Damn...D3 sold 30 million copies and Blizzard still isn't committed to a second expansion? WTF???
lol Hardly. If it's around 6mil now, the xpack will likely have it back up to around 9+. The question is whether or not this coming expansion will maintain the subs it gains.
I, of course, agree with everything you said. I just don't think it:
a) will get to around 9M post-launch of the next expansion pack. The way I see it, less subscribers before launch can translate into lesser sales of that expansion pack, ie, it might be seen as a decrease in general interest in the game by the public. But, I do agree it's gonna see a sizeable spike.
b) I just think numbers will drop as fast in the next expansion after launch as in this one.
But I do generally agree with your points.
Also, I think they need to bring back the dungeon tokens. Right now, after you've run whatever raid content you're able to for the week, what's left as far as PVE to get gear for the average player? There should be an option to grind for tokens in heroics to at least get a low lower ilevel version of raid gear.
The way ICC handled this was the best because you just pugged normal mode for the 251 via tokens, then upgraded them when you could kill end wing bosses and upgraded them again in heroic mode.
Farming badges is way more conducive to keeping players feeling like they have something to do instead of logging on on tuesday to run LFR and then call a solid portion of your "solo" weekly progression over.
Hmm why not just run mythic dungeons.Also, I think they need to bring back the dungeon tokens. Right now, after you've run whatever raid content you're able to for the week, what's left as far as PVE to get gear for the average player? There should be an option to grind for tokens in heroics to at least get a low lower ilevel version of raid gear. IMO, heroic dungeons became worthless far too quickly in WoD.
Damn...D3 sold 30 million copies and Blizzard still isn't committed to a second expansion? WTF???
If there is a new class, and it doesn't start at like lvl 100 or something, I think that would go a long way to keeping returning players.
Also, I think they need to bring back the dungeon tokens. Right now, after you've run whatever raid content you're able to for the week, what's left as far as PVE to get gear for the average player? There should be an option to grind for tokens in heroics to at least get a low lower ilevel version of raid gear. IMO, heroic dungeons became worthless far too quickly in WoD.
Hmm why not just run mythic dungeons.
Sounds like Arrogant Bastard's (GAFer) paradox.Give us a mythic queue, and okay. Grinds aren't fun if you have to seek out groups each time.
Sounds like Arrogant Bastard's (GAFer) paradox.
Wanting less social interaction for higher tier difficulty even though said difficulty involves corresponding increases in social / coordination aspect.
I think an issue with the common topic of vanilla/TBC WoW's greatness being refuted as nostalgiagoggles is that you're focusing way too much on the pure mechanical part and not seeing the larger picture. The point is that the distinct lack of many of the convenient QoL systems compared to how this has changed, is that in many cases this absence served to facilitate social interaction. The players would figure out their own solutions and ultimately construct their own culture and community (not to mention economy) around this. And in the end, it's the players themselves that make massive multiplayer games a unique experience compared to single player RPGs or conventional multiplayer games.
Oof.
I really wish Blizz took the console version of D3 more seriously the game is full of cheaters, like downright disgusting. It pretty much forces you to play solo when you have no friends online.
Just popped in the game joined a public game the 3 dudes with paragon level 10k and with hacked gear up their tits.
I like the fact that D3 can be played offline on consoles, but I don't understand why they can't use their servers to store character and item data like they do on PC.
Damn...D3 sold 30 million copies and Blizzard still isn't committed to a second expansion? WTF???
I wonder if we'll ever get a warcraft 4 but we'll just get new d3 xpacs anyway long before d4
At one point a few weeks ago I was thinking of coming back for nostalgia sake. Then yesterday I got an email saying I had 10 character transfers and they put my account on hold. I havent logged into battle.net for a year! oh well
Damn...D3 sold 30 million copies and Blizzard still isn't committed to a second expansion? WTF???
Going by that graph WoW subscriptions seem on a pretty predictable trajectory. Though I suspect there is a hardcore group of players that will stick to the game no matter what, slowing the decrease.
However I believe in a switch to a F2P model within the next two years, maybe even quite soon. That move would bring in a lot of new players who will mix up the aging community.
You go on to defend pandas but you say they "started" as an april fools joke? No. Just because they were involved in one doesn't mean it started that way. They have been around since Warcraft 3 early development. A part of the lore for a long time.The reason it jumped to 10 million subs at the start is because people were excited about WoW again after the Panda expo. I personally loved Mists, I thought the story was great, the locations were great, and there was a bunch of fun things to do. For alot of people though it was like "Hurr, durr, pandas, we kung fu panda jack black, derp!" and couldn't get past the fact that it was an expo that focused on the origins of an entirely new race which started as an April Fool's joke.
So when you saw that trailer with the Iron Horde, The Dark Portal, Grom Hellscream, Mannoroth, the Legion, Gul'dan, it was like "Oh shit, Warcraft is back!" and the leveling experience for WoD was great(Outside of the server issues @ the start), but the end game was without a doubt the worst endgame for any WoW expansion ever and that's why they lost 4.4 million subs.
The first raid was locked for 2 weeks, so the only means of min/max gearing was to run the challenge modes, which were cancer for pugs. In addiiton there were no daily quest hubs whatsoever, I know people bitched about this in Mists, but that had to do with the daily quests locking gear required for raiding behind rep which took a very long time to unlock. In MoP, there was NOTHING, there was your garrison and dungeons with 1 daily assault for Appix Crystals which were for the most part awful/worthless. When Highmaul finally opened that was it, 7 bosses, 1 raid. Terrible. Compare this to BC with Kara/Grull/Magtheridon, then The Eye/Serpentshrine(Which were available behind many attunements). Hell even compare it to MoP, which was time released raids as well, you still got 3 different raids for 3 different locations in the first patch. With WoD you got 1 raid, then another raid that was already ready but time locked for like 3 months for no reason but people consuming what little content Blizzard provided.
If you pvp'd it wasn't much better. No new Battlegrounds/arenas, and you were given Ashran which was sort of awful. PvP has always sort of lacked a real end-game/goal but I think most of them were happy enough to compete in arenas for that #1 spot. Blizzard kinda shoved Ashran down your throat whether you liked it or not, and then also required you to participate in Rated BGs as well I believe. The pruning of abilities and lowering of the skill cap didn't really help the pvp situation either. Easily the worst and least exciting reason to keep playing if you enjoyed pvp ever.
So I'm not at all surprised by the sub drop, Blizzard put bare bones effort into this expansion and it shows.
Things I want:
-Vanilla servers
-Console version
Console version isn't going to happen. Vanilla would be cool though and it seems a lot of people want it.
Console version isn't going to happen. Vanilla would be cool though and it seems a lot of people want it.
By your logic they would be pimping Skylanders harder lol.No wonder that Activision are pimping Destiny so hard.
Looks like the WoW rate of decline since 2011 has been pretty consistent, guessing the spikes in interest are expansions?
Gotta replace those revenues somehow or the shareholders will not be happy...
I dunno why Vanilla and console version wouldn't happen.
Why would you want to play Vanilla? I remember Vanilla, it wasn't fun, it was a job.Things I want:
-Vanilla servers
-Console version
Why would you want to play Vanilla? I remember Vanilla, it wasn't fun, it was a job.
Console version isn't going to happen. Vanilla would be cool though and it seems a lot of people want it.
It's kinda like drugs, you're never getting that 1st time high ever again.They want the sense of discovery they had back in 2004. Removing current WoW's quality of life changes isn't going to bring that back. Barely anyone would make it past the free month.
Vanilla - Would split the community and not enough demand
Console - Probably not nearly enough demand compared to PC, also dat install size would be crazy.