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"The Power of the Cloud" - what happened?

ShogunX

Member
That's cool, but it doesn't answer the question of whether you need the cloud to do this. Also how good it will run on the average Internet.

The chunks of stuff are cool but we haven't seen the rules either like do chunks hurt you? Can you shoot a tunnel through a building or does it just fall? Can you shoot a tunnel into the ground? It has physics but for what exactly? Buildings? Walls, everything?
Anyway looks good so far will see how it develops

On the scale and detail it's being shown in the video then yes it needs cloud computing to work like this on the Xbox One. Not sure how you could watch the entire video and come away not knowing that answer.
 

Skeff

Member
What someone says is "pr", might be viewed as "Vision"

Depends on what your agenda is.

Then again the importance that was placed on it before launch to deflect from the unflattering power comparisons with the ps4 might have completely soured everyone's take on what is a very limited feature. And by limited I mean to very few games and only whilst connected online.
 

JeffG

Member
Then again the importance that was placed on it before launch to deflect from the unflattering power comparisons with the ps4 might have completely soured everyone's take on what is a very limited feature. And by limited I mean to very few games and only whilst connected online.

It was there to deflect? Cite please.
 

Synth

Member
That's cool, but it doesn't answer the question of whether you need the cloud to do this. Also how good it will run on the average Internet.

The chunks of stuff are cool but we haven't seen the rules either like do chunks hurt you? Can you shoot a tunnel through a building or does it just fall? Can you shoot a tunnel into the ground? It has physics but for what exactly? Buildings? Walls, everything?
Anyway looks good so far will see how it develops

I'd say that actually having an on-screen indication of the amount of processing it's using (10x the console's local) does in fact answer the question of if it's required. That would leave only two possibilities really... either it needs it, or they're lying.

They seemed pretty clear that the entire building was created dynamically, and would react in the way the first wall did. Seeing as these buildings are actual structures that players are expected to actually play in and navigate, I'd think it's safe to assume that they don't just fall over as their only reaction to any firefight.

At this point, the argument that it doesn't work requires far more validation than the argument that it does imo.
 

Trup1aya

Member
The question was never if this could be done with the cloud, the reason the cloud was laughed at was because it was covered in the rabid dreams of fanboys and made to seem it was going to make up the difference between the hardware Specs graphically, which it will not do.

offloading physics to the cloud was always known to be possible because it was already happening on a smaller scale in online games for years. The question was always is it worth it and the answer was always no and probably still is no. It's almost 24 months after launch and we have some pre alpha footage in a controlled environment for a game tentatively slated for late 2016.

edit: not to mention, clouds aren't exclusive, third parties won't use it, and games that are either always online or require two modes to allow for offline play.

The question has been answered in the demo. It cannot be done without the cloud. At least not on current hardware... We just saw them do 11x what a single xb1 was capable of doing... And that's before adding NPCs, traffic, and enemies.

No clouds aren't exclusive, but few companies can afford a cloud solution that can compete with what MS already has... And none of those that can are game companies... Whether or not 3rd parties will use it is a moot point... As is the comment about making up a hardware gap...

That's not what this is about... Microsoft has demonstrated that new exciting technology works... In just the ways they always said it would. And while it might have taken longer than any one hoped (new technology takes time) it's here... It's time to stop denying it.

If you think it's "not worth it" after that demo. That's fine... But I can imagine I'm going to have some extremely fun times next spring thanks to it, so it's worth it to many... And many other people who have renewed excitement. And I'm sure other developers, whether they are 1st or 3rd parties will find even bigger and better things to do with the tech in the future.
 

Journey

Banned
I very much doubt you're insane, but lacking reading comprehension and the ability to understand context, perhaps.

Anyway, let's just leave it. The quotes are on the previous page for all to see.


Nib, it's not so much reading comprehension but more like a writing issue. Why would you defend people's comments about Crackdown only showing a standard generation leap difference in physics, when it's pretty clear that there's no hardware that's alone capable of that level of destruction unless baked. What we're seeing is not the product of standard generation progression, but a leap in physics that's revolutionary thanks to the use of multiple servers that handle the load.

Maybe since you asked who made the outrageous claims, and after people posted numerous replies, you now felt the need to defend their comments in order to save your own face, amirite? And what is the meaning of: ROTR: 6 Mo exclusivity in your avatar mean? Is that your way of saying you refuse to eat crow?
 

Trup1aya

Member
Then again the importance that was placed on it before launch to deflect from the unflattering power comparisons with the ps4 might have completely soured everyone's take on what is a very limited feature. And by limited I mean to very few games and only whilst connected online.

What makes you think it was to deflect? All signs point to they were developing this technology all along with intentions of using it...

Perhaps the brought it up, because , you know, it's something they were working on, and they wanted to let people know what they were up to...

Which is pretty much what is done at trade shows...
 

JeffG

Member

Still has nothing to do with "deflection"

Whatever point you are trying to make isn't answering the premise you forwarded to us as fact. That Microsoft brought in the "cloud" to deflect unflattering power comparisons with the ps4.

All these articles are about how they see the vision of the future. That vision is based on a infrastructure which may (or may not) be advanced enough to make the vision a reality in a timely manner. But that is a different issue.
 

Dynasty

Member
Are we going to have to wait for digital foundry to release a video for people to accept that this games destruction is leagues above RFG?
 

JeffG

Member
Are we going to have to wait for digital foundry to release a video for people to accept that this games destruction is leagues above RFG?

Naw...because the Conspiracy theory, tin foil hat wearing, circle jerk crowd will just move the goal posts.
 

Journey

Banned
Are we going to have to wait for digital foundry to release a video for people to accept that this games destruction is leagues above RFG?


l4SETJq.gif
 

GnawtyDog

Banned
Well it is satisfying, appropriate when it's used to describe something of that high fidelity and complexity not seen in any other game, regardless of platform.

And I remember you. You've never been one to contribute much in discussions so that reply was expected. Something as trivial as a bunch of adjectives touched a nerve and you felt the need to be condescending. If it makes you happy, sure :)

If any nerve was touched, the one that induces laughter was probably it.
 

Trup1aya

Member
Are we going to have to wait for digital foundry to release a video for people to accept that this games destruction is leagues above RFG?

That won't help... The goal posts just keep moving...

First is was just "PR bullshit"
Then it was an "impossibility... A joke"

After yesterday's demo, it was "unfeasible"...
This morning for a couple hrs it was "prohibitively expensive"


"You don't need no clouds to do dat!" Where's Da Powah?"

Then the second demo was released

Then it's "meh, I could do this on RFG years ago"

Then they shit was debunked after about 12 hrs of mental gymnastics and it becomes

"But is it even fun, bro?"

There was even a guy who suggested the destruction needs to be toned down because it was a "waste of resources"... That's right, someone's negative comment suggested that Da Clowd is too powerful for its own good!!!

The game will release and DF will do there thing, and people will still deny that this is any sort of accomplishment... I guess this is what happens when you try to DRM us MS... Nothing you do will ever be enough...
 
That won't help... The goal posts just keep moving...

First is was just "PR bullshit"
Then it was an "impossibility... A joke"

After yesterday's demo, it was "unfeasible"...
This morning for a couple hrs it was "prohibitively expensive"


"You don't need no clouds to do dat!" Where's Da Powah?"

Then the second demo was released

Then it's "meh, I could do this on RFG years ago"

Then they shit was debunked after about 12 hrs of mental gymnastics and it becomes

"But is it even fun, bro?"

There was even a guy who suggested the destruction needs to be toned down because it was a "waste of resources"... That's right, someone's negative comment suggested that Da Clowd is too powerful for its own good!!!

The game will release and DF will do there thing, and people will still deny that this is any sort of accomplishment... I guess this is what happens when you try to DRM us MS... Nothing you do will ever be enough...

A huge part of the problem is the MS defense force. (Not all MS super fans, but the aggressive minority)

The truth, imo, is partly obscured because any time you question MS in any way, in an Xbox focused thread anywhere on the internet, you get attacked with rheroric like a democrat guesting on Fox News.

I say this as someone who believes you should buy as many platforms as you can afford. Someone who has strong affections for all platforms.

Yet when I question why Sony did X. People mostly say "good point." When I say "Nintendo has to start doing Y." Mostly people say "worth considering."

Yet when MS releases a demo, like the Crackdown one from yesterday and I say "seems really early, devs deserve more time to polish what I assume is going to be an awesome game." An X-force emerges from a puddle of Rush Limbaugh's stem cells to question my every motivation.

Why can't my fandom for MS be tinged with the same healthy skepticism of my fandom for every single other product? Why am I always forced to "take it or leave it?"

That is why this cloud computing thing gets so heated, because as soon as people started saying "how would it work?" The hordes emerged from the shadows telling is how to enjoy our hobby. Naturally people resent his and attack back.

I don't condone it either way, I really just think everything should be an open discussion. The end product will settle it eventually, anyway...but why not discuss it openly and with civility until then?
 
I'm really interested to see how this works out for them. I'd love to see a solid launch, but I've grown very wary of servers staying online on launch day for big games.
 
Yet when MS releases a demo, like the Crackdown one from yesterday and I say "seems really early, devs deserve more time to polish what I assume is going to be an awesome game." An X-force emerges from a puddle of Rush Limbaugh's stem cells to question my every motivation.

That is why this cloud computing thing gets so heated, because as soon as people started saying "how would it work?" The hordes emerged from the shadows telling is how to enjoy our hobby. Naturally people resent his and attack back.

I don't condone it either way, I really just think everything should be an open discussion. The end product will settle it eventually, anyway...but why not discuss it openly and with civility until then?

The problem is, most people are not asking "How would/could it work?"

Most people are either saying simply "It can't work", "It's MS bullshit", or they're making a tired joke about the "power of the cloud" or "secret sauce" or posting their favorite GIF.

If we had more constructive conversations about cloud computing, threads wouldn't get so heated. Unfortunately, the constructive criticisms we do get are easily overshadowed by everything else.
 

USC-fan

Banned
How can it be "moving goal post" when MS set the goal post at 20x the power of the xbox one?

With this demo they say is up to 15x the power of the "physic processing power set aside by the developer for their game on xbone processor" is how high they have gotten so far. Love to see the mental gymnastics it takes to make MS statement true.

Now people are acting like this is the first game that even use "the cloud" on xbone. Forza drivatar "Forza Motorsport 5 is driven by the cloud" and titanfall AI bots.

Respawn lead artist Joel Emslie had told our sister site Eurogamer at E3 that Titanfall, an Xbox One, Xbox 360 and PC game, would make use of the cloud for AI and physics computations, and Shiring backed this assertion up.

Dedicated servers eradicate the problems associated with player hosted servers, Shiring said, as well as grant other benefits. "You can get even more CPU on your dedicated servers to do new things like dozens of AI and giant autopilot titans," he said. Matchmaking is "lightning fast" and the player experience is "so much better."

http://www.usgamer.net/articles/titanfall-dev-demystifies-xbox-one-cloud-technology

Just funny....
 

Dynasty

Member
I'm really interested to see how this works out for them. I'd love to see a solid launch, but I've grown very wary of servers staying online on launch day for big games.
Yh hopefully they have a Beta or two. Personally believe all multiplayer focused games should go through a Beta(Server stress test)
 

Skeff

Member
Still has nothing to do with "deflection"

Whatever point you are trying to make isn't answering the premise you forwarded to us as fact. That Microsoft brought in the "cloud" to deflect unflattering power comparisons with the ps4.

All these articles are about how they see the vision of the future. That vision is based on a infrastructure which may (or may not) be advanced enough to make the vision a reality in a timely manner. But that is a different issue.

At no point did I say they brought it in to deflect, I said it has been used to deflect. Perhaps deflect was the wrong word? Should I have said distract? Overstate the power of the xb1? Make some people think their xb1 is going to have the graphics if a Titan? It was brought in because it was something they were working on for gaming. It was overstated in 2013 to try and diminish the technical differences between the consoles by pr and journalists, the reason so many people have soured to the cloud are because of articles like the ones posted, from reveal to launch "the power of the cloud" was almost constant, despite not being ready.
 

JeffG

Member
At no point did I say they brought it in to deflect, I said it has been used to deflect. Perhaps deflect was the wrong word? Should I have said distract? Overstate the power of the xb1? Make some people think their xb1 is going to have the graphics if a Titan? It was brought in because it was something they were working on for gaming. It was overstated in 2013 to try and diminish the technical differences between the consoles by pr and journalists, the reason so many people have soured to the cloud are because of articles like the ones posted, from reveal to launch "the power of the cloud" was almost constant, despite not being ready.

Keep dancing. Perfect Internet two-step
 

ShogunX

Member
A huge part of the problem is the MS defense force. (Not all MS super fans, but the aggressive minority)

The truth, imo, is partly obscured because any time you question MS in any way, in an Xbox focused thread anywhere on the internet, you get attacked with rheroric like a democrat guesting on Fox News.

I say this as someone who believes you should buy as many platforms as you can afford. Someone who has strong affections for all platforms.

Yet when I question why Sony did X. People mostly say "good point." When I say "Nintendo has to start doing Y." Mostly people say "worth considering."

Yet when MS releases a demo, like the Crackdown one from yesterday and I say "seems really early, devs deserve more time to polish what I assume is going to be an awesome game." An X-force emerges from a puddle of Rush Limbaugh's stem cells to question my every motivation.

Why can't my fandom for MS be tinged with the same healthy skepticism of my fandom for every single other product? Why am I always forced to "take it or leave it?"

That is why this cloud computing thing gets so heated, because as soon as people started saying "how would it work?" The hordes emerged from the shadows telling is how to enjoy our hobby. Naturally people resent his and attack back.

I don't condone it either way, I really just think everything should be an open discussion. The end product will settle it eventually, anyway...but why not discuss it openly and with civility until then?


Legitimately the biggest load of bullshit I've read here in my years on GAF. Every fan base is just as bad as each other with a certain one being a lot more vocal this time around due to the numerical advantage.

The revision going on in this post isn't just nonsense it's fucking offensive. Trying to pretend that you and everybody else are attacked by angry MS fanboys whilst everybody else holds themselves to a higher standard? Really?
 
The problem is, most people are not asking "How would/could it work?"

Oh, the demolition looks very good. Everything collapses like a house of cards. And that's one of its issues. There is no feel of "weight" on it. Everything crumbles just too fast, as far as I'm concerned.

But the rest of the game looks rather average, if that. If someone had shown me the game demo without background info I would never have had any doubts that this would be possible on a standard / "offline" XBOX One. Sorry, but it doesn't look impressive enough to point out the necessity of a cloud behind its back.

Funny thing is, it actually looks like a funny game, somehow lame that nobody can be bothered to talk about that, and that's the real problem here.
 
Legitimately the biggest load of bullshit I've read here in my years on GAF. Every fan base is just as bad as each other with a certain one being a lot more vocal this time around due to the numerical advantage.

The revision going on in this post isn't just nonsense it's fucking offensive. Trying to pretend that you and everybody else are attacked by angry MS fanboys whilst everybody else holds themselves to a higher standard? Really?

It's like hes never actually been on this forum, or hes genuinely insane.
 
Oh, the demolition looks very good. Everything collapses like a house of cards. And that's one of its issues. There is no feel of "weight" on it. Everything crumbles just too fast, as far as I'm concerned.

But the rest of the game looks rather average, if that. If someone had shown me the game demo without background info I would never have had any doubts that this would be possible on a standard / "offline" XBOX One. Sorry, but it doesn't look impressive enough to point out the necessits of a cloud behind its back.

Funny thing is, it acutally looks like a funny game, somehow lame that nobody can't be bothered to talk about that...

It's not called a pre-Alpha for nothing. :)

They've got a year to improve the weight of objects, physics, and models. We also still haven't seen much of the game itself yet. We're just assuming it's going to be fun because it's Crackdown.
 

Synth

Member
Legitimately the biggest load of bullshit I've read here in my years on GAF. Every fan base is just as bad as each other with a certain one being a lot more vocal this time around due to the numerical advantage.

The revision going on in this post isn't just nonsense it's fucking offensive. Trying to pretend that you and everybody else are attacked by angry MS fanboys whilst everybody else holds themselves to a higher standard? Really?

I don't necessarily disagree with you... but you could have made this post seem at least a little less angry, considering the claim you're responding to... :p

But yea, I try to debate reasonably with people here that have differing views. On the topic of cloud processing though (or tbh many things regarding the X1) the people I'm responding honestly aren't looking to have an actual conversation. I mean, look at the opening pages of this thread... does it look like people really wanted to discuss how it may work?

Funny thing is, it actually looks like a funny game, somehow lame that nobody can be bothered to talk about that, and that's the real problem here.

This would honestly be the wrong thread for that tbh. Hell it's the wrong thread to even be talking about its general graphics.
 

rpg_fan

Member
The problem is, most people are not asking "How would/could it work?"

Most people are either saying simply "It can't work", "It's MS bullshit", or they're making a tired joke about the "power of the cloud" or "secret sauce" or posting their favorite GIF.

If we had more constructive conversations about cloud computing, threads wouldn't get so heated. Unfortunately, the constructive criticisms we do get are easily overshadowed by everything else.

Well, to be fair, that's not the way that it was being framed initially. I don't mean by MS, but by end users. It was to Microsoft's benefit to just kinda let people think what they wanted without clarifying.

There was a lot of talk about that 20x (or whatever number it was) being taken very literally. Even early on, I think most understood that some things could be offloaded to the internet. But there were some (maybe many, it's been a while) claims being made that the cloud could offload pretty much everything. Higher resolutions, higher framerates, etc. All through the cloud. That's where most of the skepticism came (and still comes) from.
 

rpg_fan

Member
Oh, the demolition looks very good. Everything collapses like a house of cards. And that's one of its issues. There is no feel of "weight" on it. Everything crumbles just too fast, as far as I'm concerned.

Well it's very early, and their destruction modeling can change before this thing is done.
 

JeffG

Member
It's not called a pre-Alpha for nothing. :)

They've got a year to improve the weight of objects, physics, and models. We also still haven't seen much of the game itself yet. We're just assuming it's going to be fun because it's Crackdown.

Pre-Alpha? Looked like a proof of concept app. No sense into putting a lot of work to make it "beautiful" when its just there to compile fast and test code.
 

Synth

Member
Well this has become quite a shit-show. Guys just buy everyone console and ignore the bragging fanboy hordes.

Buying every console very often doesn't mean much... everyone will tend to prefer one anyway. Basically if they could only own one, they'd pick that specific machine.

I've had every major console in every generation going back to the 8bit days... never stopped me from talking about how shit the N64 was/is/will always be, lol.
 
Well, to be fair, that's not the way that it was being framed initially. I don't mean by MS, but by end users. It was to Microsoft's benefit to just kinda let people think what they wanted without clarifying.

There was a lot of talk about that 20x (or whatever number it was) being taken very literally. Even early on, I think most understood that some things could be offloaded to the internet. But there were some (maybe many, it's been a while) claims being made that the cloud could offload pretty much everything. Higher resolutions, higher framerates, etc. All through the cloud. That's where most of the skepticism came (and still comes) from.

Very true. Lots of people came up with their own idea about what Microsoft meant due to lack of complete information. That led people to believe that it was Microsoft's goal to somehow improve the innards of the weaker console by way of the cloud and software, which sounds ridiculous when you think about it.

Obviously now we know their intent was to offload heavy tasks to the cloud therefore allowing developers to better use those freed up resources, but they heavily muddled the message.
 

Cynn

Member
I don't understand how some people can say they're impressed by the concrete wall deformation but not the skyscrapers. They're built of that same concrete block. And glass. And steel. And all react differently.
 

JeffG

Member
I don't understand how some people can say they're impressed by the concrete wall deformation but not the skyscrapers. They're built of that same concrete block. And glass. And steel. And all react differently.

People are not impressed if the fact that something actual works is contrary to some belief they hold close to their being.
 

ShogunX

Member
I don't necessarily disagree with you... but you could have made this post seem at least a little less angry, considering the claim you're responding to... :p.

Not anger more disbelief that anybody could claim that. For the record -

What is GAF now? It's a place with excellent content, breaking gaming news and a place with some amazing posters and people. Sadly that is submerged in fanboy war drivel that drags the entire forum down with petty point scoring bullshit, concern trolling drive by shit posting and immature idiots.

I stay for the first part and tolerate the second. It's certainly becoming harder to do though.
 
Legitimately the biggest load of bullshit I've read here in my years on GAF. Every fan base is just as bad as each other with a certain one being a lot more vocal this time around due to the numerical advantage.

The revision going on in this post isn't just nonsense it's fucking offensive. Trying to pretend that you and everybody else are attacked by angry MS fanboys whilst everybody else holds themselves to a higher standard? Really?

Not going to get into a big argument with you, yet the hyperbole in your response, kinda sums up my point.

I'm relating my experience and many others I know in IRL say the exact same thing. How experience can be false only speaks to perception. Since I've clearly stated platform neutrality only a leap of paranoia can turn my observation into a biased distoryion some sort.

Either way, to address others more directly, I just don't understand how doubting tech is bad. It won't change anything. From day one I expressed tons of concerns about PS Now and they were legit, streaming isn't quite ready. Did I cause it to not be quite ready because of my doubt? Of course not.

If everyone did nothing but agree what would be he point of discussing anything?
 

shinnn

Member
Yet when MS releases a demo, like the Crackdown one from yesterday and I say "seems really early, devs deserve more time to polish what I assume is going to be an awesome game." An X-force emerges from a puddle of Rush Limbaugh's stem cells to question my every motivation.

What you said in the CD thread:

This will anger Crackdown fans and maybe a few fanboys but, imo, this was a complete miss. Like, just horrible.

To be clear, I'm not saying the game will be bad, on the contrary, I'm saying the game isn't ready to show.

The video was CGI, Awkward dev footage and really, really rough looking pre-alpha footage.

I personally don't think it's fair to the devs to show it this early, it's clearly no where near ready.

I click on play with a "omg here we go!" attitude, and by the end I was just totally deflated and feeling bad for the devs.

To each their own, but I'm confused how some people are saying this looks amazing.
Sorry but I really doubt you would leave a Sony or Nintendo thread without some heat discussion. Actually I doubt you would even post like that if it wasn't on a Xbox thread, looking at your post history.

I dont know. I think its just stupid enter in a game thread and say its was early announced. Like, how can you know better than the publisher or the dev when they are ready to show their own game? Even so, there's a lot of games that are showed in alpha stage.
 

Synth

Member
Not going to get into a big argument with you, yet the hyperbole in your response, kinda sums up my point.

I'm relating my experience and many others I know in IRL say the exact same thing. How experience can be false only speaks to perception. Since I've clearly stated platform neutrality only a leap of paranoia can turn my observation into a biased distoryion some sort.

Either way, to address others more directly, I just don't understand how doubting tech is bad. It won't change anything. From day one I expressed tons of concerns about PS Now and they were legit, streaming isn't quite ready. Did I cause it to not be quite ready because of my doubt? Of course not.

If everyone did nothing but agree what would be he point of discussing anything.

Doubting tech (especially in the absence of any proof of the tech working) is perfectly fine, and to be expected. However, claiming that something is 100% undeniably BS, is a different matter entirely, and has been the vast, vast majority of all opposing posts. Nearly all my posts in this thread were attempts to explain how cloud processing could possibly be of benefits to games, and nearly every person challenging them wasn't simply claiming that we don't yet know, or it's not yet proven... they were pretty much all claims that it's definitely bogus, and that I'm being naive as fuck to even suggest it could help with something as simple as AI responses.

Also, you should never try to claim that only one fanbase has crazy aggressive defenders... I've been here a decade and could quote you some serious shit from all sides. Someone arguing their view isn't being aggressive, and really that's all most people here are doing in regards to stating that the cloud stuff has merit. I'd argue that the detractors have been far more aggressive in general. Only one side has consistently used the argument "we weren't stupid enough to fall for it", after all.

EDIT: Alright, you lead off in your first sentence with "fanboys". I may be giving you too much credit here.
 

Dynasty

Member
Not going to get into a big argument with you, yet the hyperbole in your response, kinda sums up my point.

I'm relating my experience and many others I know in IRL say the exact same thing. How experience can be false only speaks to perception. Since I've clearly stated platform neutrality only a leap of paranoia can turn my observation into a biased distoryion some sort.

Either way, to address others more directly, I just don't understand how doubting tech is bad. It won't change anything. From day one I expressed tons of concerns about PS Now and they were legit, streaming isn't quite ready. Did I cause it to not be quite ready because of my doubt? Of course not.

If everyone did nothing but agree what would be he point of discussing anything.
The thing is that people weren't denying the tech. they were trying to downplay it by saying stuff like RFG did this 10 years ago and the jump ain't that big.

EDIT: needed to word thing better.
 
The thing is that people weren't denying the tech.
They were saying it wasn't that good. wasn't impressive.
RFG did this 10 years ago and the jump ain't that big.

Mate sorry, the jump is pretty massive. RFG did destruction on a much smaller scale with the destructible installations being themselves rather spread out on a desert plant.

Crackdown 3 is showing an entire City, one unbroken large map that is 100% destructible.

To claim that RFG comes any close to what has already been displayed by Crackdown is intellectual dishonesty
 
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