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Final Fantasy 7 Remake: Chunk 1 (CyberConnect2, UE4) Trailer, "PS4 Console Debut"

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I just saw the trailer again. Instead of filling me with awe, it now fills me with sadness. The whole day was shitty because of this news, and I read it yesterday... I don't think any game has ever affected my emotional level this much. Why Square. Why. :(

You don't have to be so depressed. Either buy the game/s or don't. There's more to life man!
 

Naudi

Banned
If this means we will be playing it sooner then im 100% ok with it. Assuming the price is fair, but ill buy it either way im sure.
 

LowParry

Member
If this means we will be playing it sooner then im 100% ok with it. Assuming the price is fair, but ill buy it either way im sure.

Not only sooner but a better quality product. I think I'm fine with the whole thing. If each "Volume" is offering a full game experience, sure. Why not.
 

Valus

Member
They mentioned there will be equipment right? I hope that means we'll still get all the weapons and it changes real time in game.
 

Zukuu

Banned
Not only sooner but a better quality product. I think I'm fine with the whole thing. If each "Volume" is offering a full game experience, sure. Why not.
Er.... I don't know if "added" content, no one asked for means "better quality"... :X
Was the hobbit a "better quality" because of one book being turned into 3 "full" movies?
 

-Ryn

Banned
Can't wait to learn more about the battle system. So excited! Wonder when we will get more news...

Er.... I don't know if "added" content, no one asked for means "better quality"... :X
Was the hobbit a "better quality" because of one book being turned into 3 "full" movies?
I liked it but I never read the books so take that as you will. Though from what I've heard about the books I like the additions the movies made.
 
Imagine diving underwater and seeing Emerald Weapon behind in you in PS4 Unreal Engine 4 graphics.

Terror

NOPE.

It took me half-an-hour to get brave enough to get into battle with the damn thing the first time I saw it. (I died very quickly, of course.) It creeped the hell out of me.
 

Zukuu

Banned
Can't wait to learn more about the battle system. So excited! Wonder when we will get more news...


I liked it but I never read the books I suppose. Though from what I've heard about the books I like the additions the movies made.
Really? You are the first one I have heard saying that he likes the cringe-worthy "love triangle" and "power of love" shit.
 
Er.... I don't know if "added" content, no one asked for means "better quality"... :X
Was the hobbit a "better quality" because of one book being turned into 3 "full" movies?

The Hobbit is a terrible comparison because the original source material wasn't enough for 3 movies. 2 was the original plan but Peter Jackson felt like he needed to pull unnecessary crap from The Silmarillion and LOTR appendices to make The Hobbit "complete".

Oh wait but there's Advent Children, Genesis, Crisis Core... :(

Forgetting that...Considering how big the original game is, I don't think 3 games is unreasonable given that FF7R could be even bigger if:
-dialogue is fleshed out
-each area is expanded, detailed, and fully realized
-each game "stacks" so you can revisit old areas in Part 2, Part 3, etc.
(RIP 500GB HDDs)
-open world is replaced with large Witcher 3/FFXV interconnected zones
-each game is 30-50 hours
 

Zukuu

Banned
The Hobbit is a terrible comparison because the original source material wasn't enough for 3 movies. 2 was the original plan but Peter Jackson felt like he needed to pull unnecessary crap from The Silmarillion and LOTR appendices to make The Hobbit "complete".

Oh wait but there's Advent Children, Genesis, Crisis Core... :(

Forgetting that...Considering how big the original game is, I don't think 3 games is unreasonable given that FF7R could be even bigger if:
-dialogue is fleshed out
-each area is expanded, detailed, and fully realized
-each game "stacks" so you can revisit old areas in Part 2, Part 3, etc.
(RIP 500GB HDDs)
-open world is replaced with large Witcher 3/FFXV interconnected zones
-each game is 30-50 hours

I consider FF7 to be exactly "one game" content wise.

And personally, I LOVE world maps and would hate to see "open world", in particular an empty one.

Also, no one needs Genesis and fuck shit added into the original game... and we both know that will happen. :(
 
I consider FF7 to be exactly "one game" content wise.

And personally, I LOVE world maps and would hate to see "open world", in particular an empty one.

Also, no one needs Genesis and fuck shit added into the original game... and we both know that will happen. :(

1) I don't disagree that FF7 is one game, but after playing through the PS4 version recently I feel like there is so much that could be added.

From the beginning to when the sector 7 plate falls, when
Jessie, Wedge, Biggs all die
, is maybe one to two hours into the game, which includes Don Corneo's Mansion, meeting Aeris, Aeris' house and mom, two reactor raids, multiple boss fights, three different sectors of Midgar, etc. In a modern game that could be fleshed out into a much longer sequence. If that's what they're aiming for with the Remake then I'm 100% behind it.

2) That's why I think the "zones" idea would be much better conceptually than an open world or world map. It allows the devs to focus on making each area unique and filled with content, while eliminating many of the problems true open world games face with bugs, loading/streaming issues, etc.

3) For me, Genesis is to FF7 as Tom Bombadil is to The Hobbit. Hopefully if it's in there it's 100% optional

EDIT: more on the first point:

FF7 has over 107,000 lines and 600,000 words of dialogue and at times feels rushed. For comparison, FFXIII has 18,000 lines and 130,000 words and Crisis Core has 5,000 lines and 30,000 words. That to me is insane.
 
This looked so amazing. I was not expecting to see gameplay this early. Visually, it looks just as stunning as FFXV, and the combat looks similar to XV/Versus as well. Can't wait to be able to play this.
 

Toparaman

Banned
Wow, the cutscenes really are rendered in real-time. I honestly thought it might be pre-rendered, but looking at high-quality screens the flaws are clearer. Very impressive.

Can't wait to download the high quality trailer from GamerSyde. Props to them.

I have had Bombing Mission in my head all day.
 

Arkeband

Banned
NOPE.

It took me half-an-hour to get brave enough to get into battle with the damn thing the first time I saw it. (I died very quickly, of course.) It creeped the hell out of me.

Things action games have never done well:

Underwater Combat

Emerald Weapon will either come on land or it's getting cut, I'm calling it now.
 
Things action games have never done well:

Underwater Combat

Emerald Weapon will either come on land or it's getting cut, I'm calling it now.

Aw, man, I hope it doesn't end up on land. The atmosphere of fighting it at the bottom of the ocean was incredible, even though it was hilariously impractical in retrospect! Emerald Weapon (and the rest of the Weapons in general) do make me quite curious how it'll work with new combat system. I wonder if they'll be something like the Titans in Kingdom Hearts, just on a much larger scale?
 
Insanity, I absolutely loved it. I could feel the 'Nomura' touch in it and that's what I look forward to the most. Thank you Nomura!!!

Agreed. I loved every second of that trailer we got on Saturday.

Wow, the cutscenes really are rendered in real-time. I honestly thought it might be pre-rendered, but looking at high-quality screens the flaws are clearer. Very impressive.

Can't wait to download the high quality trailer from GamerSyde. Props to them.

I have had Bombing Mission in my head all day.

It looked and sounded so fantastic.

The music quality was amazingly hype inducing.
 
I hope this gets fully orchestrated versions of all the music. They could rip some of the stuff directly from the Distant Worlds albums (like in the trailer) and I'd be 100% okay with it.

Edit: I suppose more specific way to put it is, I hope they don't jump to guitars and electronic stuff right from the get go. Yes, some of the tracks use it, or could make good use of it, and yes, I actually like the Advent Children interpretations of the VII OST, but I think a full orchestra would be more appropriate for the Remake.
 

Gaffi

Member
Aw, man, I hope it doesn't end up on land. The atmosphere of fighting it at the bottom of the ocean was incredible, even though it was hilariously impractical in retrospect! Emerald Weapon (and the rest of the Weapons in general) do make me quite curious how it'll work with new combat system. I wonder if they'll be something like the Titans in Kingdom Hearts, just on a much larger scale?

I was thinking the 'Underwater' materia would just create a big air field for you to fight in. Still ridiculous that you don't just fire torpedoes at it from your sub XD
 
I was thinking the 'Underwater' materia would just create a big air field for you to fight in. Still ridiculous that you don't just fire torpedoes at it from your sub XD

I just went oooooooooooooh out loud. I completely forgot the Underwater materia even existed! Love that idea.

Heh, I'd love to sic the sub on the creepy bloody thing.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
We have come a long way.

iI84kjT.png

Perfection.
 

laser

Neo Member
FF7 has over 107,000 lines and 600,000 words of dialogue and at times feels rushed. For comparison, FFXIII has 18,000 lines and 130,000 words and Crisis Core has 5,000 lines and 30,000 words. That to me is insane.

Man, the voice acting costs on this is going to be crazy.
 

Jinkies

Member
The discontent I have with the episodic format is this:

FF7 did very challenging and unprecedented things for the time of its release. Its team was working with all-new technologies for the first time.

FF7 Remake does not. Among AAA titles, it neither has the best graphics, nor could it be the largest if it really follows the original, nor is it an open world simulation with emergent gameplay that needs to be excruciatingly QA'd. They do not need to build an engine, they do not need to write a scenario. Beyond that, they get to skip a lot of the game design process just because it is a remake

In 201X, FF7 is not a title which should require 4+ years for a AAA developer (I am sure it will be that long before we see the all-episode+costume DLC package). The episodic releases are much more like "Part 2s" for The Hunger Games 3/Harry Potter 7/Avengers 3–milking a cultural phenom for everything it is worth, by splitting a single product into multiple.
 
Aw, man, I hope it doesn't end up on land. The atmosphere of fighting it at the bottom of the ocean was incredible, even though it was hilariously impractical in retrospect! Emerald Weapon (and the rest of the Weapons in general) do make me quite curious how it'll work with new combat system. I wonder if they'll be something like the Titans in Kingdom Hearts, just on a much larger scale?

They're going to have a hard time cutting it from the game. As we all know there are some real MAJOR plot devices tied to that section of the game. We're going to have to have access to the sub and we're going to need to be able to explore that ocean if they're recreating everything. To try anything else would mean completely changing a rather large and very important part of the game.

The encounter itself may change a bit of course or even be scripted into the plot, but I wouldn't expect it to take place anywhere but its original location.
 

Gaffi

Member
I just went oooooooooooooh out loud. I completely forgot the Underwater materia even existed! Love that idea.

Heh, I'd love to sic the sub on the creepy bloody thing.

There was nothing quite as terrifying as exitting the Gelnika and having that 'thing' waiting right outside 0_0
 
I hope this gets fully orchestrated versions of all the music. They could rip some of the stuff directly from the Distant Worlds albums (like in the trailer) and I'd be 100% okay with it.

Edit: I suppose more specific way to put it is, I hope they don't jump to guitars and electronic stuff right from the get go. Yes, some of the tracks use it, or could make good use of it, and yes, I actually like the Advent Children interpretations of the VII OST, but I think a full orchestra would be more appropriate for the Remake.

Agreed. Keep it a good mix.
 

Dragon

Banned
secondary and thirdandary NPCs can have their lines just written out. there's not going to be 600,000 lines of voice acting.

Characters with voices:

Party Members
Cloud
Tifa
Aerith
Barret
Red XIII
Cait Sith (two if you count spoilers)
Vincent
Yuffie
Cid

Other Good Guys
Bugenhagen
Zack
Shera

Shinra
Scarlet
Heidegger (mwahahaha)
President Shinra (does he ever get a name?)
Rufus
Hojo
Palmer

Turks
Reno
Rude
Tseng
Elena

Other
Sephiroth
Jenova (depending what they want to do with the dialogue before some Jenova bosses)
Dyne
Elmyra

I mean there are also characters like Dio, but they're in the game so little that you can probably get away with even scrapping them altogether.
 
Characters with voices:

Well I think we can already add Jessie, Biggs, and Wedge to that group, no way they just got voices for the trailer IMO. I think characters on their level particularly if they have interactions with the main party are going to get expanded.

It's going to be interesting.
 

Two Words

Member
What I like about Cloud in this game is it looks closer to the portrait art from the original game. I feel like all of the other Cloud models has made him have a softer expression. This game's model seems to be trying to give you that same reaction every character gives Cloud when they see him. His eyes.

78a4ea646e9e566a62121acba8aebe82.jpg


maxresdefault.jpg
 
What I like about Cloud in this game is it looks closer to the portrait art from the original game. I feel like all of the other Cloud models has made him have a softer expression. This game's model seems to be trying to give you that same reaction every character gives Cloud when they see him. His eyes.

78a4ea646e9e566a62121acba8aebe82.jpg


maxresdefault.jpg

the way his arm is rendered there, it looks flabby. lol.
 

Turin

Banned
What I like about Cloud in this game is it looks closer to the portrait art from the original game. I feel like all of the other Cloud models has made him have a softer expression. This game's model seems to be trying to give you that same reaction every character gives Cloud when they see him. His eyes.

78a4ea646e9e566a62121acba8aebe82.jpg


maxresdefault.jpg

Yep. It's the first thing that struck me when watching the trailer. Those eyes and that darting glare. Love it.

I'm also relieved that they gave him a more realistic facial bone structure. It's something I was pining for.
 

Golnei

Member
Jessie is too good looking to die now
Save her

Since she's basically Stella now, she's lucky to even have the chance to live in the first place.

the way his arm is rendered there, it looks flabby. lol.

In that one shot, it looks like it's flabby and beset with cellulite, then in others it looks completely emaciated. I guess it must just be the fault of the lighting.
 
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