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RED ASH Kickstarter crashes n burns (Comcept/Inafune/Hyde making Mega Man Legends 3)

Wavebossa

Member
They can still hit their main goal (we'll see about stretch goals) if they confirm multiple consoles.

I think they just simply cannot do that with an 800k kickstarter though.
 

Stanng243

Member
They can still hit their main goal (we'll see about stretch goals) if they confirm multiple consoles.

I think they just simply cannot do that with an 800k kickstarter though.
They already said one console. They even had a preliminary poll about which console it would be. That's at the 1 million dollar stretch goal. They won't finalize which console until after the kickstarter is over.
 
They already said one console. They even had a preliminary poll about which console it would be. That's at the 1 million dollar stretch goal. They won't finalize which console until after the kickstarter is over.

which is so funny, the whole point of choosing a console is to get the owners of said console to pledge.
 
I am going to be heart-broken again that MML is once again cancelled.

I guess this game will die with this kickstarter, it is really a shame.
 

DeSolos

Member
If Inafune had more brains than hubris he would've cancelled this thing a good long while ago. They really need to regroup and rethink their strategy.

I too wish they would cancel it. I want this game, but it's not far along enough to get my money. I won't back promises, I want to back real projects that are already in motion that need help.

Come back with a prototype next time. At least color in your concept art.
 

kuroshiki

Member
If Inafune had more brains than hubris he would've cancelled this thing a good long while ago. They really need to regroup and rethink their strategy.

if he had brain in the very first place he probably wouldn't launched in this state/right during the shenmue 3 kickstarter.

I think he believed that megaman game fan will support him whatever he does. Hope this is rude awakening for him.
 
I dunno. It was tracking at 50k every two days. I might still make it but just barely.



I might also just be in denial since I'm so desperate for a Legends-esque title that I'll do anything for it.
 

Fishious

Member
It's a shame to see how this kickstarter has been managed. Early on I had hope that things would be clarified in the days and weeks that followed its launch, but clearly that hasn't happened.

I remember at least on GAF there was a lot of criticism of Bloodstained during the first few days, but it quickly turned around and in my opinion became one of the best managed video game kickstarters. I originally thought a similar strategy might be at play here, with the Red Ash creators planning to carefully feed backers information over the course of the campaign to keep people pledging, but that didn't happen. Somehow each update has left me more confused than the last and obviously I'm not the only one.

At this point I think it may be for the best that the kickstarter fails or gets cancelled so they can reorganize and create a stronger campaign. Which is a shame because I want the game and was planning on backing at a tier for the art book, but at this point I may pull my pledge before it's all over.
 
I feel like the best of both worlds is this:

They barely scrape by with 800k. With this they can build a rudimentary prototype, some character models etc, for what will eventually be the Kal-kanon incident Episodes 1-3.

With this proof-of-concept, and better timing *AFTER* MN9 is released (and hopefully well received), they can relaunch a new kickstarter to expand to the previous stretch goals. Hopefully then Red Ash may have a chance at being the game Inafune is envisioning.
 
I dunno. It was tracking at 50k every two days. I might still make it but just barely.



I might also just be in denial since I'm so desperate for a Legends-esque title that I'll do anything for it.

It might be tracking at 50K every 2 days, but it is only really getting 10K-16K for every two days. Tracking is useless since the opening always messes up the skew and it will always go lower and lower as the campaign goes on.
 

RK128

Member
Well, a full game is clearly coming if that 'full game' pledge is any indication; the Kickstarter is for the prologue, we are getting the full game no matter what happens.

The greater issue is that even with only 12 days of funding left, we still don't know the deal with a lot of elements (what the game will play like, the console its coming to, ect). So, why would anyone give money to this if they don't know if it will come to the console of they own or just from the fact that they aren't getting a full game with the Kickstarter (its for the prologue, but the full game is apparently coming not matter what happens to the Kickstarter).

.....I would hope by now things would be getting better and with no other Kickstarters currently on the market (outside of the Pay-Pal funding gates for Shenmue 3 opening up at some point), this game should be getting a ton of funding!

But it isn't and it is sad :(. I guess we can all hope for the full game to be very promising in the future whenever it comes and that prologue is enjoyable if it ever becomes a reality.
 

Stanng243

Member
I feel like the best of both worlds is this:

They barely scrape by with 800k. With this they can build a rudimentary prototype, some character models etc, for what will eventually be the Kal-kanon incident Episodes 1-3.

With this proof-of-concept, and better timing *AFTER* MN9 is released (and hopefully well received), they can relaunch a new kickstarter to expand to the previous stretch goals. Hopefully then Red Ash may have a chance at being the game Inafune is envisioning.
They said we were getting a game for 800k. If they only do proof of concept instead of an actual game, no-one would ever fund again.
 

Manu

Member
I'm so torn between really wanting this game to happen and wanting this KS to fail so Inafune can sort his shit out and try again once he figures out what the fuck he's doing.
 
They said we were getting a game for 800k. If they only do proof of concept instead of an actual game, no-one would ever fund again.

Oops, I guess I misunderstood. However, the concept is still the same: Show what you're building the full game with to re-open the kickstarter and try to achieve the stretch goals, since it seems like the biggest reasons this kickstarter shat the bed was due to poor communication/timing/handling. There's a lot of potential investment they can win back with a proper "part 2" to this kickstarter.
 

Stanng243

Member
Oops, I guess I misunderstood. However, the concept is still the same: Show what you're building the full game with to re-open the kickstarter and try to achieve the stretch goals, since it seems like the biggest reasons this kickstarter shat the bed was due to poor communication/timing/handling. There's a lot of potential investment they can win back with a proper "part 2" to this kickstarter.
That's the weird part though. Backing this and getting the prologue game at a high enough tier or with their 1 day sale guarantees you the full game when it releases. Now if they can promise the full game to backers, why do they need a kickstarter.
 

RK128

Member
That's the weird part though. Backing this and getting the prologue game at a high enough tier or with their 1 day sale guarantees you the full game when it releases. Now if they can promise the full game to backers, why do they need a kickstarter.

My bet is that they made the Kickstarer to do the following:
-Achieve greater brand awareness with this new IP
-Try to get another project (game) and animated adaptation (anime) through Kickstarter so they can use all the funds they have for the full projects for just the game
-Get another Mighty No. 9 level successful Kickstarter to get even more funding for the projects
 

Cmagus

Member
My bet is that they made the Kickstarer to do the following:
-Achieve greater brand awareness with this new IP
-Try to get another project (game) and animated adaptation (anime) through Kickstarter so they can use all the funds they have for the full projects for just the game
-Get another Mighty No. 9 level successful Kickstarter to get even more funding for the projects

Basically, if they can't even give us a console then this won't be successful. I honestly don't think they care if it's successful or not. If it makes a ton of money great if not it gets exposure. They have jumped the gun on this and they aren't stupid they know that so many are not happy with this but they honestly don't seem to care and it's telling in the numbers.
 

RK128

Member
Basically, if they can't even give us a console then this won't be successful. I honestly don't think they care if it's successful or not. If it makes a ton of money great if not it gets exposure. They have jumped the gun on this and they aren't stupid they know that so many are not happy with this but they honestly don't seem to care and it's telling in the numbers.

I agree, if they wanted more exposure for the IP, this wasn't the way to go about it :(. I bet that the full game whenever that gets officially announced, will be a great successor to Legends :D.....but for now, its hard to care if the Kickstarter is a success or not when we know a full game is coming regardless of the Kickstarter :l.

Just hope they understand the mistakes they made when they launched this and ensure that doesn't happen in the future if Concept and Inafune decides to use Kickstarter again.
 
Update 10 is up... and it's pretty much nothing. No console vote winner and no gameplay prototype, just a pretty drawing. Now on the final 12 days and there is no motivation for people to pledge... this really is the "not to do" list of kickstarters. :(
 

koutoru

Member
Update 10 is up... and it's pretty much nothing. No console vote winner and no gameplay prototype, just a pretty drawing. Now on the final 12 days and there is no motivation for people to pledge... this really is the "not to do" list of kickstarters. :(
I'm really interested to see how this kickstarter ends.
 
Update 10 is up... and it's pretty much nothing. No console vote winner and no gameplay prototype, just a pretty drawing. Now on the final 12 days and there is no motivation for people to pledge... this really is the "not to do" list of kickstarters. :(
They've said from the get-go that they won't announce the console winner until AFTER the campaign ends. What's amazing is that they're still insisting of going this route even after this KS is on its way to crashing and burning.

They need to do something pronto. They deserve to fail but I also don't want this project to not get funded. I fear they'd get discouraged and would never try to kickstart this project again if this fails.

Also the less reasons we give to Capcom to think they did the correct decision to cancel MML3 the better.
 

kubricks

Member
By NOT contributing to this Kickstarter, I can keep my money, see whether the "real game" is worth my purchase when it is finally out, and ensure I have the correct console to play the game in the first place.

If by chance the real game is any good, I can always go back and purchase the prologue.

What is the logic of this whole thing? I do not get it at all.
Inafune please.
 
By NOT contributing to this Kickstarter, I can keep my money, see whether the "real game" is worth my purchase when it is finally out, and ensure I have the correct console to play the game in the first place.

If by chance the real game is any good, I can always go back and purchase the prologue.

What is the logic of this whole thing? I do not get it at all.
Inafune please.
I'm with you. I'm not playing it on PC, that's for sure, so I'm not risking my pledge for a console I don't even know ill own.

I did, however, pledge $5 to get my name in the credits. Give me good reasons to up my pledge, Inafune! You're failing this.
 
I too wish they would cancel it. I want this game, but it's not far along enough to get my money. I won't back promises, I want to back real projects that are already in motion that need help.

Come back with a prototype next time. At least color in your concept art.
That's a little unfair. Bloodstained amassed $5.77 million (with PayPal) to smash records without anything resembling a prototype at first. It was all promises and nice concepts. The difference is that that campaign had their shit together from the start. This one doesn't. Not to mention the incredibly bad timing.
 
I did, however, pledge $5 to get my name in the credits. Give me good reasons to up my pledge, Inafune! You're failing this.

Whoa, whoa, wait! I can get my name in the credits for $5?! I didn't even notice that! That's a sweet deal, Shenmue 3 wanted $120 for that.

There's been a few Kickstarters I've followed because they're interesting but I either didn't have faith in them or I didn't need what they're offering but I gave them $1 so I can receive backer updates. Plus, it lets me heckle in their comments because I'm just horrible. For $5 I'd love to add my name to the credits of whatever becomes of this, or watch this train wreck burn.

Inafune, you just got yourself a backer, you magnificent bastard!

red_ash_pledge.jpg


But I have sad news, it looks more and more likely that I won't be a heckler, sorry guys. Yesterday was their worst day with just a little less than $3,000 raised.
 

Koobion

Member
I don't understand why they're being so stubborn about which console this would be on. Besides that, it's just plain obvious that PS4 will be the console. It has the largest install base, and it's most likely that Playstation fans have the most exposure and experience with Megaman Legends. It makes the most sense by far.

They really mustn't have thought this through; it's incredibly premature.
 

Jigorath

Banned
I don't understand why they're being so stubborn about which console this would be on. Besides that, it's just plain obvious that PS4 will be the console. It has the largest install base, and it's most likely that Playstation fans have the most exposure and experience with Megaman Legends. It makes the most sense by far.

They really mustn't have thought this through; it's incredibly premature.

They want to wring some money out of WiiU and Xbone owners before announcing the poll winner. This whole tactic is shady as fuck.
 

kubricks

Member
They want to wring some money out of WiiU and Xbone owners before announcing the poll winner. This whole tactic is shady as fuck.

Well, if this is their real intention they will have to a face a huge backlash/uproar once the kickstarter ends. This can't be good to the reputation of the creator, the game and the anime plus they can say goodbye to any furture pledge they might have planned.

I think its more like the poll results does not match what they expect. They might expect PS4 but the results are evenly distributed amoung different platforms, they just ain't sure how to deal with it with the limited resources.

Either way, I am out of this, and I do like MML and all.
 

Kazer

Member
They really have to get their shit together in order to salvage this. I doubt they will.

With only 12 days left, I doubt it. The final day might push it past their initial goal though.

I just can't back another KS right now after putting a good bit of money into Bloodstained and Shenmue.
 

SerTapTap

Member
If Inafune had more brains than hubris he would've cancelled this thing a good long while ago. They really need to regroup and rethink their strategy.
Best thing for the project is to cancel and redo, but I think they'll count on it just barely squeaking by and get a publisher which was probably always the ultimate goal.
 

@MUWANdo

Banned
I don't understand why the person actually working in this kickstarter abandoned the thread.

...because he was getting dogpiled and nothing good could have happened if he'd decided to stick around and argue?

Anyway, the less time he spends here, the more time he has to salvage this campaign... potentially, at least.
 

Stanng243

Member
...because he was getting dogpiled and nothing good could have happened if he'd decided to stick around and argue?

Anyway, the less time he spends here, the more time he has to salvage this campaign... potentially, at least.

An update wouldn't hurt though. Then abandon thread until the next one.
 

TimPV3

Member
In another interesting turn of events, several retailers are listing Mighty No 9 with a 2016 placeholder date now. What a mess.
 
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