Larson Conway
Member
"I hope fans know that it wasn’t an easy decision. I think any sort of partnership at this level is a decision that took a longtime for us to get to. The decision at a studio level, we took very, very seriously. We knew it would, in the short-term, disappoint fans," Rogers said.
"What we saw in Microsoft, which is probably not as well known, is that Microsoft’s passion for Tomb Raider is amazing.
"Having been working with us on previous games in a lesser sense, they’ve been supportive. [However], for Rise of the Tomb Raider, they’ve just brought this passion and belief that has really enabled us to blow people away. People should feel that about Microsoft. Their commitment to Tomb Raider is just amazing for us," Rogers said.
"To see Tomb Raider showcased with Halo, Forza and Gears and see Tomb Raider there, it’s amazing for us."
"If you don’t know, Phil [Spencer] visits Crystal [Dynamics] every time he’s in the Bay Area. Phil is the most welcomed guest, he’ll come talk to the team, play the game and [Microsoft] is a very committed organization to our properties. It just makes it that much more exciting for us," Rogers said.
"It (passion) becomes the most important thing. We’re about growing our IP, this is a long-term decision. We’re going to take Tomb Raider up to the next level. With Microsoft’s belief, passion and sort of muscle to help us deliver, we really think this is going to be an awesome game that people will enjoy for years and years to come."
Source
Lock if old