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Yves Guillemot: "We learned from the mistakes we made with Watch Dogs"

thelastword

Banned
They showed console footage for the first time instead of pc footage. Think they did that for the majority of game at their conference this year compared to previous years.

They also invited tons of people to play the game on the show floor and let them record their own footage.
Well at least nobody will be fooled that it will look great, the game is already downgraded quite a bit and it's subhd on the xbone, not surprising, but unless we see the PS4 version I can't say for sure that they have made much progress in their development process. Remember Unity was 900p on both consoles and initially performed better on the XBONE, this kind of ass-backwards development needs a serious overhaul as Unity was a very rare breed indeed. Same res on both consoles and right now, same performance. What an outlier to the norm. That parity bs and these sub HD resolutions are the first thing UBi needs to work out, especially on the PS4.


Tbh, I'm not confident in them, I believe the division and rainbow six looks disappointing both visually and in gameplay. The next AC is pretty much just the same, it's tired already. For honor is the only interesting game coming from ubisoft from a gameplay perspective and it looks to be technically sound too. Perhaps this is what Ubi should be concentrating on, new games, new engines, sequels to much older games like BG&E 2 for example.
 
Sad that they need to come out and make official statements/promises on things that should be standard practice anyway, but I'm optimistic that what he's saying here will actually be acted upon. If not because they genuinely care about gamers, then because they're afraid of more 'controversies' hurting their rep/sales.

I enjoyed watch dogs and finished it. The combat and gunplay was much better than gtav I thought

Yep, GTAV gunplay is embarrassingly bad especially compared to Watch Dogs.

Completely agree. A GTA that controls like WD would be a fucking dream. WD's movement is so much more fluent and precise.
 

Walpurgis

Banned
Much of the current marketing campaign for Syndicate is Ubisoft saying "We know Unity was broken, we're being transparent about this one and showing you honest gameplay from an actual build of the game"
Which has resulted in a lot of negativity on its own because a work in progress build is not as pretty as a vertical slice and then people can go crazy over that and make a meme joke.
That really bothers me because they are doing what people asked for. Since people on the internet are going "omg looks worse than unity", they are going to either go back to their old ways (if they haven't already with Wildlands) or, hopefully, find a nice balance that allows them to show reasonable target graphics like Rocksteady did with Arkham Knight.
Really? Because it looks like The Division is going to repeat the cycle.
The Division has already been downgraded. I'm pretty sure they won't have much difficulty living up to the E3 2015 graphics.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Well at least nobody will be fooled that it will look great, the game is already downgraded quite a bit and it's subhd on the xbone, not surprising, but unless we see the PS4 version I can't say for sure that they have made much progress in their development process. Remember Unity was 900p on both consoles and initially performed better on the XBONE, this kind of ass-backwards development needs a serious overhaul as Unity was a very rare breed indeed. Same res on both consoles and right now, same performance. What an outlier to the norm. That parity bs and these sub HD resolutions are the first thing UBi needs to work out, especially on the PS4.


Tbh, I'm not confident in them, I believe the division and rainbow six looks disappointing both visually and in gameplay. The next AC is pretty much just the same, it's tired already. For honor is the only interesting game coming from ubisoft from a gameplay perspective and it looks to be technically sound too. Perhaps this is what Ubi should be concentrating on, new games, new engines, sequels to much older games like BG&E 2 for example.
Again, console footage not looking as good as the pc build that we've been shown=/=downgrade. Game development isn't linear, The Division isn't being developed by UbiMontreal. And you're damn sure not gonna get away with saying that this doesn't look great. The prettiest part of the newest demo was the area outside of the dark zone. You really need to stop it with that "subhd aka 900p is too blurry" nonsense. And here's another thing, Unity generally ran better during cutscenes on ps4 while xb1 generally ran better during gameplay. It was an incredibly odd situation.

I got AC: Unity recently and while it's a little glitchy so far, it's not nearly as broken as AC3 was (which I played 2 years after release). Do you know if they apologised for that one?
Nothing like the apology for Unity. Probably because that game received better reception, GOTY nominees etc.
 

Fury451

Banned
"Watch us make the same ones again, as well as all new mistakes with Watch_Dogs 2."

Kidding.

Maybe.

I'm just not interested in this IP anymore; they've got other more interesting looking stuff coming.
 

Christos

Member
I got AC: Unity recently and while it's a little glitchy so far, it's not nearly as broken as AC3 was (which I played 2 years after release). Do you know if they apologised for that one?

I got 100% in AC3 and aside from some minor glitches I don't think it was broken.
 

Lutherian

Member
Ah, Yves and his lovely franglish accent :

"We learnaid fraum the mistaiques we made vive Watch Daugs".

Maybe they should learn a thing or two with The Division's downgrade ?
 

LiK

Member
I got 100% in AC3 and aside from some minor glitches I don't think it was broken.

Did you play it at launch? It was super broken at the time. They released a major patch long after I beat it so I never played the fixed version which also made the final mission less frustrating.

Everyone I know who played it after it was fixed actually enjoyed it more than me.
 

Walpurgis

Banned
I got 100% in AC3 and aside from some minor glitches I don't think it was broken.
I played it with all the patches 2 years after release and had TONS of cutscene glitches where audio would cut out and other oddities. I also took issue with how bad the story was (for Connor, but especially for Desmond) and the ugly graphics in the Brazil level. I really liked running through the snow and tree climbing though. It really felt like no Assassin's Creed before it and felt....more open world than the others? I don't know how to describe it. I think it was the mainly the frontier.
 

Mononoke

Banned
This. People pretending Watch_Dogs is the worst game ever annoy me to no end. It had some good points--far more than enough to make a sequel that's worth playing.

Subjectivity etc.

But I agree. I hated Watch Dogs story and main character. But I enjoyed enough of the gameplay sections I never agreed with people saying it's the worst game out on PS4.
 

Christos

Member
Did you play it at launch? It was super broken at the time. They released a major patch long after I beat it so I never played the fixed version which also made the final mission less frustrating.

Everyone I know who played it after it was fixed actually enjoyed it more than me.

I guess that's the reason, I didn't play it at launch.

I played it with all the patches 2 years after release and had TONS of cutscene glitches where audio would cut out and other oddities. I also took issue with how bad the story was (for Connor, but especially for Desmond) and the ugly graphics in the Brazil level. I really liked running through the snow and tree climbing though. It really felt like no Assassin's Creed before it and felt....more open world than the others? I don't know how to describe it. I think it was the mainly the frontier.

I liked the Frontier a lot too.
 

CaLe

Member
2732023-289650_screenshots_2014-11-11_00006.jpg


"I do not believe I am ready for public consumption at this time. Come back a few weeks after the game ships."

This was a driver issue if you didn't have the day-1 patch, just so you know.

If only people knew what they were talking about.

Ah, Yves and his lovely franglish accent :

"We learnaid fraum the mistaiques we made vive Watch Daugs".

Maybe they should learn a thing or two with The Division's downgrade ?

Not sure how relevant it is to poke fun at someone's accent for no reason ?
 

LiK

Member
I guess that's the reason, I didn't play it at launch.



I liked the Frontier a lot too.

You dodged a bullet.

But I gotta say that AC3's Homestead missions were my favorite part of the game. Loved the lil stories with the people there.
 

Trup1aya

Member
Really? Because it looks like The Division is going to repeat the cycle.

Wasn't the division already revealed BEFORE this alleged change in procedure ?

Since watchdogs, everything we've seen of the division as been running on xb1 (I think )and clearly downgraded... More than enough time for consumers to get a fair look at the game.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
E3 has just become so much bullshit in the past several years.

Super Bunnyhop made a great video about it. https://www.youtube.com/watch?v=rGLe_fR4AJE

There was a thread about that video, and hardly anyone thought it was a good video.

If that E3 didn't give you something to be excited about, then you should probably explore a new hobby or pastime.

Subjectivity etc.

But I agree. I hated Watch Dogs story and main character. But I enjoyed enough of the gameplay sections I never agreed with people saying it's the worst game out on PS4.

Exactly. Ubisoft hyped it way too much but it's still a solid open-world stealth game. The downgrade didn't really bother me, as I remembered that this is a world in which Colonial Marines exists. THAT was a downgrade!
 

Busty

Banned
This was a driver issue if you didn't have the day-1 patch, just so you know.

If only people knew what they were talking about.

Good grief. Toughen up.

I can just see you posting on GAF while draped over a chaise longue. A handkerchief soaked in smelling salts in one hand just in case you read a post that slightly disagrees with you and you are overcome.
 

Kriken

Member
I'm just going to ignore The Division for now since it seems like they actually decided to show what it really looks like this year. But I'll keep this statement in mind when Ghost Recon shows up next year downgraded
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Good grief. Toughen up.

I can just see you posting on GAF while draped over a chaise longue. A handkerchief soaked in smelling salts in one hand just in case you read a post that slightly disagrees with you and you are overcome.
That image is completely overused at this point. No console owners experienced it and only like 1% of the pc crowd who owned the game experienced it.
 

sjay1994

Member
Well according to E3 a majority of the games they showed were able to be played by attendees, with the exception of Ghost Recon as it was a hands off demo for press, but was being played by someone on the dev team.

But honestly visuals aren't my concern, its their gameplay. Their non open world games look solid, but their open world stuff has lost their identities. Every open world game from UBI montreal is a "climb a tower, unlock part of the map, do all the content".

There is no significant side content to those games asides from the story. All their side missions are one note, repeat the same gameplay loop, and have barely any narrative to them. I'd rather these games have their own identity rather than all of them following the same gameplay loops that used to be found in AC. Which is a shame, because I was hoping that WD2 would try to deviate from this formula, but if "do not over promise visuals" is all they learned, then this doesn't show me any improvement.

And The Division has been called "like-Destiny" by so many previews from e3 and even the developers are acknowledging its likeness to Destiny has killed all interest I had in the game in the first place. All I wanted was a polished AAA version of a MP survival game, but the game is seemingly only focused on get better loot and gear.

This. People pretending Watch_Dogs is the worst game ever annoy me to no end. It had some good points--far more than enough to make a sequel that's worth playing.

Pretty much. The game is disappointing and has its issues, but people who try to push it as the worst game they have ever played probably don't play many games, or are just using hyperbole, which a lot of people on GAF love to use.

Honestly, if they get rid of Aiden Pierce, they instantly have a better game.
 

sjay1994

Member
Well...,

*looks at tag*

Eh.

Honestly, he might be right about the console thing. I have never heard of that bug ever being seen on a console. If someone does have proof of that issue on a console, let me know.

I mean, I am not defending AC Unity, since its easily the worst AC game, had loads of pop in, slow down, falling through the world, and overall felt awful to play... but I can't say I've seen that glitch on a console.
 

Aces&Eights

Member
Forget visual downgrades, how about that abortion of a game called Unity? I either got a corrupt disc or you guys forgot to finish the damn thing before you shipped it. Broken missions, horrid, horrid framerate, freezes, glitches, naked NPCs, draw distances of 3 feet, cripes.

Yves can yak all he wants. I will never, ever purchase a Ubisoft game day one again. Not even day 2, 3 or 4. I am going to wait a couple weeks and watch for responses here on GAF, in YouTube walkthroughs, etc.
 
This is a nothing statement to appease the masses. Most demos are already shown playing on hardware in realtime. The problem comes when you show off a game so far in advance that what you are showing may not be feasible once you have everything actually working, which you may not realize until a year or two after showing it off.
 

sjay1994

Member
Forget visual downgrades, how about that abortion of a game called Unity? I either got a corrupt disc or you guys forgot to finish the damn thing before you shipped it. Broken missions, horrid, horrid framerate, freezes, glitches, naked NPCs, draw distances of 3 feet, cripes.

Yves can yak all he wants. I will never, ever purchase a Ubisoft game day one again. Not even day 2, 3 or 4. I am going to wait a couple weeks and watch for responses here on GAF, in YouTube walkthroughs, etc.

What annoys me the most is I gave that game the benefit of the doubt. Every demo they showed through trailers asides from the E3 demo looked of and was simply poor to look at, but I said "its still pretty early, they'll be able to fix it"

I saw it maybe 2-3 months before it released behind closed doors, and god damn it looked fucking rough. The pop in, frame drops were in their "polished public demo" and not to mention the demo fucking crashed. But I said to myself, "they might be able to fix this in time, they seem to be back on track with black flag"

Nope. Game was a buggy mess, even when they "delayed it", and then they apologize for it when they are promoting syndicate saying "sorry, we were too ambitious" -_-

They are even using that same excuse for watch dogs "oh we tried so many things, we were too ambitious"

WTF... fucking make a game that's possible, don't try to do things you probably can't do.

I mean, it is a positive development I guess that they are showing all their games in a playable state to the public, but wow Syndicate looks like hot trash. It might be its current state, but wow that game looks barren and boring, and when their big features are a carriage (which apparently controls awfully according to impressions), and a grappling hook its not appealing at all. I simply can't give this game the benifit of the doubt anymore after being so burned after unity, even though they are apologizing up and down saying "they have learned". This game is launching less than a year after unity, and I am not convinced they can fix it.

If anything, after unity I have zero interest in their open world output. AC used to be one of my favorite franchises from last gen, but with how its being handled, I have just stopped giving a fuck about it.

All their non open world stuff looks neat though.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
There is no significant side content to those games asides from the story. All their side missions are one note, repeat the same gameplay loop, and have barely any narrative to them. I'd rather these games have their own identity rather than all of them following the same gameplay loops that used to be found in AC. Which is a shame, because I was hoping that WD2 would try to deviate from this formula, but if "do not over promise visuals" is all they learned, then this doesn't show me any improvement.
While WD and FC don't have a narrative for their side missions, AC does pretty much have several mini campaigns with it's side content, 3 had the homestead, ship battles, etc, each with new characters and cutscenes, 4 had the templar key missions with characters that get a lot more context than if you were to just play the main campaign, Unity had the co-op missions+Paris Stories. Each of their games should get stuff like this, the closest WD had was audio logs and the webcam viewings.

Way to miss the point. You weren't using the image in the right context, you got called out, and not you're finding all kinds of excuses to not to own up to it.
Read most ubi threads and you'll notice that mentioning my tag is usually synonymous with=I have no retort or facts left so lol you like ubi games. Driveby shit posts that just resort to making fun of me instead of saying anything relevant to the discussion are very tiresome to read.
 

Setsuna

Member
One of these days I want to come into a thready remotely linked to Ubisoft and not be met by the same responses every single time
 

JDSN

Banned
A Ubifan and his money will always part ways, he can tell the líes he want and im okay with it at this point.
 
One of these days I want to come into a thready remotely linked to Ubisoft and not be met by the same responses every single time

Here's how this went for me...

*Sees thread* - "Oh, a Ubisoft thread. Wonder how long before floating eyes picture pops up"

*Clicks*

*Scrolls down just a little bit* - "There it is. Of course"

Getting boring.
 

dark10x

Digital Foundry pixel pusher
Really? Because it looks like The Division is going to repeat the cycle.
This is a silly argument that ignores what he's saying.

The Division was shown during those early pre-launch days just like Watch Dogs. It has fallen into exactly the same trap.

He specifically says that they've learned from Watch Dogs but I think this also includes The Division due to its reveal time frame.
 

JABEE

Member
Here's how this went for me...

*Sees thread* - "Oh, a Ubisoft thread. Wonder how long before floating eyes picture pops up"

*Clicks*

*Scrolls down just a little bit* - "There it is. Of course"

Getting boring.

I guess the floating eyes picture serves as a stand-in for the argument against shipping blatantly unfinished games to market in order to avoid the costly mistake of missing the pre-determined release window.
 

oti

Banned
Really? Because it looks like The Division is going to repeat the cycle.

The Division looked faaaaaaar worse than what they showed initially. Those graphics should be absolutely possible on today's machines.

And they didn't show AC at all which was really telling. Ubisoft has had a tough few years, they are eager to change.
 

JABEE

Member
The Division looked faaaaaaar worse than what they showed initially. Those graphics should be absolutely possible on today's machines.

And they didn't show AC at all which was really telling. Ubisoft has had a tough few years, they are eager to change.
They knew what they were doing too. E3 is the place to "wow" people.

It doesn't matter if you are selling the game with faked shots and footage. You already sold your preorders on purposefully deceptive footage.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Fry Cry 4 had a narrative for side missions though. The collectible stuff had opening/closing cutscene/dialogue, and the 3 main side quests (Y&R/L/S) had actual story content.
I wasn't aware. I still need to buy 4, only been able to play it on a friend's console. (._. )

The Division looked faaaaaaar worse than what they showed initially. Those graphics should be absolutely possible on today's machines.

And they didn't show AC at all which was really telling. Ubisoft has had a tough few years, they are eager to change.
Not showing AC being played onstage was strange but they did have a new demo which was perfectly presentable. And as I said before, they let people play the game on the show floor, and even let them capture footage to put on their youtube channel. They seem quite confident with the game.
 
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