Have they ever confirmed how they would localize this game? It seems like a niche game though so I doubt they would go as far as spending money on dubbing the music.
Liking the Mirage designs. This game is shaping up nicely. Ike Mirage when?
She reminds me too much of Chie.
She reminds me too much of Chie.
I like everything about Tharja but the face mask. Fuck hats/face masks.
Looking at these screenshots has made me realize, this is the best looking anime artstyled game ive seen this generation, so this is what the games look like when they actually have a budget....
Likely 720p/30fps, the same as PersonaThe art direction of this game is just fantastic seriously. Wonder what resolution it will run at.
I'll have to see more of P5 but I think they're about equal imo, even in terms of scopewow seriously? i think it looks slightly worse than Persona 5, although this has more eye catching colors for better or for worse .
It looks ok though
Likely 720p/30fps, the same as Persona
I'll have to see more of P5 but I think they're about equal imo, even in terms of scope
Persona 5 has been in development for longer, it has had more resources backing it up, it had an in-house engine built for it, the models and world are more fleshed out (no colored NPC silhouettes, for example), there are going to be more anime scenes in Persona 5, etc.
I blame Wii U capabilities for this.
I blame Wii U capabilities for this.
Well, from what the developers have said, that would be wrong.
Persona 5 has been in development for longer, it has had more resources backing it up, it had an in-house engine built for it, the models and world are more fleshed out (no colored NPC silhouettes, for example), there are going to be more anime scenes in Persona 5, etc.
- Genei Ibun Roku #FE: Planned to be 30 hours long; 60 hours including side quests.
- Persona 5: Planned to be bigger in scope and longer than every other Persona game, which would be 100+ hours (but, realistically, I expect the mainline to take ~60).
The longer P5 is in development, the more I think they're going to fuck it up, leading to a lot of backlash. They can tout size/scope all they want, but an 8 month delay should've been announced long ago, and reeks of mismanagement. The unnecessary spin-offs don't help matters, either.
I blame Wii U capabilities for this.
Chars with amiibos aren't in the game ...
Both Genei Ibun Roku #FE and Persona 5 have gone through peculiar announcement -> information -> release cycles. In the end, they were both officially announced around 3 years before they will be released.
When it comes to Atlus, I don't think that this has any bearing at all on what the quality of the games will be and, if anything, delays in their case truly mean they'll be able to refine the game to their liking.
P5 has been in development longer than #FE, when you think about concepts and design philosophies being gathered. #FE was announced before the ink dried on the contract.
The same system is running XCX. It's more of a convenient stylistic choice than a hardware issue. I do with that they weren't static in some of the scenes as they were in the Treehouse E3 demoI blame Wii U capabilities for this.
I mean, Persona 5 is going to be released on PS3 and is using more or less the same trick since the crowds are composed of the same models over and over again with some slight differences in the color of the clothes and maybe a flu mask.I blame Wii U capabilities for this.
Well, from what the developers have said, that would be wrong.
Persona 5 has been in development for longer, it has had more resources backing it up, it had an in-house engine built for it, the models and world are more fleshed out (no colored NPC silhouettes, for example), there are going to be more anime scenes in Persona 5, etc.
- Genei Ibun Roku #FE: Planned to be 30 hours long; 60 hours including side quests.
- Persona 5: Planned to be bigger in scope and longer than every other Persona game, which would be 100+ hours (but, realistically, I expect the mainline to take ~60).
Do we know what engine #FE is being developed on?
Actually have we seen any PS3 footage?P5 is also going to be on PS3.
why?
Actually have we seen any PS3 footage?
Actually have we seen any PS3 footage?
For example at this part: https://youtu.be/ZRcGHIp8KvY?t=490
Can Wii U render that many NPC (not silhouettes) all at once without taking performance hit?
Chars with amiibos aren't in the game ...
Clearly a stylistic choice.I blame Wii U capabilities for this.
Literally everything that was shown of Persona 5 was from the PS3 version until TGS 2015, which was when PS4 media was shown for the first time.
hyrule warriors does pretty well, probably the same level of AI aswell.
Yes, December 26 in Japan... 2016 for the rest T-TIs this confirmed to be releasing in Japan this year?
I'm expecting a summer release for the West at the earliest if this does come out this year. If Xenoblade X took this long to come out here, #FE will probably be about the same timeframe, if not longer.
Is this confirmed to be releasing in Japan this year?
I'm expecting a summer release for the West at the earliest if this does come out this year. If Xenoblade X took this long to come out here, #FE will probably be about the same timeframe, if not longer.
I blame Wii U capabilities for this.
Ōkami;180504088 said:PV01 showing the game on PS3
PV03 (TGS 2015 trailer) showing the game on PS4
PS4 version was announced at Sony's 2014 TGS show.
Published on Feb 5, 2015ペルソナシリーズナンバリング最新作『ペルソナ5』最新映像!
2016年夏、PlayStation 3&PlayStation 4同時発売予定。
You think the Wii U can't handle NPCs?
No. The first PV's description already showed the game was for ps3 and 4
Actually have we seen any PS3 footage?
For example at this part: https://youtu.be/ZRcGHIp8KvY?t=490
Can Wii U render that many NPC (not silhouettes) all at once without taking performance hit?
You're getting a lot of things confused.
1. Persona 5 was announced for the PS4 on September 1, 2014.
2. Persona 5 was never shown running on PS4 hardware until September 17, 2015.
3. The previous trailers put out for Persona 5 (with the exception of one) had their descriptions modified in accordance with the release delay from 2015 to summer 2016, which was announced on September 17, 2015.
Is this confirmed to be releasing in Japan this year?
I'm expecting a summer release for the West at the earliest if this does come out this year. If Xenoblade X took this long to come out here, #FE will probably be about the same timeframe, if not longer.
Of course it can, look at Twilight Princess, for example the e town filled with npcs (and its a Game Cube game) or, i dont know Kingdom Hearts 2? with the heartless.
Any 360/PS3 game with lots of NPCs should be an example too, as the Wii U is not weaker than that, its a matter of budget and art direction mostly.
Xenoblade X is on a whole nother playing field when it comes to localization, even the scriptwriter and takahashi had to apologize in the iwata asks to treehouse because of how huge the script was.
Treehouse actually needed to hire 8-4 to help them cause they couldnt do it themselves, and treehouse is no small studio.
Now I'm getting confused. So do we have any trailer/teaser showing gameplay but was published before platform announcement for ps4. The oldest one with gameplay that I found was from PSX and it was announced for ps4 at that point.
Obviously those PVsin other post aren't the one I'm looking for since the first PV was published on Feb 2015.