Doesn't Sony have multiple studios that have 80+ budgets for their games ?
I can't think of any that are even close to that.
Doesn't Sony have multiple studios that have 80+ budgets for their games ?
GT5 was apparently $60 million.
I doubt they've ever had a budget that big. But that budget had a lot of other factors that people often ignore, like shipping on five platforms and building and incredible scaling multiplatform cross gen engine.
I can't think of any that are even close to that.
Kojima will end up at Microsoft. Just watch, it will be glorious. Would be awesome to see more serious competition tbh.
Best wishes.
I always thought games like GOW,Uncharted, TLOU had those kind of budgets
if Hideo wants to keep doing AAA, I think he'll open an independent studio and seek funding from someone like Bethesda (like Mikami) or 2K or something.
I could absolutely see him doing weird mobile shit for the next few years though.
I don't see Sony hiring a guy that makes $80 million budget games.
I can't think of any that are even close to that.
I always thought games like GOW,Uncharted, TLOU had those kind of budgets
The Cerny shot... it usually means it's happening.
Not even 1.Doesn't Sony have multiple studios that have 80+ budgets for their games ?
"usually"
It's happened literally once before and even then it didn't technically "happen".
A Kojima SCE studio is a match made in heaven.
Mgs4 wasnt anywhere near 80 million.Kojima has to learn to make games with a smaller Budget. Simple as that. Sony games doesn't look cheap although they don't have an 80 million budget. So it's possible.
This is already the year of dreams. Why not end the year with a crazy cherry on top?
Either way, I am interested in whatever Kojima may make next. Especially if it isn't in the stealth genre.
doesn't the 80 mill fig including multi platform development, cost of a new engine and setting up a new koj pro western studio. remove that and the budget would be much lower.
I wonder what Uncharted 4, Horizon and the next God of War cost. Surely more than 80m for each, or about there? Isn't 80m standard AAA cost these days, or am I wrong?
Just for curiosity's sake, what does GTA cost these days?
The cost so much certainly wouldn't be an issue. Sony has a lot of studios that are pretty cheap as far as AAA development goes, but they are certainly willing to spend that kind of money.I don't see Sony hiring a guy that makes $80 million budget games.
Actually I think all of it was covered by Prologue.And a sizeable chunk of that was no doubt covered by sales of Prologue.
I always thought games like GOW,Uncharted, TLOU had those kind of budgets
Plus, how much money was it that they blew on that Sony Santa Monica project before cancelling it? (It wasn't 80 million but I remember it being a relatively high figure and that game supposedly hadn't even been in a state where it was ready to be shown off when it got canned.)
I wonder what Uncharted 4, Horizon and the next God of War cost. Surely more than 80m for each, or about there? Isn't 80m standard AAA cost these days, or am I wrong?
Just for curiosity's sake, what does GTA cost these days?
doesn't the 80 mill fig including multi platform development, cost of a new engine and setting up a new koj pro western studio. remove that and the budget would be much lower.
Didnt Destiny cost 500m?
Just for curiosity's sake, what does GTA cost these days?
Didnt Destiny cost 500m?
Didnt Destiny cost 500m?
Is it happening ?
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The Missing Link ? The Phantom Knack.
Kojima has to learn to make games with a smaller Budget. Simple as that. Sony games doesn't look cheap although they don't have an 80 million budget. So it's possible.
Kojima goes to Sony
Shu mentions that hey, we don't have a cyberpunk franchise at the moment
Kojima + Sony Japan make a spiritual successor to Snatcher using the Killzone SF / Horizon engine
Hire Kojima under Japan Studio. He could direct his own games while producing/consulting on others. Like Suzuki or Miyamoto in their prime, his mind for design could be an invaluable asset to a number of projects, not just his own.
And it isn't even true. It's just a rumor.Yeah, cause MGSV is the first game Kojima's ever developed. People are being ridiculous about that figure, it means nothing without context.
Is it happening ?
![]()
The Missing Link ? The Phantom Knack.
Yeah, cause MGSV is the first game Kojima's ever developed. People are being ridiculous about that figure, it means nothing without context.
They're not going to use an engine with no Japanese documentation or support. And if they did, development would probably be a mess. UE4 is the logical choice if they want a relatively quick turn around.
Highly unlikely any of those 3 exceed 60 million in just dev cost.I wonder what Uncharted 4, Horizon and the next God of War cost. Surely more than 80m for each, or about there? Isn't 80m standard AAA cost these days, or am I wrong?
Just for curiosity's sake, what does GTA cost these days?
People are getting all hyped up over very little.
A meet up between Cerny and Kojima does not necessarily mean a hire.
He probably will start a new studio with the best people he could bring from Kojima Productions and work on something else entirely new. He would have the kind of creative freedom that neither Microsoft nor Sony would ever give him (and certainly not Konami).
If Cerny even sees a game developer, a PC/PS4 'exclusive' is on the cards babay.
Sony let ueda mess around with the last guardian for a decade.