Astral Dog
Member
The Gamepad has to be on!?
nevermind., thats weird.
nevermind., thats weird.
Part of me does wonder if I'd burn out on it if I played it regularly...
You definitely need to let go of any OCD completionist tendencies to fully enjoy it, though.
Part of me does wonder if I'd burn out on it if I played it regularly...
Game is not hard
You have to define "game" here. If the player plays all levels that his game has to offer (including all 7 S levels and the boss tent), the game is pretty challenging. If the player only run through the basic levels, it isn't.
You have to define "game" here. If the player plays all levels that his game has to offer (including all 7 S levels and the boss tent), the game is pretty challenging. If the player only run through the basic levels, it isn't.
I've never been able to 100% it.
You have to define "game" here. If the player plays all levels that his game has to offer (including all 7 S levels and the boss tent), the game is pretty challenging. If the player only run through the basic levels, it isn't.
Is it me or are there some nasty framedrops here?
Is it me or are there some nasty framedrops here?
Make sure the gamepad is on. If it's turned off, there is a weird skipping glitch.
5-6: Shuttlethread pass can go fuck itself.
I haven't tried to get 100% in that level yet and I'm dreading it.
ave yourself the anguish and look it up online.
It was the fucking spikes.lol it's not that hard
a little annoying in spots but nothing was that difficult to hunt down imo
It was the fucking spikes.
The problem was the fact that the checkpoints were so far apart, and everytime I slipped onto the spikes, I had to gather collectibles again.Weird, I don't even remember being bothered by any spikes really? The thing that bugged me was when I fell to the bottom of the stage it took a long time to climb back up.
Out of all the special stages in the game, doing a badge-less run & collecting all the items in World 4-S is unforgiving. Especially with how the level tricks you with a false sense of security at certain points, such as those vines trapping Yarn Yoshi.
Hey, I recall reading that if you beat a stage 100 percent in one shot versus in pieces there was some kind of difference, if so, what is it? Also in co op, does the co op player have to get 20/20 health too?
I just finished a 100% no badges play through.
Just curious: how much time did you need to do a 100% run on Star-S? I spent countless hours on that level, but it was such a pleasure.
The biggest dissapointment, however, is something that a lot of recent "Mario" games have, i dont think it was neccessary to make the final level mostly a copy of island, with the same tropes and dialogue. the put a lot of effort in the presentation so it was annoying to see they could not offer something a bit more fresh than YI 1.5, because that does a disservice to the game imo.
To me, that's not the final level. The real final level has no equivalent in Yoshi's Island.
Finished this game with my girlfriend this week.
I'm honestly surprised.
I expected a lot less from this game.
I expected it to be too easy / dumbed down: it wasn't. (It's not DKC:TF either, but it was challenging enough to keep me hooked).
I expected the whole yarn motif to be unnecessary but it ended up softening my heart with all the creative stuff they kept coming up with.
Not a 10/10 GOTY game, but still, a game that is fun and worth your time (and great for couch co-op!).
I'm an experienced gamer, especially with platformers, and even I think DKC TF is some tough stuff. Go for Yoshi.I'm interested in your thoughts between the two games you've mentioned, as it relates to couch co-op experience.
My fiancé loves co-op games, and I'm deciding between Yoshi and Donkey Kong. She's practically a non-gamer, her absolute limit of tolerance and ability is Super Mario 3D World. Would Donkey Kong be a good fit here, or should I settle for Yoshi?
Thanks in advance.
I'm interested in your thoughts between the two games you've mentioned, as it relates to couch co-op experience.
My fiancé loves co-op games, and I'm deciding between Yoshi and Donkey Kong. She's practically a non-gamer, her absolute limit of tolerance and ability is Super Mario 3D World. Would Donkey Kong be a good fit here, or should I settle for Yoshi?
Thanks in advance.
I think the only Yoshi game that really broke this formula was the very first one, where the platforming can actually get relatively tough. And if you're trying to get all the collectibles, the game can offer a considerable challenge. I've never been able to 100% it.
On a related note, it looks like. Yoshi's Woolly World theme is coming for 3DS. European announcement, nothing about NA yet
Oh, I didn't know this. Thanks for the video. looks like I may have to buy it. I bought the first Yoshi one last year when themes were released, but it's crap. This one looks better.North America actually got that one last month. Here's a video of it by the way
The original Yoshi's Island is my favorite game ever, and this game comes impossibly close. I just finished a 100% no badges play through. Nintendo and Good-Game-Feel hit it out of the park.
It's Nintendo's best 2D platformer, since, well... Yoshi's Island.
I imagine I'll be revisiting this game in a few years time. It's far too good just to play through once. It's a top shelf game.
6-5 is ass.