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NES/Famicom Appreciation Thread

entremet

Member
Just finished Kirby's Adventure as my Iwata tribute.

I've played a lot of Kirby games, but I never got to this one, since it came out so late in the NES's life. I also never played the GBA remake.

What a great game and really impressive for a NES title.

I heard the 3D Classic fixes the flicker and slowdown--the game was pushing the NES like no other.
 

TheMoon

Member
Just finished Kirby's Adventure as my Iwata tribute.

I've played a lot of Kirby games, but I never got to this one, since it came out so late in the NES's life. I also never played the GBA remake.

What a great game and really impressive for a NES title.

I heard the 3D Classic fixes the flicker and slowdown--the game was pushing the NES like no other.

Yes, the 3D Classics version is crystal clear and smooth as butter.
 

Laws00

Member
I feel like DJ Khaled

And another one...

Got Robo Warrior yesterday

Its like bomberman with a gun (and bombs)

I mean this game and bomberman were both made by Hudson Soft
51puySVt41L.jpg
 
Just picked up an NES toaster for 60$ with SMB3 and two controllers to play on my new Trinitron CRT.

I'll probably get Batman NES next.

Since I've never played that one and it's relatively cheap.
 
To be fair, N64 VC on Wii U does support rumble (and we don't yet know if it also might support controller paks).

It does? Oh right, I'd forgotten because on the Wii I don't think it does... but as for controller paks, unless they ever actually try to get third party games on N64 VC as they have for like every other console, there'd be no reason to bother; first-party games all have on-cart saving. It's third-party games where most titles require controller paks to save.

And yes, that there are no third-party-published N64 games available on VC is something which REALLY stands out and is hard to explain., other than that Nintendo clearly just doesn't care. I do understand that some major publishers who supported the N64 well don't exist (Acclaim died, Midway did too but maybe WB owns the rights to their games), but still.

I feel like DJ Khaled

And another one...

Got Robo Warrior yesterday

Its like bomberman with a gun (and bombs)

I mean this game and bomberman were both made by Hudson Soft
51puySVt41L.jpg

RoboWarrior is so hard... I got the game a few months ago, but barely can get anywhere in it.
 

Triple Dash

Neo Member
Bought a copy of Ducktales 2 at a local game shop for $150. Definitely cheaper than buying online by around $25-35 so I'm fairly happy after selling a couple PS3 Fighting games I never play/suck at.

Kind of bugged that all the characters stop you if you run into them, feels like the automatic cutscenes that break the pace of ReMastered. Still just from playing it a little bit the level design and mechanics are better than the original except for the music.

Yet another game off my bucket list. May go back in at the end of the month and pick up a copy of Fire n Ice that was also significantly cheaper than online.
 
Both are possible. Just depends which way around the adapter is wired.

Most NES on Famicom adapters the cart faces backward actually, that's the most natural way as it matches more pins on the correct side.

I really never knew this. Good to know. I always see pics of NES carts sitting in Famicoms with the labels facing forward.
 
I'd actually argue Contra might be slightly more forgiving, if only because Contra respawns you right where you died. Batman's later stages get pretty cruel with enemy placement.

The movement controls, though, are so fun to muck around with that it's easy to look past that.
 
Contra is waaaaaaaaay easier than Batman.

Batman gives you infinite continues from the beginning of the level, though, while Contra definitely does not. Without the 30-lives code I always run out of lives a few levels into Contra, and have never finished it (I really should just use the code and see if I can win...), but Batman, you can just keep trying at the level you're stuck on. I tried to play Batman after getting it in the late '00s; I got to the Joker, but eventually gave up because he's really hard and it sends you back to the beginning of the stage each time you get game over. The game doesn't require you to fight the first of the two final bosses every time if you've beaten the guy once, but when the second one is as hard as the Joker is, that wasn't enough, I eventually gave up. At least I got that far though, I've never gotten anywhere near the final boss of Contra.

It's really hard to compare them, though, because they are very different kinds of games -- Contra is a run & gun, while Batman is a platform-action game, much more slow-paced and deliberate. I like Batman more as a game, but of course I've never been the biggest Contra fan.
 

Timu

Member
Wow people think Batman is harder than Contra? You learn new things every day.
To be fair the spread gun does make Contra not that hard plus with practice you should get through the game faster once you know the enemy placement. The hardest stage in Contra is the 6th stage, but after that it's not so bad. In fact the final boss is easy. My brother who isn't a big fan of Contra managed to beat the 1st Contra and hardly died either.

Whereas Batman ups the difficulty once you get to the 3rd stage and never lets up. It's also best to take as few hits as possible as the game does not refill your health in full between stages, only in 4 bars of health. Various enemies are annoying, some of the wall jumping is ridiculous, the gears in stage 5 are a pain to get through and then you have to face 2 hard final bosses at the end that are pretty much harder than any boss in Contra.
 

Tain

Member
I haven't actually played a ton of NES Contra (at least, not since I was very very young), but I've 1cc'd the arcade game. I realize they're fairly different games, but are they at all comparable, difficulty-wise, assuming you don't use continues in the NES version?

Because clearing arcade Contra without continuing is a cakewalk compared to doing the same with Batman.
 

OnPoint

Member
It's the exact opposite for me. I find Batman to be pretty fun and challenging, but rarely unfair. I don't have that much trouble getting through it until the last stage, and even then it's my poor play that loses it for me.

Then again, I haven't taken the time to get good at Contra. But at surface, I think Contra is harder.
 

Mega

Banned
Batman isn't hard at all until the Joker fight. Any time you're low on HP or projectile points, you go to a "recharge" station, one of those scurrying enemy dispensers.

I finally beat the game the other day and it was only because the first (and last) time I got to the Joker, I was 11 and my NES reset itself. I didn't feel like playing it again with other games queud up.

I didn't know this was a thing:

 

Mzo

Member
I haven't actually played a ton of NES Contra (at least, not since I was very very young), but I've 1cc'd the arcade game. I realize they're fairly different games, but are they at all comparable, difficulty-wise, assuming you don't use continues in the NES version?

Because clearing arcade Contra without continuing is a cakewalk compared to doing the same with Batman.

NES Contra is much longer than arcade Contra but much, much easier. Once you learn a section or a boss you shouldn't die there again.

I think, in the end, NES Batman asks more of you when it comes to timing and boss patterns. Neither game is unfair in the slightest. A no death run of either is very possible.

I don't know where this perception of Contra as a hard game came from, but it's completely unfounded.
 
Well, no, it's not completely unfounded - the games are plenty difficult. It's just a lot of that difficulty comes to memorization and trial-and-error, as most NES/SNES/Genesis games tend to be. After several runs through, yeah, the games begin to feel easy, as you know what you're up against and how to tackle that... but I seriously doubt anyone would breeze through either game their first go through. I know for a fact I couldn't.
 

Mzo

Member
I rate difficulty based on what the game asks you to do at any given time. Contra never really demands a lot from you in terms of reflexes and timing when compared to something like Ninja Gaiden, Bucky O'Hare, Battletoads, or many other actually difficult NES games.

Of course you won't beat a game the first time you ever play unless it has unlimited lives/continues or is detrimentally easy. You always have to learn a game, but the ones that make you sweat despite knowing what's coming up ahead are the difficult ones. Contra is almost relaxing.
 

Mzo

Member
Finished off Mother. The whole ending sequence was great, starting with the secret lab in the lake.

I really, really wish this had come out when it was supposed to. I liked it a lot more than what online comments led me to believe.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Finished off Mother. The whole ending sequence was great, starting with the secret lab in the lake.

I really, really wish this had come out when it was supposed to. I liked it a lot more than what online comments led me to believe.
That's encouraging. I insta-bought it on Wii U, but I'm weary of slogging through an ancient RPG right now.

Then again, I enjoyed the hell out of its contemporary FFIII earlier this year.
 

neoemonk

Member
I feel like DJ Khaled

And another one...

Got Robo Warrior yesterday

Its like bomberman with a gun (and bombs)

I mean this game and bomberman were both made by Hudson Soft
51puySVt41L.jpg

Not sure how I've never entered this thread before but RoboWarrior...holy shit. I played a ton of this growing up.

For me the NES was all about going to the local video store and grabbing whatever looked cool on the back of the box. This game was one of them. There are so many old NES games that I never finished. RoboWarrior, Faxanadu, Solar Jetman. So much more. Wow. Old memories.
 

wondermega

Member
I'm still surprised hearing that people thought Batman NES was hard. It's not the easiest game ever made, for sure, but it was sensible and pretty fair. You could grind and have decent weapons/health so long as you were patient; the design was forgiving if you mastered the (very fun to play) controls. I played this with a NES Advantage back in the day so is turbo button considered cheating though?
 
Just came back to this thread for the first time in a day and oh boy look at what I started.

I'll put my thoughts on which is harder once I get Batman.
 
I've never beaten Batman, I've always found it to be somewhat difficult. Of course I've always been bad at NES games to begin with. Yet I could beat Bionic Commando so I don't know what that says.
 
I feel like DJ Khaled

And another one...

Got Robo Warrior yesterday

Its like bomberman with a gun (and bombs)

I mean this game and bomberman were both made by Hudson Soft
51puySVt41L.jpg

Yet another title that's never been on my radar. This thread delivers a lot of those. Looks pretty damn hard in videos, but interesting. And it's Hudson, so that's a plus.
 

ElTopo

Banned
I've beaten the NES Batman a couple of times. Joker is a pain in the ass but the key is not get hit by his gun (which does 3 units of damage) and try to rush him and crouch punch him to death. Not sure if it's known or not but if you crouch and punch an enemy there's some brief invincibility in which the enemy won't hurt you if they touch you.
 

Zing

Banned
I'm still surprised hearing that people thought Batman NES was hard. It's not the easiest game ever made, for sure, but it was sensible and pretty fair. You could grind and have decent weapons/health so long as you were patient; the design was forgiving if you mastered the (very fun to play) controls. I played this with a NES Advantage back in the day so is turbo button considered cheating though?
Batman is significantly easier with a turbo controller. I used the NES Max as a kid and could get through the game with no deaths. Without turbo, some of the bosses are a bit more tough. The bosses can't hurt you while they flash from your punch, so turbo allows you to rush and just punch to death without getting hit.

I played through this game again a couple years ago (no turbo) and it was mildly difficult, but easier for me than Contra (which is also relatively easy for me, can almost no death it).
 

D.Lo

Member
Turbo eh? Hmm might try this.

I have no turbo Fami/NES controllers, damn. I have like 16 Turbo PCE controllers.
 
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