GameCube, just like Wii U, was bombing everywhere, not just in America (in fact, it performed even worse in Europe and Japan).NOA wasn't exactly lighting up the charts with the GameCube
Not to mention that the post-N64 / early GameCube days was when Nintendo's management decided to centralize all power to Japan and transform Nintendo into the Japanese-centric company that they are today.
GameCube's failure was the fault of NCL, not NoA.
Slightly worried that he doesn't have a strong development pedigree, but we'll see how it goes.
Yamauchi didn't even like video games. Yet, I liked his version of Nintendo much more than Iwata's.
I can see how a lot of younger people really came of age during the Iwata era, and think it's natural that Nintendo would be run by a whimsical man like him, also a developer, etc...
...but I came of age during the Yamauchi era, and the Nintendo I know was ran by a person who didn't just not understand games, he actually kind of hated them!
And this was the superior era of Nintendo to me (no disrespect to the Wii/DS/Iwata era, it's just lesser than NES and SNES to me).
Lots of talk about keeping Nintendo creative and such. But let's remember that Super Mario Bros and Zelda actually emerged from the decree of an old man who didn't care about games and actually just wanted success in the market. Those games were less birthed in Miyamoto's magic workshop, and were more the result of a ruthless business man saying "make something that sells my console!"
We can get amazing games from Nintendo when there is a pure businessman at the top, don't worry about that.
Well said.