Games are games are games IMO.

On that note I expect F2P to be front and center on NX. I think they're going to make it clear that you can just buy the system and enjoy some games straight away.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
It still would not have been comparable to 8 Jaguars in terms of SIMD. SSE4.1, SSE4.2, AES, CLMUL, MOVBE, AVX, XSAVE, XSAVEOPT, FC16, BMI, 128-bit wide FPU pipelines... Espresso has paired singles. Woo?
What's with the indiscriminate list of ISA extensions?

Of the extensions you listed, AVX is what matters in the 'gflops business', and of that ps4 has:
Code:
1.6GHz * 6 cores_available_to_games * 8 flops = 76.8 GFLOPS

(note: 8 flops = 4 muls + 4 adds co-issue; giving Jaguar the benefit of the doubt here - I don't have a Jaguar handy ATM to actually verify [ed:] According to Agner Fog's papers, Jaguar should be able to dual-issue muls and mads).

ps3:
Code:
3.2GHz * (6 spes_available_to_games * 8 flops + 8 ppe_simd_flops + 2 ppe_fpu_flops) = 185.6 GFLOPS

wiiU:
Code:
1.243125GHz * 3 cores_available_to_games * 4 flops = 14.92 GFLOPS

wiiU_hypothetical (8 cores, of which 6 are for games, just to follow ps4's example):
Code:
1.2431GHz * 6 cores_available_to_games * 4 flops = 29.8 GFLOPS


The Jaguar cores aren't as SIMD heavy as the Cell, true, but they're in a much more utilizable format, and the gulf isn't quite so huge as to where Espresso is.
I disagree about the 'utilizable format' - Cell was not as decoder-starved as the Jaguar, where it's relatively easy to choke the instruction decoder and send the dual-issue bye-bye.

As re the gulf between ps4 and ps3, it is actually quite comparable to the one between the hypothetical wiiU and ps4.

ps3 : ps4 = 2.4166
ps4 : wiiH = 2.5742
 
They have to fire all the Wii-U people before they even start looking at new hardware possibilities.

Nintendo needs a new direction. In fact, they are WAY overdue for one.

And it's not just about hardware philosophy that needs to change - they need to push more mature 1st party IPs.
 

Neoxon

Junior Member
I cant be a Nintendo only box again because Nintendo games just arent good enough. Nintendos games can stand toe to toe with other consoles exclusive games, but the most popular games are
third party.

Even if a console had to run fallout 4 at 720p it would still be a huge huge help to have it, and all the heavily marketed games of the month.

If nintendo games were just so good that you couldnt live without them, the wii u would sell better. Those Nintendo games would lok that much more attactive if they played on a system that you buy for third party games.
But there's no market for such games, & those who would want those games already have systems that satisfy those needs. Plus it's not like Nintendo is on good terms with most third parties, anyway.

They have to fire all the Wii-U people before they even start looking at new hardware possibilities.

Nintendo needs a new direction. In fact, they are WAY overdue for one.

And it's not just about hardware philosophy that needs to change - they need to push more mature 1st party IPs.
Again, there's no market for those games. We have Bayonetta 2 & soon Devil's Third, but the former didn't sell very well & the latter isn't even being advertised by NoA.
 

Ryoku

Member
With the Wii U, the expensive aspect was the Gamepad. Because of this (and other factors, like backwards compatibility) the power of the console suffered. I'm wondering what you guys think would be the power level of a Nintendo console released in 2016 for around $300 that comes with a more-or-less standard controller.

Again, there's no market for those games. We have Bayonetta 2 & soon Devil's Third, but the former didn't sell very well & the latter isn't even being advertised by NoA.

I would say that's more because of the Wii U's abysmal sales. If the Wii U was able to attract a lot of the hardcore (non-Nintendo core) players, then Bayonetta 2 would have sold really well. There's definitely a market for those types of games. Just not on Wii U.
 
Literally the only hope Nintendo has at pulling off good third-party support is to build a dedicated audience that doesn't exist on other platforms, but that's big enough that third parties would be stupid not to follow. They clearly aren't going to cannibalize the Xbox/PlayStation audience.
 

Neoxon

Junior Member
With the Wii U, the expensive aspect was the Gamepad. Because of this (and other factors, like backwards compatibility) the power of the console suffered. I'm wondering what you guys think would be the power level of a Nintendo console released in 2016 for around $300 that comes with a more-or-less standard controller.
A console at that price would be probably a bit above the PS4 on account of the parts being around that price range now.
 

LordOfChaos

Member

So, 15 vs 77 vs 186, which is exactly what I was getting at.

As re the gulf between ps4 and ps3, it is actually quite comparable to the one between the hypothetical wiiU and ps4.

ps3 : ps4 = 2.4166
ps4 : wiiH = 2.5742

15Gflops is 19.4% of 77, that's Wii U to PS4 Jaguar. 77 is 41.3% of 186, which is PS4 to PS3.

In other words, 5.1333 Wii Us duct taped together into a PS4 CPU. 2.4 PS4s into a PS3 CPU.

As for the hypothetical 8 core Wii U with 6 to a game, then we'd have 38% of a PS4, 15% of a PS3. Meanwhile the PS4 would be 41% of a PS3.

38% of PS4 performance is not close, not in my mind. You're looking at my saying gulf as ratios, when I mean it in absolute numbers. 5 to 50 and 500 to 5000 are the same ratio apart, but much larger in absolute numbers.


Verdict: 8 core Espresso, still pretty shitty.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
So, 15 vs 77 vs 186, which is exactly what I was getting at.



15Gflops is 19.4% of 77, that's Wii U to PS4 Jaguar. 77 is 41.3% of 186, which is PS4 to PS3.

In other words, 5.1333 Wii Us duct taped together into a PS4 CPU. 2.4 PS4s into a PS3 CPU.

As for the hypothetical 8 core Wii U with 6 to a game, then we'd have 38% of a PS4, 15% of a PS3. Meanwhile the PS4 would be 41% of a PS3.

38% of PS4 performance is not close, not in my mind. You're looking at my saying gulf as ratios, when I mean it in absolute numbers. 5 to 50 and 500 to 5000 are the same ratio apart, but much larger in absolute numbers.

Verdict: 8 core Espresso, still pretty shitty.
So 38% is not close in your mind, but 41% is, and now we're switching to absolute numbers, so you could have any ground.. Beautiful.
 

Zubz

Banned
Again, there's no market for those games. We have Bayonetta 2 & soon Devil's Third, but the former didn't sell very well & the latter isn't even being advertised by NoA.

Ryoku covered the former, and the latter's completely on NoA, not on the market that the game isn't even bothering to reach. Honestly, the lack of Devil's Third support is why I dread the NX being just like the Wii U in regards to 3rd Parties/T & M-rated titles. Either way, I hope they're both somehow rereleased/made easily accessible at the NX's launch, if Nintendo is making an honest effort to get 3rd Party support.
 

Oregano

Member
TerraBattle on NX! And maybe then they'll give it more content...

It really wouldn't surprise me to be honest. Even a 3DS adaptation wouldn't surprise me; Nintendo has definitely targeted mobile devs and they're clearly aware and supportive of Terra Battle considering The Last Story content.
 

Neoxon

Junior Member
With the Wii U, the expensive aspect was the Gamepad. Because of this (and other factors, like backwards compatibility) the power of the console suffered. I'm wondering what you guys think would be the power level of a Nintendo console released in 2016 for around $300 that comes with a more-or-less standard controller.



I would say that's more because of the Wii U's abysmal sales. If the Wii U was able to attract a lot of the hardcore (non-Nintendo core) players, then Bayonetta 2 would have sold really well. There's definitely a market for those types of games. Just not on Wii U.
Or on Nintendo consoles in general, that audience went elsewhere.
 

LordOfChaos

Member
So 38% is not close in your mind, but 41% is, and now we're switching to absolute numbers, so you could have any ground.. Beautiful.

I said gulf: You assumed ratios, and are now throwing your assumption back at me. Beautiful.

Where did I say 41% is close? Didn't I say it was a gulf? Does that mean close in english? And you're crossing streams here - as proportions to the PS3, we have 15% and 41% respectively. You're taking the Wii U - PS4 comparison, filling that in for the PS3, and saying look how close the numbers are. My own quoted line, for all to see, was

and the gulf isn't quite so huge as to where Espresso is.

As in, me saying nothing of this cockeyed comparison you want to make crossing all the wires. Wii U: PS3? 15%. PS4: PS3? 41%. That's the gulf I meant. Not introducing your own meanings to my words (I'll take a fault on being unclear, that is all) is the issue here.
 

Neoxon

Junior Member
Ryoku covered the former, and the latter's completely on NoA, not on the market that the game isn't even bothering to reach. Honestly, the lack of Devil's Third support is why I dread the NX being just like the Wii U in regards to 3rd Parties/T & M-rated titles. Either way, I hope they're both somehow rereleased/made easily accessible at the NX's launch, if Nintendo is making an honest effort to get 3rd Party support.
Oh I do agree on Devil's Third not being advertised is all on NoA. But if you really think about it, mature games have historically not sold well on Nintendo consoles (with a few exceptions).
 

jimi_dini

Member
I would say that's more because of the Wii U's abysmal sales. If the Wii U was able to attract a lot of the hardcore (non-Nintendo core) players, then Bayonetta 2 would have sold really well. There's definitely a market for those types of games. Just not on Wii U.

Bayonetta 1 didn't sell that well either. And that one was released on 2 consoles, where both haven't flopped, which means a way way way way larger install base.

A larger percentage of Wii U owners bought Bayonetta. So judging it by looking at the install base, I would say that Bayonetta 2 sold surprisingly "well".

I mean PS3 back in 2010 was at around 35 MILLION. 360 was at around 40 MILLION. That's 75 million potential customers.
Wii U has not even broken 10 million yet, and that's even a number from this year.

Let's do the math.
Bayonetta 1 sold around 1.35 million in total, so not even 2% of the install base.
Bayonetta 2 sold around 500 or 600 thousand copies (I couldn't find accurate info on it, let's use 500 thousand), so that's at least 5% of the install base.

To me it seems as if there were quite a few Platinum/Bayonetta fans on Wii U. I am not even one, and I actually bought 2 copies of the Limited Edition.

and btw. i think the only Platinum game, that hasn't effectively flopped is Metal Gear Rising. Their games flop everywhere.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
I said gulf: You assumed ratios, and are now throwing your assumption back at me. Beautiful.

Where did I say 41% is close? Didn't I say it was a gulf? Does that mean close in english? And you're crossing streams here - as proportions to the PS3, we have 15% and 41% respectively. You're taking the Wii U - PS4 comparison, filling that in for the PS3, and saying look how close the numbers are. My own quoted line, for all to see, was

As in, me saying nothing of this cockeyed comparison you want to make crossing all the wires. Wii U: PS3? 15%. PS4: PS3? 41%. That's the gulf I meant. Not introducing your own meanings to my words (I'll take a fault on being unclear, that is all) is the issue here.
One point to you for creative quoting. Here's how the discussion went, since you apparently forgot (and I'll place emphasis for clarity):

Did the 'lack of significant SIMD functionality' in ps4 compared to ps3 turn off a lot of developers?

At this stage I'm probably sounding like a broken vinyl, but had wiiU have 8 Espressos, the entire 'a slow cpu, entirely for BC' mantra would have been void (while the ISA would have been the exact same).

It still would not have been comparable to 8 Jaguars in terms of SIMD. SSE4.1, SSE4.2, AES, CLMUL, MOVBE, AVX, XSAVE, XSAVEOPT, FC16, BMI, 128-bit wide FPU pipelines... Espresso has paired singles. Woo?

The Jaguar cores aren't as SIMD heavy as the Cell, true, but they're in a much more utilizable format, and the gulf isn't quite so huge as to where Espresso is.
 
Well that's what I was getting at... my apologies if i didn't explain it well.

Wii owners never left the Wii for mobile, they didn't upgrade to Wii U because they weren't convinced it was an worthwhile upgrade.

If Nintendo wants to get their Wii audience to upgrade to their next system they need to borrow a page from Apple and bring a compelling argument with a sense of familiarity that will entice Wii owners to make the purchase.

I would say the Wii audience at least the majority of them are very casual. They see no point in upgrading for graphics, it's easy to find a Wii today, connected to a 5 star rated Panasonic HDTV. This type of gamer treats the Wii the same way as they would they're Blu-ray player, what's the point in upgrading it.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
500k is probably pretty generous for Bayonetta 2. Maybe half that.

Going by US + Japan + France, it's already at 250,000. And these are incomplete numbers (not updated/just a part of Europe)
 

jimi_dini

Member
500k is probably pretty generous for Bayonetta 2. Maybe half that.

I would really like to get accurate numbers.

But fine, let's use 250k. Still more than the percentage of PS3+360 users, that bought Bayonetta 1. (and you have to take into account the massive amount of salt involved, the meltdowns alone were worth it)

I'm sure Nintendo didn't expect Bayonetta 2 to move lots of hardware. That would have been silly. But I'm sure at least some fans bought one. And the job that they did was simply amazing. Making a great port of the first one and bundling that one as well. So glad that I didn't have to put up with the PS3 version.
 

LordOfChaos

Member
See, in that last one, where there's a new paragraph and clause, and the subject matter of the comparison is to the Cell? Yeah.

Would not be comparable to Jaguar? Check. Much larger gulf to Cell? Check.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I would really like to get accurate numbers.

But fine, let's use 250k. Still more than the percentage of PS3+360 users, that bought Bayonetta 1. (and you have to take into account the massive amount of salt involved, the meltdowns alone were worth it)

If we now use salt and meltdowns as economical success metrics, I need to see smiles, jumps of joy and heads smashed as metrics as well. The future of balance accounting and operational accounting is in a few posters' reactions, guys. Don't be blind!
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
See, in that last one, where there's a new paragraph and clause, and the subject matter of the comparison is to the Cell? Yeah.

Would not be comparable to Jaguar? Check. Much larger gulf to Cell? Check.
This is getting hilarious. Check.
 

Arkam

Member
On that note I expect F2P to be front and center on NX. I think they're going to make it clear that you can just buy the system and enjoy some games straight away.

I would agree with you on that. I know IF I were designing a new platform i would build it around the ideas of F2P and episodic content.
 
I would agree with you on that. I know IF I were designing a new platform i would build it around the ideas of F2P and episodic content.


You have a terrible idea ;___;
Anyway, here I had hoped NX would be the start of Nintendo doing things right, with a cheap and balanced box, with more impressive games and such...
Everything we're hearing so far head to the opposite :/
 

jimi_dini

Member
If we now use salt and meltdowns as economical success metrics, I need to see smiles, jumps of joy and heads smashed as metrics as well. The future of balance accounting and operational accounting is in a few posters' reactions, guys. Don't be blind!

Oh my, I was joking around. The meltdowns actually were hilarious though.

But: Do you really think that Nintendo thought Bayonetta 2 would be a superb system seller and would sell millions of Wii Us? Come on.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
You have a terrible idea ;___;
Anyway, here I had hoped NX would be the start of Nintendo doing things right, with a cheap and balanced box, with more impressive games and such...
Everything we're hearing so far head to the opposite :/

I hope you're not basing this on that Callahan's rumour...one of the facts he used to prove the "rumour" was Iwata holding a banana during the Digital Event :lol
 
I hope you're not basing this on that Callahan's rumour...one of the facts he used to prove the "rumour" was Iwata holding a banana during the Digital Event :lol


Nope, more like Unseen64 guy comments. My safe expectations were a 512gflops home console, we might just get a Wii U equivalent.

To me, NX might just be a proof that people shouldn't read into Iwata's comments. Of course, this is hasty for now, but I just feel like it will be a prime exemple of a good idea with a terrible and clumsy execution.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Nope, more like Unseen64 guy comments. My safe expectations were a 512gflops home console, we might just get a Wii U equivalent.

To me, NX might just be a proof that people shouldn't read into Iwata's comments. Of course, this is hasty for now, but I just feel like it will be a prime exemple of a good idea with a terrible and clumsy execution.

Unseen64 guy also said, a few minutes later, that he could believe the Diddy Kong rumour, but also that he was on the fence on the rest, i.e. the NX part. So, just ignore it for now. Second hand rumours can bring misinformation as well (heck, while not believing the rumour, I still think the only way that would be reasonable if it's talking about the handheld form factor, not the home form factor).
 

Oregano

Member
I would agree with you on that. I know IF I were designing a new platform i would build it around the ideas of F2P and episodic content.

Yup, I think it's notable that Steel Diver and Pokémon Rumble Blast both received F2P sequels. I think Nintendo(and Iwata) to their credit have also been very careful about not being exploitative with the business model too.
 
Nope, more like Unseen64 guy comments. My safe expectations were a 512gflops home console, we might just get a Wii U equivalent.

To me, NX might just be a proof that people shouldn't read into Iwata's comments. Of course, this is hasty for now, but I just feel like it will be a prime exemple of a good idea with a terrible and clumsy execution.

I could see them doing a small $250 box w/ 256-512 shaders. I wonder what the gimmick will be--sounds like it will be software-based this time.
 

Schnozberry

Member
Nevermind, wrong CPU.

Do you think Nintendo would obstinately stick with PowerPC at this point Blu? I suppose any Power ISA core newer than the 750 with modern SIMD could satisfy their needs, but they'd have to have IBM or Freescale draw up a completely custom design again. Seems like a pretty big price to pay in order to have Backwards Compatibility with a system that didn't sell particularly well.
 
I could see them doing a small $250 box w/ 256-512 shaders. I wonder what the gimmick will be--sounds like it will be software-based this time.


The most important will be, imo, the lowest common denominator.
For now, the low end I can envision is a 64 alu handheld at 500mhz and a 256 alu home console at 1ghz. Now, the mid end would be 128 alu handheld and 512 alu home console, first one being 500mhz again and the other one 1ghz. Finally, if Nintendo was to be serious, that would be a 256 alu handheld and a 1024 alu home console, same frequencies again, so 500mhz and 1ghz.

But to be fair here, that's how I envision things. Knowing Nintendo, I wouldn't be surprised if the handheld was on par with Wii and the home console on par with Wii U, both with modern parts. After all, a lot of Wii U titles had some Wii roots... and it seems like Nintendo has troubles to leave that era.
 

Ryoku

Member
I could see them doing a small $250 box w/ 256-512 shaders. I wonder what the gimmick will be--sounds like it will be software-based this time.
I feel as though the "gimmick" this time around will be the unified ecosystem. I have a feeling that Nintendo will be going a more traditional route with the NX. However, I don't know how Nintendo would be able to use the unification as a selling point.

On the other hand, this is Nintendo, so...
 

Vena

Member
The most important will be, imo, the lowest common denominator.
For now, the low end I can envision is a 64 alu handheld at 500mhz and a 256 alu home console at 1ghz. Now, the mid end would be 128 alu handheld and 512 alu home console, first one being 500mhz again and the other one 1ghz. Finally, if Nintendo was to be serious, that would be a 256 alu handheld and a 1024 alu home console, same frequencies again, so 500mhz and 1ghz.

But to be fair here, that's how I envision things. Knowing Nintendo, I wouldn't be surprised if the handheld was on par with Wii and the home console on par with Wii U, both with modern parts. After all, a lot of Wii U titles had some Wii roots... and it seems like Nintendo has troubles to leave that era.

You'd have to really try hard to make a Wii-level handheld on a 5" screen, and probably be more expensive than making a more powerful system, they could just slap a LG G2 into a ProController and be out-speccing the Wii with a 200$ PP and a solid PPI. The NX handheld will likely be 540p/720p with system specs somewhere above the Vita (and being able to actually render at native resolution, unlike the Vita) but below an outright WiiU level for TDP and battery purposes/considerations.

That will be your lowest common, and it will be more than sufficient to scale upwards from with good to very good end results on the higher level platform. You can already run the mass that is XChronicles on an old man N3DS, and we've seen how well Wii games scale with Dolphin.
 

Mithos

Member
I could see them doing a small $250 box w/ 256-512 shaders. I wonder what the gimmick will be--sounds like it will be software-based this time.

I can't see that this would be selling better then Wii U. Nintendo would loose me for that pricetag at east, €150 for those specs.
 
Übermatik;170341214 said:
Literally been saying this for the past 5 years with Nintendo...:(

Lol so since the Wii U reveal at E3 2011? Yikes! I had a moderate reaction, but was cautiously optimistic given the success of the Wii. I should have been way more skeptical.
 
Still think we'll hear/see it before then. I think it will be hard to keep everyone tight lipped for that long.

Wii U was revealed at E3 2011, then launched November of 2012.

I think the NX will be revealed at E3 2016, then launched November 2017, if it's a console.

If it's not a console, and more like a 3rd pillar, then maybe it will be fast tracked a little more.

Nintendo releases successors after a 5 year cycle, and November 2017 will be the Wii U's 5th anniversary.
 
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